diff --git a/src/Hacks/Level/ShowTrajectory/Hooks.cpp b/src/Hacks/Level/ShowTrajectory/Hooks.cpp index f356df5d..c41bddfd 100644 --- a/src/Hacks/Level/ShowTrajectory/Hooks.cpp +++ b/src/Hacks/Level/ShowTrajectory/Hooks.cpp @@ -58,7 +58,7 @@ class $modify(GJBaseGameLayer) { bool intersects = false; - if (obj->m_orientedBox && obj->m_shouldUseOuterOb) + if (obj->m_orientedBox && player->m_orientedBox && obj->m_shouldUseOuterOb) intersects = obj->m_orientedBox->overlaps(player->m_orientedBox); else intersects = player->getObjectRect().intersectsRect(obj->getObjectRect());