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GGMax Bug - EarlyTest - Door Logic Links Reference Incorrect Object #6348

@Kasseyus

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@Kasseyus

Create a door and assign 'Door Sliding'. Configure to Switched.
Create a Trigger Zone, Link to Door.

The door will open/close when the player enters the trigger zone.

If you COPY the door, break the logic link to the first trigger zone, and setup a second trigger zone and link to the new door, the new trigger zone will ignore the new door, and open the original door.

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