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0.01f; + + d = value; + UpdateInnerParams(); + } + } + + public float Response + { + get { return r; } + set + { + r = value; + UpdateInnerParams(); + } + } + + public SecondOrderDynamics(float frequency, float damping, float response) + { + this.f = 1.0f; + this.d = 0.0f; + this.r = 0.0f; + xp = Vector3.zero; + y = Vector3.zero; + xd = Vector3.zero; + yd = Vector3.zero; + k1 = 0.0f; + k2 = 0.0f; + k3 = 0.0f; + k2_stable = 0.0f; + + Reset(frequency, damping, response, Vector3.zero); + } + + public void Reset(float frequency, float damping, float response, Vector3 x0) + { + f = frequency; + d = damping; + r = response; + + xp = x0; + y = x0; + xd = Vector3.zero; + yd = Vector3.zero; + + UpdateInnerParams(); + } + + public void Reset(Vector3 x0) + { + Reset(f, d, r, x0); + } + + public void Reset(Vector2 x0) + { + Reset(f, d, r, x0); + } + + public void Reset(float x0) + { + Reset(f, d, r, Vector3.one * x0); + } + + public Vector3 Update(Vector3 x, float t) + { + if (t < Mathf.Epsilon) 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Assets/Cainos/Pixel Art Platformer - Village Props/Scene/SC Demo Scene + - Village Props.unity + uploadId: 584302 diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script.meta b/Assets/Cainos/Pixel Art Platformer - Village Props/Script.meta new file mode 100644 index 0000000..3e44f5d --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 63f64f5e91971ce46a21bff537c5ad6e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/BoundingPlatform.cs b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/BoundingPlatform.cs new file mode 100644 index 0000000..e9304e3 --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/BoundingPlatform.cs @@ -0,0 +1,109 @@ +using System.Collections.Generic; +using UnityEngine; +using Cainos.Common; + +namespace Cainos.PixelArtPlatformer_VillageProps +{ + public class BoundingPlatform : MonoBehaviour + { + public Transform platform; + + public float waitTime = 1.0f; + public float retrieveSpeed = 1.0f; + public float pushSpeed = 10.0f; + + private float platformYPosDown; + private float platformYPosUp; + private float platformYPos; + private float waitTimer; + private State curState = State.Down; + + private Vector3 platformPrevPos; + private Vector2 platformVel; + + private SecondOrderDynamics secondOrderDynamics = new SecondOrderDynamics(4.0f, 0.5f, -0.3f); + + private List onPlatformRigidbodies; + + private void Push() + { + foreach ( Rigidbody2D rb2d in onPlatformRigidbodies) + { + rb2d.linearVelocity += pushSpeed * Vector2.up; + } + onPlatformRigidbodies.Clear(); + } + + private void Start() + { + platformYPosDown = platform.transform.localPosition.y; + platformYPosUp = 0.0f; + onPlatformRigidbodies = new List(); + + platformPrevPos = platform.transform.position; + + secondOrderDynamics.Reset(platformYPosDown); + } + + private void FixedUpdate() + { + platformVel = (platform.transform.position - platformPrevPos) / Time.fixedDeltaTime; + platformPrevPos = platform.transform.position; + + waitTimer += Time.fixedDeltaTime; + if ( waitTimer > waitTime ) + { + //to up + if (curState == State.Down) + { + waitTimer = 0.0f; + curState = State.Up; + platformYPos = platformYPosUp; + + Push(); + } + //to down + else + { + if (platformYPos > platformYPosDown) + { + platformYPos -= retrieveSpeed * Time.fixedDeltaTime; + } + else + { + waitTimer = 0.0f; + platformYPos = platformYPosDown; + curState = State.Down; + } + } + } + + platform.transform.localPosition = Vector3.up * secondOrderDynamics.Update(platformYPos, Time.fixedDeltaTime); + } + + private void OnTriggerEnter2D(Collider2D collision) + { + if (collision.attachedRigidbody && collision.attachedRigidbody.bodyType == RigidbodyType2D.Dynamic) + { + if (onPlatformRigidbodies.Contains(collision.attachedRigidbody)) return; + + onPlatformRigidbodies.Add(collision.attachedRigidbody); + } + } + + private void OnTriggerExit2D(Collider2D collision) + { + if (collision.attachedRigidbody && collision.attachedRigidbody.bodyType == RigidbodyType2D.Dynamic) + { + if (onPlatformRigidbodies.Contains(collision.attachedRigidbody) == false) return; + onPlatformRigidbodies.Remove(collision.attachedRigidbody); + } + } + + public enum State + { + Up, + Down + } + } +} diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/BoundingPlatform.cs.meta b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/BoundingPlatform.cs.meta new file mode 100644 index 0000000..e8a9eaa --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/BoundingPlatform.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 3766ef66f3e2cc04c84812bd678acc2d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + 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return isOpened; } + set + { + isOpened = value; + animator.SetBool("IsOpened", isOpened); + } + } + private bool isOpened; + + [FoldoutGroup("Runtime"),Button("Open"), HorizontalGroup("Runtime/Button")] + public void Open() + { + IsOpened = true; + } + + [FoldoutGroup("Runtime"), Button("Close"), HorizontalGroup("Runtime/Button")] + public void Close() + { + IsOpened = false; + } + } +} diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Chest.cs.meta b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Chest.cs.meta new file mode 100644 index 0000000..23c12ca --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Chest.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 564a40ab997e88549a733c999c980526 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 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+using System.Collections; +using System.Collections.Generic; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.PixelArtPlatformer_VillageProps +{ + [CustomEditor(typeof(Chest))] + public class ChestEditor : Cainos.LucidEditor.LucidEditor + { + } +} diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ChestEditor.cs.meta b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ChestEditor.cs.meta new file mode 100644 index 0000000..ba4b0e3 --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ChestEditor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 40a6ca1c7e69cdc43aa3530067d930e5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ChestEditor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ElevatorEditor.cs b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ElevatorEditor.cs new file mode 100644 index 0000000..e67f52c --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ElevatorEditor.cs @@ -0,0 +1,13 @@ +using UnityEditor; +using UnityEngine; +using System.Collections; +using Cainos.LucidEditor; + + +namespace Cainos.PixelArtPlatformer_VillageProps +{ + [CustomEditor(typeof(Elevator))] + public class ElevatorEditor : LucidEditor.LucidEditor + { + } +} diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ElevatorEditor.cs.meta b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ElevatorEditor.cs.meta new file mode 100644 index 0000000..a9ddad1 --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ElevatorEditor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f6254e17ada0781438d398a8bcda55f3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Pixel Art Platformer - Village Props/Script/Editor/ElevatorEditor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Elevator.cs b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Elevator.cs new file mode 100644 index 0000000..1250b33 --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Elevator.cs @@ -0,0 +1,236 @@ +using UnityEngine; + +using Cainos.LucidEditor; +using Cainos.Common; + +namespace Cainos.PixelArtPlatformer_VillageProps +{ + public class Elevator : MonoBehaviour + { + [FoldoutGroup("Params")] public Vector2 lengthRange = new Vector2(2, 5); + [FoldoutGroup("Params")] public float waitTime = 1.0f; + [FoldoutGroup("Params")] public float moveSpeed = 3.0f; + [FoldoutGroup("Params")] public State startState = State.Up; + + [FoldoutGroup("Reference")] public Rigidbody2D platform; + [FoldoutGroup("Reference")] public SpriteRenderer chainL; + [FoldoutGroup("Reference")] public SpriteRenderer chainR; + + [FoldoutGroup("Runtime"), ShowInInspector] + public float Length + { + get { return length; } + set + { + if (value < 0) value = 0.0f; + this.length = value; + + platform.transform.localPosition = new Vector3(0.0f, -value, 0.0f); + chainL.size = new Vector2(0.09375f, value - 8 * 0.03125f ); + chainR.size = new Vector2(0.09375f, value - 8 * 0.03125f ); + } + } + private float length; + + [FoldoutGroup("Runtime"), ShowInInspector] + public State CurState + { + get { return curState; } + set + { + curState = value; + } + } + private State curState; + + + [FoldoutGroup("Runtime"), ShowInInspector] + public bool IsWaiting + { + get { return isWaiting; } + set + { + if (isWaiting == value) return; + isWaiting = value; + waitTimer = 0.0f; + } + } + private bool isWaiting = false; + + + private float waitTimer; + private float curSpeed; + private float targetLength; + private SecondOrderDynamics secondOrderDynamics = new SecondOrderDynamics(4.0f, 0.3f, -0.3f); + + + private void Start() + { + curState = startState; + Length = curState == State.Up ? lengthRange.y : lengthRange.x; + targetLength = Length; + + secondOrderDynamics.Reset(targetLength); + } + + private void Update() + { + if (IsWaiting) + { + waitTimer += Time.deltaTime; + if (waitTimer > waitTime) IsWaiting = false; + curSpeed = 0.0f; + } + else + { + if (curState == State.Up) + { + curSpeed = -moveSpeed; + if (targetLength < lengthRange.x) + { + curState = State.Down; + IsWaiting = true; + } + } + else if (curState == State.Down) + { + curSpeed = moveSpeed; + if (targetLength > lengthRange.y) + { + curState = State.Up; + IsWaiting = true; + } + } + } + + targetLength += curSpeed * Time.deltaTime; + } + + private void FixedUpdate() + { + Length = secondOrderDynamics.Update(targetLength, Time.fixedDeltaTime); + } + + public enum State + { + Up, + Down + } + } +} + +//using System.Collections; +//using System.Collections.Generic; +//using UnityEngine; +//using Cainos.LucidEditor; + +//namespace Cainos.CustomizablePixelCharacter +//{ +// public class Elevator : MonoBehaviour +// { +// [FoldoutGroup("Params")] public Vector2 lengthRange = new Vector2(2, 5); +// [FoldoutGroup("Params")] public float waitTime = 1.0f; +// [FoldoutGroup("Params")] public float moveSpeedMax = 3.0f; +// [FoldoutGroup("Params")] public float moveAcc = 10.0f; +// [FoldoutGroup("Params")] public State startState = State.Up; + +// [FoldoutGroup("Reference")] public SpriteRenderer platform; +// [FoldoutGroup("Reference")] public SpriteRenderer chainL; +// [FoldoutGroup("Reference")] public SpriteRenderer chainR; + +// [FoldoutGroup("Runtime"), ShowInInspector] +// public float Length +// { +// get { return length; } +// set +// { +// if (value < 0) value = 0.0f; +// this.length = value; + +// platform.transform.localPosition = new Vector3(0.0f, -value, 0.0f); +// chainL.size = new Vector2(0.09375f, value - 8 * 0.03125f); +// chainR.size = new Vector2(0.09375f, value - 8 * 0.03125f); +// } +// } +// private float length; + +// [FoldoutGroup("Runtime"), ShowInInspector] +// public State CurState +// { +// get { return curState; } +// set +// { +// curState = value; +// } +// } +// private State curState; + + +// [FoldoutGroup("Runtime"), ShowInInspector] +// public bool IsWaiting +// { +// get { return isWaiting; } +// set +// { +// if (isWaiting == value) return; +// isWaiting = value; +// waitTimer = 0.0f; +// } +// } +// private bool isWaiting = false; + + +// private float waitTimer; +// private float curSpeed; + + +// private void Start() +// { +// curState = startState; +// Length = curState == State.Up ? lengthRange.y : lengthRange.x; +// } + +// private void Update() +// { +// Length += curSpeed * Time.deltaTime; + +// if (IsWaiting) +// { +// waitTimer += Time.deltaTime; +// if (waitTimer > waitTime) IsWaiting = false; + +// curSpeed = Mathf.Lerp(curSpeed, 0.0f, 7.5f * Time.deltaTime); +// float targetLength = curState == State.Up ? lengthRange.y : lengthRange.x; +// Length = Mathf.Lerp(Length, targetLength, 7.5f * Time.deltaTime); +// } +// else +// { +// if (curState == State.Up) +// { +// curSpeed = Mathf.MoveTowards(curSpeed, -moveSpeedMax, moveAcc * Time.deltaTime); +// if (Length < lengthRange.x) +// { +// curState = State.Down; +// IsWaiting = true; +// } +// } +// else if (curState == State.Down) +// { +// curSpeed = Mathf.MoveTowards(curSpeed, moveSpeedMax, moveAcc * Time.deltaTime); +// if (Length > lengthRange.y) +// { +// curState = State.Up; +// IsWaiting = true; +// } +// } +// } +// } + +// public enum State +// { +// Up, +// Down +// } +// } +//} + diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Elevator.cs.meta b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Elevator.cs.meta new file mode 100644 index 0000000..98d9605 --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/Elevator.