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dread_config.json
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109 lines (109 loc) · 3.76 KB
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{
"mod_info": {
"name": "DREAD",
"version": "0.2.1",
"author": "Lost Rabbit Digital",
"description": "Dynamic Randomized Enemy Area Distribution - Spawn Overhaul with SAIN-inspired features"
},
"general": {
"enabled": true,
"debug_mode": false,
"spawn_multiplier": 1.0
},
"zones": {
"forest": { "enabled": true, "spawn_density": "normal" },
"makeshift_camp": { "enabled": false, "spawn_density": "normal" },
"industrial_area": { "enabled": false, "spawn_density": "normal" },
"swamp": { "enabled": false, "spawn_density": "normal" },
"mall": { "enabled": false, "spawn_density": "normal" },
"zaton": { "enabled": false, "spawn_density": "normal" },
"city": { "enabled": false, "spawn_density": "normal" },
"cnpp": { "enabled": false, "spawn_density": "normal" }
},
"chaos_mode": {
"enabled": false,
"rarity_weights": {
"native": 60,
"uncommon": 25,
"rare": 12,
"anomalous": 3
}
},
"enemy_archetypes": {
"_comment": "SAIN-inspired personality archetypes via equipment/stat configuration",
"gigachad": {
"description": "Elite enemies with top-tier gear, high HP, very accurate",
"spawn_weight": 5,
"hp_multiplier": 1.5,
"accuracy_bonus": 0.3,
"preferred_presets": ["master", "veteran"]
},
"chad": {
"description": "Well-equipped enemies, above average stats",
"spawn_weight": 15,
"hp_multiplier": 1.2,
"accuracy_bonus": 0.15,
"preferred_presets": ["expert", "veteran"]
},
"normal": {
"description": "Standard enemies with average loadouts",
"spawn_weight": 40,
"hp_multiplier": 1.0,
"accuracy_bonus": 0.0,
"preferred_presets": ["intermediate", "skilled"]
},
"rat": {
"description": "Poorly equipped but sneaky, appears in unexpected places",
"spawn_weight": 25,
"hp_multiplier": 0.8,
"accuracy_bonus": -0.1,
"preferred_presets": ["rookie", "skilled"]
},
"timmy": {
"description": "Inexperienced enemies with minimal gear",
"spawn_weight": 15,
"hp_multiplier": 0.6,
"accuracy_bonus": -0.2,
"preferred_presets": ["rookie"]
}
},
"squad_spawning": {
"_comment": "SAIN-inspired squad composition",
"enabled": true,
"min_squad_size": 2,
"max_squad_size": 5,
"leader_chance": 0.3,
"leader_archetype": "chad",
"mixed_archetypes": true
},
"difficulty_presets": {
"tourist": {
"spawn_multiplier": 0.3,
"chaos_mode": false,
"archetype_weights": { "timmy": 50, "rat": 30, "normal": 20 }
},
"normal": {
"spawn_multiplier": 1.0,
"chaos_mode": false,
"archetype_weights": { "timmy": 15, "rat": 25, "normal": 40, "chad": 15, "gigachad": 5 }
},
"hardcore": {
"spawn_multiplier": 1.5,
"chaos_mode": false,
"archetype_weights": { "normal": 30, "chad": 40, "gigachad": 30 }
},
"nightmare": {
"spawn_multiplier": 2.0,
"chaos_mode": true,
"archetype_weights": { "chad": 50, "gigachad": 50 }
}
},
"invasion_events": {
"_comment": "Timed spawns during raid for dynamic pressure",
"enabled": true,
"first_wave_delay_seconds": 120,
"wave_interval_seconds": 180,
"max_waves": 3,
"enemies_per_wave": { "min": 2, "max": 5 }
}
}