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snake.html
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269 lines (243 loc) · 6.54 KB
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<!DOCTYPE html>
<html>
<head>
<style type="text/css">
svg{
float: left;
}
div{
float: none;
}
</style>
<title>Snake</title>
<script src="https://d3js.org/d3.v4.min.js"></script>
</head>
<body>
<svg id='main' width=800 height=600 viewBox='0 0 800 600'></svg>
<script type="text/javascript">
var svg = d3.select("#main");
var height = 600,
width = 800,
padding = 20;
var cData = (h,w,x,y) => ({h:h,w:w,x:x,y:y});
var cDataFromIndex = (a,b) => ({h:padding,w:padding,x:a*padding,y:b*padding});
var total = {x:width/padding,y:height/padding};
var boolArr = [];
var getItem = (a,b) => (a+b*total.x);
var parseItem = (index) => ({iy:parseInt(index/total.x),ix:index-parseInt(index/total.x)*total.x});
var sData = (x,y) => ({ix:x,iy:y});
for(var i=0;i<total.y;i++)
for(var j=0;j<total.x;j++)
boolArr.push(cData(padding,padding,padding*j,padding*i));
function createRect(father,cData,color){
return father.append('rect')
.attr('x',cData.x)
.attr('y',cData.y)
.attr('width',cData.w)
.attr('height',cData.h)
.attr('fill',color)
}
function createCircle(father,data,color,name){
name = name || 'circle'
color = color || 'blue'
return father.append('circle')
.attr('id',name+getItem(data.ix,data.iy))
.attr('cx',data.ix*padding+padding/2)
.attr('cy',data.iy*padding+padding/2)
.attr('r',8)
.attr('fill',color)
}
function deleteCircle(father,ix,iy,name){
name = name || 'circle'
father.select('#'+name+getItem(ix,iy)).remove();
}
var block = new Array();
for(var i=0;i<total.x*total.y;i++) block.push(true);
for(var i=0;i<total.x;i++){
block[getItem(i,0)] = false;
block[getItem(i,total.y-1)] = false;
}
for(var j=1;j<total.y-1;j++){
block[getItem(0,j)] = false;
block[getItem(total.x-1,j)] = false;
}
function createBlock(i,j){
block[getItem(i,j)] = false;
}
// create the map of block
createBlock(35,1)
createBlock(35,2)
createBlock(35,3)
createBlock(35,4)
createBlock(35,5)
createBlock(35,6)
createBlock(36,6)
createBlock(37,6)
createBlock(38,6)
createBlock(39,6)
// create the map of block randomly
function randIJ(){
var i = parseInt(Math.random()*total.x);
var j = parseInt(Math.random()*total.y);
return sData(i,j);
}
function randBlock(num){
for(var u=0;u<num;u++){
var i = parseInt(Math.random()*total.x);
var j = parseInt(Math.random()*total.y);
createBlock(i,j);
}
}
randBlock(20);
// draw the background with block
var background = svg.append('g');
background.selectAll('rect')
.data(boolArr)
.enter()
.append('rect')
.attr('x',function(d){return d.x})
.attr('y',function(d){return d.y})
.attr('width',function(d){return d.w})
.attr('height',function(d){return d.h})
.attr('fill',function(d,i){
var index = parseItem(i);
if(!block[i]) return 'black';
return 'green';
})
.attr('stroke','black')
.attr('stroke-width',0.5)
// create the food array
var food = new Array();
var foodMap = svg.append('g').attr('id','foodMap');
function addFood(ix,iy){
food.push(getItem(ix,iy));
createCircle(foodMap,sData(ix,iy),'blue','food');
}
function removeFood(index){
var tD = parseItem(food[index]);
