add_subdirectory(external/NRD)
add_subdirectory(External/NRD)
set(dlss_sdk "${CMAKE_CURRENT_SOURCE_DIR}/external/DLSS")
set(dlss_sdk "${CMAKE_CURRENT_SOURCE_DIR}/External/DLSS")
"RenderPasses/RaytracingPass.cpp"
"RenderPasses/RaytracingPass.h"
"RenderPasses/RayTracingPass.cpp"
"RenderPasses/RayTracingPass.h"
HelperFunctions.hlsli
GlassPass.hlsl
Helperfunctions.hlsli
#include "../shaders/ShaderParameters.h"
#include "../Shaders/ShaderParameters.h"
context is Linux only
cmake:
https://github.com/NVIDIA-RTX/RTXDI/blob/main/External/NRD.cmake#L11
to
https://github.com/NVIDIA-RTX/RTXDI/blob/main/External/DLSS.cmake#L2
to
https://github.com/NVIDIA-RTX/RTXDI/blob/main/Samples/FullSample/Source/CMakeLists.txt#L27
replace with
https://github.com/NVIDIA-RTX/RTXDI/blob/main/Samples/FullSample/Shaders/CMakeLists.txt#L46
Helperfunctions.hlslideleteC++:
all cpp files in https://github.com/NVIDIA-RTX/RTXDI/tree/main/Samples
like this https://github.com/NVIDIA-RTX/RTXDI/blob/main/Samples/MinimalSample/Source/RenderPass.cpp#L24
to