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CS4102-Computer-Graphics

This project developed a WebGL renderer capable of showing a 3D object in a browser window.

Part One:

A basic renderer for a 3D textured icosahedron with trimetric perspective and simple animation was developed.

Part Two:

A more advanced renderer for three 3D textured icosahedron with one-point perspective projection was developed. Sinusoidal animation and smooth shading with a white point light source was also implemented.

Part Three:

A successful implementation of stereo render in anaglyph 3D.

Part Four:

Full Phong shading with a normal map and white point light source was added to the advanced renderer with a 3D textured icosahedron with one-point perspective projection and sinusoidal animation.