food.splice(index,1);
deleteCircle(foodMap,tD.ix,tD.iy,'food');
}
for(var i=0;i<3;i++) {
var tmpData = randIJ();
addFood(tmpData.ix,tmpData.iy);
}
// create the snake array
var snake = svg.append('g').attr('id','snake');
function showSnake(data){
var tmp = data.map(function(d){return parseItem(d)});
snake.selectAll('circle').remove();
snake.selectAll('circle')
.data(tmp)
.enter()
.append('circle')
.attr('cx',function(d){return d.ix * padding + padding/2})
.attr('cy',function(d){return d.iy * padding + padding/2})
.attr('fill','red')
.attr('r',padding/2-1)
.attr('stroke','black')
.attr('stroke-width',2)
}
// whether the game begin
var beginFlag;
// origin snake data
var snakeData = [getItem(4,4),getItem(4,5),getItem(4,6)];
// origin snake orientation
var orient = {x:1,y:0};
function initSnake(){
snakeData = [getItem(4,4),getItem(4,5),getItem(4,6)];
orient = {x:1,y:0};
showSnake(snakeData);
}
initSnake();
// get and set the orientation
function sameOri(o1,o2){return o1.x==o2.x && o1.y == o2.y};
function changeData(){
// function used to change data of snake and update them
var head = parseItem(snakeData[0]);
console.log(orient);
var newHead = getItem(head.ix+orient.x,head.iy+orient.y);
if(food.indexOf(newHead)==-1) snakeData.pop();
else{
removeFood(food.indexOf(newHead));
var tmpFood = randIJ();
addFood(tmpFood.ix,tmpFood.iy);
}
if(!block[newHead] || snakeData.indexOf(newHead)!=-1) {
alert('you have died!');
clearInterval(beginFlag);
return;
}
snakeData.splice(0,0,newHead);
showSnake(snakeData);
}
function begin(){
initSnake();
beginFlag = setInterval(changeData,500);
}
function end(){
beginFlag = clearInterval(beginFlag);
}
// listen to the key event
document.onkeydown = function(event){
var e = event || window.event || arguments.callee.caller.arguments[0];
if(e && e.keyCode == 87){
if(sameOri(orient,{x:0,y:-1}) || sameOri(orient,{x:0,y:1})) return;
orient = {x:0,y:-1};
changeData();
}
if(e && e.keyCode == 83){
if(sameOri(orient,{x:0,y:-1}) || sameOri(orient,{x:0,y:1})) return;
orient = {x:0,y:1};
changeData();
}
if(e && e.keyCode == 65){
if(sameOri(orient,{x:1,y:0}) || sameOri(orient,{x:-1,y:0})) return;
orient = {x:-1,y:0};
changeData();
}
if(e && e.keyCode == 68){
if(sameOri(orient,{x:1,y:0}) || sameOri(orient,{x:-1,y:0})) return;
orient = {x:1,y:0};
changeData();
}
}
var startBegin = {x:0,y:0};
d3.select(document)
.on('touchstart',function(e){
startBegin.x = d3.event.PageX;
startBegin.y = d3.event.PageY;
})
.on('touchend',function(e){
var xChange = d3.event.PageX - startBegin.x;
var yChange = d3.event.PageY - startBegin.y;
if(Math.abs(xChange) > Math.abs(yChange)){
if(sameOri(orient,{x:1,y:0}) || sameOri(orient,{x:-1,y:0})) return;
if(xChange > 0){
orient = {x:1,y:0};
changeData();
}
else{
orient = {x:-1,y:0};
changeData();
}
} else{
if(sameOri(orient,{x:0,y:1}) || sameOri(orient,{x:0,y:-1})) return;
if(yChange > 0){
orient = {x:0,y:1};
changeData();
}
else{
orient = {x:0,y:-1};
changeData();
}
}
})
var newEl = svg.append('g');
var begins = createRect(newEl,cDataFromIndex(37,2),'red');
var ends = createRect(newEl,cDataFromIndex(37,4),'red');
begins.on("click",begin);
ends.on("click",end);
</script>
</body>
</html>