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Update c89516305.lua
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Lines changed: 10 additions & 9 deletions

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official/c89516305.lua

Lines changed: 10 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -13,15 +13,15 @@ function s.initial_effect(c)
1313
e1:SetCode(EVENT_FREE_CHAIN)
1414
e1:SetRange(LOCATION_MZONE)
1515
e1:SetCountLimit(1)
16-
e1:SetHintTiming(TIMING_DAMAGE_STEP)
16+
e1:SetHintTiming(TIMING_DAMAGE_STEP|TIMING_SSET,TIMING_DAMAGE_STEP|TIMING_SSET|TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
1717
e1:SetCost(Cost.Detach(1))
1818
e1:SetTarget(s.efftg)
1919
e1:SetOperation(s.effop)
2020
c:RegisterEffect(e1)
2121
end
2222
s.xyz_number=87
2323
function s.setfilter(c)
24-
return c:IsFaceup() and c:IsRace(RACE_PLANT) and c:IsCanTurnSet()
24+
return c:IsRace(RACE_PLANT) and c:IsCanTurnSet()
2525
end
2626
function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
2727
if chkc then
@@ -34,10 +34,10 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
3434
return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup()
3535
end
3636
end
37-
local not_dmg_step=Duel.GetCurrentPhase()~=PHASE_DAMAGE
37+
local not_dmg_step=not Duel.IsPhase(PHASE_DAMAGE)
3838
local b1=not_dmg_step and Duel.IsExistingTarget(Card.IsFacedown,tp,0,LOCATION_SZONE,1,nil)
3939
local b2=not_dmg_step and Duel.IsExistingTarget(s.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
40-
local b3=aux.StatChangeDamageStepCondition(e,tp,eg,ep,ev,re,r,rp)
40+
local b3=aux.StatChangeDamageStepCondition()
4141
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
4242
if chk==0 then return b1 or b2 or b3 end
4343
local op=Duel.SelectEffect(tp,
@@ -53,34 +53,35 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
5353
e:SetCategory(CATEGORY_POSITION)
5454
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
5555
local g=Duel.SelectTarget(tp,s.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
56-
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
56+
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,tp,0)
5757
elseif op==3 then
5858
e:SetCategory(CATEGORY_ATKCHANGE)
59-
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
59+
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATKDEF)
6060
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
6161
end
6262
end
6363
function s.effop(e,tp,eg,ep,ev,re,r,rp)
6464
local tc=Duel.GetFirstTarget()
6565
if not tc:IsRelateToEffect(e) then return end
66-
local c=e:GetHandler()
6766
local op=e:GetLabel()
67+
local c=e:GetHandler()
6868
if op==1 then
6969
--Target 1 Set Spell/Trap your opponent controls; while this card is face-up on the field, that Set card cannot be activated
7070
if c:IsRelateToEffect(e) and tc:IsFacedown() then
7171
c:SetCardTarget(tc)
72+
--While this card is face-up on the field, that Set card cannot be activated
7273
local e1=Effect.CreateEffect(c)
7374
e1:SetType(EFFECT_TYPE_SINGLE)
7475
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
7576
e1:SetCode(EFFECT_CANNOT_TRIGGER)
76-
e1:SetCondition(function(e) return e:GetOwner():IsHasCardTarget(e:GetHandler()) end)
77+
e1:SetCondition(function() return c:IsHasCardTarget(tc) and tc:IsFacedown() end)
7778
e1:SetValue(1)
7879
e1:SetReset(RESET_EVENT|RESETS_STANDARD)
7980
tc:RegisterEffect(e1)
8081
end
8182
elseif op==2 then
8283
--Target 1 Plant monster on the field; change that target to face-down Defense Position
83-
if tc:IsFaceup() then
84+
if tc:IsRace(RACE_PLANT) then
8485
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
8586
end
8687
elseif op==3 then

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