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playlist.xml
File metadata and controls
264 lines (263 loc) · 28.2 KB
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<?xml version="1.0" encoding="UTF-8"?>
<playlist path_id="app_data/data/missions/antilag" folder_path="data/missions/antilag" file_store="4" name="Anti-Lag">
<locations location_id_counter="14" component_id_counter="26">
<locations>
<l id="1" tile="data/tiles/island12.xml" name="STARTER BASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
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<spawn_bounds>
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<max x="5" y="5" z="5"/>
</spawn_bounds>
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</c>
<c component_type="10" id="15" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_spawn" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
<spawn_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="-8.841229" 31="4.999992" 32="-205.608124" 33="1"/>
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</spawn_bounds>
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</c>
</components>
</l>
<l id="2" tile="data/tiles/island_15.xml" name="CREATIVE BASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
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</c>
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</c>
</components>
</l>
<l id="3" tile="data/tiles/island_25.xml" name="HARBOUR BASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="3" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_workbench" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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</c>
</components>
</l>
<l id="4" tile="data/tiles/island_33_tile_32.xml" name="TERMINAL SPYCAKES" is_env_mod="true" env_mod_spawn_num="1">
<components>
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</c>
<c component_type="10" id="18" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_spawn" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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</c>
</components>
</l>
<l id="5" tile="data/tiles/island_33_tile_end.xml" name="TERMINAL CAMODO" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="5" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_workbench" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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<c component_type="10" id="19" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_spawn" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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</c>
</components>
</l>
<l id="6" tile="data/tiles/island_29_playerbase_submarine.xml" name="CUSTOM BASE SUBMARINE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="6" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_workbench" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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<spawn_bounds>
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</c>
<c component_type="10" id="20" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_spawn" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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</c>
</components>
</l>
<l id="7" tile="data/tiles/island_30_playerbase_boat.xml" name="CUSTOM BASE LARGE BOAT" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="7" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_workbench" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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</c>
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</c>
</components>
</l>
<l id="8" tile="data/tiles/island_31_playerbase_combo.xml" name="CUSTOM BASE SMALL BOAT" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="8" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_workbench" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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</c>
<c component_type="10" id="9" vehicle_parent_id="0" cargo_zone_import_cargo_type="boat_workbench" display_name="" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
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