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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>API Documentation & Guide — Infinite Yield Plugins</title>
<meta name="description"
content="Developer API reference and integration guide for the Infinite Yield Plugin Store. Learn how to fetch, download, autoload, and delete plugins programmatically.">
<!-- Open Graph / Discord Embed Meta Tags -->
<meta property="og:title" content="API Documentation & Guide — Infinite Yield Plugins">
<meta property="og:description"
content="Developer API reference and integration guide for the Infinite Yield Plugin Store. Learn how to fetch, download, autoload, and delete plugins programmatically.">
<meta property="og:type" content="website">
<meta property="og:url" content="https://iyplugins.pages.dev/api.html">
<meta property="og:image" content="https://iyplugins.pages.dev/emb/emb.webp">
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<meta name="twitter:card" content="summary">
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rel="stylesheet">
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<link rel="stylesheet" href="css/animations.css">
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<link rel="stylesheet" href="css/api.css?v=2">
</head>
<body>
<header>
<div class="header-inner">
<div class="header-left">
<a class="logo" href="/">
<img src="assets/Logo_Small.png" alt="" class="brand-logo">
Plugins
</a>
<span id="plugin-count" class="plugin-count"></span>
</div>
<div class="header-links" id="header-links">
<a href="authors.html" class="h-link h-icon" title="Authors">
<svg viewBox="0 0 24 24" width="16" height="16" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
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</svg>
</a>
<a href="maker.html" class="h-link h-icon" title="Plugin Maker">
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stroke-linecap="round" stroke-linejoin="round">
<path
d="M14.7 6.3a1 1 0 0 0 0 1.4l1.6 1.6a1 1 0 0 0 1.4 0l3.77-3.77a6 6 0 0 1-7.94 7.94l-6.91 6.91a2.12 2.12 0 0 1-3-3l6.91-6.91a6 6 0 0 1 7.94-7.94l-3.76 3.76z" />
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</a>
<a href="api.html" class="h-link h-icon" title="API Docs">
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<line x1="12" y1="17" x2="12.01" y2="17"></line>
</svg>
</a>
<div class="h-divider"></div>
<a href="https://discord.gg/78ZuWSq" target="_blank" rel="noopener" class="h-link h-icon"
title="IY Discord">
<svg viewBox="0 0 24 24" width="18" height="18" fill="currentColor">
<path
d="M20.317 4.3698a19.7913 19.7913 0 00-4.8851-1.5152.0741.0741 0 00-.0785.0371c-.211.3753-.4447.8648-.6083 1.2495-1.8447-.2762-3.68-.2762-5.4868 0-.1636-.3933-.4058-.8742-.6177-1.2495a.077.077 0 00-.0785-.037 19.7363 19.7363 0 00-4.8852 1.515.0699.0699 0 00-.0321.0277C.5334 9.0458-.319 13.5799.0992 18.0578a.0824.0824 0 00.0312.0561c2.0528 1.5076 4.0413 2.4228 5.9929 3.0294a.0777.0777 0 00.0842-.0276c.4616-.6304.8731-1.2952 1.226-1.9942a.076.076 0 00-.0416-.1057c-.6528-.2476-1.2743-.5495-1.8722-.8923a.077.077 0 01-.0076-.1277c.1258-.0943.2517-.1923.3718-.2914a.0743.0743 0 01.0776-.0105c3.9278 1.7933 8.18 1.7933 12.0614 0a.0739.0739 0 01.0785.0095c.1202.099.246.1981.3728.2924a.077.077 0 01-.0066.1276 12.2986 12.2986 0 01-1.873.8914.0766.0766 0 00-.0407.1067c.3604.698.7719 1.3628 1.225 1.9932a.076.076 0 00.0842.0286c1.961-.6067 3.9495-1.5219 6.0023-3.0294a.077.077 0 00.0313-.0552c.5004-5.177-.8382-9.6739-3.5485-13.6604a.061.061 0 00-.0312-.0286zM8.02 15.3312c-1.1825 0-2.1569-1.0857-2.1569-2.419 0-1.3332.9555-2.4189 2.157-2.4189 1.2108 0 2.1757 1.0952 2.1568 2.419 0 1.3332-.9555 2.4189-2.1569 2.4189zm7.9748 0c-1.1825 0-2.1569-1.0857-2.1569-2.419 0-1.3332.9554-2.4189 2.1569-2.4189 1.2108 0 2.1757 1.0952 2.1568 2.419 0 1.3332-.946 2.4189-2.1568 2.4189Z" />
</svg>
</a>
<a href="https://github.com/CarlDV/InfiniteYieldPluginStore" target="_blank" rel="noopener"
class="h-link h-icon" title="Store Repo">
<svg viewBox="0 0 24 24" width="18" height="18" fill="currentColor">
<path
d="M12 .297c-6.63 0-12 5.373-12 12 0 5.303 3.438 9.8 8.205 11.385.6.113.82-.258.82-.577 0-.285-.01-1.04-.015-2.04-3.338.724-4.042-1.61-4.042-1.61C4.422 18.07 3.633 17.7 3.633 17.7c-1.087-.744.084-.729.084-.729 1.205.084 1.838 1.236 1.838 1.236 1.07 1.835 2.809 1.305 3.495.998.108-.776.417-1.305.76-1.605-2.665-.3-5.466-1.332-5.466-5.93 0-1.31.465-2.38 1.235-3.22-.135-.303-.54-1.523.105-3.176 0 0 1.005-.322 3.3 1.23.96-.267 1.98-.399 3-.405 1.02.006 2.04.138 3 .405 2.28-1.552 3.285-1.23 3.285-1.23.645 1.653.24 2.873.12 3.176.765.84 1.23 1.91 1.23 3.22 0 4.61-2.805 5.625-5.475 5.92.42.36.81 1.096.81 2.22 0 1.606-.015 2.896-.015 3.286 0 .315.21.69.825.57C20.565 22.092 24 17.592 24 12.297c0-6.627-5.373-12-12-12" />
</svg>
</a>
<a href="https://github.com/EdgeIY/infiniteyield" target="_blank" rel="noopener" class="h-link h-icon"
title="IY GitHub">
<svg viewBox="0 0 24 24" width="18" height="18" fill="currentColor">
<path
d="M12 .297c-6.63 0-12 5.373-12 12 0 5.303 3.438 9.8 8.205 11.385.6.113.82-.258.82-.577 0-.285-.01-1.04-.015-2.04-3.338.724-4.042-1.61-4.042-1.61C4.422 18.07 3.633 17.7 3.633 17.7c-1.087-.744.084-.729.084-.729 1.205.084 1.838 1.236 1.838 1.236 1.07 1.835 2.809 1.305 3.495.998.108-.776.417-1.305.76-1.605-2.665-.3-5.466-1.332-5.466-5.93 0-1.31.465-2.38 1.235-3.22-.135-.303-.54-1.523.105-3.176 0 0 1.005-.322 3.3 1.23.96-.267 1.98-.399 3-.405 1.02.006 2.04.138 3 .405 2.28-1.552 3.285-1.23 3.285-1.23.645 1.653.24 2.873.12 3.176.765.84 1.23 1.91 1.23 3.22 0 4.61-2.805 5.625-5.475 5.92.42.36.81 1.096.81 2.22 0 1.606-.015 2.896-.015 3.286 0 .315.21.69.825.57C20.565 22.092 24 17.592 24 12.297c0-6.627-5.373-12-12-12" />
</svg>
</a>
</div>
</div>
</header>
<div id="content-area">
<div class="docs-layout">
<aside class="docs-sidebar">
<div class="sidebar-section-title">Reference</div>
<nav>
<ul class="sidebar-menu">
<li><a href="#base-url" class="sidebar-link active">Base URL</a></li>
<li><a href="#endpoints" class="sidebar-link">Endpoints</a></li>
<li><a href="#schema" class="sidebar-link">Response Schema</a></li>
</ul>
</nav>
<div class="sidebar-section-title">Guide</div>
<nav>
<ul class="sidebar-menu">
<li><a href="#fetching" class="sidebar-link">Fetching & Parsing</a></li>
<li><a href="#installing" class="sidebar-link">Installing Plugins</a></li>
<li><a href="#autoload" class="sidebar-link">Autoloading System</a></li>
<li><a href="#deleting" class="sidebar-link">Deleting Plugins</a></li>
<li><a href="#complete-manager" class="sidebar-link">Advanced Manager</a></li>
<li><a href="#faq" class="sidebar-link">FAQ</a></li>
</ul>
</nav>
</aside>
<article class="docs-content">
<div class="docs-hero">
<h1>Plugin Store API</h1>
<p>Programmatically query the Plugin Store database, fetch metadata, install plugins, setup
autoloading, and manage local workspace files from your Luau scripts.</p>
</div>
<div class="callout callout-info">
<span class="callout-icon">💡</span>
<div>
All endpoints return static JSON payloads hosted on our CDN. Ensure your Roblox executor
supports HTTP requests and standard file APIs (<code>writefile</code>, <code>delfile</code>,
<code>listfiles</code>) to utilize the guides.
</div>
</div>
<section class="docs-section">
<h2 id="base-url">Base URL</h2>
<div class="api-endpoint">
<span class="api-url">https://iyplugins.pages.dev</span>
</div>
<p>All endpoints listed below are relative to this base URL.</p>
</section>
<section class="docs-section">
<h2 id="endpoints">Endpoints</h2>
<h3>Get All Plugins (Lightweight)</h3>
<div class="api-endpoint">
<span class="api-method">GET</span>
<span class="api-url">/data/api.json</span>
<div class="api-desc">Returns a lightweight list of all plugins with names, authors, dates, and
file URLs. Recommended for in-game execution.</div>
</div>
<h3>Get All Plugins (Full Data)</h3>
<div class="api-endpoint">
<span class="api-method">GET</span>
<span class="api-url">/data/plugins.json</span>
<div class="api-desc">Returns the full database including descriptions, reaction counts, embeds,
and raw source code strings.</div>
</div>
<h3>Download a Plugin File</h3>
<div class="api-endpoint">
<span class="api-method">GET</span>
<span class="api-url">/plugins/{id}/{filename}</span>
<div class="api-desc">Downloads the raw `.iy` or `.lua` plugin file content. The <code>id</code>
and <code>filename</code> are retrieved from the plugin's payload.</div>
</div>
</section>
<section class="docs-section">
<h2 id="schema">Response Schema (api.json)</h2>
<div class="api-table-wrapper">
<table class="api-table">
<thead>
<tr>
<th>Field</th>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>version</code></td>
<td>string</td>
<td>API format version</td>
</tr>
<tr>
<td><code>updated_at</code></td>
<td>string</td>
<td>ISO 8601 timestamp of the last update</td>
</tr>
<tr>
<td><code>total</code></td>
<td>number</td>
<td>Total number of active plugins</td>
</tr>
<tr>
<td><code>plugins[]</code></td>
<td>array</td>
<td>Array of plugin entries</td>
</tr>
<tr>
<td><code>plugins[].id</code></td>
<td>string</td>
<td>Unique plugin identification string</td>
</tr>
<tr>
<td><code>plugins[].name</code></td>
<td>string</td>
<td>Plugin display name</td>
</tr>
<tr>
<td><code>plugins[].author</code></td>
<td>string</td>
<td>Author display name</td>
</tr>
<tr>
<td><code>plugins[].date</code></td>
<td>string</td>
<td>ISO 8601 upload timestamp</td>
</tr>
<tr>
<td><code>plugins[].files[]</code></td>
<td>array</td>
<td>Array of plugin asset files</td>
</tr>
<tr>
<td><code>plugins[].files[].filename</code></td>
<td>string</td>
<td>The name of the file (e.g. "fly.iy")</td>
</tr>
<tr>
<td><code>plugins[].files[].url</code></td>
<td>string</td>
<td>Relative download path</td>
</tr>
<tr>
<td><code>plugins[].files[].size</code></td>
<td>number</td>
<td>File size in bytes</td>
</tr>
</tbody>
</table>
</div>
</section>
<section class="docs-section">
<h2 id="fetching">Fetching & Parsing</h2>
<p>Interact with the lightweight database by executing HTTP requests inside Roblox Luau and decoding
the JSON output. Wrap requests in a <code>pcall</code> to catch network drops.</p>
<div class="api-code">