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: decb355dc5cd8c549ac690cc13f9386e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Pixel Art Platformer - Village Props/Script/Elevator.cs + uploadId: 584302 diff --git a/Assets/Cainos/Pixel Art Platformer - Village Props/Script/MovingPlatform.cs b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/MovingPlatform.cs new file mode 100644 index 0000000..e098697 --- /dev/null +++ b/Assets/Cainos/Pixel Art Platformer - Village Props/Script/MovingPlatform.cs @@ -0,0 +1,60 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace Cainos.PixelArtPlatformer_VillageProps +{ + //moving platform + //used on a moving platform so that objects fallen on this platform will perfectly follow to it + //otherwise due to physical simulation precision problem object will not follow the moving platform as expected + + public class MovingPlatform : MonoBehaviour + { + public float velocityInheritPercent = 0.8f; + + private List onPlatformObjects; + + private Vector3 prevPos; + private Vector2 velocity; + + private void Start() + { + onPlatformObjects = new List(); + prevPos = transform.position; + } + + private void FixedUpdate() + { + velocity = (transform.position - prevPos) / Time.fixedDeltaTime; + prevPos = transform.position; + + foreach (Transform t in onPlatformObjects) + { + t.Translate(velocity * Time.fixedDeltaTime); + } + } + + + private void OnTriggerEnter2D(Collider2D collision) + { + if (collision.attachedRigidbody && collision.attachedRigidbody.bodyType == RigidbodyType2D.Dynamic) + { + if (onPlatformObjects.Contains(collision.transform)) return; + + onPlatformObjects.Add(collision.transform); + if (collision.attachedRigidbody) collision.attachedRigidbody.linearVelocity -= velocity * velocityInheritPercent; + } + } + + private void OnTriggerExit2D(Collider2D collision) + { + if (collision.attachedRigidbody && collision.attachedRigidbody.bodyType == RigidbodyType2D.Dynamic) + { + if (onPlatformObjects.Contains(collision.transform) == false) return; + onPlatformObjects.Remove(collision.transform); + + if (collision.attachedRigidbody) collision.attachedRigidbody.linearVelocity += velocity * velocityInheritPercent; + } + } + } +} diff --git a/Assets/Cainos/Pixel Art Platformer - Village 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Editor/Editor/Attributes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9c5f31dda5b0248c797c52b951d63b00 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/AssetsOnlyAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/AssetsOnlyAttributeProcessor.cs new file mode 100644 index 0000000..15d186a --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/AssetsOnlyAttributeProcessor.cs @@ -0,0 +1,13 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(AssetsOnlyAttribute))] + public class AssetsOnlyAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + property.allowSceneObject = false; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/AssetsOnlyAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/AssetsOnlyAttributeProcessor.cs.meta new file mode 100644 index 0000000..b774b6f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/AssetsOnlyAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: fd9e1c6dc2e2a6f41993a36ad5dad550 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/AssetsOnlyAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BlockquoteAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BlockquoteAttributeProcessor.cs new file mode 100644 index 0000000..791a7bf --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BlockquoteAttributeProcessor.cs @@ -0,0 +1,19 @@ +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(BlockquoteAttribute))] + public class BlockquoteAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + BlockquoteAttribute blockquote = (BlockquoteAttribute)attribute; + GUIStyle style = EditorStyles.label; + style.wordWrap = true; + + LucidEditorGUILayout.Blockquote(blockquote.text); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BlockquoteAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BlockquoteAttributeProcessor.cs.meta new file mode 100644 index 0000000..cfd6da5 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BlockquoteAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 0ed2d80f5f80a459faf430e73df69e01 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BlockquoteAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BoxGroupAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BoxGroupAttributeProcessor.cs new file mode 100644 index 0000000..c548031 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BoxGroupAttributeProcessor.cs @@ -0,0 +1,24 @@ +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomGroupProcessor(typeof(BoxGroupAttribute))] + public class BoxGroupAttributeProcessor : PropertyGroupProcessor + { + public override void BeginPropertyGroup() + { + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel); + LucidEditorGUILayout.BeginBoxGroup(attribute.name, GUILayout.MinWidth(0)); + } + + public override void EndPropertyGroup() + { + LucidEditorGUILayout.EndBoxGroup(); + LucidEditorGUILayout.EndLayoutIndent(); + + EditorGUILayout.Space(2); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BoxGroupAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BoxGroupAttributeProcessor.cs.meta new file mode 100644 index 0000000..d880e5f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BoxGroupAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: aa8e0443ca95e4acb8ff72f33ad827a7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/BoxGroupAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableIfAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableIfAttributeProcessor.cs new file mode 100644 index 0000000..e5cfccc --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableIfAttributeProcessor.cs @@ -0,0 +1,14 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(DisableIfAttribute))] + public class DisableIfAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + DisableIfAttribute disableIf = (DisableIfAttribute)attribute; + property.isEditable = !ReflectionUtil.GetValueBool(property.parentObject, disableIf.condition); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableIfAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableIfAttributeProcessor.cs.meta new file mode 100644 index 0000000..5c4414f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableIfAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 46b525001269a42df899b926cd739bd5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableIfAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInEditModeAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInEditModeAttributeProcessor.cs new file mode 100644 index 0000000..8fa4335 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInEditModeAttributeProcessor.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(DisableInEditModeAttribute))] + public class DisableInEditModeAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + DisableInEditModeAttribute disableInEditMode = (DisableInEditModeAttribute)attribute; + property.isEditable = Application.isPlaying; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInEditModeAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInEditModeAttributeProcessor.cs.meta new file mode 100644 index 0000000..b668aaa --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInEditModeAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: fa2ac94d8dc9d4c0fa7e5289272fd97b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInEditModeAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInPlayModeAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInPlayModeAttributeProcessor.cs new file mode 100644 index 0000000..210a04d --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInPlayModeAttributeProcessor.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(DisableInPlayModeAttribute))] + public class DisableInPlayModeAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + DisableInPlayModeAttribute disableInPlayMode = (DisableInPlayModeAttribute)attribute; + property.isEditable = !Application.isPlaying; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInPlayModeAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInPlayModeAttributeProcessor.cs.meta new file mode 100644 index 0000000..de7fe73 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInPlayModeAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 3a24d5c4bf91846fab0bb55cd9ccf693 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/DisableInPlayModeAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/EnableIfAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/EnableIfAttributeProcessor.cs new file mode 100644 index 0000000..ccd6eb0 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/EnableIfAttributeProcessor.cs @@ -0,0 +1,14 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(EnableIfAttribute))] + public class EnableIfAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + EnableIfAttribute enableIf = (EnableIfAttribute)attribute; + property.isEditable = ReflectionUtil.GetValueBool(property.parentObject, enableIf.condition); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/EnableIfAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/EnableIfAttributeProcessor.cs.meta new file mode 100644 index 0000000..7a091da --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/EnableIfAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 87c012206409c4a19846bf9f9785a777 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/EnableIfAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/FoldoutGroupAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/FoldoutGroupAttributeProcessor.cs new file mode 100644 index 0000000..d7807a1 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/FoldoutGroupAttributeProcessor.cs @@ -0,0 +1,32 @@ +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomGroupProcessor(typeof(FoldoutGroupAttribute))] + public class FoldoutGroupAttributeProcessor : PropertyGroupProcessor + { + private LocalPersistentData expanded; + + public override void Initialize() + { + expanded = GetLocalPersistentData("exanded"); + } + + public override void BeginPropertyGroup() + { + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel); + expanded.Value = LucidEditorGUILayout.BeginFoldoutGroup(expanded.Value, attribute.name, GUILayout.MinWidth(0)); + group.isExpanded = expanded.Value; + } + + public override void EndPropertyGroup() + { + LucidEditorGUILayout.EndFoldoutGroup(); + LucidEditorGUILayout.EndLayoutIndent(); + + EditorGUILayout.Space(2); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/FoldoutGroupAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/FoldoutGroupAttributeProcessor.cs.meta new file mode 100644 index 0000000..8acd65e --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/FoldoutGroupAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 82b7d9f997ddd4538b703ba85fc2ad57 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/FoldoutGroupAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GUIColorAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GUIColorAttributeProcessor.cs new file mode 100644 index 0000000..3a6bbd6 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GUIColorAttributeProcessor.cs @@ -0,0 +1,20 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(GUIColorAttribute))] + public class GUIColorAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + GUIColorAttribute guiColor = (GUIColorAttribute)attribute; + LucidEditorUtility.PushGUIColor(guiColor.useCustomColor ? guiColor.customColor : guiColor.color.ToColor()); + } + + public override void OnAfterDrawProperty() + { + LucidEditorUtility.PopGUIColor(); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GUIColorAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GUIColorAttributeProcessor.cs.meta new file mode 100644 index 0000000..4c6635e --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GUIColorAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: e0a6e890fd919487c9db767e6da2b42b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GUIColorAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GroupAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GroupAttributeProcessor.cs new file mode 100644 index 0000000..4947817 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GroupAttributeProcessor.cs @@ -0,0 +1,24 @@ +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomGroupProcessor(typeof(GroupAttribute))] + public class GroupAttributeProcessor : PropertyGroupProcessor + { + public override void BeginPropertyGroup() + { + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel); + EditorGUILayout.BeginVertical(GUI.skin.box, GUILayout.MinWidth(0)); + } + + public override void EndPropertyGroup() + { + EditorGUILayout.EndVertical(); + LucidEditorGUILayout.EndLayoutIndent(); + + EditorGUILayout.Space(2); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GroupAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GroupAttributeProcessor.cs.meta new file mode 100644 index 0000000..3ec4d33 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GroupAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 881f22c00ad84426d9c0ac07a3a097e1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/GroupAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxAttributeProcessor.cs new file mode 100644 index 0000000..e1ab91d --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxAttributeProcessor.cs @@ -0,0 +1,15 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(HelpBoxAttribute))] + public class HelpBoxAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + HelpBoxAttribute helpBox = (HelpBoxAttribute)attribute; + EditorGUILayout.HelpBox(helpBox.message, (MessageType)helpBox.type); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxAttributeProcessor.cs.meta new file mode 100644 index 0000000..310b3c4 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: cd2f68c11fb2d4dfe9dcbbf14f1bcbcd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxIfAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxIfAttributeProcessor.cs new file mode 100644 index 0000000..6791d84 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxIfAttributeProcessor.cs @@ -0,0 +1,18 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(HelpBoxIfAttribute))] + public class HelpBoxIfAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + HelpBoxIfAttribute helpBoxIf = (HelpBoxIfAttribute)attribute; + if (ReflectionUtil.GetValueBool(property.parentObject, helpBoxIf.condition)) + { + EditorGUILayout.HelpBox(helpBoxIf.message, (MessageType)helpBoxIf.type); + } + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxIfAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxIfAttributeProcessor.cs.meta new file mode 100644 index 0000000..007a295 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxIfAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 7d6392ca7b5094ba0b13c8e20d83ccd4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HelpBoxIfAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideIfAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideIfAttributeProcessor.cs new file mode 100644 index 0000000..2beea5b --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideIfAttributeProcessor.cs @@ -0,0 +1,14 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(HideIfAttribute))] + public class HideIfAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + HideIfAttribute hideIf = (HideIfAttribute)attribute; + property.isHidden |= ReflectionUtil.GetValueBool(property.parentObject, hideIf.condition); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideIfAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideIfAttributeProcessor.cs.meta