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SystemGameManager.sln
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24 lines (24 loc) · 1.08 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.2.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SystemGameManager", "SystemGameManager.csproj", "{D2766C9D-5340-856C-D8F2-34D11F33DF72}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D2766C9D-5340-856C-D8F2-34D11F33DF72}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D2766C9D-5340-856C-D8F2-34D11F33DF72}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D2766C9D-5340-856C-D8F2-34D11F33DF72}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D2766C9D-5340-856C-D8F2-34D11F33DF72}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1804CD82-AD1D-467D-8F79-0765809A10A7}
EndGlobalSection
EndGlobal