diff --git a/ahl/server.cfg b/ahl/server.cfg index 757371d..16edfb6 100644 --- a/ahl/server.cfg +++ b/ahl/server.cfg @@ -1,10 +1,10 @@ -// ************************************************************************** // -// // -// Action Half-Life - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// Action Half-Life +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -// default server name. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. diff --git a/ahl2/server.cfg b/ahl2/server.cfg index 6a14bdc..1fe6dac 100644 --- a/ahl2/server.cfg +++ b/ahl2/server.cfg @@ -1,7 +1,7 @@ // **************************************************************************** -// Action: Source +// Action Half-Life 2 // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** // hostname - Hostname for server. diff --git a/aoc/server.cfg b/aoc/server.cfg index d3e2942..da4f664 100644 --- a/aoc/server.cfg +++ b/aoc/server.cfg @@ -1,18 +1,18 @@ -// ************************************************************************** // -// // -// Age Of Chivalry - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// Age Of Chivalry +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/bb/server.cfg b/bb/server.cfg index 3b3f78f..d38a2fe 100644 --- a/bb/server.cfg +++ b/bb/server.cfg @@ -1,9 +1,8 @@ -// ************************************************************************** // -// // -// BrainBread - server.cfg // -// Version 150618 // -// // -// ************************************************************************** // +// **************************************************************************** +// BrainBread +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // Default for BrainBread maxplayers 12 @@ -17,7 +16,7 @@ sv_lan 0 // disable clients' ability to pause the server pausable 0 -// default server name. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. diff --git a/bd/server.cfg b/bd/server.cfg index 8f004a0..5a81eae 100644 --- a/bd/server.cfg +++ b/bd/server.cfg @@ -1,6 +1,12 @@ +// **************************************************************************** +// Base Defence +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + // Use this file to configure your DEDICATED server. // This config file is executed on server startup. -// Hostname for server. +// hostname - Name of the server. hostname "SERVERNAME" // rcon_password - remote console password. diff --git a/bs/server.cfg b/bs/server.cfg index 288eb6c..5e4b09d 100644 --- a/bs/server.cfg +++ b/bs/server.cfg @@ -1,29 +1,55 @@ -// Server Hostname +// **************************************************************************** +// Blade Symphony +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// Server Password +// sv_password - Server password for private servers. sv_password "" -// RCON Password +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Time Limit +// ................................ Gameplay ................................ // + +// mp_timelimit - Game time per map in minutes. mp_timelimit 40 -// Logging +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log off + +// sv_logfile - Log server information in the log file. sv_logfile 1 + +// sv_logecho - Display log information in the server console. sv_logecho 0 + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 -// MapCycle File +// .............................. Map Rotation .............................. // + +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile mapcycle.txt -// Cheats Disabled +// ................................. Security ................................ // + +// sv_cheats - Enable/disable cheats. sv_cheats 0 -// AllTalk Enabled +// ............................. Communication .............................. // + +// sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// Misc. +// ................................ Misc .................................... // + +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 \ No newline at end of file diff --git a/cs/server.cfg b/cs/server.cfg index 546a358..b2817ce 100644 --- a/cs/server.cfg +++ b/cs/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Counter-Strike +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/cs2/server.cfg b/cs2/server.cfg index dada6b6..7b0cbdb 100644 --- a/cs2/server.cfg +++ b/cs2/server.cfg @@ -1,51 +1,64 @@ // **************************************************************************** // Counter-Strike 2 // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// sv_setsteamaccount - token Set game server account token to use for logging in to a persistent game server account +// sv_setsteamaccount - Game server account token used for persistent login. // https://steamcommunity.com/dev/managegameservers sv_setsteamaccount "" +// .............................. Map Rotation .............................. // + // map - Start playing on specified map. map "de_anubis" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan false +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile true // sv_logbans - Log server bans in the server logs. sv_logbans true +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable true // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk false -// game_alias - Set the configuration of game type and mode based on game alias like 'deathmatch'. -// values: casual, deathmatch, competative, wingman +// ................................ Gameplay ................................ // + +// game_alias - Set game type and mode based on a preset alias. +// values: casual, deathmatch, competitive, wingman game_alias "casual" // host_workshop_collection - Host a workshop map collection as a mapgroup. -// e.g host_workshop_collection "3104731381" +// e.g. host_workshop_collection "3104731381" host_workshop_collection // host_workshop_map - Get the latest version of the map and host it. -// e.g host_workshop_map "3075706807" +// e.g. host_workshop_map "3075706807" host_workshop_map -// mp_autoteambalance - Define if the game should automatically balance out teams in teamplay (0: no, default, 1: yes) +// mp_autoteambalance - Automatically balance teams in teamplay modes. +// false = no, true = yes mp_autoteambalance true \ No newline at end of file diff --git a/cscz/server.cfg b/cscz/server.cfg index 546a358..ee91c75 100644 --- a/cscz/server.cfg +++ b/cscz/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Counter-Strike: Condition Zero +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/csgo/server.cfg b/csgo/server.cfg index 1c01260..5ba4ee4 100644 --- a/csgo/server.cfg +++ b/csgo/server.cfg @@ -1,25 +1,26 @@ -// ************************************************************************** // -// // -// Counter-Strike: Global Offensive - server.cfg // -// Version 120719 // -// // -// ************************************************************************** // +// **************************************************************************** +// Counter-Strike: Global Offensive +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. // Example: sv_contact "email@example.com" sv_contact "" +// ................................. Security ................................ // + // LAN mode - Server is a LAN server; can't connect from the internet. VAC (Valve Anti-Cheat) is disabled in this mode. // Default: sv_lan 0 sv_lan 0 @@ -64,14 +65,22 @@ sv_logfile 1 // Recommended: sv_log_onefile 0 sv_log_onefile 0 -// Server Hibernation +// sv_hibernate_when_empty - Put server in hibernation mode when empty. sv_hibernate_when_empty 1 + +// sv_hibernate_ms - Frame time during hibernation in milliseconds. sv_hibernate_ms 5 -// ............................. Server Query ............................. // +// .............................. Server Query .............................. // // More info at: https://www.gametracker.com/games/csgo/forum.php?thread=91691 + +// host_name_store - Show server name in query responses. host_name_store 1 + +// host_info_show - Show server information level in queries. host_info_show 1 + +// host_players_show - Show player information level in queries. host_players_show 2 // ................................ Ban List ................................ // @@ -89,3 +98,7 @@ writeid // Write IP - Save the ban list to banned_ip.cfg. writeip + +// ............................. Startup Commands ........................... // + +// Startup trigger is typically defined by launch parameters or mapgroup configuration. diff --git a/css/server.cfg b/css/server.cfg index 9880dfc..a0033ba 100644 --- a/css/server.cfg +++ b/css/server.cfg @@ -1,47 +1,51 @@ // **************************************************************************** // Counter-Strike: Source // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// map - Start playing on specified map. -// map "de_dust2" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 1 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 1 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 1 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 1 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" +// ................................ Gameplay ................................ // // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 0 @@ -76,3 +80,15 @@ mp_round_restart_delay 2 // mp_timelimit - Game time per map in minutes. mp_timelimit 0 +// .............................. Map Rotation .............................. // + +// map - Start playing on specified map. +// map "de_dust2" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" + +// ............................. Startup Commands ........................... // + +// Startup map execution is typically supplied by launch parameters. + diff --git a/dab/server.cfg b/dab/server.cfg index f93a77c..3b61525 100644 --- a/dab/server.cfg +++ b/dab/server.cfg @@ -1,40 +1,50 @@ // **************************************************************************** -// Double Action Boogaloo +// Double Action: Boogaloo // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// .............................. Map Rotation .............................. // + // map - Start playing on specified map. // map "da_rooftops" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 -// sv_allowupload - Allow clients to upload customizations files. +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. @@ -46,6 +56,8 @@ sv_downloadurl "" // sv_allow_votes - Allow voting? sv_allow_votes 1 +// ................................ Gameplay ................................ // + // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 1 @@ -61,7 +73,7 @@ mp_fraglimit 0 // mp_friendlyfire - Allows team members to injure other members of their team. mp_friendlyfire 0 -// mp_limitteams - Max # of players 1 team can have over another (0 disables check) +// mp_limitteams - Max number of players one team can have over another (0 disables check). mp_limitteams 2 // mp_mapcycle_empty_timeout_seconds - If nonzero, server will cycle to the next map if it has been empty on the current map for N seconds. diff --git a/dmc/server.cfg b/dmc/server.cfg index 1c125d6..13b2638 100644 --- a/dmc/server.cfg +++ b/dmc/server.cfg @@ -1,35 +1,62 @@ -// Hostname for server. +// **************************************************************************** +// Deathmatch Classic +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in the server console. sv_logecho 1 + +// sv_logfile - Log server information in the log file. sv_logfile 1 + +// sv_log_onefile - Log server information to only one file. sv_log_onefile 0 -// disable autoaim +// ................................. Security ................................ // + +// sv_aim - Enable/disable autoaim. sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// 0 = no, 1 = yes pausable 0 -// maximum client movement speed +// ................................. Runtime ................................. // + +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// ................................ Gameplay ................................ // + +// mp_timelimit - Game time per map in minutes. mp_timelimit 20 -// cheats off +// sv_cheats - Enable/disable cheats. sv_cheats 0 -// load ban files +// ................................ Ban List ................................ // + +// Load ban lists. exec listip.cfg exec banned.cfg diff --git a/dod/server.cfg b/dod/server.cfg index 6d13233..d1f4753 100644 --- a/dod/server.cfg +++ b/dod/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Day of Defeat +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/dods/server.cfg b/dods/server.cfg index 6d13233..6b36719 100644 --- a/dods/server.cfg +++ b/dods/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Day of Defeat: Source +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/dys/server.cfg b/dys/server.cfg index 6633f4e..8a9587f 100644 --- a/dys/server.cfg +++ b/dys/server.cfg @@ -1,19 +1,18 @@ -// ************************************************************************** // -// // -// Dystopia - server.cfg // -// Version 090419 // -// // -// ************************************************************************** // +// **************************************************************************** +// Dystopia +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/em/server.cfg b/em/server.cfg index 69efc82..fbf548c 100755 --- a/em/server.cfg +++ b/em/server.cfg @@ -1,16 +1,24 @@ -/// Empires config -/// Please only uncomment and edit the values you need to change. -/// Default values are sensible for most servers. -/// If you feel any of the defaults should be changed, please send the devs a message. +// **************************************************************************** +// Empires Mod +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -// server name +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "Empires Server" -// rcon passsword -//be sure to change your rcon password +// rcon_password - Remote console password. +// Be sure to change your RCON password. rcon_password "" +// sv_password - Server password for private servers. sv_password "" + +// ................................. Security ................................ // + +// sv_cheats - Enable/disable cheats. sv_cheats 0 // server cvars @@ -36,7 +44,9 @@ sv_cheats 0 //emp_sv_debug_build_vehicles 0 //emp_sv_debug_instant_build 0 -//Empires specific cvars +// ................................ Gameplay ................................ // + +// Empires specific cvars //emp_sv_vote_commander_time 90 //How long people have to vote for a commander //emp_sv_wait_phase_time 60 // Time before round starts on map without commander @@ -97,9 +107,13 @@ sv_cheats 0 //sv_parallel_sendsnapshot 1 //controls whether the sending of network data is done on the main thread (when set to zero) or on worker threads (when set to one). //decalfrequency 10 -//voice +// ............................. Communication .............................. // + +// voice //sv_voicecodec vaudio_celt +// ............................. Server Logging ............................. // + // server logging //log on //sv_logbans 1 diff --git a/em/server.cfg.orig b/em/server.cfg.orig new file mode 100644 index 0000000..69efc82 --- /dev/null +++ b/em/server.cfg.orig @@ -0,0 +1,134 @@ +/// Empires config +/// Please only uncomment and edit the values you need to change. +/// Default values are sensible for most servers. +/// If you feel any of the defaults should be changed, please send the devs a message. + +// server name +hostname "Empires Server" + +// rcon passsword +//be sure to change your rcon password +rcon_password "" + +sv_password "" +sv_cheats 0 + +// server cvars +//mp_footsteps 1 +//mp_autoteambalance 1 +//mp_flashlight 0 +//mp_forcecamera 0 +//sv_alltalk 0 +//sv_pausable 0 +//sv_cheats 0 +//sv_consistency 1 +//sv_allowupload 1 +//sv_allowdownload 1 +//sv_voiceenable 1 +//emp_allowspectators 1 +//emp_forceautoassign 0 +//mp_timelimit 0 +//mp_chattime 45 +//sv_timeout 65 +//mp_falldamage 0 +//sv_specspeed 8 +//sv_downloadurl "http://fastdl.empiresmod.com:17739/default/" // used for fastdownload server +//emp_sv_debug_build_vehicles 0 +//emp_sv_debug_instant_build 0 + +//Empires specific cvars + +//emp_sv_vote_commander_time 90 //How long people have to vote for a commander +//emp_sv_wait_phase_time 60 // Time before round starts on map without commander +//emp_sv_kick_commander_penalty 300 //time before a kicked commander can re-enter the command vehicle +//emp_sv_kick_commander_percentage 0.6 //percentage of players on a team that must vote yes to kick the commander +//emp_sv_kick_commander_time 180 //time commander kick vote lasts +//emp_sv_max_buildings 48 //number of buildings (not counting walls) each team can have at any one time +//emp_sv_max_vehicles 32 //number of vehicles each team can have at any one time +//emp_sv_max_turrets 24 //number of turrets each team can have at any one time +//emp_sv_max_walls 64 //number of walls each team can have at any one time +//emp_sv_player_refinery_multiplier 20 //number of players that cause an increase in resources produced via refineries (default: 12 means at 12 to 23 players, 1 is added to refinery output, 24 to 35, 2 is added to refinery output +//emp_sv_resource_multiplier_be 1 //number of resources at map start is multiplied by this (Brenodi Empire) +//emp_sv_resource_multiplier_nf 1 //number of resources at map start is multiplied by this (Northern Faction) +//emp_sv_refinery_multiplier 1 //refinery output is multiplied by this +//emp_sv_reinforcement_multiplier_be 1 //number of reinforcements at map start is multiplied by this (Brenodi Empire) +//emp_sv_reinforcement_multiplier_nf 1 //number of reinforcements at map start is multiplied by this (Northern Faction) +//emp_sv_research_complete 0 //set to 1 to have all research tree items unlocked +//emp_sv_research_multiplier 1 //affects research speed, less than 1 is slower, greater than 1 is faster +//emp_sv_respawn_penalty 