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TestField.c
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91 lines (75 loc) · 1.55 KB
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#include "Renderer.h"
#include "Input.h"
#include "ImageLoader.h"
//#include <time.h>
int red;
int a;
int lena;
BOOL Running;
void Initialize() {
InitializeScreen(1600, 900);
InitializeRenderer();
InitializeInput();
red = GetRenderObjectHandle(L".\\res\\red.bmp");
a = GetRenderObjectHandle(L".\\res\\a.bmp");
lena = GetRenderObjectHandle(L".\\res\\lena256.bmp");
//struct timespec t1;
//struct timespec t2;
GetRObject(red)->xPos = 800;
GetRObject(red)->yPos = 400;
GetRObject(lena)->xPos = 800;
GetRObject(lena)->yPos = 400;
Running = TRUE;
}
void Update() {
if (*mouse.LB != NonPress) {
GetRObject(lena)->xPos = mouse.pos.x;
GetRObject(lena)->yPos = mouse.pos.y;
}
if (KeySet[VK_Q]==Press) {
RotateRObject(red, 180.0f);
//GetRObject(a)->yPos -= 5;
}
if (KeySet[VK_E] == Press) {
RotateRObject(lena, -60.0f);
//GetRObject(a)->yPos -= 5;
}
if (KeySet[VK_W]) {
GetRObject(a)->yPos -= 5;
}
if (KeySet[VK_S]) {
GetRObject(a)->yPos += 5;
}
if (KeySet[VK_A]) {
GetRObject(a)->xPos -= 5;
}
if (KeySet[VK_D]) {
GetRObject(a)->xPos += 5;
}
if (KeySet[VK_ESCAPE]) {
Running = FALSE;
}
//RotateRObject(a, -1.0f);
//RotateRObject(red, 1.0f);
//RotateRObject(lena, 2.0f);
}
void Render() {
RenderRObject(a);
RenderRObject(red);
RenderRObject(lena);
SwapBuffer();
}
int main() {
Initialize();
while (Running) {
//timespec_get(&t1, TIME_UTC);
PollInput();
//timespec_get(&t2, TIME_UTC);
//long diff = t2.tv_nsec - t1.tv_nsec;
//printf("%ld\n", diff);
Update();
Render();
}
DisposeScreen();
return 0;
}