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help wantedExtra attention is neededExtra attention is neededspikeExploration to find a answerExploration to find a answer
Description
We can have a new integration package Backdash.PlayFab
Playfab Party: https://learn.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking
If needed it is possible to swap the low-level socket by injecting a different factory here
- exist any .net SDK integration?
- is it viable?
Looks like the SDK for Party is available only for C++ and Unity(as native binds)
- https://community.playfab.com/idea/63871/playfab-party-native-c-sdk-not-unity.html
- https://community.playfab.com/questions/45814/playfab-party-c-1.html
- https://community.playfab.com/questions/33570/playfab-party-capabilities.html
- https://community.playfab.com/questions/39587/playfab-party-unity-integration.html
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help wantedExtra attention is neededExtra attention is neededspikeExploration to find a answerExploration to find a answer