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npc.lua
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159 lines (140 loc) · 4.74 KB
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local S = mobs_npc.S
local mcl = minetest.get_modpath("mcl_core") ~= nil
-- Npc by TenPlus1
mobs_npc.npc_drops = {
{ mcl and "mcl_tools:pick_iron" or "default:pick_steel", 2 },
mcl and "mcl_mobitems:cooked_beef" or "mobs:meat",
{ mcl and "mcl_tools:sword_iron" or "default:sword_steel", 2 },
{ mcl and "mcl_tools:shovel_iron" or "default:shovel_steel", 2 },
mcl and "mcl_farming:bread" or "farming:bread",
mcl and "mcl_buckets:bucket_water" or "bucket:bucket_water",
mcl and "mcl_core:sapling" or "default:sapling",
mcl and "mcl_core:tree" or "default:tree",
mcl and "mcl_mobitems:leather" or "mobs:leather",
mcl and "mcl_ocean:brain_coral" or "default:coral_orange",
{ mcl and "mcl_core:diamond" or "default:mese_crystal_fragment", 3 },
mcl and "mcl_core:clay" or "default:clay",
{ mcl and "mcl_signs:wall_sign" or "default:sign_wall", 2 },
mcl and "mcl_core:ladder" or "default:ladder",
mcl and "mcl_copper:raw_copper" or "default:copper_lump",
mcl and "mcl_farming:carrot" or "default:blueberries",
mcl and "mcl_core:birchsapling" or "default:aspen_sapling",
mcl and "mcl_core:frosted_ice" or "default:permafrost_with_moss"
}
mobs:register_mob("mobs_npc:npc", {
type = "npc",
passive = false,
damage = 3,
attack_type = "dogfight",
attacks_monsters = true,
attack_players = false,
attack_npcs = false,
owner_loyal = true,
pathfinding = true,
runaway_from = {"spoky:spoky", "mobs_sharks:shark_lg", "mobs_sharks:shark_md", "mobs_sharks:shark_sm"},
hp_min = 10,
hp_max = 20,
armor = 100,
collisionbox = { -0.35, -1.0, -0.35, 0.35, 0.8, 0.35 },
visual = "mesh",
mesh = "mobs_character.b3d",
drawtype = "front",
textures = {
{ "mobs_npc.png" },
{ "mobs_npc2.png" }, -- female by nuttmeg20
{ "mobs_npc3.png" }, -- male by swagman181818
{ "mobs_npc4.png" }, -- female by Sapphire16
{ "mobs_npc5.png" }, -- male by Astrobe
{ "mobs_npc6.png" } -- female by Astrobe
},
child_texture = {
{ "mobs_npc_baby.png" } -- derpy baby by AmirDerAssassine
},
makes_footstep_sound = true,
sounds = {},
walk_velocity = 2,
run_velocity = 3,
jump = true,
drops = {
{ name = mcl and "mcl_core:wood" or "default:wood", chance = 1, min = 1, max = 3 },
{ name = mcl and "mcl_core:apple" or "default:apple", chance = 2, min = 1, max = 2 },
{ name = mcl and "mcl_tools:axe_stone" or "default:axe_stone", chance = 5, min = 1, max = 1 }
},
water_damage = 0,
lava_damage = 2,
light_damage = 0,
follow = {
mcl and "mcl_farming:bread" or "farming:bread",
mcl and "mcl_mobitems:cooked_beef" or "mobs:meat",
mcl and "mcl_core:diamond" or "default:diamond"
},
view_range = 15,
owner = "",
order = "wander",
fear_height = 3,
animation = {
speed_normal = 30,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219
},
on_rightclick = function(self, clicker)
-- feed to heal npc
if mobs:feed_tame(self, clicker, 8, true, true) then return end
-- capture npc with net or lasso
if mobs:capture_mob(self, clicker, nil, 5, 80, false, nil) then return end
-- protect npc with mobs:protector
if mobs:protect(self, clicker) then return end
local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
-- right clicking with gold lump drops random item from list
if mobs_npc.drop_trade(self, clicker, mcl and "mcl_raw_ores:raw_gold" or "testcoin:coin",
self.npc_drops or mobs_npc.npc_drops) then
return
end
-- owner can right-click with stick to show control formspec
if item:get_name() == (mcl and "mcl_core:stick" or "default:stick")
and (self.owner == name or
minetest.check_player_privs(clicker, { protection_bypass = true })) then
minetest.show_formspec(name, "mobs_npc:controls",
mobs_npc.get_controls_formspec(name, self))
return
end
-- show simple dialog if enabled or idle chatter
if mobs_npc.useDialogs == "Y" then
simple_dialogs.show_dialog_formspec(name, self)
else
if self.state == "attack" then
mobs_npc.npc_talk(self, clicker, { "Grr!" })
else
mobs_npc.npc_talk(self, clicker, {
"Hello", "Hi there", "What a lovely day" })
end
end
end
})
-- register spawn egg
mobs:register_egg("mobs_npc:npc", S("Npc"),
mcl and "default_stone_brick.png" or "default_brick.png", 1)
-- this is only needed for servers that used the old mobs mod
mobs:alias_mob("mobs:npc", "mobs_npc:npc")
-- spawn NPC in world
if not mobs.custom_spawn_npc then
mobs:spawn({
name = "mobs_npc:npc",
nodes = { "default:dirt_with_grass", "default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass" },
neighbors = { "group:grass" },
min_light = 13,
interval = 240,
chance = 10000,
min_height = 0,
max_height = 255,
day_toggle = true
})
end