new file mode 100644 index 0000000..0c93152 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideIfAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 869bf746267a8451984148ee2382bcee +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideIfAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideLabelAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideLabelAttributeProcessor.cs new file mode 100644 index 0000000..ed07082 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideLabelAttributeProcessor.cs @@ -0,0 +1,13 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(HideLabelAttribute))] + public class HideLabelAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + property.hideLabel = true; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideLabelAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideLabelAttributeProcessor.cs.meta new file mode 100644 index 0000000..8ef3103 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideLabelAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: a318ee3a513dc4de3aa50762a65136cb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HideLabelAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalGroupAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalGroupAttributeProcessor.cs new file mode 100644 index 0000000..807ec3c --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalGroupAttributeProcessor.cs @@ -0,0 +1,26 @@ +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomGroupProcessor(typeof(HorizontalGroupAttribute))] + public class HorizontalGroupAttributeProcessor : PropertyGroupProcessor + { + public override void BeginPropertyGroup() + { + HorizontalGroupAttribute horizontalGroupAttribute = (HorizontalGroupAttribute)attribute; + + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel); + EditorGUILayout.BeginHorizontal(); + LucidEditorUtility.horizontalGroupCount++; + } + + public override void EndPropertyGroup() + { + LucidEditorUtility.horizontalGroupCount--; + EditorGUILayout.EndHorizontal(); + LucidEditorGUILayout.EndLayoutIndent(); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalGroupAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalGroupAttributeProcessor.cs.meta new file mode 100644 index 0000000..2356294 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalGroupAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: ba7ac005c37994f3080a24e976c6f223 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalGroupAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalLineAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalLineAttributeProcessor.cs new file mode 100644 index 0000000..a808c8f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalLineAttributeProcessor.cs @@ -0,0 +1,25 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(HorizontalLineAttribute))] + public class HorizontalLineAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + HorizontalLineAttribute horizontalLine = (HorizontalLineAttribute)attribute; + + EditorGUILayout.Space(EditorGUIUtility.standardVerticalSpacing); + if (horizontalLine.useCustomColor) + { + LucidEditorGUILayout.Line(horizontalLine.customColor); + } + else + { + LucidEditorGUILayout.Line(horizontalLine.color.ToColor()); + } + EditorGUILayout.Space(EditorGUIUtility.standardVerticalSpacing); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalLineAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalLineAttributeProcessor.cs.meta new file mode 100644 index 0000000..da1e720 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalLineAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: ae9d18acdc457450ea42f886ab9a9158 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/HorizontalLineAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/IndentAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/IndentAttributeProcessor.cs new file mode 100644 index 0000000..5ab4d40 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/IndentAttributeProcessor.cs @@ -0,0 +1,14 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(IndentAttribute))] + public class IndentAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + IndentAttribute indent = (IndentAttribute)attribute; + property.indent = indent.indent; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/IndentAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/IndentAttributeProcessor.cs.meta new file mode 100644 index 0000000..86c59a3 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/IndentAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: c5248ff57c43c4e6fa6108ce82ad2181 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/IndentAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelTextAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelTextAttributeProcessor.cs new file mode 100644 index 0000000..3b97ad4 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelTextAttributeProcessor.cs @@ -0,0 +1,13 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(LabelTextAttribute))] + public class LabelTextAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + property.displayName = ((LabelTextAttribute)attribute).label; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelTextAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelTextAttributeProcessor.cs.meta new file mode 100644 index 0000000..76f4250 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelTextAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: e1de31754c47e417482f0a6c1785ff2a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelTextAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelWidthAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelWidthAttributeProcessor.cs new file mode 100644 index 0000000..b53347f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelWidthAttributeProcessor.cs @@ -0,0 +1,22 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(LabelWidthAttribute))] + public class LabelWidthAttributeProcessor : PropertyProcessor + { + private float defaultWidth; + + public override void OnBeforeDrawProperty() + { + defaultWidth = EditorGUIUtility.labelWidth; + EditorGUIUtility.labelWidth = ((LabelWidthAttribute)attribute).width; + } + + public override void OnAfterDrawProperty() + { + EditorGUIUtility.labelWidth = defaultWidth; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelWidthAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelWidthAttributeProcessor.cs.meta new file mode 100644 index 0000000..b21b095 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelWidthAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: fa081df837cda49f39fffedcc6eb4eb8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/LabelWidthAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/OnValueChangedAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/OnValueChangedAttributeProcessor.cs new file mode 100644 index 0000000..b635027 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/OnValueChangedAttributeProcessor.cs @@ -0,0 +1,17 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(OnValueChangedAttribute))] + public class OnValueChangedAttributeProcessor : PropertyProcessor + { + public override void OnAfterDrawProperty() + { + if (property.changed) + { + OnValueChangedAttribute onValueChanged = (OnValueChangedAttribute)attribute; + ReflectionUtil.Invoke(property.parentObject, onValueChanged.methodName, property.serializedProperty.GetValue()); + } + } + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/OnValueChangedAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/OnValueChangedAttributeProcessor.cs.meta new file mode 100644 index 0000000..b1c2174 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/OnValueChangedAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 3d257440bc9b64dc9a8e3c0ec7ecab97 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/OnValueChangedAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/PropertyOrderAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/PropertyOrderAttributeProcessor.cs new file mode 100644 index 0000000..3c1b655 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/PropertyOrderAttributeProcessor.cs @@ -0,0 +1,14 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(PropertyOrderAttribute))] + public class PropertyOrderAttributeProcessor : PropertyProcessor + { + public override void OnBeforeInspectorGUI() + { + PropertyOrderAttribute propertyOrder = (PropertyOrderAttribute)attribute; + property.order = propertyOrder.propertyOrder; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/PropertyOrderAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/PropertyOrderAttributeProcessor.cs.meta new file mode 100644 index 0000000..2de824b --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/PropertyOrderAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 66e1690dd88604788ba6880d96dedf78 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/PropertyOrderAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ReadOnlyAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ReadOnlyAttributeProcessor.cs new file mode 100644 index 0000000..ae68fd9 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ReadOnlyAttributeProcessor.cs @@ -0,0 +1,14 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(ReadOnlyAttribute))] + public class ReadOnlyAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + property.isEditable = false; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ReadOnlyAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ReadOnlyAttributeProcessor.cs.meta new file mode 100644 index 0000000..16ce78f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ReadOnlyAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: c93f8adb1ea444432a967b800380c5ad +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ReadOnlyAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/RequiredAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/RequiredAttributeProcessor.cs new file mode 100644 index 0000000..b9df1d3 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/RequiredAttributeProcessor.cs @@ -0,0 +1,20 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(RequiredAttribute))] + public class RequiredAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + RequiredAttribute required = (RequiredAttribute)attribute; + + if (property.serializedProperty.propertyType == SerializedPropertyType.ObjectReference && + property.serializedProperty.objectReferenceValue == null) + { + EditorGUILayout.HelpBox(required.message == null ? $"{property.displayName} is required." : required.message, MessageType.Error); + } + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/RequiredAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/RequiredAttributeProcessor.cs.meta new file mode 100644 index 0000000..73327b7 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/RequiredAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 9a9f019eeb7b7447c869ced7a62600ec +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/RequiredAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/SectionHeaderAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/SectionHeaderAttributeProcessor.cs new file mode 100644 index 0000000..b2bf6b9 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/SectionHeaderAttributeProcessor.cs @@ -0,0 +1,15 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(SectionHeaderAttribute))] + public class SectionHeaderAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + EditorGUILayout.Space(7); + LucidEditorGUILayout.SectionHeader(((SectionHeaderAttribute)attribute).title); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/SectionHeaderAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/SectionHeaderAttributeProcessor.cs.meta new file mode 100644 index 0000000..36752b7 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/SectionHeaderAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: a5b42575366d54c149b27a0c47737719 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/SectionHeaderAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ShowIfAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ShowIfAttributeProcessor.cs new file mode 100644 index 0000000..eba7b01 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ShowIfAttributeProcessor.cs @@ -0,0 +1,14 @@ +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(ShowIfAttribute))] + public class ShowIfAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + ShowIfAttribute showIf = (ShowIfAttribute)attribute; + property.isHidden |= !ReflectionUtil.GetValueBool(property.parentObject, showIf.condition); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ShowIfAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ShowIfAttributeProcessor.cs.meta new file mode 100644 index 0000000..795eb40 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ShowIfAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 49b75efbae43a4c3abd9941511dd16f3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ShowIfAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TabGroupAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TabGroupAttributeProcessor.cs new file mode 100644 index 0000000..87ecbd5 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TabGroupAttributeProcessor.cs @@ -0,0 +1,50 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomGroupProcessor(typeof(TabGroupAttribute))] + public class TabGroupAttributeProcessor : PropertyGroupProcessor + { + private LocalPersistentData selected; + private string[] tabArray; + + public override void Initialize() + { + selected = GetLocalPersistentData("selected"); + + List tabList = new List(); + foreach (InspectorProperty property in group.childProperties) + { + TabGroupAttribute att = property.GetAttribute(); + if (!tabList.Contains(att.tabName)) tabList.Add(att.tabName); + } + tabArray = tabList.ToArray(); + } + + public override void BeginPropertyGroup() + { + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel); + selected.Value = LucidEditorGUILayout.BeginTabGroup(selected.Value, tabArray, GUILayout.MinWidth(0)); + + foreach (InspectorProperty property in group.childProperties) + { + TabGroupAttribute att = property.GetAttribute(); + if (att != null) + { + property.isHidden |= att.tabName != tabArray[selected.Value]; + } + } + } + + public override void