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Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.What: GraphicsGraphics-related stuffGraphics-related stuff
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What would this enhancement be for?
Rendering
Describe your enhancement suggestion in more detail
Currently, the cvar r_clustered_shadowframebudget seems to default to 6. This easily causes flickering whenever a moving spot light gets near a moving point light:
p2ce_2026-01-01_13-52-30.mp4
Ideally, the default value should be at least a little higher to avoid these issues without compromising performance. Doubling it seems to fix the more obvious issues, but higher values would also be welcome. At the very least, it shouldn't flicker when two dynamic lights meet.
Even a value as low as 8 seems to handle two point lights plus one spotlight:
p2ce_2026-01-01_13-58-05.mp4
All lights shown have an Initial Shadow Size of 4
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Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.What: GraphicsGraphics-related stuffGraphics-related stuff