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57 lines (44 loc) · 1.68 KB
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package nbafantasycenter;
/**
*
* @author JackHotaling
*/
public class Pguard extends Player {
private double turnAssistsRatio;
public Pguard(double turnAssistsRatio, String playerName, String nbaTeam, double avgPoints, double avgRebounds, double avgAssists, double avgSteals, double avgBlocks, double avgTurnovers, double avgFouls, int nbaPts) {
super(playerName, nbaTeam, avgPoints, avgRebounds, avgAssists, avgSteals, avgBlocks, avgTurnovers, avgFouls, nbaPts);
this.turnAssistsRatio=avgTurnovers/avgAssists;
}
//check if turnover and assists ratio is less than .2. if so, return true, and the guards will get bonus points on the nba performance points
private boolean checkSteals(){
return turnAssistsRatio<0.2;
}
//Speciality Points - override abstract We actually don't need these two method!!
@Override
public double getSpecialityPoints() {
return turnAssistsRatio;
}
@Override
public void setSpecialityPoints(double pts) {
turnAssistsRatio = pts;
}
@Override
public double getPerformPoints(){
if (checkSteals()==true){
return super.getPerformPoints()+ 10*(1-turnAssistsRatio);
}
return super.getPerformPoints();
}
// public double getTurnAssistsRatio() {
// return turnAssistsRatio;
// }
//
// public void setTurnAssistsRatio(double turnAssistsRatio) {
// this.turnAssistsRatio = turnAssistsRatio;
// }
}