EndPropertyGroup() + { + LucidEditorGUILayout.EndFoldoutGroup(); + LucidEditorGUILayout.EndLayoutIndent(); + + EditorGUILayout.Space(2); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TabGroupAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TabGroupAttributeProcessor.cs.meta new file mode 100644 index 0000000..343e2e1 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TabGroupAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: d45600b0c539d4c6fa756bdd48e5d574 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TabGroupAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TitleHeaderAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TitleHeaderAttributeProcessor.cs new file mode 100644 index 0000000..e935424 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TitleHeaderAttributeProcessor.cs @@ -0,0 +1,15 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(TitleHeaderAttribute))] + public class TitleHeaderAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + EditorGUILayout.Space(7); + LucidEditorGUILayout.TitleHeader(((TitleHeaderAttribute)attribute).title); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TitleHeaderAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TitleHeaderAttributeProcessor.cs.meta new file mode 100644 index 0000000..6fc5807 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TitleHeaderAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 4bf9692430a8b4778bf1d8710eed95f4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/TitleHeaderAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ValidateInputAttributeProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ValidateInputAttributeProcessor.cs new file mode 100644 index 0000000..929800e --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ValidateInputAttributeProcessor.cs @@ -0,0 +1,18 @@ +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + [CustomAttributeProcessor(typeof(ValidateInputAttribute))] + public class ValidateInputAttributeProcessor : PropertyProcessor + { + public override void OnBeforeDrawProperty() + { + ValidateInputAttribute validateInput = (ValidateInputAttribute)attribute; + if (!ReflectionUtil.InvokeBool(property.parentObject, validateInput.condition, property.serializedProperty.GetValue())) + { + EditorGUILayout.HelpBox(validateInput.message == null ? $"{property.displayName} is not valid." : validateInput.message, (MessageType)validateInput.type); + } + } + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ValidateInputAttributeProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ValidateInputAttributeProcessor.cs.meta new file mode 100644 index 0000000..b9f00cf --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ValidateInputAttributeProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: ab179775f6cfb40d7bcc4874fffa5412 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Attributes/ValidateInputAttributeProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorColors.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorColors.cs new file mode 100644 index 0000000..39ba52a --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorColors.cs @@ -0,0 +1,125 @@ +using UnityEngine; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public static class EditorColors + { + public static Color background + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.219f, 0.219f, 0.219f); + else return new Color(0.784f, 0.784f, 0.784f); + } + } + + public static Color field + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.165f, 0.165f, 0.165f); + else return new Color(0.941f, 0.941f, 0.941f); + } + } + + public static Color tab + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.235f, 0.235f, 0.235f); + else return new Color(0.8f, 0.8f, 0.8f); + } + } + + public static Color text + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.725f, 0.725f, 0.725f); + else return new Color(0.141f, 0.141f, 0.141f); + } + } + + public static Color textSelected + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.486f, 0.675f, 0.945f); + else return new Color(0.05f, 0.275f, 0.552f); + } + } + + public static Color line + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.1f, 0.1f, 0.1f); + else return new Color(0.5f, 0.5f, 0.5f); + } + } + + public static Color thinLine + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.188f, 0.188f, 0.188f); + else return new Color(0.73f, 0.73f, 0.73f); + } + } + + public static Color button + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.345f, 0.345f, 0.345f); + else return new Color(0.894f, 0.894f, 0.894f); + } + } + + public static Color buttonSelected + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.27f, 0.376f, 0.49f); + else return new Color(0.549f, 0.725f, 0.752f); + } + } + + public static Color box + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.27f, 0.27f, 0.27f); + else return new Color(0.73f, 0.73f, 0.73f); + } + } + + public static Color helpBox + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(0.25f, 0.25f, 0.25f); + else return new Color(0.81f, 0.81f, 0.81f); + } + } + + public static Color warning + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(1f, 0.755f, 0.035f); + else return new Color(0.788f, 0.592f, 0f); + } + } + + public static Color error + { + get + { + if (EditorGUIUtility.isProSkin) return new Color(1f, 0.431f, 0.247f); + else return new Color(0.695f, 0.040f, 0.053f); + } + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorColors.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorColors.cs.meta new file mode 100644 index 0000000..5d4dd8f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorColors.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 7804f7f08ea1e435f83285a1bbfd9307 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/EditorColors.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorIcons.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorIcons.cs new file mode 100644 index 0000000..3dadb42 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorIcons.cs @@ -0,0 +1,1183 @@ +using UnityEngine; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public static class EditorIcons + { + public static GUIContent GetComponentIcon() + { + GUIContent icon = EditorGUIUtility.ObjectContent(null, typeof(T)); + icon.text = string.Empty; + return icon; + } + + public static GUIContent FullScreen { get { return EditorGUIUtility.IconContent("_fullscreen"); } } + public static GUIContent FullScreen2x { get { return EditorGUIUtility.IconContent("_fullscreen@2x"); } } + public static GUIContent Help { get { return EditorGUIUtility.IconContent("_help"); } } + public static GUIContent Help2x { get { return EditorGUIUtility.IconContent("_help@2x"); } } + public static GUIContent Menu { get { return EditorGUIUtility.IconContent("_menu"); } } + public static GUIContent Menu2x { get { return EditorGUIUtility.IconContent("_menu@2x"); } } + public static GUIContent Popup { get { return EditorGUIUtility.IconContent("_popup"); } } + public static GUIContent Popup2x { get { return EditorGUIUtility.IconContent("_popup@2x"); } } + public static GUIContent AboutWindowMainHeader { get { return EditorGUIUtility.IconContent("aboutwindow.mainheader"); } } + public static GUIContent AboutWindowMainHeader2x { get { return EditorGUIUtility.IconContent("aboutwindow.mainheader@2x"); } } + public static GUIContent AgeiaLogo { get { return EditorGUIUtility.IconContent("ageialogo"); } } + public static GUIContent AlphabeticalSorting { get { return EditorGUIUtility.IconContent("alphabeticalsorting"); } } + public static GUIContent AlphabeticalSorting2x { get { return EditorGUIUtility.IconContent("alphabeticalsorting@2x"); } } + public static GUIContent AnchorTransformToolOn { get { return EditorGUIUtility.IconContent("anchortransformtool on"); } } + public static GUIContent AnchorTransformToolOn2x { get { return EditorGUIUtility.IconContent("anchortransformtool on@2x"); } } + public static GUIContent AnchorTransformTool { get { return EditorGUIUtility.IconContent("anchortransformtool"); } } + public static GUIContent AnchorTransformTool2x { get { return EditorGUIUtility.IconContent("anchortransformtool@2x"); } } + public static GUIContent AnimationAddEvent { get { return EditorGUIUtility.IconContent("animation.addevent"); } } + public static GUIContent AnimationAddEvent2x { get { return EditorGUIUtility.IconContent("animation.addevent@2x"); } } + public static GUIContent AnimationAddKeyFrame { get { return EditorGUIUtility.IconContent("animation.addkeyframe"); } } + public static GUIContent AnimationAddKeyFrame2x { get { return EditorGUIUtility.IconContent("animation.addkeyframe@2x"); } } + public static GUIContent AnimationEventMarker { get { return EditorGUIUtility.IconContent("animation.eventmarker"); } } + public static GUIContent AnimationEventMarker2x { get { return EditorGUIUtility.IconContent("animation.eventmarker@2x"); } } + public static GUIContent AnimationFilterBySelection { get { return EditorGUIUtility.IconContent("animation.filterbyselection"); } } + public static GUIContent AnimationFilterBySelection2x { get { return EditorGUIUtility.IconContent("animation.filterbyselection@2x"); } } + public static GUIContent AnimationFirstKey { get { return EditorGUIUtility.IconContent("animation.firstkey"); } } + public static GUIContent AnimationFirstKey2x { get { return EditorGUIUtility.IconContent("animation.firstkey@2x"); } } + public static GUIContent AnimationLastKey { get { return EditorGUIUtility.IconContent("animation.lastkey"); } } + public static GUIContent AnimationLastKey2x { get { return EditorGUIUtility.IconContent("animation.lastkey@2x"); } } + public static GUIContent AnimationNextKey { get { return EditorGUIUtility.IconContent("animation.nextkey"); } } + public static GUIContent AnimationNextKey2x { get { return EditorGUIUtility.IconContent("animation.nextkey@2x"); } } + public static GUIContent AnimationPlay { get { return EditorGUIUtility.IconContent("animation.play"); } } + public static GUIContent AnimationPlay2x { get { return EditorGUIUtility.IconContent("animation.play@2x"); } } + public static GUIContent AnimationPrevKey { get { return EditorGUIUtility.IconContent("animation.prevkey"); } } + public static GUIContent AnimationPrevKey2x { get { return EditorGUIUtility.IconContent("animation.prevkey@2x"); } } + public static GUIContent AnimationRecord { get { return EditorGUIUtility.IconContent("animation.record"); } } + public static GUIContent AnimationRecord2x { get { return EditorGUIUtility.IconContent("animation.record@2x"); } } + public static GUIContent AnimationSequencerLink { get { return EditorGUIUtility.IconContent("animation.sequencerlink"); } } + public static GUIContent AnimationAnimated { get { return EditorGUIUtility.IconContent("animationanimated"); } } + public static GUIContent AnimationAnimated2x { get { return EditorGUIUtility.IconContent("animationanimated@2x"); } } + public static GUIContent AnimationDopesheetKeyFrame { get { return EditorGUIUtility.IconContent("animationdopesheetkeyframe"); } } + public static GUIContent AnimationKeyFrame { get { return EditorGUIUtility.IconContent("animationkeyframe"); } } + public static GUIContent AnimationKeyFrame2x { get { return EditorGUIUtility.IconContent("animationkeyframe@2x"); } } + public static GUIContent AnimationNoCurve { get { return EditorGUIUtility.IconContent("animationnocurve"); } } + public static GUIContent AnimationVisibilityToggleOff { get { return EditorGUIUtility.IconContent("animationvisibilitytoggleoff"); } } + public static GUIContent AnimationVisibilityToggleOff2x { get { return EditorGUIUtility.IconContent("animationvisibilitytoggleoff@2x"); } } + public static GUIContent AnimationVisibilityToggleOn { get { return EditorGUIUtility.IconContent("animationvisibilitytoggleon"); } } + public static GUIContent AnimationVisibilityToggleOn2x { get { return EditorGUIUtility.IconContent("animationvisibilitytoggleon@2x"); } } + public static GUIContent AnimationWrapModeMenu { get { return EditorGUIUtility.IconContent("animationwrapmodemenu"); } } + public static GUIContent AssemblyLock { get { return EditorGUIUtility.IconContent("assemblylock"); } } + public static GUIContent AssetStore { get { return EditorGUIUtility.IconContent("asset store"); } } + public static GUIContent AssetStore2x { get { return EditorGUIUtility.IconContent("asset store@2x"); } } + public static GUIContent AssetStoreLogo { get { return EditorGUIUtility.IconContent("assetstore/unity-assetstore-originals-logo-white"); } } + public static GUIContent AssetStoreLogo2x { get { return EditorGUIUtility.IconContent("assetstore/unity-assetstore-originals-logo-white@2x"); } } + public static GUIContent AudioMixer { get { return EditorGUIUtility.IconContent("audio mixer"); } } + public static GUIContent AudioMixer2x { get { return EditorGUIUtility.IconContent("audio mixer@2x"); } } + public static GUIContent AutoLightBakingOff { get { return EditorGUIUtility.IconContent("autolightbakingoff"); } } + public static GUIContent AutoLightBakingOff2x { get { return EditorGUIUtility.IconContent("autolightbakingoff@2x"); } } + public static GUIContent AutoLightBakingOn { get { return EditorGUIUtility.IconContent("autolightbakingon"); } } + public static GUIContent AutoLightBakingOn2x { get { return EditorGUIUtility.IconContent("autolightbakingon@2x"); } } + public static GUIContent AvatarCompass { get { return EditorGUIUtility.IconContent("avatarcompass"); } } + public static GUIContent AvatarControllerLayer { get { return EditorGUIUtility.IconContent("avatarcontroller.layer"); } } + public static GUIContent AvatarControllerLayerHover { get { return EditorGUIUtility.IconContent("avatarcontroller.layerhover"); } } + public static GUIContent AvatarControllerLayerSelected { get { return EditorGUIUtility.IconContent("avatarcontroller.layerselected"); } } + public static GUIContent BodyPartPicker { get { return EditorGUIUtility.IconContent("avatarinspector/bodypartpicker"); } } + public static GUIContent BodySilhouette { get { return EditorGUIUtility.IconContent("avatarinspector/bodysilhouette"); } } + public static GUIContent DotFill { get { return EditorGUIUtility.IconContent("avatarinspector/dotfill"); } } + public static GUIContent DotFrame { get { return EditorGUIUtility.IconContent("avatarinspector/dotframe"); } } + public static GUIContent DotFrameDotted { get { return