Skip to content

Zone definition components #355

@Laupetin

Description

@Laupetin

Working with mods that include multiple larger assets like weapons I noticed that it cludders the asset folders quite a lot.
For example when having multiple weapons in a mod it makes it hard to recognize which materials belong to which weapon.

I therefore want to add a "component" system that makes it possible to easily split assets in different components.
The way I currently planning this to work is to make it possible to specify component,name_of_component in a .zone file.

It then looks for components/name_of_component/(zone_source)/name_of_component.zone in the source search path.
If it was possible to open and load this file, components/name_of_component is added to the asset search path and the .zone file is included.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions