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filter-injector.lua
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628 lines (584 loc) · 20.9 KB
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local S = core.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
local function set_filter_infotext(data, meta)
local infotext = S("@1 Filter-Injector", data.wise_desc)
if meta:get_int("slotseq_mode") == 2 then
infotext = infotext .. " "..S("(slot #@1 next)", meta:get_int("slotseq_index"))
end
meta:set_string("infotext", infotext)
end
local function set_filter_formspec(data, meta)
local itemname = S("@1 Filter-Injector", data.wise_desc)
local formspec
if data.digiline then
local form_height = 3
if pipeworks.enable_item_tags then
form_height = 4
end
formspec =
("size[8.5,%f]"):format(form_height) ..
"item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
"label[1.2,0.2;"..core.formspec_escape(itemname).."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
fs_helpers.cycling_button(meta, ("button[0.2,%f;4.05,1"):format(form_height - 0.7), "slotseq_mode",
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
fs_helpers.cycling_button(meta, ("button[4.25,%f;4.05,1"):format(form_height - 0.7), "exmatch_mode",
{S("Exact match - off"),
S("Exact match - on")})..
("button_exit[6.3,%f;2,1;close;" .. S("Close") .. "]"):format(form_height - 1.7)
if pipeworks.enable_item_tags then
formspec = formspec ..
("field[0.5,%f;4.6,1;item_tags;"):format(form_height - 1.4) .. S("Item Tags") .. ";${item_tags}]" ..
("button[4.8,%f;1.5,1;set_item_tags;"):format(form_height - 1.7) .. S("Set") .. "]"
end
else
local exmatch_button = ""
if data.stackwise then
exmatch_button =
fs_helpers.cycling_button(meta, "button["..(10.2-(0.22)-4)..",4.5;4,1", "exmatch_mode",
{S("Exact match - off"),
S("Exact match - on")})
end
local size = "10.2,11"
local list_backgrounds = ""
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 7 do
for j=0, 1 do
list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 1.75+(j*1.25) ..";1,1;]"
end
end
end
formspec =
"formspec_version[2]"..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.22,0.22;1,1;pipeworks:"..data.name.."]"..
"label[1.22,0.72;"..core.formspec_escape(itemname).."]"..
"label[0.22,1.5;"..S("Prefer item types:").."]"..
list_backgrounds..
"list[context;main;0.22,1.75;8,2;]"..
fs_helpers.cycling_button(meta, "button[0.22,4.5;4,1", "slotseq_mode",
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
exmatch_button..
pipeworks.fs_helpers.get_inv(6)..
"listring[]"
if pipeworks.enable_item_tags then
formspec = formspec ..
"field[5.8,0.5;3,0.8;item_tags;" .. S("Item Tags") .. ";${item_tags}]" ..
"button[9,0.3;1,1.1;set_item_tags;" .. S("Set") .. "]"
end
end
meta:set_string("formspec", formspec)
end
local function punch_filter(data, filtpos, filtnode, msg)
local filtmeta = core.get_meta(filtpos)
local filtinv = filtmeta:get_inventory()
local owner = filtmeta:get_string("owner")
local fakeplayer = fakelib.create_player(owner)
local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir)
local fromnode = core.get_node(frompos)
if not fromnode then return end
local fromdef = core.registered_nodes[fromnode.name]
if not fromdef or not fromdef.tube then return end
local fromtube = table.copy(fromdef.tube)
local input_special_cases = {
["technic:mv_electric_furnace"] = "dst",
["technic:mv_electric_furnace_active"] = "dst",
["technic:mv_alloy_furnace"] = "dst",
["technic:mv_alloy_furnace_active"] = "dst",
["technic:mv_centrifuge"] = "dst",
["technic:mv_centrifuge_active"] = "dst",
["technic:mv_compressor"] = "dst",
["technic:mv_compressor_active"] = "dst",
["technic:mv_extractor"] = "dst",
["technic:mv_extractor_active"] = "dst",
["technic:mv_grinder"] = "dst",
["technic:mv_grinder_active"] = "dst",
["technic:tool_workshop"] = "src",
["technic:mv_freezer"] = "dst",
["technic:mv_freezer_active"] = "dst",
["technic:hv_electric_furnace"] = "dst",
["technic:hv_electric_furnace_active"] = "dst",
["technic:hv_compressor"] = "dst",
["technic:hv_compressor_active"] = "dst",
["technic:hv_grinder"] = "dst",
["technic:hv_grinder_active"] = "dst"
}
-- make sure there's something appropriate to inject the item into
local topos = vector.add(filtpos, dir)
local tonode = core.get_node(topos)
local todef = core.registered_nodes[tonode.name]
if not todef
or not (core.get_item_group(tonode.name, "tube") == 1
or core.get_item_group(tonode.name, "tubedevice") == 1
or core.get_item_group(tonode.name, "tubedevice_receiver") == 1) then
return
end
if fromtube then fromtube.input_inventory = input_special_cases[fromnode.name] or fromtube.input_inventory end
if not (fromtube and fromtube.input_inventory) then return end
local slotseq_mode
local exmatch_mode
local item_tags = pipeworks.sanitize_tags(filtmeta:get_string("item_tags"))
local filters = {}
if data.digiline then
local function add_filter(name, group, count, wear, metadata)
table.insert(filters, {name = name, group = group, count = tonumber(count), wear = wear, metadata = metadata})
end
local function add_itemstring_filter(filter)
local filterstack = ItemStack(filter)
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
local filterwear = string.match(filter, "%S*:%S*%s%d%s(%d)") and filterstack:get_wear()
local filtermetadata = string.match(filter, "%S*:%S*%s%d%s%d(%s.*)") and filterstack:get_metadata()
add_filter(filtername, nil, filtercount, filterwear, filtermetadata)
end
local t_msg = type(msg)
if t_msg == "table" then
local slotseq = msg.slotseq
local t_slotseq = type(slotseq)
if t_slotseq == "number" and slotseq >= 0 and slotseq <= 2 then
slotseq_mode = slotseq
elseif t_slotseq == "string" then
slotseq = string.lower(slotseq)
if slotseq == "priority" then
slotseq_mode = 0
elseif slotseq == "random" then
slotseq_mode = 1
elseif slotseq == "rotation" then
slotseq_mode = 2
end
end
local exmatch = msg.exmatch
local t_exmatch = type(exmatch)
if t_exmatch == "number" and (exmatch == 0 or exmatch == 1) then
exmatch_mode = exmatch
elseif t_exmatch == "boolean" then
exmatch_mode = exmatch and 1 or 0
end
local slotseq_index = msg.slotseq_index
if type(slotseq_index) == "number" then
-- This should allow any valid index, but I'm not completely sure what
-- constitutes a valid index, so I'm only allowing resetting it to 1.
if slotseq_index == 1 then
filtmeta:set_int("slotseq_index", slotseq_index)
set_filter_infotext(data, filtmeta)
end
end
if slotseq_mode ~= nil then
filtmeta:set_int("slotseq_mode", slotseq_mode)
end
if exmatch_mode ~= nil then
filtmeta:set_int("exmatch_mode", exmatch_mode)
end
if slotseq_mode ~= nil or exmatch_mode ~= nil then
set_filter_formspec(data, filtmeta)
end
if pipeworks.enable_item_tags then
if type(msg.tags) == "table" or type(msg.tags) == "string" then
item_tags = pipeworks.sanitize_tags(msg.tags)
elseif type(msg.tag) == "string" then
item_tags = pipeworks.sanitize_tags({msg.tag})
end
end
if msg.nofire then
return
end
if msg.name or msg.group or msg.count or msg.wear or msg.metadata then
add_filter(msg.name, msg.group, msg.count, msg.wear, msg.metadata)
else
for _, filter in ipairs(msg) do
local t_filter = type(filter)
if t_filter == "table" then
if filter.name or filter.group or filter.count or filter.wear or filter.metadata then
add_filter(filter.name, filter.group, filter.count, filter.wear, filter.metadata)
end
elseif t_filter == "string" then
add_itemstring_filter(filter)
end
end
end
elseif t_msg == "string" then
add_itemstring_filter(msg)
end
else
for _, filterstack in ipairs(filtinv:get_list("main")) do
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
if filtername ~= "" then table.insert(filters, {name = filtername, count = filtercount}) end
end
end
if #filters == 0 then table.insert(filters, "") end
if slotseq_mode == nil then
slotseq_mode = filtmeta:get_int("slotseq_mode")
end
if exmatch_mode == nil then
exmatch_mode = filtmeta:get_int("exmatch_mode")
end
local frominv
if fromtube.return_input_invref then
frominv = fromtube.return_input_invref(frompos, fromnode, dir, owner)
if not frominv then
return
end
else
local frommeta = core.get_meta(frompos)
frominv = frommeta:get_inventory()
end
if fromtube.before_filter then fromtube.before_filter(frompos) end
local function grabAndFire(frominvname, filterfor)
local sposes = {}
if not frominvname or not frominv:get_list(frominvname) then return end
for spos,stack in ipairs(frominv:get_list(frominvname)) do
local matches
if filterfor == "" then
matches = stack:get_name() ~= ""
else
local fname = filterfor.name
local fgroup = filterfor.group
local fwear = filterfor.wear
local fmetadata = filterfor.metadata
matches = (not fname -- If there's a name filter,
or stack:get_name() == fname) -- it must match.
