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BxInputController.podspec
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#
# Be sure to run `pod spec lint BxObjC.podspec' to ensure this is a
# valid spec and to remove all comments including this before submitting the spec.
#
# To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html
# To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
#
Pod::Spec.new do |s|
# ――― Spec Metadata ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
#
# These will help people to find your library, and whilst it
# can feel like a chore to fill in it's definitely to your advantage. The
# summary should be tweet-length, and the description more in depth.
#
s.name = "BxInputController"
s.version = "2.22"
s.summary = "Swift library for all"
s.description = "This framework will help iOS developers for simplify development general inputing controllers"
s.homepage = "https://github.com/ByteriX/BxInputController.git"
# s.screenshots = "www.example.com/screenshots_1.gif", "www.example.com/screenshots_2.gif"
# ――― Spec License ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
#
# Licensing your code is important. See http://choosealicense.com for more info.
# CocoaPods will detect a license file if there is a named LICENSE*
# Popular ones are 'MIT', 'BSD' and 'Apache License, Version 2.0'.
#
s.license = { :type => "MIT", :file => "LICENSE" }
# ――― Author Metadata ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
#
# Specify the authors of the library, with email addresses. Email addresses
# of the authors are extracted from the SCM log. E.g. $ git log. CocoaPods also
# accepts just a name if you'd rather not provide an email address.
#
# Specify a social_media_url where others can refer to, for example a twitter
# profile URL.
#
s.author = { "Sergey Balalaev" => "sof.bix@mail.ru" }
# Or just: s.author = "ByteriX"
# s.authors = { "ByteriX" => "email@address.com" }
# s.social_media_url = "http://twitter.com/ByteriX"
# ――― Platform Specifics ――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
#
# If this Pod runs only on iOS or OS X, then specify the platform and
# the deployment target. You can optionally include the target after the platform.
#
s.platform = :ios, "11.0"
s.swift_versions = ['3.2', '4.0', '4.1', '4.2', '5.0', '5.1', '5.2']
#s.ios.deployment_target = "5.0"
#s.osx.deployment_target = "10.7"
# s.watchos.deployment_target = "2.0"
# s.tvos.deployment_target = "9.0"
s.source = { :git => "https://github.com/ByteriX/BxInputController.git", :tag => s.version }
s.subspec 'Common' do |common|
common.frameworks = ["Foundation", "UIKit"]
common.resources = "BxInputController/Sources/Assets.xcassets", "BxInputController/Sources/**/*.xib"
common.source_files = "BxInputController/Sources/**/*.swift"
common.exclude_files = "**/Pictures/**/*.*"
common.dependency 'BxObjC/Common'
common.dependency 'BxObjC/Control/Rate'
common.dependency 'BxObjC/Control/TextView'
common.dependency 'BxObjC/Control/ShakeAnimation'
common.dependency 'BxObjC/Control/Navigation'
common.dependency 'BxTextField'
end
s.subspec 'Photo' do |photo|
photo.dependency 'BxInputController/Common'
photo.frameworks = ["Photos", "AssetsLibrary"]
photo.resources = "BxInputController/Sources/Assets.xcassets", "BxInputController/**/Pictures/**/*.xib"
photo.source_files = "BxInputController/**/Pictures/**/*.swift"
end
# ――― Project Linking ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
#
# Link your library with frameworks, or libraries. Libraries do not include
# the lib prefix of their name.
#
end