EditorGUIUtility.IconContent("avatarinspector/dotframedotted"); } } + public static GUIContent DotSelection { get { return EditorGUIUtility.IconContent("avatarinspector/dotselection"); } } + public static GUIContent Head { get { return EditorGUIUtility.IconContent("avatarinspector/head"); } } + public static GUIContent HeadIk { get { return EditorGUIUtility.IconContent("avatarinspector/headik"); } } + public static GUIContent HeadZoom { get { return EditorGUIUtility.IconContent("avatarinspector/headzoom"); } } + public static GUIContent HeadZoomSilhouette { get { return EditorGUIUtility.IconContent("avatarinspector/headzoomsilhouette"); } } + public static GUIContent LeftArm { get { return EditorGUIUtility.IconContent("avatarinspector/leftarm"); } } + public static GUIContent LeftFeetIk { get { return EditorGUIUtility.IconContent("avatarinspector/leftfeetik"); } } + public static GUIContent LeftFingers { get { return EditorGUIUtility.IconContent("avatarinspector/leftfingers"); } } + public static GUIContent LeftFingersIk { get { return EditorGUIUtility.IconContent("avatarinspector/leftfingersik"); } } + public static GUIContent LeftHandZoom { get { return EditorGUIUtility.IconContent("avatarinspector/lefthandzoom"); } } + public static GUIContent LeftHandZoomSilhouette { get { return EditorGUIUtility.IconContent("avatarinspector/lefthandzoomsilhouette"); } } + public static GUIContent LeftLeg { get { return EditorGUIUtility.IconContent("avatarinspector/leftleg"); } } + public static GUIContent MaskEditorRoot { get { return EditorGUIUtility.IconContent("avatarinspector/maskeditor_root"); } } + public static GUIContent RightArm { get { return EditorGUIUtility.IconContent("avatarinspector/rightarm"); } } + public static GUIContent RightFeetIk { get { return EditorGUIUtility.IconContent("avatarinspector/rightfeetik"); } } + public static GUIContent RightFingers { get { return EditorGUIUtility.IconContent("avatarinspector/rightfingers"); } } + public static GUIContent RightFingersIk { get { return EditorGUIUtility.IconContent("avatarinspector/rightfingersik"); } } + public static GUIContent RightHandZoom { get { return EditorGUIUtility.IconContent("avatarinspector/righthandzoom"); } } + public static GUIContent RightHandZoomSilhouette { get { return EditorGUIUtility.IconContent("avatarinspector/righthandzoomsilhouette"); } } + public static GUIContent RightLeg { get { return EditorGUIUtility.IconContent("avatarinspector/rightleg"); } } + public static GUIContent Torso { get { return EditorGUIUtility.IconContent("avatarinspector/torso"); } } + public static GUIContent AvatarPivot { get { return EditorGUIUtility.IconContent("avatarpivot"); } } + public static GUIContent AvatarPivot2x { get { return EditorGUIUtility.IconContent("avatarpivot@2x"); } } + public static GUIContent AvatarSelector { get { return EditorGUIUtility.IconContent("avatarselector"); } } + public static GUIContent AvatarSelector2x { get { return EditorGUIUtility.IconContent("avatarselector@2x"); } } + public static GUIContent Back { get { return EditorGUIUtility.IconContent("back"); } } + public static GUIContent Back2x { get { return EditorGUIUtility.IconContent("back@2x"); } } + public static GUIContent BeginButtonOn { get { return EditorGUIUtility.IconContent("beginbutton-on"); } } + public static GUIContent BeginButton { get { return EditorGUIUtility.IconContent("beginbutton"); } } + public static GUIContent BlendKey { get { return EditorGUIUtility.IconContent("blendkey"); } } + public static GUIContent BlendKey2x { get { return EditorGUIUtility.IconContent("blendkey@2x"); } } + public static GUIContent BlendKeyOverlay { get { return EditorGUIUtility.IconContent("blendkeyoverlay"); } } + public static GUIContent BlendKeyOverlay2x { get { return EditorGUIUtility.IconContent("blendkeyoverlay@2x"); } } + public static GUIContent BlendKeySelected { get { return EditorGUIUtility.IconContent("blendkeyselected"); } } + public static GUIContent BlendKeySelected2x { get { return EditorGUIUtility.IconContent("blendkeyselected@2x"); } } + public static GUIContent BlendSampler { get { return EditorGUIUtility.IconContent("blendsampler"); } } + public static GUIContent BlueGroove { get { return EditorGUIUtility.IconContent("bluegroove"); } } + public static GUIContent BuildSettingsAndroidOn { get { return EditorGUIUtility.IconContent("buildsettings.android on"); } } + public static GUIContent BuildSettingsAndroidOn2x { get { return EditorGUIUtility.IconContent("buildsettings.android on@2x"); } } + public static GUIContent BuildSettingsAndroid { get { return EditorGUIUtility.IconContent("buildsettings.android"); } } + public static GUIContent BuildSettingsAndroidSmall { get { return EditorGUIUtility.IconContent("buildsettings.android.small"); } } + public static GUIContent BuildSettingsAndroidSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.android.small@2x"); } } + public static GUIContent BuildSettingsAndroid2x { get { return EditorGUIUtility.IconContent("buildsettings.android@2x"); } } + public static GUIContent BuildSettingsBroadcom { get { return EditorGUIUtility.IconContent("buildsettings.broadcom"); } } + public static GUIContent BuildSettingsDedicatedServerOn { get { return EditorGUIUtility.IconContent("buildsettings.dedicatedserver on"); } } + public static GUIContent BuildSettingsDedicatedServerOn2x { get { return EditorGUIUtility.IconContent("buildsettings.dedicatedserver on@2x"); } } + public static GUIContent BuildSettingsDedicatedServer { get { return EditorGUIUtility.IconContent("buildsettings.dedicatedserver"); } } + public static GUIContent BuildSettingsDedicatedServerSmall { get { return EditorGUIUtility.IconContent("buildsettings.dedicatedserver.small"); } } + public static GUIContent BuildSettingsDedicatedServerSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.dedicatedserver.small@2x"); } } + public static GUIContent BuildSettingsDedicatedServer2x { get { return EditorGUIUtility.IconContent("buildsettings.dedicatedserver@2x"); } } + public static GUIContent BuildSettingsEditor { get { return EditorGUIUtility.IconContent("buildsettings.editor"); } } + public static GUIContent BuildSettingsEditorSmall { get { return EditorGUIUtility.IconContent("buildsettings.editor.small"); } } + public static GUIContent BuildSettingsEmbeddedLinuxOn { get { return EditorGUIUtility.IconContent("buildsettings.embeddedlinux on"); } } + public static GUIContent BuildSettingsEmbeddedLinuxOn2x { get { return EditorGUIUtility.IconContent("buildsettings.embeddedlinux on@2x"); } } + public static GUIContent BuildSettingsEmbeddedLinux { get { return EditorGUIUtility.IconContent("buildsettings.embeddedlinux"); } } + public static GUIContent BuildSettingsEmbeddedLinuxSmall { get { return EditorGUIUtility.IconContent("buildsettings.embeddedlinux.small"); } } + public static GUIContent BuildSettingsEmbeddedLinuxSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.embeddedlinux.small@2x"); } } + public static GUIContent BuildSettingsEmbeddedLinux2x { get { return EditorGUIUtility.IconContent("buildsettings.embeddedlinux@2x"); } } + public static GUIContent BuildSettingsFacebookOn { get { return EditorGUIUtility.IconContent("buildsettings.facebook on"); } } + public static GUIContent BuildSettingsFacebookOn2x { get { return EditorGUIUtility.IconContent("buildsettings.facebook on@2x"); } } + public static GUIContent BuildSettingsFacebook { get { return EditorGUIUtility.IconContent("buildsettings.facebook"); } } + public static GUIContent BuildSettingsFacebookSmall { get { return EditorGUIUtility.IconContent("buildsettings.facebook.small"); } } + public static GUIContent BuildSettingsFacebookSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.facebook.small@2x"); } } + public static GUIContent BuildSettingsFacebook2x { get { return EditorGUIUtility.IconContent("buildsettings.facebook@2x"); } } + public static GUIContent BuildSettingsFlashPlayer { get { return EditorGUIUtility.IconContent("buildsettings.flashplayer"); } } + public static GUIContent BuildSettingsFlashPlayerSmall { get { return EditorGUIUtility.IconContent("buildsettings.flashplayer.small"); } } + public static GUIContent BuildSettingsGameCoreScarlettOn { get { return EditorGUIUtility.IconContent("buildsettings.gamecorescarlett on"); } } + public static GUIContent BuildSettingsGameCoreScarlettOn2x { get { return EditorGUIUtility.IconContent("buildsettings.gamecorescarlett on@2x"); } } + public static GUIContent BuildSettingsGameCoreScarlett { get { return EditorGUIUtility.IconContent("buildsettings.gamecorescarlett"); } } + public static GUIContent BuildSettingsGameCoreScarlettSmall { get { return EditorGUIUtility.IconContent("buildsettings.gamecorescarlett.small"); } } + public static GUIContent BuildSettingsGameCoreScarlettSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.gamecorescarlett.small@2x"); } } + public static GUIContent BuildSettingsGameCoreScarlett2x { get { return EditorGUIUtility.IconContent("buildsettings.gamecorescarlett@2x"); } } + public static GUIContent BuildSettingsGameCoreXboxOneOn { get { return EditorGUIUtility.IconContent("buildsettings.gamecorexboxone on"); } } + public static GUIContent BuildSettingsGameCoreXboxOneOn2x { get { return EditorGUIUtility.IconContent("buildsettings.gamecorexboxone on@2x"); } } + public static GUIContent BuildSettingsGameCoreXboxOne { get { return EditorGUIUtility.IconContent("buildsettings.gamecorexboxone"); } } + public static GUIContent BuildSettingsGameCoreXboxOneSmall { get { return EditorGUIUtility.IconContent("buildsettings.gamecorexboxone.small"); } } + public static GUIContent BuildSettingsGameCoreXboxOneSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.gamecorexboxone.small@2x"); } } + public static GUIContent BuildSettingsGameCoreXboxOne2x { get { return EditorGUIUtility.IconContent("buildsettings.gamecorexboxone@2x"); } } + public static GUIContent BuildSettingsIPhoneOn { get { return EditorGUIUtility.IconContent("buildsettings.iphone on"); } } + public static GUIContent BuildSettingsIPhoneOn2x { get { return EditorGUIUtility.IconContent("buildsettings.iphone on@2x"); } } + public static GUIContent BuildSettingsIPhone { get { return EditorGUIUtility.IconContent("buildsettings.iphone"); } } + public static GUIContent BuildSettingsIPhoneSmall { get { return EditorGUIUtility.IconContent("buildsettings.iphone.small"); } } + public static GUIContent BuildSettingsIPhoneSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.iphone.small@2x"); } } + public static GUIContent BuildSettingsIPhone2x { get { return EditorGUIUtility.IconContent("buildsettings.iphone@2x"); } } + public static GUIContent BuildSettingsLinuxHeadlessSimulationOn { get { return EditorGUIUtility.IconContent("buildsettings.linuxheadlesssimulation on"); } } + public static GUIContent BuildSettingsLinuxHeadlessSimulationOn2x { get { return EditorGUIUtility.IconContent("buildsettings.linuxheadlesssimulation on@2x"); } } + public static GUIContent BuildSettingsLinuxHeadlessSimulation { get { return EditorGUIUtility.IconContent("buildsettings.linuxheadlesssimulation"); } } + public static GUIContent BuildSettingsLinuxHeadlessSimulationSmall { get { return EditorGUIUtility.IconContent("buildsettings.linuxheadlesssimulation.small"); } } + public static GUIContent BuildSettingsLinuxHeadlessSimulationSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.linuxheadlesssimulation.small@2x"); } } + public static GUIContent BuildSettingsLinuxHeadlessSimulation2x { get { return EditorGUIUtility.IconContent("buildsettings.linuxheadlesssimulation@2x"); } } + public static GUIContent BuildSettingsLuminOn { get { return EditorGUIUtility.IconContent("buildsettings.lumin on"); } } + public static GUIContent BuildSettingsLuminOn2x { get { return EditorGUIUtility.IconContent("buildsettings.lumin on@2x"); } } + public static GUIContent BuildSettingsLumin { get { return EditorGUIUtility.IconContent("buildsettings.lumin"); } } + public static GUIContent BuildSettingsLuminSmall { get { return EditorGUIUtility.IconContent("buildsettings.lumin.small"); } } + public static GUIContent BuildSettingsLuminSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.lumin.small@2x"); } } + public static GUIContent BuildSettingsLumin2x { get { return EditorGUIUtility.IconContent("buildsettings.lumin@2x"); } } + public static GUIContent BuildSettingsMetroOn { get { return EditorGUIUtility.IconContent("buildsettings.metro on"); } } + public static GUIContent BuildSettingsMetroOn2x { get { return EditorGUIUtility.IconContent("buildsettings.metro on@2x"); } } + public static GUIContent BuildSettingsMetro { get { return EditorGUIUtility.IconContent("buildsettings.metro"); } } + public static GUIContent BuildSettingsMetroSmall { get { return EditorGUIUtility.IconContent("buildsettings.metro.small"); } } + public static GUIContent BuildSettingsMetroSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.metro.small@2x"); } } + public static GUIContent BuildSettingsMetro2x { get { return EditorGUIUtility.IconContent("buildsettings.metro@2x"); } } + public static GUIContent BuildSettingsN3DSOn { get { return EditorGUIUtility.IconContent("buildsettings.n3ds on"); } } + public static GUIContent BuildSettingsN3DSOn2x { get { return EditorGUIUtility.IconContent("buildsettings.n3ds on@2x"); } } + public static GUIContent BuildSettingsN3DS { get { return EditorGUIUtility.IconContent("buildsettings.n3ds"); } } + public static GUIContent BuildSettingsN3DSSmall { get { return EditorGUIUtility.IconContent("buildsettings.n3ds.small"); } } + public static GUIContent BuildSettingsN3DSSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.n3ds.small@2x"); } } + public static GUIContent BuildSettingsN3DS2x { get { return EditorGUIUtility.IconContent("buildsettings.n3ds@2x"); } } + public static GUIContent BuildSettingsPS4On { get { return EditorGUIUtility.IconContent("buildsettings.ps4 on"); } } + public static GUIContent BuildSettingsPS4On2x { get { return EditorGUIUtility.IconContent("buildsettings.ps4 on@2x"); } } + public static GUIContent BuildSettingsPS4 { get { return EditorGUIUtility.IconContent("buildsettings.ps4"); } } + public static GUIContent BuildSettingsPS4Small { get { return EditorGUIUtility.IconContent("buildsettings.ps4.small"); } } + public static GUIContent BuildSettingsPS4Small2x { get { return EditorGUIUtility.IconContent("buildsettings.ps4.small@2x"); } } + public static GUIContent BuildSettingsPS42x { get { return EditorGUIUtility.IconContent("buildsettings.ps4@2x"); } } + public static GUIContent BuildSettingsPS5On { get { return EditorGUIUtility.IconContent("buildsettings.ps5 on"); } } + public static GUIContent BuildSettingsPS5On2x { get { return EditorGUIUtility.IconContent("buildsettings.ps5 on@2x"); } } + public static GUIContent BuildSettingsPS5 { get { return EditorGUIUtility.IconContent("buildsettings.ps5"); } } + public static GUIContent BuildSettingsPS5Small { get { return EditorGUIUtility.IconContent("buildsettings.ps5.small"); } } + public static GUIContent BuildSettingsPS5Small2x { get { return EditorGUIUtility.IconContent("buildsettings.ps5.small@2x"); } } + public static GUIContent BuildSettingsPS52x { get { return EditorGUIUtility.IconContent("buildsettings.ps5@2x"); } } + public static GUIContent BuildSettingsPSM { get { return EditorGUIUtility.IconContent("buildsettings.psm"); } } + public static GUIContent BuildSettingsPSMSmall { get { return EditorGUIUtility.IconContent("buildsettings.psm.small"); } } + public static GUIContent BuildSettingsPSP2 { get { return EditorGUIUtility.IconContent("buildsettings.psp2"); } } + public static GUIContent BuildSettingsPSP2Small { get { return EditorGUIUtility.IconContent("buildsettings.psp2.small"); } } + public static GUIContent BuildSettingsQNXOn { get { return EditorGUIUtility.IconContent("buildsettings.qnx on"); } } + public static GUIContent BuildSettingsQNXOn2x { get { return EditorGUIUtility.IconContent("buildsettings.qnx on@2x"); } } + public static GUIContent BuildSettingsQNX { get { return EditorGUIUtility.IconContent("buildsettings.qnx"); } } + public static GUIContent BuildSettingsQNXSmall { get { return EditorGUIUtility.IconContent("buildsettings.qnx.small"); } } + public static GUIContent BuildSettingsQNXSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.qnx.small@2x"); } } + public static GUIContent BuildSettingsQNX2x { get { return EditorGUIUtility.IconContent("buildsettings.qnx@2x"); } } + public static GUIContent BuildSettingsSelectedIcon { get { return EditorGUIUtility.IconContent("buildsettings.selectedicon"); } } + public static GUIContent BuildSettingsStadiaOn { get { return EditorGUIUtility.IconContent("buildsettings.stadia on"); } } + public static GUIContent BuildSettingsStadiaOn2x { get { return EditorGUIUtility.IconContent("buildsettings.stadia on@2x"); } } + public static GUIContent BuildSettingsStadia { get { return EditorGUIUtility.IconContent("buildsettings.stadia"); } } + public static GUIContent BuildSettingsStadiaSmall { get { return EditorGUIUtility.IconContent("buildsettings.stadia.small"); } } + public static GUIContent BuildSettingsStadiaSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.stadia.small@2x"); } } + public static GUIContent BuildSettingsStadia2x { get { return EditorGUIUtility.IconContent("buildsettings.stadia@2x"); } } + public static GUIContent BuildSettingsStAndaloneOn { get { return EditorGUIUtility.IconContent("buildsettings.standalone on"); } } + public static GUIContent BuildSettingsStAndaloneOn2x { get { return EditorGUIUtility.IconContent("buildsettings.standalone on@2x"); } } + public static GUIContent BuildSettingsStAndalone { get { return EditorGUIUtility.IconContent("buildsettings.standalone"); } } + public static GUIContent BuildSettingsStAndaloneSmall { get { return EditorGUIUtility.IconContent("buildsettings.standalone.small"); } } + public static GUIContent BuildSettingsStAndaloneSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.standalone.small@2x"); } } + public static GUIContent BuildSettingsStAndalone2x { get { return EditorGUIUtility.IconContent("buildsettings.standalone@2x"); } } + public static GUIContent BuildSettingsStAndaloneBroadcomSmall { get { return EditorGUIUtility.IconContent("buildsettings.standalonebroadcom.small"); } } + public static GUIContent BuildSettingsStAndalonegles20emuSmall { get { return EditorGUIUtility.IconContent("buildsettings.standalonegles20emu.small"); } } + public static GUIContent BuildSettingsStAndaloneGLESEmu { get { return EditorGUIUtility.IconContent("buildsettings.standaloneglesemu"); } } + public static GUIContent BuildSettingsStAndaloneGLESEmuSmall { get { return EditorGUIUtility.IconContent("buildsettings.standaloneglesemu.small"); } } + public static GUIContent BuildSettingsSwitchOn { get { return EditorGUIUtility.IconContent("buildsettings.switch on"); } } + public static GUIContent BuildSettingsSwitchOn2x { get { return EditorGUIUtility.IconContent("buildsettings.switch on@2x"); } } + public static GUIContent BuildSettingsSwitch { get { return EditorGUIUtility.IconContent("buildsettings.switch"); } } + public static GUIContent BuildSettingsSwitchSmall { get { return EditorGUIUtility.IconContent("buildsettings.switch.small"); } } + public static GUIContent BuildSettingsSwitchSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.switch.small@2x"); } } + public static GUIContent BuildSettingsSwitch2x { get { return EditorGUIUtility.IconContent("buildsettings.switch@2x"); } } + public static GUIContent BuildSettingsTvOSOn { get { return EditorGUIUtility.IconContent("buildsettings.tvos on"); } } + public static GUIContent BuildSettingsTvOSOn2x { get { return EditorGUIUtility.IconContent("buildsettings.tvos on@2x"); } } + public static GUIContent BuildSettingsTvOS { get { return EditorGUIUtility.IconContent("buildsettings.tvos"); } } + public static GUIContent BuildSettingsTvOSSmall { get { return EditorGUIUtility.IconContent("buildsettings.tvos.small"); } } + public static GUIContent BuildSettingsTvOSSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.tvos.small@2x"); } } + public static GUIContent BuildSettingsTvOS2x { get { return EditorGUIUtility.IconContent("buildsettings.tvos@2x"); } } + public static GUIContent BuildSettingsWeb { get { return EditorGUIUtility.IconContent("buildsettings.web"); } } + public static GUIContent BuildSettingsWebSmall { get { return EditorGUIUtility.IconContent("buildsettings.web.small"); } } + public static GUIContent BuildSettingsWebGLOn { get { return EditorGUIUtility.IconContent("buildsettings.webgl on"); } } + public static GUIContent BuildSettingsWebGLOn2x { get { return EditorGUIUtility.IconContent("buildsettings.webgl on@2x"); } } + public static GUIContent BuildSettingsWebGL { get { return EditorGUIUtility.IconContent("buildsettings.webgl"); } } + public static GUIContent BuildSettingsWebGLSmall { get { return EditorGUIUtility.IconContent("buildsettings.webgl.small"); } } + public static GUIContent BuildSettingsWebGLSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.webgl.small@2x"); } } + public static GUIContent BuildSettingsWebGL2x { get { return EditorGUIUtility.IconContent("buildsettings.webgl@2x"); } } + public static GUIContent BuildSettingsWP8 { get { return EditorGUIUtility.IconContent("buildsettings.wp8"); } } + public static GUIContent BuildSettingsWP8Small { get { return EditorGUIUtility.IconContent("buildsettings.wp8.small"); } } + public static GUIContent BuildSettingsXbox360 { get { return EditorGUIUtility.IconContent("buildsettings.xbox360"); } } + public static GUIContent BuildSettingsXbox360Small { get { return EditorGUIUtility.IconContent("buildsettings.xbox360.small"); } } + public static GUIContent BuildSettingsXboxOneOn { get { return EditorGUIUtility.IconContent("buildsettings.xboxone on"); } } + public static GUIContent BuildSettingsXboxOneOn2x { get { return EditorGUIUtility.IconContent("buildsettings.xboxone on@2x"); } } + public static GUIContent BuildSettingsXboxOne { get { return EditorGUIUtility.IconContent("buildsettings.xboxone"); } } + public static GUIContent BuildSettingsXboxOneSmall { get { return EditorGUIUtility.IconContent("buildsettings.xboxone.small"); } } + public static GUIContent BuildSettingsXboxOneSmall2x { get { return EditorGUIUtility.IconContent("buildsettings.xboxone.small@2x"); } } + public static GUIContent BuildSettingsXboxOne2x { get { return EditorGUIUtility.IconContent("buildsettings.xboxone@2x"); } } + public static GUIContent CacheServerConnected { get { return EditorGUIUtility.IconContent("cacheserverconnected"); } } + public static GUIContent CacheServerConnected2x { get { return EditorGUIUtility.IconContent("cacheserverconnected@2x"); } } + public static GUIContent CacheServerDisabled { get { return EditorGUIUtility.IconContent("cacheserverdisabled"); } } + public static GUIContent CacheServerDisabled2x { get { return EditorGUIUtility.IconContent("cacheserverdisabled@2x"); } } + public static GUIContent CacheServerDisconnected { get { return EditorGUIUtility.IconContent("cacheserverdisconnected"); } } + public static GUIContent CacheServerDisconnected2x { get { return EditorGUIUtility.IconContent("cacheserverdisconnected@2x"); } } + public static GUIContent CheckerFloor { get { return EditorGUIUtility.IconContent("checkerfloor"); } } + public static GUIContent Clipboard { get { return EditorGUIUtility.IconContent("clipboard"); } } + public static GUIContent ClothInspectorPaintTool { get { return EditorGUIUtility.IconContent("clothinspector.painttool"); } } + public static GUIContent ClothInspectorPaintValue { get { return EditorGUIUtility.IconContent("clothinspector.paintvalue"); } } + public static GUIContent ClothInspectorSelectTool { get { return EditorGUIUtility.IconContent("clothinspector.selecttool"); } } + public static GUIContent ClothInspectorSettingsTool { get { return EditorGUIUtility.IconContent("clothinspector.settingstool"); } } + public static GUIContent ClothInspectorViewValue { get { return EditorGUIUtility.IconContent("clothinspector.viewvalue"); } } + public static GUIContent CloudConnect { get { return EditorGUIUtility.IconContent("cloudconnect"); } } + public static GUIContent CloudConnect2x { get { return EditorGUIUtility.IconContent("cloudconnect@2x"); } } + public static GUIContent CollabBuild { get { return EditorGUIUtility.IconContent("collab.build"); } } + public static GUIContent CollabBuildFailed { get { return EditorGUIUtility.IconContent("collab.buildfailed"); } } + public static GUIContent CollabBuildSucceeded { get { return EditorGUIUtility.IconContent("collab.buildsucceeded"); } } + public static GUIContent CollabFileAdded { get { return EditorGUIUtility.IconContent("collab.fileadded"); } } + public static GUIContent CollabFileConflict { get { return EditorGUIUtility.IconContent("collab.fileconflict"); } } + public static GUIContent CollabFileDeleted { get { return EditorGUIUtility.IconContent("collab.filedeleted"); } } + public static GUIContent CollabFileIgnored { get { return EditorGUIUtility.IconContent("collab.fileignored"); } } + public static GUIContent CollabFileMoved { get { return EditorGUIUtility.IconContent("collab.filemoved"); } } + public static GUIContent CollabFileUpdated { get { return EditorGUIUtility.IconContent("collab.fileupdated"); } } + public static GUIContent CollabFolderAdded { get { return EditorGUIUtility.IconContent("collab.folderadded"); } } + public static GUIContent CollabFolderConflict { get { return EditorGUIUtility.IconContent("collab.folderconflict"); } } + public static GUIContent CollabFolderDeleted { get { return EditorGUIUtility.IconContent("collab.folderdeleted"); } } + public static GUIContent CollabFolderIgnored { get { return EditorGUIUtility.IconContent("collab.folderignored"); } } + public static GUIContent CollabFolderMoved { get { return EditorGUIUtility.IconContent("collab.foldermoved"); } } + public static GUIContent CollabFolderUpdated { get { return EditorGUIUtility.IconContent("collab.folderupdated"); } } + public static GUIContent CollabNoInternet { get { return EditorGUIUtility.IconContent("collab.nointernet"); } } + public static GUIContent Collab { get { return EditorGUIUtility.IconContent("collab"); } } + public static GUIContent CollabWarning { get { return EditorGUIUtility.IconContent("collab.warning"); } } + public static GUIContent Collab2x { get { return EditorGUIUtility.IconContent("collab@2x"); } } + public static GUIContent CollabConflict { get { return EditorGUIUtility.IconContent("collabconflict"); } } + public static GUIContent CollabError { get { return EditorGUIUtility.IconContent("collaberror"); } } + public static GUIContent CollabNew { get { return EditorGUIUtility.IconContent("collabnew"); } } + public static GUIContent CollabOffline { get { return EditorGUIUtility.IconContent("collaboffline"); } } + public static GUIContent CollabProgress { get { return EditorGUIUtility.IconContent("collabprogress"); } } + public static GUIContent CollabPull { get { return EditorGUIUtility.IconContent("collabpull"); } } + public static GUIContent CollabPush { get { return EditorGUIUtility.IconContent("collabpush"); } } + public static GUIContent ColorPickerColorCycle { get { return EditorGUIUtility.IconContent("colorpicker.colorcycle"); } } + public static GUIContent ColorPickerCycleColor { get { return EditorGUIUtility.IconContent("colorpicker.cyclecolor"); } } + public static GUIContent ColorPickerCycleSlider { get { return EditorGUIUtility.IconContent("colorpicker.cycleslider"); } } + public static GUIContent ColorPickerSliderCycle { get { return EditorGUIUtility.IconContent("colorpicker.slidercycle"); } } + public static GUIContent ConsoleErrorIconInactiveSmall { get { return EditorGUIUtility.IconContent("console.erroricon.inactive.sml"); } } + public static GUIContent ConsoleErrorIconInactiveSmall2x { get { return EditorGUIUtility.IconContent("console.erroricon.inactive.sml@2x"); } } + public static GUIContent ConsoleErrorIcon { get { return EditorGUIUtility.IconContent("console.erroricon"); } } + public static GUIContent ConsoleErrorIconSmall { get { return EditorGUIUtility.IconContent("console.erroricon.sml"); } } + public static GUIContent ConsoleErrorIconSmall2x { get { return EditorGUIUtility.IconContent("console.erroricon.sml@2x"); } } + public static GUIContent ConsoleErrorIcon2x { get { return EditorGUIUtility.IconContent("console.erroricon@2x"); } } + public static GUIContent ConsoleInfoIconInactiveSmall { get { return EditorGUIUtility.IconContent("console.infoicon.inactive.sml"); } } + public static GUIContent ConsoleInfoIconInactiveSmall2x { get { return