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Scriptable Apps by CaseyCZ

Czech English

A collection of Scriptable apps and iPhone widgets — some are original projects, while others are based on public Scriptable scripts that we significantly modified and expanded.

Scriptable catalog

Documentation

Apps

AppVersionInfoLink
Piškvorky Deluxev1.1.0Tic-tac-toe versus AI or a friend, with player profiles and stats.Piškvorky Deluxe
Breakout Deluxev1.2.0Touch-controlled brick breaker, scores and progressive levels.Breakout Deluxe
Pong Fotbalv1.1.0Portrait football Pong against AI or for two players on one iPhone.Pong Fotbal
LockScreen Generatorv2.10.2A tool for creating a custom iPhone Lock Screen look.LockScreen Generator
Sports Infov2.5.41A universal sports widget for multiple sports and competitions.Sports Info
Sideload Watchv0.2.26Tracks new versions of selected sideload apps from the iOS-Hub catalog.Sideload Watch
Home Dashboardv0.3.13A dashboard for websites, servers, JSON APIs, GitHub and the local network.Home Dashboard
Homebridge Statusv0.1.13Homebridge monitoring with automatic LAN → VPN fallback, customizable appearance, notifications and multiple widget sizes.Homebridge Status
Sports Livev0.3.3A development widget for a fast live overview of one selected team across sports.Sports Live

About

Scriptable Apps are practical tools for everyday iPhone use. Each app has its own README and an overview of its main features.

Origin and credits

For projects based on public scripts or inspired by other work, we credit the relevant references and authors:

  • LockScreen Generator — based on LSWeather by ajatkj / Ankit Jain.
  • Homebridge Status — based on homebridgeStatusWidget by lwitzani.
  • Sports Live — based on ONE-NBA by Nicolas-kings, which builds on the NBA MyTeam widget by thisisevanfox; the ONE-NBA source header credits both thisisevanfox & Nicolas-kings.
  • Sports Info — our own multi-sport implementation, designed using the architecture of our LockScreen Generator as a reference.
  • Breakout Deluxe — an original implementation inspired by game examples on CodeGuppy.

Projects building on existing source code cite their references in their individual READMEs. Inspiration from game examples does not imply that the source code was copied.

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