diff --git a/doc/code/game_simulation/systems.md b/doc/code/game_simulation/systems.md index 61ea2fcf34..7491fbeeda 100644 --- a/doc/code/game_simulation/systems.md +++ b/doc/code/game_simulation/systems.md @@ -14,7 +14,7 @@ Handles idle actions for game entities. `idle(..)` updates the animation of the game entity. This requires the game entity to have the `Idle` component. The function returns a time of 0 since -no actionsconsuming simulation time are taken. +no actions consuming simulation time are taken. ## Move