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4.1(RouteBetweenNodes).cpp
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143 lines (126 loc) · 2.25 KB
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#include <iostream>
#include <list>
using namespace std;
//singe Node
enum State{unvisited, visited, visiting,};
struct Node{
int val;
Node* next;
State state;
};
struct Adjlist{
struct Node *head;
};
class graph{
int v;
struct Adjlist* array;
public:
graph(int V){
v=V;
array=new Adjlist[v]; //learned it at some point, declare array that way
for(int i=0; i<V; i++){
array[i].head=NULL;
}
}
Node* nNode(int val){
Node* nNode = new Node();
nNode->val=val;
nNode->next=NULL;
nNode->state=unvisited;
return nNode;
}
//directed graph
void addEdg(int src, int dest){
Node *newNode = nNode(dest);
newNode->next = array[src].head;
array[src].head=newNode;
}
bool search(int s, int t){
Node *start = nNode(s);
Node *end = nNode(t);
if(start==end) return true;
//operate as queue
list<Node> q;
start->state=visiting;
q.push_back(*start);
while(!q.empty()){
start = &q.front();
if(start==end) return true;
q.pop_front();
while(start){
if(start==end){return true;}
start=start->next;
}
// for(auto i=array[start].begin(); i!=array[start].end(); i++){
// i.third = state->visiting;
// q.push_back(*start);
// }
}
return false;
}
void print(){
for(int i=0; i<v; i++){
Node *temp= array[i].head;
cout<<"vectex: "<<i<<endl;
cout<<"head";
while(temp){
cout<<"-> "<<temp->val;
temp=temp->next;
}
cout<<endl;
}
}
};
/*
class Graph{
int v;
list<int> *adj;
public:
Graph(int V){
v=V;
adj= new list<int>[V];
}
void addEdg(int src, int dest){
adj[src].push_back(dest);
}
bool BFS(int s, int target){
list<int> q;
bool arr[v];
for(int i=0; i<v; i++){
arr[i]=false;
}
q.push_back(s);
arr[s]=true;
list<int>::iterator i;
while(!q.empty()){
s=q.front();
//cout<<s<<" ";
if(s==target) return true;
q.pop_front();
for(i=adj[s].begin(); i!=adj[s].end(); i++){
if(!arr[*i]){
arr[*i]=true;
q.push_back(*i);
}
}
}
return false;
}
};
*/
int main(){
graph g(4);
g.addEdg(0, 1);
g.addEdg(0, 2);
g.addEdg(1, 2);
g.addEdg(2, 0);
g.addEdg(2, 3);
g.addEdg(3, 3);
if(g.search(3, 3)){
cout<<"yes"<<endl;
}else{
cout<<"no"<<endl;
}
g.print();
return 0;
}