<div class="api-code-bar">
<span class="api-code-lang">Luau</span>
<button class="copy-btn" onclick="copyCode(this)">Copy</button>
</div>
<pre><code class="language-lua">local HttpService = game:GetService("HttpService")
local BASE_URL = "https://iyplugins.pages.dev"
local function fetchDatabase()
local success, response = pcall(function()
return game:HttpGet(BASE_URL .. "/data/api.json")
end)
if success then
local data = HttpService:JSONDecode(response)
return data.plugins or {}
end
warn("Failed to retrieve the Plugin Store database.")
return nil
end
local plugins = fetchDatabase()
if plugins then
print("Loaded " .. #plugins .. " plugins from API.")
end</code></pre>
</div>
</section>
<section class="docs-section">
<h2 id="installing">Installing Plugins</h2>
<p>To load a plugin into Infinite Yield, download its raw file and write it to the executor's
workspace directory. Use the global <code>addPlugin</code> registry helper to register it
immediately.</p>
<div class="api-code">
<div class="api-code-bar">
<span class="api-code-lang">Luau</span>
<button class="copy-btn" onclick="copyCode(this)">Copy</button>
</div>
<pre><code class="language-lua">local BASE_URL = "https://iyplugins.pages.dev"
local function installPlugin(pluginObj)
if not writefile then
warn("Your executor does not support writefile.")
return false
end
local file = pluginObj.files and pluginObj.files[1]
if not file then return false end
local downloadUrl = BASE_URL .. "/" .. file.url
local success, content = pcall(function()
return game:HttpGet(downloadUrl)
end)
if success then
writefile(file.filename, content)
-- Register with Infinite Yield runtime
local addFn = addPlugin or (shared and shared.addPlugin)
if addFn then
pcall(function() addFn(file.filename) end)
end
return true
end
return false
end</code></pre>
</div>
</section>
<section class="docs-section">
<h2 id="autoload">Autoloading System</h2>
<p>Autoload scans the workspace for files ending in `.iy` or `.lua` and registers them with Infinite
Yield dynamically. This matches the official initialization workflow.</p>
<div class="api-code">
<div class="api-code-bar">
<span class="api-code-lang">Luau</span>
<button class="copy-btn" onclick="copyCode(this)">Copy</button>
</div>
<pre><code class="language-lua">local function autoloadPlugins()
if not listfiles or not isfolder then
warn("Required file system operations are unsupported.")
return
end
local addFn = addPlugin or (shared and shared.addPlugin)
if not addFn then return end
for _, filePath in ipairs(listfiles("")) do
local fileName = filePath:match("([^/\\]+%.iy)$") or filePath:match("([^/\\]+%.lua)$")
if fileName and
fileName:lower() ~= "iy_fe.iy" and
not isfolder(fileName) and
not table.find(PluginsTable or {}, fileName)
then
pcall(function()
addFn(fileName)
end)
end
end
end</code></pre>
</div>
</section>
<section class="docs-section">
<h2 id="deleting">Deleting Plugins</h2>
<p>To clean up local assets, unregister the command hooks inside Infinite Yield and remove the file
from the workspace filesystem using <code>delfile</code>.</p>
<div class="api-code">
<div class="api-code-bar">
<span class="api-code-lang">Luau</span>
<button class="copy-btn" onclick="copyCode(this)">Copy</button>
</div>
<pre><code class="language-lua">local function deletePluginFile(pluginObj)
if not delfile then
warn("Your executor does not support deleting files.")