and (not fgroup -- If there's a group filter,
or (type(fgroup) == "string" -- it must be a string
and core.get_item_group( -- and it must match.
stack:get_name(), fgroup) ~= 0))
and (not fwear -- If there's a wear filter:
or (type(fwear) == "number" -- If it's a number,
and stack:get_wear() == fwear) -- it must match.
or (type(fwear) == "table" -- If it's a table:
and (not fwear[1] -- If there's a lower bound,
or (type(fwear[1]) == "number" -- it must be a number
and fwear[1] <= stack:get_wear())) -- and it must be <= the actual wear.
and (not fwear[2] -- If there's an upper bound
or (type(fwear[2]) == "number" -- it must be a number
and stack:get_wear() < fwear[2])))) -- and it must be > the actual wear.
-- If the wear filter is of any other type, fail.
and (not fmetadata -- If there's a metadata filter,
or (type(fmetadata) == "string" -- it must be a string
and stack:get_metadata() == fmetadata)) -- and it must match.
end
if matches then table.insert(sposes, spos) end
end
if #sposes == 0 then return false end
if slotseq_mode == 1 then
for i = #sposes, 2, -1 do
local j = math.random(i)
local t = sposes[j]
sposes[j] = sposes[i]
sposes[i] = t
end
elseif slotseq_mode == 2 then
local headpos = filtmeta:get_int("slotseq_index")
table.sort(sposes, function (a, b)
if a >= headpos then
if b < headpos then return true end
else
if b >= headpos then return false end
end
return a < b
end)
end
local available_items = {}
local available_count = 0
for _, spos in ipairs(sposes) do
local stack = frominv:get_stack(frominvname, spos)
local doRemove = stack:get_count()
if fromtube.can_remove then
doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
elseif fromdef.allow_metadata_inventory_take then
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer)
end
-- stupid lack of continue statements grumble
if doRemove > 0 then
if slotseq_mode == 2 then
local nextpos = spos + 1
if nextpos > frominv:get_size(frominvname) then
nextpos = 1
end
filtmeta:set_int("slotseq_index", nextpos)
set_filter_infotext(data, filtmeta)
end
local count
if data.stackwise then
count = math.min(stack:get_count(), doRemove)
if filterfor.count and (filterfor.count > 1 or data.digiline) then
count = math.min(filterfor.count - available_count, count)
end
table.insert(available_items, {spos = spos, count = count})
available_count = available_count + count
if not filterfor.count or available_count >= filterfor.count then
break
end
else
table.insert(available_items, {spos = spos, count = 1})
available_count = 1
break -- only one item allowed so ignore other stacks
end
end
end
if available_count == 0 or (exmatch_mode ~= 0 and filterfor.count and available_count < filterfor.count) then
return false -- not enough, fail
end
local taken_stacks = {}
for _,item in ipairs(available_items) do
local stack = frominv:get_stack(frominvname, item.spos)
local taken
if fromtube.remove_items then
taken = fromtube.remove_items(frompos, fromnode, stack, dir, item.count, frominvname, item.spos)
else
taken = stack:take_item(item.count)
frominv:set_stack(frominvname, item.spos, stack)
if fromdef.on_metadata_inventory_take then
fromdef.on_metadata_inventory_take(frompos, frominvname, item.spos, taken, fakeplayer)
end
end
if not taken:is_empty() then
table.insert(taken_stacks, taken)
end
end
if #taken_stacks > 1 then
-- merge stacks if possible to reduce items in tubes
local merged = {}
for _,a in ipairs(taken_stacks) do
for _,b in ipairs(merged) do
a = b:add_item(a)
end
if not a:is_empty() then
table.insert(merged, a)
end
end
taken_stacks = merged
end
for _,stack in ipairs(taken_stacks) do
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
local start_pos = vector.add(frompos, dir)
pipeworks.tube_inject_item(pos, start_pos, dir, stack, fakeplayer:get_player_name(), item_tags)
end
return true
end
for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
local done = false
for _, filterfor in ipairs(filters) do
if grabAndFire(frominvname, filterfor) then
done = true
break
end
end
if done then break end
end
if fromtube.after_filter then fromtube.after_filter(frompos) end
end
for _, data in ipairs({
{
name = "filter",
wise_desc = S("Itemwise"),
stackwise = false,
},
{
name = "mese_filter",
wise_desc = S("Stackwise"),
stackwise = true,
},
{ -- register even if no digilines
name = "digiline_filter",
wise_desc = S("Digiline"),
stackwise = true,
digiline = true,
},
}) do
local node = {
description = S("@1 Filter-Injector", data.wise_desc),
tiles = {
"pipeworks_"..data.name.."_top.png",
"pipeworks_"..data.name.."_top.png",
