it be nice to beable to save and use metadata in a nfo file inside the game directory.
uses for games with no metadata in the site that drop supports.
that way you can set it once and then reimport the data if needed.
if a game has a .nfo file drop will use it as metadata source rather then scraping it.
if it doesnt have one then you can scrape and once scraped and imported and exe set and install exe set. it then saves a new nfo file for next time if needed.
sample
fan game called twisted metal v
fan game called crash bash live
folder layout
library > twisted metal v > twisted metal.exe
game.dll
twisted metall v.nfo
nfo files are used in media server like kodi, plex, emby, and jellyfin.
i could be made to host lots of info to save for a reimport.
it be nice to beable to save and use metadata in a nfo file inside the game directory.
uses for games with no metadata in the site that drop supports.
that way you can set it once and then reimport the data if needed.
if a game has a .nfo file drop will use it as metadata source rather then scraping it.
if it doesnt have one then you can scrape and once scraped and imported and exe set and install exe set. it then saves a new nfo file for next time if needed.
sample
fan game called twisted metal v
fan game called crash bash live
folder layout
library > twisted metal v > twisted metal.exe
game.dll
twisted metall v.nfo
nfo files are used in media server like kodi, plex, emby, and jellyfin.
i could be made to host lots of info to save for a reimport.