EditorGUIUtility.IconContent("console.infoicon.inactive.sml@2x"); } } + public static GUIContent ConsoleInfoIcon { get { return EditorGUIUtility.IconContent("console.infoicon"); } } + public static GUIContent ConsoleInfoIconSmall { get { return EditorGUIUtility.IconContent("console.infoicon.sml"); } } + public static GUIContent ConsoleInfoIconSmall2x { get { return EditorGUIUtility.IconContent("console.infoicon.sml@2x"); } } + public static GUIContent ConsoleInfoIcon2x { get { return EditorGUIUtility.IconContent("console.infoicon@2x"); } } + public static GUIContent ConsoleWarnIconInactiveSmall { get { return EditorGUIUtility.IconContent("console.warnicon.inactive.sml"); } } + public static GUIContent ConsoleWarnIconInactiveSmall2x { get { return EditorGUIUtility.IconContent("console.warnicon.inactive.sml@2x"); } } + public static GUIContent ConsoleWarnIcon { get { return EditorGUIUtility.IconContent("console.warnicon"); } } + public static GUIContent ConsoleWarnIconSmall { get { return EditorGUIUtility.IconContent("console.warnicon.sml"); } } + public static GUIContent ConsoleWarnIconSmall2x { get { return EditorGUIUtility.IconContent("console.warnicon.sml@2x"); } } + public static GUIContent ConsoleWarnIcon2x { get { return EditorGUIUtility.IconContent("console.warnicon@2x"); } } + public static GUIContent CreateAddNew { get { return EditorGUIUtility.IconContent("createaddnew"); } } + public static GUIContent CreateAddNew2x { get { return EditorGUIUtility.IconContent("createaddnew@2x"); } } + public static GUIContent CrossIcon { get { return EditorGUIUtility.IconContent("crossicon"); } } + public static GUIContent CurveKeyFrame { get { return EditorGUIUtility.IconContent("curvekeyframe"); } } + public static GUIContent CurveKeyFrame2x { get { return EditorGUIUtility.IconContent("curvekeyframe@2x"); } } + public static GUIContent CurveKeyFrameSelected { get { return EditorGUIUtility.IconContent("curvekeyframeselected"); } } + public static GUIContent CurveKeyFrameSelected2x { get { return EditorGUIUtility.IconContent("curvekeyframeselected@2x"); } } + public static GUIContent CurveKeyFrameSelectedOverlay { get { return EditorGUIUtility.IconContent("curvekeyframeselectedoverlay"); } } + public static GUIContent CurveKeyFrameSelectedOverlay2x { get { return EditorGUIUtility.IconContent("curvekeyframeselectedoverlay@2x"); } } + public static GUIContent CurveKeyFrameSemiSelectedOverlay { get { return EditorGUIUtility.IconContent("curvekeyframesemiselectedoverlay"); } } + public static GUIContent CurveKeyFrameSemiSelectedOverlay2x { get { return EditorGUIUtility.IconContent("curvekeyframesemiselectedoverlay@2x"); } } + public static GUIContent CurveKeyFrameWeighted { get { return EditorGUIUtility.IconContent("curvekeyframeweighted"); } } + public static GUIContent CurveKeyFrameWeighted2x { get { return EditorGUIUtility.IconContent("curvekeyframeweighted@2x"); } } + public static GUIContent CustomSorting { get { return EditorGUIUtility.IconContent("customsorting"); } } + public static GUIContent CustomTool { get { return EditorGUIUtility.IconContent("customtool"); } } + public static GUIContent CustomTool2x { get { return EditorGUIUtility.IconContent("customtool@2x"); } } + public static GUIContent DebuggerAttached { get { return EditorGUIUtility.IconContent("debuggerattached"); } } + public static GUIContent DebuggerAttached2x { get { return EditorGUIUtility.IconContent("debuggerattached@2x"); } } + public static GUIContent DebuggerDisabled { get { return EditorGUIUtility.IconContent("debuggerdisabled"); } } + public static GUIContent DebuggerDisabled2x { get { return EditorGUIUtility.IconContent("debuggerdisabled@2x"); } } + public static GUIContent DebuggerEnabled { get { return EditorGUIUtility.IconContent("debuggerenabled"); } } + public static GUIContent DebuggerEnabled2x { get { return EditorGUIUtility.IconContent("debuggerenabled@2x"); } } + public static GUIContent DefaultSorting { get { return EditorGUIUtility.IconContent("defaultsorting"); } } + public static GUIContent DefaultSorting2x { get { return EditorGUIUtility.IconContent("defaultsorting@2x"); } } + public static GUIContent DragArrow2x { get { return EditorGUIUtility.IconContent("dragarrow@2x"); } } + public static GUIContent EditCollider { get { return EditorGUIUtility.IconContent("editcollider"); } } + public static GUIContent EditCollision16 { get { return EditorGUIUtility.IconContent("editcollision_16"); } } + public static GUIContent EditCollision162x { get { return EditorGUIUtility.IconContent("editcollision_16@2x"); } } + public static GUIContent EditCollision32 { get { return EditorGUIUtility.IconContent("editcollision_32"); } } + public static GUIContent EditConstraints16 { get { return EditorGUIUtility.IconContent("editconstraints_16"); } } + public static GUIContent EditConstraints162x { get { return EditorGUIUtility.IconContent("editconstraints_16@2x"); } } + public static GUIContent EditConstraints32 { get { return EditorGUIUtility.IconContent("editconstraints_32"); } } + public static GUIContent EditIconSmall { get { return EditorGUIUtility.IconContent("editicon.sml"); } } + public static GUIContent EndButtonOn { get { return EditorGUIUtility.IconContent("endbutton-on"); } } + public static GUIContent EndButton { get { return EditorGUIUtility.IconContent("endbutton"); } } + public static GUIContent Exposure { get { return EditorGUIUtility.IconContent("exposure"); } } + public static GUIContent Exposure2x { get { return EditorGUIUtility.IconContent("exposure@2x"); } } + public static GUIContent EyedropperLarge { get { return EditorGUIUtility.IconContent("eyedropper.large"); } } + public static GUIContent EyedropperLarge2x { get { return EditorGUIUtility.IconContent("eyedropper.large@2x"); } } + public static GUIContent EyedropperSmall { get { return EditorGUIUtility.IconContent("eyedropper.sml"); } } + public static GUIContent Favorite { get { return EditorGUIUtility.IconContent("favorite"); } } + public static GUIContent Favorite2x { get { return EditorGUIUtility.IconContent("favorite@2x"); } } + public static GUIContent FavoriteColored { get { return EditorGUIUtility.IconContent("favorite_colored"); } } + public static GUIContent FavoriteColored2x { get { return EditorGUIUtility.IconContent("favorite_colored@2x"); } } + public static GUIContent FilterByLabel { get { return EditorGUIUtility.IconContent("filterbylabel"); } } + public static GUIContent FilterByLabel2x { get { return EditorGUIUtility.IconContent("filterbylabel@2x"); } } + public static GUIContent FilterByType { get { return EditorGUIUtility.IconContent("filterbytype"); } } + public static GUIContent FilterByType2x { get { return EditorGUIUtility.IconContent("filterbytype@2x"); } } + public static GUIContent FilterSelectedOnly { get { return EditorGUIUtility.IconContent("filterselectedonly"); } } + public static GUIContent FilterSelectedOnly2x { get { return EditorGUIUtility.IconContent("filterselectedonly@2x"); } } + public static GUIContent Forward { get { return EditorGUIUtility.IconContent("forward"); } } + public static GUIContent Forward2x { get { return EditorGUIUtility.IconContent("forward@2x"); } } + public static GUIContent FrameCaptureOn { get { return EditorGUIUtility.IconContent("framecapture on"); } } + public static GUIContent FrameCaptureOn2x { get { return EditorGUIUtility.IconContent("framecapture on@2x"); } } + public static GUIContent FrameCapture { get { return EditorGUIUtility.IconContent("framecapture"); } } + public static GUIContent FrameCapture2x { get { return EditorGUIUtility.IconContent("framecapture@2x"); } } + public static GUIContent FullScreenNotification { get { return EditorGUIUtility.IconContent("fullscreennotification"); } } + public static GUIContent Gear { get { return EditorGUIUtility.IconContent("gear"); } } + public static GUIContent GizmosToggleOn { get { return EditorGUIUtility.IconContent("gizmostoggle on"); } } + public static GUIContent GizmosToggleOn2x { get { return EditorGUIUtility.IconContent("gizmostoggle on@2x"); } } + public static GUIContent GizmosToggle { get { return EditorGUIUtility.IconContent("gizmostoggle"); } } + public static GUIContent GizmosToggle2x { get { return EditorGUIUtility.IconContent("gizmostoggle@2x"); } } + public static GUIContent GridBoxTool { get { return EditorGUIUtility.IconContent("grid.boxtool"); } } + public static GUIContent GridBoxTool2x { get { return EditorGUIUtility.IconContent("grid.boxtool@2x"); } } + public static GUIContent GridDefault { get { return EditorGUIUtility.IconContent("grid.default"); } } + public static GUIContent GridDefault2x { get { return EditorGUIUtility.IconContent("grid.default@2x"); } } + public static GUIContent GridEraserTool { get { return EditorGUIUtility.IconContent("grid.erasertool"); } } + public static GUIContent GridEraserTool2x { get { return EditorGUIUtility.IconContent("grid.erasertool@2x"); } } + public static GUIContent GridFillTool { get { return EditorGUIUtility.IconContent("grid.filltool"); } } + public static GUIContent GridFillTool2x { get { return EditorGUIUtility.IconContent("grid.filltool@2x"); } } + public static GUIContent GridMoveTool { get { return EditorGUIUtility.IconContent("grid.movetool"); } } + public static GUIContent GridMoveTool2x { get { return EditorGUIUtility.IconContent("grid.movetool@2x"); } } + public static GUIContent GridPaintTool { get { return EditorGUIUtility.IconContent("grid.painttool"); } } + public static GUIContent GridPaintTool2x { get { return EditorGUIUtility.IconContent("grid.painttool@2x"); } } + public static GUIContent GridPickingTool { get { return EditorGUIUtility.IconContent("grid.pickingtool"); } } + public static GUIContent GridPickingTool2x { get { return EditorGUIUtility.IconContent("grid.pickingtool@2x"); } } + public static GUIContent Groove { get { return EditorGUIUtility.IconContent("groove"); } } + public static GUIContent AlignHorizontally { get { return EditorGUIUtility.IconContent("guisystem/align_horizontally"); } } + public static GUIContent AlignHorizontallyCenter { get { return EditorGUIUtility.IconContent("guisystem/align_horizontally_center"); } } + public static GUIContent AlignHorizontallyCenterActive { get { return EditorGUIUtility.IconContent("guisystem/align_horizontally_center_active"); } } + public static GUIContent AlignHorizontallyLeft { get { return EditorGUIUtility.IconContent("guisystem/align_horizontally_left"); } } + public static GUIContent AlignHorizontallyLeftActive { get { return EditorGUIUtility.IconContent("guisystem/align_horizontally_left_active"); } } + public static GUIContent AlignHorizontallyRight { get { return EditorGUIUtility.IconContent("guisystem/align_horizontally_right"); } } + public static GUIContent AlignHorizontallyRightActive { get { return EditorGUIUtility.IconContent("guisystem/align_horizontally_right_active"); } } + public static GUIContent AlignVertically { get { return EditorGUIUtility.IconContent("guisystem/align_vertically"); } } + public static GUIContent AlignVerticallyBottom { get { return EditorGUIUtility.IconContent("guisystem/align_vertically_bottom"); } } + public static GUIContent AlignVerticallyBottomActive { get { return EditorGUIUtility.IconContent("guisystem/align_vertically_bottom_active"); } } + public static GUIContent AlignVerticallyCenter { get { return EditorGUIUtility.IconContent("guisystem/align_vertically_center"); } } + public static GUIContent AlignVerticallyCenterActive { get { return EditorGUIUtility.IconContent("guisystem/align_vertically_center_active"); } } + public static GUIContent AlignVerticallyTop { get { return EditorGUIUtility.IconContent("guisystem/align_vertically_top"); } } + public static GUIContent AlignVerticallyTopActive { get { return EditorGUIUtility.IconContent("guisystem/align_vertically_top_active"); } } + public static GUIContent HierarchyLock { get { return EditorGUIUtility.IconContent("hierarchylock"); } } + public static GUIContent HierarchyLock2x { get { return EditorGUIUtility.IconContent("hierarchylock@2x"); } } + public static GUIContent HorizontalSplit { get { return EditorGUIUtility.IconContent("horizontalsplit"); } } + public static GUIContent IconDropdownOpen { get { return EditorGUIUtility.IconContent("icon dropdown open"); } } + public static GUIContent IconDropdownOpen2x { get { return EditorGUIUtility.IconContent("icon dropdown open@2x"); } } + public static GUIContent IconDropdown { get { return EditorGUIUtility.IconContent("icon dropdown"); } } + public static GUIContent IconDropdown2x { get { return EditorGUIUtility.IconContent("icon dropdown@2x"); } } + public static GUIContent Import { get { return EditorGUIUtility.IconContent("import"); } } + public static GUIContent Import2x { get { return EditorGUIUtility.IconContent("import@2x"); } } + public static GUIContent InspectorLock { get { return EditorGUIUtility.IconContent("inspectorlock"); } } + public static GUIContent Invalid { get { return EditorGUIUtility.IconContent("invalid"); } } + public static GUIContent Invalid2x { get { return EditorGUIUtility.IconContent("invalid@2x"); } } + public static GUIContent JointAngularLimits { get { return EditorGUIUtility.IconContent("jointangularlimits"); } } + public static GUIContent KnobCShape { get { return EditorGUIUtility.IconContent("knobcshape"); } } + public static GUIContent KnobCShapeMini { get { return EditorGUIUtility.IconContent("knobcshapemini"); } } + public static GUIContent LeftBracket { get { return EditorGUIUtility.IconContent("leftbracket"); } } + public static GUIContent Lighting { get { return EditorGUIUtility.IconContent("lighting"); } } + public static GUIContent Lighting2x { get { return EditorGUIUtility.IconContent("lighting@2x"); } } + public static GUIContent LightmapEditorWindowTitle { get { return EditorGUIUtility.IconContent("lightmapeditor.windowtitle"); } } + public static GUIContent LightmapEditorWindowTitle2x { get { return EditorGUIUtility.IconContent("lightmapeditor.windowtitle@2x"); } } + public static GUIContent LightMapping { get { return EditorGUIUtility.IconContent("lightmapping"); } } + public static GUIContent GreenLight { get { return EditorGUIUtility.IconContent("lightmeter/greenlight"); } } + public static GUIContent LightOff { get { return EditorGUIUtility.IconContent("lightmeter/lightoff"); } } + public static