10 //number of seconds to make players wait to respawn +//emp_sv_refinery_interval 1 //number of seconds between refinery resource generation +//emp_sv_spawn_protection 1 //number of seconds that a player is invincible after spawn +//emp_sv_vehicle_fadeout_time 30 //how long vehicle carcesses last for + +//skill cvars percentage modifiers +//emp_sv_skill_rifleman_damage_increase 0.1 +//emp_sv_vehicle_skill_speed 0.25 +//emp_sv_vehicle_skill_damage 0.25 +//emp_sv_vehicle_skill_cooling 0.15 +//emp_sv_vehicle_skill_armor 0.25 +// +//emp_sv_player_minimap_interval 1 //how often the network info required to update the minimap is sent (actually split up into 1/4s and sent at 1/4 intervals of this time) +//emp_sv_vehicle_minimap_interval 6 +// +//emp_sv_netvisdist_player 8000 //distance to stop sending player network info to others +//emp_sv_netvisdist_building 12000 //distance to stop sending buildings +//emp_sv_netvisdist_vehicle 10000 +//emp_sv_netvisdist_commander 10000 +//emp_sv_netvisdist_ratedistmin 2000 //Minimum distance to regulate network traffic (highest frequency of transmission) +//emp_sv_netvisdist_ratedistmax 8000 //Maximum distantce to regulate network traffic (lowest frequency of transmission) +//emp_sv_client_missiles 1 // Predicted and cheaper missiles will be used for dumb missiles +//emp_sv_client_shells 1 // Predicted and cheaper shells. + +// bandwidth rates/settings +// The following settings are omptimized for a 64 slot 30 tick server as 30 tick is recommended for empires. +// Empires needs higher than normal settings for sv_maxrate and sv_minrate compared to other source games as the increased player count, vehicles and buildings use a lot more bandwidth. + +//sv_maxrate 0 //The maximum bytes/sec the server will send to the client. +//sv_minrate 1000000 //value is in bytes/sec. Overrides the client's rate setting if it is less than sv_minrate. +//sv_minupdaterate 33 //The minimum amount of updates the server will send to the client. Change this to what your tickrate is. +//sv_maxupdaterate 66 //The maximum amount of updates the server will send to the client. Change this to what your tickrate is. +//sv_mincmdrate 33 //The minimum amount of updates the client can send to the server. Change this to what your tickrate is. +//sv_maxcmdrate 66 //The maximum amount of updates the client can send to the server. Change this to what your tickrate is. +//net_splitpacket_maxrate 1048576 // +//net_splitrate 2 //Maximum number of fragments per frame. +//fps_max 0 +//net_maxcleartime 0.01 //Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit). +//net_compresspackets 0 //Use compression on game packets. +//sv_parallel_sendsnapshot 1 //controls whether the sending of network data is done on the main thread (when set to zero) or on worker threads (when set to one). +//decalfrequency 10 + +//voice +//sv_voicecodec vaudio_celt + +// server logging +//log on +//sv_logbans 1 +//sv_logecho 1 +//sv_logfile 1 +//sv_log_onefile 0 + +// operation +//sv_lan 0 +//sv_region 0 +sv_contact info@empiresmod.com //Enter your contact information here + +//sourcetv +tv_enable 1 +tv_port 27020 +//tv_debug 0 +//tv_delay 20 +//tv_dispatchmode 1 +//tv_maxclients 1 +//tv_maxrate 20000 +tv_name "SourceTV" +tv_password "" +tv_relaypassword "" +//tv_snapshotrate 20 +tv_autorecord 0 + +//vprof - this is for creating performance logs to find bottlenecks; it shouldn't be turned on +//vprof_scope_entity_gamephys 1 +//vprof_scope_entity_thinks 1 +//emp_vprof_record_interval 30 +//emp_vprof_start +//echo server.cfg loaded diff --git a/fof/server.cfg b/fof/server.cfg index 6168a61..d541b5e 100644 --- a/fof/server.cfg +++ b/fof/server.cfg @@ -1,22 +1,21 @@ -// ************************************************************************** // -// // -// Fistful of Frags - server.cfg // -// Version 240917 // -// // -// ************************************************************************** // +// **************************************************************************** +// Fistful of Frags +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // Max players - 16 max for FFA maxplayers 16 -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/gmod/server.cfg b/gmod/server.cfg index 3fdc76e..2ea560a 100644 --- a/gmod/server.cfg +++ b/gmod/server.cfg @@ -1,50 +1,54 @@ // **************************************************************************** // Garry's Mod -// Config server.cfg -// Date 06/12/2023 +// Config - server.cfg +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - RCON remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// map - Start playing on specified map. -// map "gm_construct" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 0 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 0 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// sv_loadingurl - URL to show to clients while joining the server. Must start with http:// or https://. +sv_loadingurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 0 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 0 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" - -// sv_loadingurl - URL to show to clients while joining the server. Must start with http:// or https:// -sv_loadingurl "" +// .............................. Sandbox Rules ............................. // // sbox_bonemanip_misc - If enabled then manipulating the bones of other entities will be allowed sbox_bonemanip_misc 0 @@ -117,3 +121,11 @@ sbox_playershurtplayers 0 // sbox_weapons - If enabled, each player will receive default Half-Life 2 weapons on each spawn sbox_weapons 0 + +// .............................. Map Rotation .............................. // + +// map - Start playing on specified map. +// map "gm_construct" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" diff --git a/hl2dm/server.cfg b/hl2dm/server.cfg index 642a0d7..e668fca 100644 --- a/hl2dm/server.cfg +++ b/hl2dm/server.cfg @@ -1,47 +1,51 @@ // **************************************************************************** // Half-Life 2 Deathmatch // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// map - Start playing on specified map. -// map "dm_lockdown" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 1 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 1 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 1 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 1 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" +// ................................ Gameplay ................................ // // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 0 @@ -69,3 +73,15 @@ mp_teamplay 0 // mp_timelimit - Game time per map in minutes. mp_timelimit 20 + +// .............................. Map Rotation .............................. // + +// map - Start playing on specified map. +// map "dm_lockdown" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" + +// ............................. Startup Commands ........................... // + +// Startup map execution is typically supplied by launch parameters. diff --git a/hldm/server.cfg b/hldm/server.cfg index 1c125d6..d53c9c0 100644 --- a/hldm/server.cfg +++ b/hldm/server.cfg @@ -1,35 +1,65 @@ -// Hostname for server. +// **************************************************************************** +// Half-Life Deathmatch +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/hldms/server.cfg b/hldms/server.cfg index 08f2ae9..a83945f 100644 --- a/hldms/server.cfg +++ b/hldms/server.cfg @@ -1,47 +1,51 @@ // **************************************************************************** // Half-Life Deathmatch: Source // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" -// Default Map - map :Load a new map. -// map "crossfire" - -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers -mapcyclefile "mapcycle.txt" +// ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 +// sv_allowupload - Allow clients to upload customizations files. +sv_allowupload 1 + +// sv_allowdownload - Allow clients to download files. +sv_allowdownload 1 + +// sv_downloadurl - Location from which clients can download missing files. +sv_downloadurl "" + +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. -sv_allowupload 1 - -// sv_allowdownload - Allow clients to download files. -sv_allowdownload 1 - -// sv_downloadurl - Location from which clients can download missing files. -sv_downloadurl "" +// ................................ Gameplay ................................ // // mp_allowspectators - Toggles whether the server allows spectator mode or not. mp_allowspectators 0 @@ -69,3 +73,15 @@ mp_teamplay 0 // mp_timelimit - Game time per map in minutes. mp_timelimit 20 + +// .............................. Map Rotation .............................. // + +// Default Map - map to load a new map. +// map "crossfire" + +// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. +mapcyclefile "mapcycle.txt" + +// ............................. Startup Commands ........................... // + +// Startup map execution is typically supplied by launch parameters. diff --git a/ins/server.cfg b/ins/server.cfg index ef16ab0..18b5c41 100644 --- a/ins/server.cfg +++ b/ins/server.cfg @@ -1,40 +1,50 @@ // **************************************************************************** -// Ingurgency +// Insurgency // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. map "embassy_coop checkpoint" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 -// sv_allowupload - Allow clients to upload customizations files. +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. @@ -43,6 +53,8 @@ sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl "" +// ................................ Gameplay ................................ // + // ......................... Matchmaking Playlists ......................... // // info: Selecting a playlist will allow the server to show up in matchmaking. // Playlists use predefined settings and mapcycle. diff --git a/ios/server.cfg b/ios/server.cfg index 72e640a..555e1ad 100644 --- a/ios/server.cfg +++ b/ios/server.cfg @@ -1,40 +1,50 @@ // **************************************************************************** // IOSoccer // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. map "8v8_vienna" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 -// sv_allowupload - Allow clients to upload customizations files. +// sv_allowupload - Allow clients to upload customization files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. @@ -43,6 +53,8 @@ sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl "" +// ................................ Gameplay ................................ // + // also set in the shared_server.cfg // Is not set default in code yet mp_ballskin 1 diff --git a/l4d/server.cfg b/l4d/server.cfg index 9d439ad..3c60d90 100644 --- a/l4d/server.cfg +++ b/l4d/server.cfg @@ -1,33 +1,43 @@ // **************************************************************************** // Left 4 Dead // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. // map "4d_hospital01_apartment" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 diff --git a/l4d2/server.cfg b/l4d2/server.cfg index b050e8a..a09e650 100644 --- a/l4d2/server.cfg +++ b/l4d2/server.cfg @@ -1,33 +1,43 @@ // **************************************************************************** // Left 4 Dead 2 // Config - server.cfg -// Date - 06/12/2023 +// Date - 26/04/2026 // **************************************************************************** -// hostname - Hostname for server. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// rcon_password - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// sv_password - Server password for entry into multiplayer games. +// sv_password - Server password for private servers. sv_password "" +// ............................... Map Rotation .............................. // + // map - Start playing on specified map. // map "c5m1_waterfront" -// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers +// mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" -// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). +// ................................. Security ................................ // + +// sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan 0 +// ............................. Server Logging ............................. // + // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 +// ............................. Communication .............................. // + // sv_voiceenable - Enable voice communications. sv_voiceenable 1 diff --git a/nd/server.cfg b/nd/server.cfg index d77ca0b..34df6c3 100644 --- a/nd/server.cfg +++ b/nd/server.cfg @@ -1,23 +1,22 @@ // **************************************************************************** -// * -// Nuclear Dawn - server.cfg * -// Version 250817 * -// * +// Nuclear Dawn +// Config - server.cfg +// Date - 26/04/2026 // **************************************************************************** -// ............................. Basic Settings ............................. // +// .................................. Basic ................................. // -// Hostname for server. +// hostname - Name of the server. hostname "SERVERNAME" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. // Example: sv_contact "email@example.com" sv_contact "" -// LAN Mode - If set the server will not show on the internet. +// sv_lan - LAN mode. If set, the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 @@ -26,12 +25,12 @@ sv_lan 0 // 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa sv_region -1 -// Game tags to identify vanilla server +// sv_tags - Game tags to identify a vanilla server. sv_tags "nucleardawn" // ........................... RCON Configuration ........................... // -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // Number of minutes to ban users who fail rcon authentication @@ -51,7 +50,7 @@ sv_rcon_minfailures 5 // Number of seconds to track failed rcon authentications sv_rcon_minfailuretime 10 -// ...................... Communication and spectators ...................... // +// ............................. Communication .............................. // // Enable voice communications sv_voiceenable 0 @@ -62,7 +61,7 @@ sv_alltalk 0 // Toggles whether the server allows spectator mode or not mp_allowspectators 1 -// ......................... Team and round settings ........................ // +// ................................ Gameplay ................................ // // Sets how many players can a team have over the opposite team. mp_limitteams 1 @@ -112,6 +111,8 @@ nd_spawn_min_time 6.0 // Time in seconds between spawn waves nd_spawn_wave_interval 12.0 +// ............................... Map Rotation .............................. // + // Minutes in a round mp_roundtime 35 diff --git a/nmrih/server.cfg b/nmrih/server.cfg index 4c07ce9..08bace2 100644 --- a/nmrih/server.cfg +++ b/nmrih/server.cfg @@ -1,19 +1,18 @@ -// ************************************************************************** // -// // -// No More Room in Hell - server.cfg // -// Version 240917 // -// // -// ************************************************************************** // +// **************************************************************************** +// No More Room in Hell +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. @@ -32,7 +31,7 @@ sv_lan 0 sv_tags "" -// ................................. In Game ................................ // +// ................................ Gameplay ................................ // // Cheats - Allow cheats on the server. Steam achievements and stats are disabled. // 0 = cheats off. @@ -64,7 +63,7 @@ mp_timelimit 45 mp_maxrounds 2 -// ................................ Map Cycle ............................... // +// ............................... Map Rotation .............................. // // Map cycle - Maps to be rotated on the server. // "mapcycle.txt" - All maps diff --git a/ns/server.cfg b/ns/server.cfg index fbe4e04..aef130b 100644 --- a/ns/server.cfg +++ b/ns/server.cfg @@ -1,9 +1,8 @@ -// ************************************************************************** // -// // -// Natural Selection - server.cfg // -// Version 150618 // -// // -// ************************************************************************** // +// **************************************************************************** +// Natural Selection +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // Use this file to configure your DEDICATED server. // This config file is executed everytime the server changes levels (disable by removing mapchangecfgfile at end) @@ -15,7 +14,9 @@ // Common between listenserver.cfg and server.cfg // //////////////////////////////////////////////////// -// Default server name. Change to "Bob's Server", etc. +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" // Must specify sv_region, or it won't show up in Steam server browser @@ -29,6 +30,8 @@ hostname "SERVERNAME" // 7: Africa sv_region 0 +// ................................ Gameplay ................................ // + // general gameplay mp_autoconcede 4 mp_limitteams 1 @@ -57,7 +60,13 @@ mp_minvotesneeded 3 // More obscure settings mp_countdowntime .2 mp_latejointime 1.5 + +// ............................. Server Logging ............................. // + mp_logdetail 0 + +// ................................ Gameplay ................................ // + mp_falldamage 1 mp_killdelay 3 mp_flashlight 1 @@ -89,6 +98,9 @@ mp_timelimit 60 /////////////////////////////// // Dedicated server specific // /////////////////////////////// + +// ................................. Security ................................ // + sv_lan 0 // Forces a limit on structures on the server @@ -97,11 +109,15 @@ sv_structurelimit 300 // disable clients' ability to pause the server pausable 0 +// ................................ Admin Ops ............................... // + // List server op WON or Steam ids here, delimited by semi-colons (eg, "STEAM_0:1:12345;STEAM_0:0:56736"), to display server op icon next to these players on this server. mp_serverops "" // Allows display of special authentication icons next to people's names (including developers, Constellation members, etc.) mp_uplink 1 +// ............................. Startup Commands ........................... // + // Needed so this file is executed on map change, like pre-NS v2.1 mapchangecfgfile server.cfg diff --git a/opfor/server.cfg b/opfor/server.cfg index c733695..0980f36 100644 --- a/opfor/server.cfg +++ b/opfor/server.cfg @@ -1,35 +1,65 @@ -// Hostname for server. +// **************************************************************************** +// Half-Life: Opposing Force +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/pvkii/server.cfg b/pvkii/server.cfg index 4141a56..648eb3d 100644 --- a/pvkii/server.cfg +++ b/pvkii/server.cfg @@ -1,25 +1,24 @@ // **************************************************************************** -// * -// Pirates, Vikings, and Knights II * -// Version 150815 * -// * +// Pirates, Vikings, and Knights II +// Config - server.cfg +// Date - 26/04/2026 // **************************************************************************** -// ............................. Basic Settings ............................. // +// .................................. Basic ................................. // -// Hostname for server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. sv_contact "email@example.com" -// LAN Mode - If set the server will not show on the internet. +// sv_lan - LAN mode. If set, the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 diff --git a/ricochet/server.cfg b/ricochet/server.cfg index c733695..7bf7f73 100644 --- a/ricochet/server.cfg +++ b/ricochet/server.cfg @@ -1,35 +1,65 @@ -// Hostname for server. +// **************************************************************************** +// Ricochet +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/sfc/server.cfg b/sfc/server.cfg index b9272da..71981c9 100644 --- a/sfc/server.cfg +++ b/sfc/server.cfg @@ -1,19 +1,19 @@ -// ************************************************************************** // -// // -// SourceForts Classic - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// SourceForts Classic +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. // Be sure to edit phase_combat.cfg and phase_build.cfg hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/sven/server.cfg b/sven/server.cfg index ef5676f..bf0f926 100644 --- a/sven/server.cfg +++ b/sven/server.cfg @@ -1,24 +1,42 @@ -//---------------------------------------------- -// Sven Co-op v5.0 Default Server CFG -//---------------------------------------------- +// **************************************************************************** +// Sven Co-op +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -//---------------------------------------------- -// See server_example.cfg for more available -// commands and settings. -//---------------------------------------------- +// .................................. Basic ................................. // +// See server_example.cfg for more available commands and settings. + +// hostname - Name of the server. hostname "SERVERNAME" + +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log "on" +// ................................. Security ................................ // + +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -//sv_password "" +// sv_password - Server password for private servers. +// sv_password "" + +// ................................. Runtime ................................. // + +// sys_ticrate - Server tickrate. sys_ticrate 100 deathmatch 1 decalfrequency 30 hpk_maxsize 2 + +// pausable - Allow clients to pause the server. pausable 0 +// ................................ Gameplay ................................ // + sv_aim 0 sv_allowdownload 1 sv_allowupload 1 diff --git a/sven/server.cfg.orig b/sven/server.cfg.orig new file mode 100644 index 0000000..ef5676f --- /dev/null +++ b/sven/server.cfg.orig @@ -0,0 +1,36 @@ +//---------------------------------------------- +// Sven Co-op v5.0 Default Server CFG +//---------------------------------------------- + +//---------------------------------------------- +// See server_example.cfg for more available +// commands and settings. +//---------------------------------------------- + +hostname "SERVERNAME" +log "on" + +rcon_password "ADMINPASSWORD" +//sv_password "" + +sys_ticrate 100 +deathmatch 1 +decalfrequency 30 +hpk_maxsize 2 +pausable 0 + +sv_aim 0 +sv_allowdownload 1 +sv_allowupload 1 +sv_region 255 +sv_send_resources 1 +sv_voicecodec "voice_speex" +sv_voiceenable 1 +sv_voicequality 5 + +mp_telefrag 1 +mp_timelimit 99 +mp_weaponstay 1 + +exec banned.cfg +exec listip.cfg \ No newline at end of file diff --git a/tf2/server.cfg b/tf2/server.cfg index dedeb76..f8ac1bf 100644 --- a/tf2/server.cfg +++ b/tf2/server.cfg @@ -1,15 +1,34 @@ -// Hostname for server. +// **************************************************************************** +// Team Fortress 2 +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 \ No newline at end of file diff --git a/tf2c/server.cfg b/tf2c/server.cfg index bd72981..ebf5921 100644 --- a/tf2c/server.cfg +++ b/tf2c/server.cfg @@ -1,15 +1,34 @@ -// Hostname for server. +// **************************************************************************** +// Team Fortress 2 Classified +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 diff --git a/tfc/server.cfg b/tfc/server.cfg index 546a358..ed52ce7 100644 --- a/tfc/server.cfg +++ b/tfc/server.cfg @@ -1,36 +1,66 @@ -// Hostname for server. +// **************************************************************************** +// Team Fortress Classic +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ................................. Security ................................ // + +// sv_cheats - Allow cheat commands. +// Default: sv_cheats 0 +sv_cheats 0 + +// ............................. Server Logging ............................. // + +// log - Enable server log output. +// Recommended: log on log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in server console. sv_logecho 1 + +// sv_logfile - Write server log information to file. sv_logfile 1 + +// sv_log_onefile - Use a single rolling log file. sv_log_onefile 0 -// disable autoaim +// ................................ Gameplay ................................ // + +// sv_aim - Enable autoaim assistance. +// Recommended: sv_aim 0 sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// Recommended: pausable 0 pausable 0 -// maximum client movement speed +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// mp_timelimit - Round time limit in minutes. mp_timelimit 20 -// cheats off -sv_cheats 0 +// ................................ Ban List ................................ // -// load ban files +// exec listip.cfg - Load IP ban list. exec listip.cfg + +// exec banned.cfg - Load user ban list. exec banned.cfg diff --git a/ts/server.cfg b/ts/server.cfg index 6bbca6d..197b8d9 100644 --- a/ts/server.cfg +++ b/ts/server.cfg @@ -1,34 +1,61 @@ -// Hostname for server. +// **************************************************************************** +// The Specialists +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** + +// .................................. Basic ................................. // + +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" -// Server Logging +// ............................. Server Logging ............................. // + +// log - Enable/disable logging. log on + +// sv_logbans - Log server bans in the server logs. sv_logbans 1 + +// sv_logecho - Display log information in the server console. sv_logecho 1 + +// sv_logfile - Log server information in the log file. sv_logfile 1 + +// sv_log_onefile - Log server information to only one file. sv_log_onefile 0 -// disable autoaim +// ................................. Security ................................ // + +// sv_aim - Enable/disable autoaim. sv_aim 0 -// disable clients' ability to pause the server +// pausable - Allow clients to pause the server. +// 0 = no, 1 = yes pausable 0 -// maximum client movement speed +// ................................. Runtime ................................. // + +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 -// 20 minute timelimit +// ................................ Gameplay ................................ // + +// mp_timelimit - Game time per map in minutes. mp_timelimit 20 -// cheats off +// sv_cheats - Enable/disable cheats. sv_cheats 0 -// load ban files +// ................................ Ban List ................................ // + +// Load ban lists. exec listip.cfg exec banned.cfg diff --git a/vs/server.cfg b/vs/server.cfg index 2a46d54..f2c5a50 100644 --- a/vs/server.cfg +++ b/vs/server.cfg @@ -1,19 +1,38 @@ -// ************************************************************************** // -// // -// Vampire Slayer - server.cfg // -// Version 150618 // -// // -// ************************************************************************** // +// **************************************************************************** +// Vampire Slayer +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** -// Use this file to configure your DEDICATED server. -// This config file is executed everytime the server changes levels. +// .................................. Basic ................................. // +// This file configures your dedicated server. +// This config file is executed each time the server changes levels. + +// ................................. Security ................................ // + +// sv_aim - Enable/disable autoaim. sv_aim 0 + +// sv_cheats - Enable/disable cheats. sv_cheats 0 + +// sv_clienttrace - Player collision trace size. sv_clienttrace 3.5 + +// sv_minrate - Minimum network rate. sv_minrate 0 + +// sv_maxrate - Maximum network rate. sv_maxrate 9500 + +// pausable - Allow clients to pause the server. pausable 0 + +// ................................. Runtime ................................. // + +// sv_maxspeed - Maximum client movement speed. sv_maxspeed 320 +// hostname - Name of the server. hostname "SERVERNAME" \ No newline at end of file diff --git a/zmr/server.cfg b/zmr/server.cfg index 4ac8574..3a63dda 100644 --- a/zmr/server.cfg +++ b/zmr/server.cfg @@ -1,18 +1,18 @@ -// ************************************************************************** // -// // -// Zombie Master: Reborn - server.cfg // -// // -// ************************************************************************** // +// **************************************************************************** +// Zombie Master: Reborn +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email. diff --git a/zps/server.cfg b/zps/server.cfg index 7dcfcb9..4f0151d 100644 --- a/zps/server.cfg +++ b/zps/server.cfg @@ -1,19 +1,18 @@ -// ************************************************************************** // -// // -// Zombie Panic! Source - server.cfg // -// Version 240917 // -// // -// ************************************************************************** // +// **************************************************************************** +// Zombie Panic! Source +// Config - server.cfg +// Date - 26/04/2026 +// **************************************************************************** // .................................. Basic ................................. // -// Hostname - Name of the server. +// hostname - Name of the server. hostname "SERVERNAME" -// RCON - remote console password. +// rcon_password - Remote console password. rcon_password "ADMINPASSWORD" -// Server password - for private servers. +// sv_password - Server password for private servers. sv_password "" // Email - Server admin email.