return false
end
local file = pluginObj.files and pluginObj.files[1]
if not file then return false end
-- Unregister from active IY session hooks
local deleteFn = deletePlugin or (shared and shared.deletePlugin)
if deleteFn then
pcall(function()
deleteFn(file.filename)
end)
end
-- Remove from local disk
local success = pcall(function()
delfile(file.filename)
end)
return success
end</code></pre>
</div>
</section>
<section class="docs-section">
<h2 id="complete-manager">Advanced Manager Loader</h2>
<p>This OOP module aggregates fetching, loading, local filesystem synchronization, auto-loading, and
cleanup operations into a single class.</p>
<div class="api-code">
<div class="api-code-bar">
<span class="api-code-lang">Luau Manager Class</span>
<button class="copy-btn" onclick="copyCode(this)">Copy Script</button>
</div>
<pre><code class="language-lua">local HttpService = game:GetService("HttpService")
local BASE_URL = "https://iyplugins.pages.dev"
local PluginManager = {}
PluginManager.__index = PluginManager
function PluginManager.new()
local self = setmetatable({}, PluginManager)
self.plugins = {}
return self
end
function PluginManager:loadStore()
local success, response = pcall(function()
return game:HttpGet(BASE_URL .. "/data/api.json")
end)
if success then
local data = HttpService:JSONDecode(response)
self.plugins = data.plugins or {}
return true
end
return false
end
function PluginManager:install(pluginId)
local target = nil
for _, p in ipairs(self.plugins) do
if p.id == pluginId then
target = p
break
end
end
if not target then return false, "Plugin ID not found." end
local file = target.files and target.files[1]
if not file then return false, "No file payload." end
local success, content = pcall(function()
return game:HttpGet(BASE_URL .. "/" .. file.url)
end)
if not success then return false, "Download failed." end
if writefile then
writefile(file.filename, content)
else
return false, "writefile is unsupported."
end
local addFn = addPlugin or (shared and shared.addPlugin)
if addFn then
pcall(function() addFn(file.filename) end)
end
return true, "Successfully installed."
end
function PluginManager:uninstall(pluginId)
local target = nil
for _, p in ipairs(self.plugins) do
if p.id == pluginId then
target = p
break
end
end
if not target then return false, "Plugin ID not found." end
local file = target.files and target.files[1]
if not file then return false, "No file payload." end
local deleteFn = deletePlugin or (shared and shared.deletePlugin)
if deleteFn then
pcall(function() deleteFn(file.filename) end)
end
if delfile then
local success = pcall(function() delfile(file.filename) end)
return success, success and "Deleted local file." or "Failed to delete file."
end
return false, "delfile is unsupported."
end
function PluginManager:autoload()
if not listfiles or not isfolder then return end
local addFn = addPlugin or (shared and shared.addPlugin)
if not addFn then return end
for _, filePath in ipairs(listfiles("")) do
local fileName = filePath:match("([^/\\]+%.iy)$") or filePath:match("([^/\\]+%.lua)$")
if fileName and
fileName:lower() ~= "iy_fe.iy" and
not isfolder(fileName) and
not table.find(PluginsTable or {}, fileName)
then
pcall(function() addFn(fileName) end)
end
end
end
return PluginManager</code></pre>
</div>
</section>
<section class="docs-section">
<h2 id="faq">FAQ</h2>
<h3>How often is the data updated?</h3>
<p>The plugin database is updated manually upon code submissions. Refer to the
<code>updated_at</code> field in the response header metadata to audit cache validity.</p>
<h3>What is the difference between api.json and plugins.json?</h3>
<p><code>api.json</code> contains only lightweight indexing parameters (IDs, file paths, size in
bytes) to decrease resource strain inside running Roblox clients. <code>plugins.json</code>
includes descriptive metadata, icons, embedded attachments, and raw source strings for web
scraping.</p>
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