From 206912c74f9fe6f0999ad9413e50b7a972db5f3f Mon Sep 17 00:00:00 2001 From: Ton Sharp Date: Sat, 18 Apr 2026 00:27:11 +0300 Subject: [PATCH 1/2] feat: add Saint Aveline to native games --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 7d43452..54aba24 100644 --- a/README.md +++ b/README.md @@ -498,6 +498,7 @@ A selection of major game studios, publishers, etc.: ## Others * [OpenNotrium](https://github.com/verhoevenv/OpenNotrium) - Open source version of Notrium, a top-down survival game. + * [Saint Aveline](https://github.com/DogFingerStudios/saintaveline) - First-person survival horror game set on a remote island where isolation and scarcity are constant threats. # Mobile Games From 174ab35ab4e42563bb379bae4e42aa033cc4c02e Mon Sep 17 00:00:00 2001 From: Ton Sharp <45160296+66Ton99@users.noreply.github.com> Date: Mon, 20 Apr 2026 11:24:03 +0300 Subject: [PATCH 2/2] refine Saint Aveline entry --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 54aba24..fd7d236 100644 --- a/README.md +++ b/README.md @@ -498,7 +498,7 @@ A selection of major game studios, publishers, etc.: ## Others * [OpenNotrium](https://github.com/verhoevenv/OpenNotrium) - Open source version of Notrium, a top-down survival game. - * [Saint Aveline](https://github.com/DogFingerStudios/saintaveline) - First-person survival horror game set on a remote island where isolation and scarcity are constant threats. + * [Saint Aveline](https://github.com/DogFingerStudios/saintaveline) - First-person survival horror game set on a remote island where isolation, scarcity, and mistrust are constant threats. Written in Unity. # Mobile Games