Goal
Implement a wireframe/blueprint visual mode for days with zero contributions to maintain the "monolith" structure at all times.
Description
Currently, the isometric grid renders very faint, flat shapes for days with zero contributions. This can make the monolith look "empty" or "broken" for new users or during inactive periods.
The "Ghost City" mode will ensure the grid always looks like a structured architectural landscape.
Key Requirements:
- Blueprint Visuals: Use
stroke and low-opacity fill to create a 3D wireframe/blueprint effect for empty towers.
- Architectural Foundation: Give empty days a tiny "foundation" height (e.g., 2px) so the 3D grid remains visible.
- Aesthetic Consistency: The "ghost" towers should blend with the current theme but look distinctly like unbuilt structures.
Pillar
Expected Outcome
A premium, blueprint-style isometric grid that looks like a structured city plan even with zero contributions, preventing the "empty monolith" look.
Goal
Implement a wireframe/blueprint visual mode for days with zero contributions to maintain the "monolith" structure at all times.
Description
Currently, the isometric grid renders very faint, flat shapes for days with zero contributions. This can make the monolith look "empty" or "broken" for new users or during inactive periods.
The "Ghost City" mode will ensure the grid always looks like a structured architectural landscape.
Key Requirements:
strokeand low-opacityfillto create a 3D wireframe/blueprint effect for empty towers.Pillar
Expected Outcome
A premium, blueprint-style isometric grid that looks like a structured city plan even with zero contributions, preventing the "empty monolith" look.