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using BlockifyLib.Launcher.Downloader;
using BlockifyLib.Launcher.Minecraft;
using BlockifyLib.Launcher.src;
using BlockifyLib.Launcher.Version;
using BlockifyLib.Launcher.Version.Load;
using System.ComponentModel;
using System.Diagnostics;
namespace BlockifyLib
{
public class BlockifyLibLauncher
{
public BlockifyLibLauncher(string path) : this(new MinecraftPath(path)) { }
public BlockifyLibLauncher(MinecraftPath path)
{
this.MinecraftPath = path;
GameFileCheckers = new FileCheckerCollection();
FileDownloader = new AsyncDownloadFile();
VersionLoader = new DefaultVersionLoader(MinecraftPath);
pFileChanged = new Progress<DownloadFileChangedEventArgs>(
e => FileChanged?.Invoke(e));
pProgressChanged = new Progress<ProgressChangedEventArgs>(
e => ProgressChanged?.Invoke(this, e));
JavaPathResolver = new MinecraftJavaPathResolver(path);
}
public event DownloadFileChangedHandler? FileChanged;
public event ProgressChangedEventHandler? ProgressChanged;
public event EventHandler<string>? LogOutput;
private readonly IProgress<DownloadFileChangedEventArgs> pFileChanged;
private readonly IProgress<ProgressChangedEventArgs> pProgressChanged;
public MinecraftPath MinecraftPath { get; private set; }
public VersionCollection? Versions { get; private set; }
public IVersionLoader VersionLoader { get; set; }
public FileCheckerCollection GameFileCheckers { get; private set; }
public IDownloader? FileDownloader { get; set; }
public IJavaPathResolver JavaPathResolver { get; set; }
public VersionCollection GetAllVersions()
{
Versions = VersionLoader.GetVersionMetadatas();
return Versions;
}
public async Task<VersionCollection> GetAllVersionsAsync()
{
Versions = await VersionLoader.GetVersionMetadatasAsync()
.ConfigureAwait(false);
return Versions;
}
public Launcher.Version.Version GetVersion(string versionName)
{
if (Versions == null)
GetAllVersions();
return Versions!.GetVersion(versionName);
}
public async Task<Launcher.Version.Version> GetVersionAsync(string versionName)
{
if (Versions == null)
await GetAllVersionsAsync().ConfigureAwait(false);
var version = await Versions!.GetVersionAsync(versionName)
.ConfigureAwait(false);
return version;
}
public async Task<DownloadFile[]> CheckLostGameFilesTaskAsync(Launcher.Version.Version version)
{
var lostFiles = new List<DownloadFile>();
foreach (IFileChecker checker in this.GameFileCheckers)
{
DownloadFile[]? files = await checker.CheckFilesTaskAsync(MinecraftPath, version, pFileChanged)
.ConfigureAwait(false);
if (files != null)
lostFiles.AddRange(files);
}
return lostFiles.ToArray();
}
public async Task DownloadGameFiles(DownloadFile[] files)
{
if (this.FileDownloader == null)
return;
await FileDownloader.DownloadFiles(files, pFileChanged, pProgressChanged)
.ConfigureAwait(false);
}
public void CheckAndDownload(Launcher.Version.Version version)
{
foreach (var checker in this.GameFileCheckers)
{
DownloadFile[]? files = checker.CheckFiles(MinecraftPath, version, pFileChanged);
if (files == null || files.Length == 0)
continue;
DownloadGameFiles(files).GetAwaiter().GetResult();
}
}
public async Task CheckAndDownloadAsync(Launcher.Version.Version version)
{
foreach (var checker in this.GameFileCheckers)
{
DownloadFile[]? files = await checker.CheckFilesTaskAsync(MinecraftPath, version, pFileChanged)
.ConfigureAwait(false);
if (files == null || files.Length == 0)
continue;
await DownloadGameFiles(files).ConfigureAwait(false);
}
}
public Process CreateProcess(string versionName, LaunchOption option, bool checkAndDownload = true)
=> CreateProcess(GetVersion(versionName), option, checkAndDownload);
public Process CreateProcess(Launcher.Version.Version version, LaunchOption option, bool checkAndDownload = true)
{
option.StartVersion = version;
if (checkAndDownload)
CheckAndDownload(option.StartVersion);
return CreateProcess(option);
}
public async Task<Process> CreateProcessAsync(string versionName, LaunchOption option,
bool checkAndDownload = true)
{
var version = await GetVersionAsync(versionName).ConfigureAwait(false);
return await CreateProcessAsync(version, option, checkAndDownload).ConfigureAwait(false);
}
public async Task<Process> CreateProcessAsync(Launcher.Version.Version version, LaunchOption option,
bool checkAndDownload = true)
{
option.StartVersion = version;
if (checkAndDownload)
await CheckAndDownloadAsync(option.StartVersion).ConfigureAwait(false);
return await CreateProcessAsync(option).ConfigureAwait(false);
}
public Process CreateProcess(LaunchOption option)
{
checkLaunchOption(option);
var launch = new Launch(option);
return launch.GetProcess();
}
public async Task<Process> CreateProcessAsync(LaunchOption option)
{
checkLaunchOption(option);
var launch = new Launch(option);
return await Task.Run(launch.GetProcess).ConfigureAwait(false);
}
public Process Launch(string versionName, LaunchOption option)
{
Process process = CreateProcess(versionName, option);
process.Start();
return process;
}
public async Task<Process> LaunchAsync(string versionName, LaunchOption option)
{
Process process = await CreateProcessAsync(versionName, option)
.ConfigureAwait(false);
process.Start();
return process;
}
private void checkLaunchOption(LaunchOption option)
{
if (option.Path == null)
option.Path = MinecraftPath;
if (option.StartVersion != null)
{
if (!string.IsNullOrEmpty(option.JavaPath))
option.StartVersion.JavaBinaryPath = option.JavaPath;
else if (!string.IsNullOrEmpty(option.JavaVersion))
option.StartVersion.JavaVersion = option.JavaVersion;
else if (string.IsNullOrEmpty(option.StartVersion.JavaBinaryPath))
option.StartVersion.JavaBinaryPath =
GetJavaPath(option.StartVersion) ?? GetDefaultJavaPath();
}
}
public string? GetJavaPath(Launcher.Version.Version version)
{
if (string.IsNullOrEmpty(version.JavaVersion))
return null;
return JavaPathResolver.GetJavaBinaryPath(version.JavaVersion, Launcher.Rule.OSName);
}
public string? GetDefaultJavaPath() => JavaPathResolver.GetDefaultJavaBinaryPath();
}
}