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Character controller: Jump #45

@culacant

Description

@culacant

A jump function should be implemented in the PlayerMain character controller.
Note that PlayerMain is animation-controlled, but the jump animations have not been looked at yet. They can be ignored, just make the jump work and we'll go from there.

There are 3 identified jump types:

  • Jump in place
  • Jump while walking forward/backward
  • Big lunge forward
    Might be missing some, but these 3 would be a nice start.

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