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Merge pull request #6 from Codeynamics/Codeynamics/update-README
Rename project to STL File Sanitizer and update details
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README.md

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# Svelte + TS + Vite
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# STL File Sanitizer
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This template should help get you started developing with Svelte and TypeScript in Vite.
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> **Live Demo**: [https://codeynamics.github.io/stl-sanitizer/](https://codeynamics.github.io/stl-sanitizer/)
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## Recommended IDE Setup
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A modern web-based tool to clean up STL file names and convert between ASCII and binary formats. Built with Svelte and TypeScript.
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[VS Code](https://code.visualstudio.com/) + [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode).
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## Features
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## Need an official Svelte framework?
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- **Name Sanitization**: Remove spaces and special characters from STL filenames
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- **Format Conversion**: Convert between ASCII and binary STL formats
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- **Smart Naming**: Automatically fix `solid` and `endsolid` names in ASCII STL files
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- **Batch Processing**: Handle multiple files at once
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- **ZIP Export**: Download all processed files as a single ZIP archive
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- **Modern UI**: Clean, dark-themed interface with glassmorphism effects
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Check out [SvelteKit](https://github.com/sveltejs/kit#readme), which is also powered by Vite. Deploy anywhere with its serverless-first approach and adapt to various platforms, with out of the box support for TypeScript, SCSS, and Less, and easily-added support for mdsvex, GraphQL, PostCSS, Tailwind CSS, and more.
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## Usage
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## Technical considerations
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> Visit [https://codeynamics.github.io/stl-sanitizer/](https://codeynamics.github.io/stl-sanitizer/)
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**Why use this over SvelteKit?**
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Or run locally:
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1. **Choose STL Files**: Click "Choose STL Files" to select one or more STL files
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2. **Select Options**:
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- **Sanitize Names**: Remove spaces and special characters (replaces with underscores)
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- **Convert to ASCII**: Convert binary STL files to ASCII format
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- **Convert to Binary**: Convert ASCII STL files to binary format
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- **Fix Solid Names**: Update `solid` and `endsolid` lines to match filename
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3. **Convert**: Click "Convert Now" to process your files
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4. **Download**: Review the changes and download your processed files as a ZIP
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- It brings its own routing solution which might not be preferable for some users.
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- It is first and foremost a framework that just happens to use Vite under the hood, not a Vite app.
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## => Options Explained
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This template contains as little as possible to get started with Vite + TypeScript + Svelte, while taking into account the developer experience with regards to HMR and intellisense. It demonstrates capabilities on par with the other `create-vite` templates and is a good starting point for beginners dipping their toes into a Vite + Svelte project.
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### Sanitize Names
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Cleans up filenames by:
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- Removing spaces and special characters
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- Keeping only alphanumeric characters and underscores
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- Handling duplicate names by adding `_1`, `_2`, etc.
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Should you later need the extended capabilities and extensibility provided by SvelteKit, the template has been structured similarly to SvelteKit so that it is easy to migrate.
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### Convert to ASCII
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Converts binary STL files to human-readable ASCII format. Automatically applies solid name fixing.
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**Why `global.d.ts` instead of `compilerOptions.types` inside `jsconfig.json` or `tsconfig.json`?**
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### Convert to Binary
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Converts ASCII STL files to compact binary format for smaller file sizes.
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Setting `compilerOptions.types` shuts out all other types not explicitly listed in the configuration. Using triple-slash references keeps the default TypeScript setting of accepting type information from the entire workspace, while also adding `svelte` and `vite/client` type information.
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### Fix Solid Names
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Updates the `solid` and `endsolid` declarations in ASCII STL files to match the filename. Handles multiple solids in a single file by appending `_1`, `_2`, etc.
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**Why include `.vscode/extensions.json`?**
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## Development
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Other templates indirectly recommend extensions via the README, but this file allows VS Code to prompt the user to install the recommended extension upon opening the project.
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### Prerequisites
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- Node.js v18 or higher
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**Why enable `allowJs` in the TS template?**
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### Setup
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```bash
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# Clone the repository
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git clone https://github.com/Codeynamics/stl-sanitizer.git
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cd stl-sanitizer
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While `allowJs: false` would indeed prevent the use of `.js` files in the project, it does not prevent the use of JavaScript syntax in `.svelte` files. In addition, it would force `checkJs: false`, bringing the worst of both worlds: not being able to guarantee the entire codebase is TypeScript, and also having worse typechecking for the existing JavaScript. In addition, there are valid use cases in which a mixed codebase may be relevant.
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# Install dependencies
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npm install
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**Why is HMR not preserving my local component state?**
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# Run development server
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npm run dev
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```
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HMR state preservation comes with a number of gotchas! It has been disabled by default in both `svelte-hmr` and `@sveltejs/vite-plugin-svelte` due to its often surprising behavior. You can read the details [here](https://github.com/rixo/svelte-hmr#svelte-hmr).
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### Build for Production
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```bash
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npm run build
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```
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If you have state that's important to retain within a component, consider creating an external store which would not be replaced by HMR.
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### Deploy to GitHub Pages
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This project is configured for automatic deployment to GitHub Pages via GitHub Actions. Simply push to the `main` branch and the site will be automatically built and deployed.
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```ts
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// store.ts
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// An extremely simple external store
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import { writable } from 'svelte/store'
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export default writable(0)
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```
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## Technologies Used
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- **Svelte**: Reactive UI framework
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- **TypeScript**: Type-safe JavaScript
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- **Vite**: Fast build tool
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- **JSZip**: ZIP file generation
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## Browser Compatibility
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Works on all modern browsers that support:
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- ES6+ JavaScript
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- File API
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- ArrayBuffer
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- Blob URLs
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## License
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MIT License - feel free to use this project for any purpose.
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## Contributing
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Contributions are welcome! Please feel free to submit a Pull Request.
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## Acknowledgments
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Built with ❤️ for the 3D printing and simulation community

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