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Complete hit point buffer - GPU Runner #115

@taylorbrown75

Description

@taylorbrown75

Ray Directions

Expand device buffer to include direction information about each hit, similar to the position buffer params.hit_point_buffer in materials.cu.

Miss hits

Record miss hits, similar to native runner. Currently, __miss__ms() in materials.cu is called when a ray leaves the scene, but nothing is added to the buffer. The native runner records the interaction as a miss.

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