I've been messing around with what stats to display on wild animals tab (I'd assume same bug could happen on other tabs as well).
I've added some column (don't remember which one specifically), and it "broke" entire wild animals tab. Player.log has this error when I try to open this tab:
Exception filling window for Numbers.MainTabWindow_Numbers: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper dynamic-method) RimWorld.PawnTable.RimWorld.PawnTable.PawnTableOnGUI_Patch0(RimWorld.PawnTable,UnityEngine.Vector2)
at RimWorld.MainTabWindow_PawnTable.DoWindowContents (UnityEngine.Rect rect) [0x00020] in <95de19971c5d40878d8742747904cdcd>:0
at Numbers.MainTabWindow_Numbers.DoWindowContents (UnityEngine.Rect rect) [0x003be] in <9ff61b29a7ab468ba28486fbf1f24cff>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <95de19971c5d40878d8742747904cdcd>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
I've compared my save file to oldest autosave and this element was the difference:
<li Class="Numbers.WorldComponent_Numbers">
<Numbers_Numbers_WildAnimals>
<li>Numbers_RimWorld_AbilityDef_AnimalCalm</li>
</Numbers_Numbers_WildAnimals>
</li>
I've been messing around with what stats to display on wild animals tab (I'd assume same bug could happen on other tabs as well).
I've added some column (don't remember which one specifically), and it "broke" entire wild animals tab. Player.log has this error when I try to open this tab:
I've compared my save file to oldest autosave and this element was the difference: