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236 lines (193 loc) · 7.49 KB
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// reflector-cpp-MQTT--asio-client : bridges an MQTT message environment with a TCP (asio) reflector server.
//
#include <cassert>
#include <cstdlib>
#include <signal.h>
#include <string>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <chrono>
using namespace std::chrono_literals;
#include <iostream>
#include <thread>
#include <vector>
#include <map>
#include <memory>
#ifdef _WIN32
#pragma comment(lib, "wininet.lib")
#endif
#include "msg_cache-dedup.h"
#include "IPSME/IPSME_Bridge.hpp"
#include "cpp-EventLog.git/Null_EventLog.hpp"
#if defined(ROLE_SERVER)
#include "cpp-asio.git/asio_broadcast_server.h"
using transport_t = asio_broadcast_server;
#else
#include "cpp-asio.git/asio_tcp_client.h"
using transport_t = asio_tcp_client;
#endif
// the asio TCP transport; created in main(), reached by the MQTT-side callback below
transport_t* g_ptr_asio = nullptr;
duplicate g_duplicate;
#ifndef BUILD_NAME
#define BUILD_NAME "reflector"
#endif
#ifndef BUILD_TRANSPORT
#define BUILD_TRANSPORT "transport"
#endif
#ifndef BUILD_MSGENV
#define BUILD_MSGENV "MsgEnv"
#endif
static constexpr const char* kpsz_PARTICIPANT_ = BUILD_NAME; // == build NAME (-DNAME)
static const std::string ks_INSTANCE_ = JSON::gen_uuid(); // fresh random GUID per run
// reflector server we bridge MQTT <-> TCP with
static constexpr const char* kpsz_REFLECTOR_ADDRESS = "127.0.0.1";
static constexpr unsigned short kus_REFLECTOR_PORT = 4999;
//----------------------------------------------------------------------------------------------------------------
class App : public Interface_App {
public:
App(const JSON::JSON_Msg::Referer& referer) : Interface_App(referer) {}
//-------------
// transport -> MsgEnv : a complete message arrived from the peer; dedup, publish
void on_transport_read(std::string str_msg)
{
auto bridge = IPSME_Bridge::get_instance();
if (true == g_duplicate.exists(str_msg)) {
std::cerr << BUILD_TRANSPORT " ->| *DUP -- [" << str_msg << "]" << std::endl;
return;
}
std::cerr << BUILD_TRANSPORT " -> " BUILD_MSGENV " -- [" << str_msg << "]" << std::endl;
bridge->get_IPSME()->publish(str_msg.c_str());
}
//-------------
// MsgEnv -> transport : hand the message to the transport (it frames it)
bool on_MsgEnv_msg(const char* psz_msg, std::string str_msg)
{
std::cerr << BUILD_MSGENV " -> " BUILD_TRANSPORT " -- [" << str_msg << "]" << std::endl;
g_duplicate.cache(str_msg, t_entry_context(30s));
#if defined(ROLE_SERVER)
if (g_ptr_asio)
g_ptr_asio->write(str_msg);
#else
// fan out to every store we currently hold a connection to (the touch leases).
for (auto& pair_conn : _map_connections)
pair_conn.second.uptr_client->write(str_msg);
#endif
return true;
}
//-------------
// MessagingEnv touch : dial a connection to the named store on first touch; on a repeat touch the
// existing connection is already kept alive (asio_tcp_client self-reconnects), so it is a no-op.
void touch(const std::string& str_address, const std::string& str_id, int64_t i64_ttl_msec) override
{
#if !defined(ROLE_SERVER)
auto tp_expires = std::chrono::steady_clock::now() + std::chrono::milliseconds(i64_ttl_msec);
// already connected? restamp the lease (keep-alive) -- the connection self-reconnects.
auto it = _map_connections.find(str_id);
if (it != _map_connections.end()) {
it->second.tp_expires = tp_expires;
return;
}
// the touch address is "host:port"; asio_tcp_client takes host + port separately.