"pipeworks_"..data.name.."_output.png",
"pipeworks_"..data.name.."_input.png",
"pipeworks_"..data.name.."_side.png",
"pipeworks_"..data.name.."_top.png",
},
paramtype2 = "facedir",
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_wood_defaults",
},
on_construct = function(pos)
local meta = core.get_meta(pos)
set_filter_formspec(data, meta)
set_filter_infotext(data, meta)
local inv = meta:get_inventory()
inv:set_size("main", 8*2)
end,
after_place_node = function (pos, placer)
core.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.after_place(pos)
end,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then
return 0
end
local inv = core.get_meta(pos):get_inventory()
inv:set_stack("main", index, stack)
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then
return 0
end
local inv = core.get_meta(pos):get_inventory()
local fake_stack = inv:get_stack("main", index)
fake_stack:take_item(stack:get_count())
inv:set_stack("main", index, fake_stack)
return 0
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if not pipeworks.may_configure(pos, player) then return 0 end
return count
end,
tube = {connect_sides = {right = 1}},
}
if data.digiline then
node.groups.mesecon = nil
if not core.get_modpath("digilines") then
node.groups.not_in_creative_inventory = 1
end
node.on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
fs_helpers.on_receive_fields(pos, fields)
if fields.channel and (fields.key_enter_field == "channel" or fields.set_channel) then
core.get_meta(pos):set_string("channel", fields.channel)
end
local meta = core.get_meta(pos)
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
local tags = pipeworks.sanitize_tags(fields.item_tags)
meta:set_string("item_tags", table.concat(tags, ","))
end
--meta:set_int("slotseq_index", 1)
set_filter_formspec(data, meta)
set_filter_infotext(data, meta)
end
node.digilines = {
effector = {
action = function(pos, node, channel, msg)
local meta = core.get_meta(pos)
local setchan = meta:get_string("channel")
if setchan ~= channel then return end
punch_filter(data, pos, node, msg)
end,
},
}
else
node.on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = core.get_meta(pos)
meta:set_int("slotseq_index", 1)
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
local tags = pipeworks.sanitize_tags(fields.item_tags)
meta:set_string("item_tags", table.concat(tags, ","))
end
set_filter_formspec(data, meta)
set_filter_infotext(data, meta)
end
node.mesecons = {
effector = {
action_on = function(pos, node)
punch_filter(data, pos, node)
end,
},
}
node.on_punch = function (pos, node, puncher)
punch_filter(data, pos, node)
end
node._mcl_redstone = {
connects_to = function(node, dir)
return true
end,
update = function(pos, node)
if mcl_redstone.get_power(pos) ~= 0 then
punch_filter(data, pos, node)
end
end,
}
end
core.register_node("pipeworks:"..data.name, node)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
end
--[[
In the past the filter-injectors had real items in their inventories. This code
puts them to the input to the filter-injector if possible. Else the items are
dropped.
]]
local function put_to_inputinv(pos, node, filtmeta, list)
local dir = pipeworks.facedir_to_right_dir(node.param2)
local frompos = vector.subtract(pos, dir)
local fromnode = core.get_node(frompos)
local fromdef = core.registered_nodes[fromnode.name]
if not (fromdef and fromdef.tube) then
return
end
local fromtube = fromdef.tube
local frominv
if fromtube.return_input_invref then
local owner = filtmeta:get_string("owner")
frominv = fromtube.return_input_invref(frompos, fromnode, dir, owner)
if not frominv then
return
end
else
frominv = core.get_meta(frompos):get_inventory()
end
local listname = type(fromtube.input_inventory) == "table" and
fromtube.input_inventory[1] or fromtube.input_inventory
if not listname then
return
end
for i = 1, #list do
local item = list[i]
if not item:is_empty() then
local leftover = frominv:add_item(listname, item)
if not leftover:is_empty() then
core.add_item(pos, leftover)
end
end
end
return true
end
core.register_lbm({
label = "Give back items of old filters that had real inventories",
name = "pipeworks:give_back_old_filter_items",
nodenames = {"pipeworks:filter", "pipeworks:mese_filter"},
run_at_every_load = false,
action = function(pos, node)
local meta = core.get_meta(pos)
local list = meta:get_inventory():get_list("main")
if not list then
return
end
if put_to_inputinv(pos, node, meta, list) then
return
end
pos.y = pos.y + 1
for i = 1, #list do
local item = list[i]
if not item:is_empty() then
core.add_item(pos, item)
end
end
end,
})