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55 lines (50 loc) · 1.33 KB
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Acid.cpp
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55 lines (50 loc) · 1.33 KB
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#include "Acid.h"
#include "Simulation.h"
#include <cstdlib>
void Acid::update(Simulation& simulation) {
if (simulation.checkEmpty(x, y + 1)) {
simulation.move(x, y, x, y + 1);
}
else if (simulation.checkEmpty(x + 1, y ))
{
simulation.move(x, y, x + 1, y );
return;
}
else if (simulation.checkEmpty(x - 1, y ))
{
simulation.move(x, y, x - 1, y );
return;
}
else
{
corrosioncount++;
if (corrosioncount > 5)
{
Cellule* target = simulation.get(x, y + 1);
if (target && target->Canbecorroded()) {
simulation.remove(x, y + 1);
simulation.move(x, y, x, y + 1);
return;
}
target = simulation.get(x + 1, y);
if (target && target->Canbecorroded()) {
simulation.remove(x + 1, y);
simulation.move(x, y, x + 1, y);
return;
}
target = simulation.get(x - 1, y);
if (target && target->Canbecorroded()) {
simulation.remove(x - 1, y);
simulation.move(x, y, x - 1, y);
return;
}
}
}
}
Cellule* Acid::clone() const {
return new Acid(x, y);
}
bool Acid::Canbecorroded() const
{
return false;
}