auto zt_colon = str_address.find(':');
if (zt_colon == std::string::npos) {
std::cerr << "touch: address [" << str_address << "] has no :port -- cannot dial [" << str_id << "]" << std::endl;
return;
}
std::string str_host = str_address.substr(0, zt_colon);
unsigned short us_port = static_cast<unsigned short>(std::atoi(str_address.substr(zt_colon + 1).c_str()));
std::cerr << "touch: dialing store [" << str_id << "] at [" << str_host << ":" << us_port << "]" << std::endl;
auto uptr_conn = std::make_unique<asio_tcp_client>(str_host, us_port,
[this](std::string m){ on_transport_read(std::move(m)); });
uptr_conn->start();
_map_connections.emplace(str_id, Connection{ std::move(uptr_conn), tp_expires });
#endif
}
//-------------
// lease sweep : drop any connection whose lease has lapsed (no touch within its ttl_msec). Called
// from the main loop. Erasing runs the asio_tcp_client dtor, which stops the io thread + closes.
void sweep_leases()
{
#if !defined(ROLE_SERVER)
auto tp_now = std::chrono::steady_clock::now();
for (auto it = _map_connections.begin(); it != _map_connections.end(); ) {
if (tp_now >= it->second.tp_expires) {
std::cerr << "lease expired -> disconnecting store [" << it->first << "]" << std::endl;
it = _map_connections.erase(it);
}
else
++it;
}
#endif
}
#if !defined(ROLE_SERVER)
private:
struct Connection {
std::unique_ptr<asio_tcp_client> uptr_client;
std::chrono::steady_clock::time_point tp_expires;
};
// store_id -> its held connection + lease deadline: dialed on first touch, restamped on each touch,
// dropped by sweep_leases() once the lease lapses.
std::map<std::string, Connection> _map_connections;
#endif
};
//----------------------------------------------------------------------------------------------------------------
// mark main()
bool gb_quit_ = false;
void handler_sigint_(int s)
{
printf("\nCaught SIG[%d]\n", s);
// if the user presses ^C twice, then just exit.
if (gb_quit_)
exit(s);
gb_quit_ = true;
}
int main(int argc, char* argv[])
{
// optional first arg = <tcp-port> (the asio listener); default kus_REFLECTOR_PORT
unsigned short us_port = kus_REFLECTOR_PORT;
if (argc > 1)
us_port = static_cast<unsigned short>(std::atoi(argv[1]));
#ifdef POSIX_SIGNAL
struct sigaction sa;
sa.sa_handler = handler_sigint_;
sigemptyset(&sa.sa_mask);
sa.sa_flags = 0;
sigaction(SIGINT, &sa, NULL);
sigaction(SIGTERM, &sa, NULL); // so `docker stop` shuts the server down cleanly
#else
//signal(SIGINT, handler_sigint_);
#endif
try {
std::cerr << __func__ << ": " << "Connecting ..." << std::endl;
std::unique_ptr<App> uptr_app = std::make_unique<App>(JSON::JSON_Msg::Referer(kpsz_PARTICIPANT_, ks_INSTANCE_));
// no event log: this reflector's only "memory" need is dedup (cpp-msg_cache-dedup / g_duplicate),
// so pass a no-op Null_EventLog placeholder rather than an unused InMemory_EventLog.
std::unique_ptr<Null_EventLog> _uptr_eventLog = std::make_unique<Null_EventLog>();
auto bridge= IPSME_Bridge::get_instance(uptr_app.get(), _uptr_eventLog.get());
// TCP side
#if defined(ROLE_SERVER)
transport_t transport(us_port,
[app = uptr_app.get()](std::string m){ app->on_transport_read(std::move(m)); }); // listen + accept
g_ptr_asio = &transport;
transport.start();
std::cout << __func__ << ": " << kpsz_PARTICIPANT_ << " listening on [" << us_port << "]" << std::endl;
std::cerr << __func__ << ": " << "Running ..." << std::endl;
#else
// client: start with no connections (configured later)
#endif
while (!gb_quit_)
{
std::this_thread::sleep_for(std::chrono::milliseconds(100)); // Sleep for 100 milliseconds
bridge->process_msgs();
uptr_app->sweep_leases(); // drop connections whose touch-lease has lapsed
}
}
catch (...) {
std::cout << "main(): unknown exception" << std::endl;
}
printf("Exit!\n");
return 0;
}