Releases: Live2D/CubismUnityComponents
Releases · Live2D/CubismUnityComponents
Cubism 5 SDK for Unity R1 beta3
Added
- Add
HarmonicMotionsample scenes.
Changed
- Change the version of the development project to
2021.3.30f1. - Change the value of
EditortoAnyCPUin thePlatform settingsofLive2DCubismCore.bundle.- Apple Silicon version of the Unity Editor will work without the need to change
Platform settings.
- Apple Silicon version of the Unity Editor will work without the need to change
Fixed
- Fix an error when displaying CubismRendererInspector for uninitialized models.
- Fix condition for clearing AnimationCurve when Reimporting .motion3.json.
Cubism 5 SDK for Unity R1 beta2
Added
- Added configuration file so that assemblies are split.
Changed
- Replace the sample model
Maowith the updated version that is compatible with Cubism 5.0.
Fixed
- Fix an issue where 1 byte of memory was allocated unnecessarily.
- Fix a bug where automatic eye blinking did not close the eyes fully.
Cubism 5 SDK for Unity R1 beta1
Changed
- When importing a Cubism Model in Unity Workflow, the AnimatorController is now set to the Animator in the Model Prefab.
- Change so that multiply and screen colors applied to parent parts are propagated to child parts.
Fixed
- Fix an issue where information was being got using indexes instead of IDs when getting cdi3.json data.
- Fix a bug that prevented proper operation when the Unity Transition was longer than the motion fade.
Cubism 4 SDK for Unity R7
Added
- The number of render textures used can now be increased arbitrarily.
- The maximum number of masks when using multiple render textures has been increased to "number of render textures * 32".
- You can also continue to use the pre-R6_2 method.
- Importing a model now generates a MaskTexture asset containing the model's name.
- It is generated only if the model prefab has not been generated.
- Add the function of checking consistency on importing a MOC3. (
CubismMoc.CreateFrom)- This feature is enabled by default.Please see the following manual for more information.
- Add component for changing Multiply Color / Screen Color from parent part.
- Components are automatically added to each part object of the model when the model is imported.
Fixed
Cubism 4 SDK for Unity R6_2
Fixed
- Fix some problems related to Cubism Core.
- See
CHANGELOG.mdin Core.
- See
Cubism 4 SDK for Unity R6_1
Added
- Add function to validate MOC3 files.
Cubism 4 SDK for Unity R6
Added
- Add the feature to search for Subrig objects by the name of the physics group. by @ppcuni
- Add the feature to set the magnification of the output of the physics group uniformly to an arbitrary value. by @ppcuni
- Add the feature to uniformly set the inversion flag for the output of the physics group. by @ppcuni
- Add editor extension to the Inspector of CubismPhysicsController to display physics group names. by @ppcuni
- To apply this feature to sample models, we regenerated sample models prefab, etc.
Changed
- Sample model assets are brought up to date.
- Change the version of the development project to
2020.3.41f1.
Fixed
- Fix a bug that caused a warning to appear when importing a model with an unmatched Object Name.
- Fix an issue where unwanted curves on
.animwere not correctly erased when re-importing a model where Pose3.json exists. - Fix wrong condition for getter in HandlerInterface of Multiply Color and Screen Color. by @qualice-hirakawa
- After setting the multiply color (or screen color) and related flags on the inspector, the changes are now retained when starting play mode. by @qualice-hirakawa
- Fix a bug that caused
.fadeMotionListto be created incorrectly when loading a model containing.pose3.json, depending on the order in which theCubismPoseMotionImporterwas executed.
Cubism 4 SDK for Unity R5
Added
- Add Unity 2022 to the development environment.
- Add the multilingual supported documents.
- Add immediate stabilization of physics.
Removed
- Remove Unity 2019 from the development environment.
Cubism 4 SDK for Unity R5 beta5
Added
- Add a feature to change the value of components in batches.
Changed
- Update
Maomodel.
Fixed
- Fix crash with exception when reading .moc3 files of unsupported versions.
- The console now produces an explicit error log instead of an exception.
- Fix physics system input to be split by the physics setting time.
- Fix a bug in which processing was interrupted when an invalid vertex was specified in the middle of a physics operation.
Cubism 4 SDK for Unity R5 beta4
Added
- Add properties to get the latest .moc3 version and the .moc3 version of the loaded model in CubismMoc.
- Add
Maomodel. - Add
Demo4.2scene to runMaomodel. - Add a function to get the type of parameters of the model.
- Add a function to get the parent part of the model's Drawable.
Fixed
- Fix
GetMocVersionfunction argument inCoreDllclass that was different from the original Core API argument. - Fix that does not occur error when Sorting Mode of CubismRenderController is changed in the Project window.