### The user should be able to slice sprites The user can define multiple "slices" and for each region created, they should be able to define how it scales (stretch or tile) - [ ] User defines slices in the [sprite creation options](https://forge-game-engine.github.io/Forge/docs/api/type-aliases/SpriteOptions) - [ ] User defines how regions behave when scaled (stretch by default) - [ ] The sprite shader and renderer should be updated to ensure that the regions render as expected
The user should be able to slice sprites
The user can define multiple "slices" and for each region created, they should be able to define how it scales (stretch or tile)