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Version 0.8.17
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src/Network/MUnique.OpenMU.Network.csproj

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MUnique.OpenMU.Network contains all what's required to connect from and to a MU Online game, connect or chat server. It implements the MU Online network protocol.
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It also contains several the encryption algorithms and keys which were used until a few years ago up to Season 6 Episode 3.
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</Description>
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<PackageVersion>0.8.10</PackageVersion>
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<Version>0.8.10</Version>
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<PackageVersion>0.8.17</PackageVersion>
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<Version>0.8.17</Version>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

src/Network/Packets/MUnique.OpenMU.Network.Packets.csproj

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<PackageTags>MUnique OpenMU MUOnline Network Packets</PackageTags>
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<PackageId>MUnique.OpenMU.Network.Packets</PackageId>
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<Description>This package contains message structs for the MMORPG "MU Online", which are primarily focused on the english version of Season 6 Episode 3.</Description>
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<PackageVersion>0.8.10</PackageVersion>
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<Version>0.8.10</Version>
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<PackageVersion>0.8.17</PackageVersion>
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<Version>0.8.17</Version>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

src/PlugIns/MUnique.OpenMU.PlugIns.csproj

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<Description>
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MUnique.OpenMU.PlugIns contains all what's required to create plugins extension points and own plugins for dependent applications.
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</Description>
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<PackageVersion>0.8.10</PackageVersion>
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<Version>0.8.10</Version>
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<PackageVersion>0.8.17</PackageVersion>
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<Version>0.8.17</Version>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

src/SharedAssemblyInfo.cs

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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("0.8.16.0")]
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[assembly: AssemblyFileVersion("0.8.16.0")]
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[assembly: AssemblyVersion("0.8.17.0")]
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[assembly: AssemblyFileVersion("0.8.17.0")]

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