GUIContent Lightrim { get { return EditorGUIUtility.IconContent("lightmeter/lightrim"); } } + public static GUIContent OrangeLight { get { return EditorGUIUtility.IconContent("lightmeter/orangelight"); } } + public static GUIContent RedLight { get { return EditorGUIUtility.IconContent("lightmeter/redlight"); } } + public static GUIContent Linked { get { return EditorGUIUtility.IconContent("linked"); } } + public static GUIContent Linked2x { get { return EditorGUIUtility.IconContent("linked@2x"); } } + public static GUIContent LockIconOn { get { return EditorGUIUtility.IconContent("lockicon-on"); } } + public static GUIContent LockIcon { get { return EditorGUIUtility.IconContent("lockicon"); } } + public static GUIContent Loop { get { return EditorGUIUtility.IconContent("loop"); } } + public static GUIContent MainStageView { get { return EditorGUIUtility.IconContent("mainstageview"); } } + public static GUIContent MainStageView2x { get { return EditorGUIUtility.IconContent("mainstageview@2x"); } } + public static GUIContent Mirror { get { return EditorGUIUtility.IconContent("mirror"); } } + public static GUIContent MonoLogo { get { return EditorGUIUtility.IconContent("monologo"); } } + public static GUIContent MoreOptions { get { return EditorGUIUtility.IconContent("moreoptions"); } } + public static GUIContent MoreOptions2x { get { return EditorGUIUtility.IconContent("moreoptions@2x"); } } + public static GUIContent MoveToolOn { get { return EditorGUIUtility.IconContent("movetool on"); } } + public static GUIContent MoveToolOn2x { get { return EditorGUIUtility.IconContent("movetool on@2x"); } } + public static GUIContent MoveTool { get { return EditorGUIUtility.IconContent("movetool"); } } + public static GUIContent MoveTool2x { get { return EditorGUIUtility.IconContent("movetool@2x"); } } + public static GUIContent Navigation { get { return EditorGUIUtility.IconContent("navigation"); } } + public static GUIContent Occlusion { get { return EditorGUIUtility.IconContent("occlusion"); } } + public static GUIContent Occlusion2x { get { return EditorGUIUtility.IconContent("occlusion@2x"); } } + public static GUIContent CameraPreview { get { return EditorGUIUtility.IconContent("overlays/camerapreview"); } } + public static GUIContent CameraPreview2x { get { return EditorGUIUtility.IconContent("overlays/camerapreview@2x"); } } + public static GUIContent GridAndSnap { get { return EditorGUIUtility.IconContent("overlays/gridandsnap"); } } + public static GUIContent GridAndSnap2x { get { return EditorGUIUtility.IconContent("overlays/gridandsnap@2x"); } } + public static GUIContent GripHorizontalContainer { get { return EditorGUIUtility.IconContent("overlays/grip_horizontalcontainer"); } } + public static GUIContent GripVerticalContainer { get { return EditorGUIUtility.IconContent("overlays/grip_verticalcontainer"); } } + public static GUIContent HoverBarDown { get { return EditorGUIUtility.IconContent("overlays/hoverbar_down"); } } + public static GUIContent HoverBarLeftRight { get { return EditorGUIUtility.IconContent("overlays/hoverbar_leftright"); } } + public static GUIContent HoverBarUp { get { return EditorGUIUtility.IconContent("overlays/hoverbar_up"); } } + public static GUIContent Locked { get { return EditorGUIUtility.IconContent("overlays/locked"); } } + public static GUIContent Locked2x { get { return EditorGUIUtility.IconContent("overlays/locked@2x"); } } + public static GUIContent OrientationGizmo { get { return EditorGUIUtility.IconContent("overlays/orientationgizmo"); } } + public static GUIContent OrientationGizmo2x { get { return EditorGUIUtility.IconContent("overlays/orientationgizmo@2x"); } } + public static GUIContent SearchOverlay { get { return EditorGUIUtility.IconContent("overlays/searchoverlay"); } } + public static GUIContent SearchOverlay2x { get { return EditorGUIUtility.IconContent("overlays/searchoverlay@2x"); } } + public static GUIContent StandardTools { get { return EditorGUIUtility.IconContent("overlays/standardtools"); } } + public static GUIContent StandardTools2x { get { return EditorGUIUtility.IconContent("overlays/standardtools@2x"); } } + public static GUIContent ToolSettings { get { return EditorGUIUtility.IconContent("overlays/toolsettings"); } } + public static GUIContent ToolSettings2x { get { return EditorGUIUtility.IconContent("overlays/toolsettings@2x"); } } + public static GUIContent ToolsToggle { get { return EditorGUIUtility.IconContent("overlays/toolstoggle"); } } + public static GUIContent ToolsToggle2x { get { return EditorGUIUtility.IconContent("overlays/toolstoggle@2x"); } } + public static GUIContent Unlocked { get { return EditorGUIUtility.IconContent("overlays/unlocked"); } } + public static GUIContent Unlocked2x { get { return EditorGUIUtility.IconContent("overlays/unlocked@2x"); } } + public static GUIContent ViewOptions { get { return EditorGUIUtility.IconContent("overlays/viewoptions"); } } + public static GUIContent ViewOptions2x { get { return EditorGUIUtility.IconContent("overlays/viewoptions@2x"); } } + public static GUIContent PackageManager { get { return EditorGUIUtility.IconContent("package manager"); } } + public static GUIContent PackageManager2x { get { return EditorGUIUtility.IconContent("package manager@2x"); } } + public static GUIContent PackageBadgeNew { get { return EditorGUIUtility.IconContent("packagebadgenew"); } } + public static GUIContent PackageBadgeOverride { get { return EditorGUIUtility.IconContent("packagebadgeoverride"); } } + public static GUIContent ParticleEffect { get { return EditorGUIUtility.IconContent("particle effect"); } } + public static GUIContent ParticleShapeToolOn { get { return EditorGUIUtility.IconContent("particleshapetool on"); } } + public static GUIContent ParticleShapeToolOn2x { get { return EditorGUIUtility.IconContent("particleshapetool on@2x"); } } + public static GUIContent ParticleShapeToolOn3X { get { return EditorGUIUtility.IconContent("particleshapetool on@3x"); } } + public static GUIContent ParticleShapeToolOn4X { get { return EditorGUIUtility.IconContent("particleshapetool on@4x"); } } + public static GUIContent ParticleShapeTool { get { return EditorGUIUtility.IconContent("particleshapetool"); } } + public static GUIContent ParticleShapeTool2x { get { return EditorGUIUtility.IconContent("particleshapetool@2x"); } } + public static GUIContent ParticleShapeTool3X { get { return EditorGUIUtility.IconContent("particleshapetool@3x"); } } + public static GUIContent ParticleShapeTool4X { get { return EditorGUIUtility.IconContent("particleshapetool@4x"); } } + public static GUIContent PauseButtonOn { get { return EditorGUIUtility.IconContent("pausebutton on"); } } + public static GUIContent PauseButtonOn2x { get { return EditorGUIUtility.IconContent("pausebutton on@2x"); } } + public static GUIContent PauseButton { get { return EditorGUIUtility.IconContent("pausebutton"); } } + public static GUIContent PauseButton2x { get { return EditorGUIUtility.IconContent("pausebutton@2x"); } } + public static GUIContent PlayButtonOn { get { return EditorGUIUtility.IconContent("playbutton on"); } } + public static GUIContent PlayButtonOn2x { get { return EditorGUIUtility.IconContent("playbutton on@2x"); } } + public static GUIContent PlayButton { get { return EditorGUIUtility.IconContent("playbutton"); } } + public static GUIContent PlayButton2x { get { return EditorGUIUtility.IconContent("playbutton@2x"); } } + public static GUIContent PlayButtonProfileOn { get { return EditorGUIUtility.IconContent("playbuttonprofile on"); } } + public static GUIContent PlayButtonProfile { get { return EditorGUIUtility.IconContent("playbuttonprofile"); } } + public static GUIContent PlayLoopOff { get { return EditorGUIUtility.IconContent("playloopoff"); } } + public static GUIContent PlayLoopOn { get { return EditorGUIUtility.IconContent("playloopon"); } } + public static GUIContent PlaySpeed { get { return EditorGUIUtility.IconContent("playspeed"); } } + public static GUIContent PreAudioAutoPlayOff { get { return EditorGUIUtility.IconContent("preaudioautoplayoff"); } } + public static GUIContent PreAudioAutoPlayOff2x { get { return EditorGUIUtility.IconContent("preaudioautoplayoff@2x"); } } + public static GUIContent PreAudioAutoPlayOn { get { return EditorGUIUtility.IconContent("preaudioautoplayon"); } } + public static GUIContent PreAudioLoopOff { get { return EditorGUIUtility.IconContent("preaudioloopoff"); } } + public static GUIContent PreAudioLoopOff2x { get { return EditorGUIUtility.IconContent("preaudioloopoff@2x"); } } + public static GUIContent PreAudioLoopOn { get { return EditorGUIUtility.IconContent("preaudioloopon"); } } + public static GUIContent PreAudioPlayOff { get { return EditorGUIUtility.IconContent("preaudioplayoff"); } } + public static GUIContent PreAudioPlayOn { get { return EditorGUIUtility.IconContent("preaudioplayon"); } } + public static GUIContent PreMatCube { get { return EditorGUIUtility.IconContent("prematcube"); } } + public static GUIContent PreMatCube2x { get { return EditorGUIUtility.IconContent("prematcube@2x"); } } + public static GUIContent PreMatCylinder { get { return EditorGUIUtility.IconContent("prematcylinder"); } } + public static GUIContent PreMatCylinder2x { get { return EditorGUIUtility.IconContent("prematcylinder@2x"); } } + public static GUIContent PreMatLight0 { get { return EditorGUIUtility.IconContent("prematlight0"); } } + public static GUIContent PreMatLight02x { get { return EditorGUIUtility.IconContent("prematlight0@2x"); } } + public static GUIContent PreMatLight1 { get { return EditorGUIUtility.IconContent("prematlight1"); } } + public static GUIContent PreMatLight12x { get { return EditorGUIUtility.IconContent("prematlight1@2x"); } } + public static GUIContent PreMatQuad { get { return EditorGUIUtility.IconContent("prematquad"); } } + public static GUIContent PreMatQuad2x { get { return EditorGUIUtility.IconContent("prematquad@2x"); } } + public static GUIContent PreMatSphere { get { return EditorGUIUtility.IconContent("prematsphere"); } } + public static GUIContent PreMatSphere2x { get { return EditorGUIUtility.IconContent("prematsphere@2x"); } } + public static GUIContent PreMatTorus { get { return EditorGUIUtility.IconContent("premattorus"); } } + public static GUIContent PreMatTorus2x { get { return EditorGUIUtility.IconContent("premattorus@2x"); } } + public static GUIContent PresetContext { get { return EditorGUIUtility.IconContent("preset.context"); } } + public static GUIContent PresetContext2x { get { return EditorGUIUtility.IconContent("preset.context@2x"); } } + public static GUIContent PresetCurrent { get { return EditorGUIUtility.IconContent("preset.current"); } } + public static GUIContent PresetCurrent2x { get { return EditorGUIUtility.IconContent("preset.current@2x"); } } + public static GUIContent PreTexA { get { return EditorGUIUtility.IconContent("pretexa"); } } + public static GUIContent PreTexA2x { get { return EditorGUIUtility.IconContent("pretexa@2x"); } } + public static GUIContent PreTexB { get { return EditorGUIUtility.IconContent("pretexb"); } } + public static GUIContent PreTexB2x { get { return EditorGUIUtility.IconContent("pretexb@2x"); } } + public static GUIContent PreTexG { get { return EditorGUIUtility.IconContent("pretexg"); } } + public static GUIContent PreTexG2x { get { return EditorGUIUtility.IconContent("pretexg@2x"); } } + public static GUIContent PreTexR { get { return EditorGUIUtility.IconContent("pretexr"); } } + public static GUIContent PreTexR2x { get { return EditorGUIUtility.IconContent("pretexr@2x"); } } + public static GUIContent PreTexRGB { get { return EditorGUIUtility.IconContent("pretexrgb"); } } + public static GUIContent PreTexRGB2x { get { return EditorGUIUtility.IconContent("pretexrgb@2x"); } } + public static GUIContent PreTextureAlpha { get { return EditorGUIUtility.IconContent("pretexturealpha"); } } + public static GUIContent PreTextureArrayFirstSlice { get { return EditorGUIUtility.IconContent("pretexturearrayfirstslice"); } } + public static GUIContent PreTextureArrayLastSlice { get { return EditorGUIUtility.IconContent("pretexturearraylastslice"); } } + public static GUIContent PreTextureMipMapHigh { get { return EditorGUIUtility.IconContent("pretexturemipmaphigh"); } } + public static GUIContent PreTextureMipMapLow { get { return EditorGUIUtility.IconContent("pretexturemipmaplow"); } } + public static GUIContent PreTextureRGB { get { return EditorGUIUtility.IconContent("pretexturergb"); } } + public static GUIContent PreviewPackageInUse { get { return EditorGUIUtility.IconContent("previewpackageinuse"); } } + public static GUIContent PreviewPackageInUse2x { get { return EditorGUIUtility.IconContent("previewpackageinuse@2x"); } } + public static GUIContent AreaLightGizmo { get { return EditorGUIUtility.IconContent("arealight gizmo"); } } + public static GUIContent AreaLightIcon { get { return EditorGUIUtility.IconContent("arealight icon"); } } + public static GUIContent AssemblyIcon { get { return EditorGUIUtility.IconContent("assembly icon"); } } + public static GUIContent AssetStoreIcon { get { return EditorGUIUtility.IconContent("assetstore icon"); } } + public static GUIContent AudioMixerViewIcon { get { return EditorGUIUtility.IconContent("audiomixerview icon"); } } + public static GUIContent AudioSourceGizmo { get { return EditorGUIUtility.IconContent("audiosource gizmo"); } } + public static GUIContent BooScriptIcon { get { return EditorGUIUtility.IconContent("boo script icon"); } } + public static GUIContent CameraGizmo { get { return EditorGUIUtility.IconContent("camera gizmo"); } } + public static GUIContent ChorusFilterIcon { get { return EditorGUIUtility.IconContent("chorusfilter icon"); } } + public static GUIContent CollabChangesIcon { get { return EditorGUIUtility.IconContent("collabchanges icon"); } } + public static GUIContent CollabChangesConflictIcon { get { return EditorGUIUtility.IconContent("collabchangesconflict icon"); } } + public static GUIContent CollabChangesDeletedIcon { get { return EditorGUIUtility.IconContent("collabchangesdeleted icon"); } } + public static GUIContent CollabConflictIcon { get { return EditorGUIUtility.IconContent("collabconflict icon"); } } + public static GUIContent CollabCreateIcon { get { return EditorGUIUtility.IconContent("collabcreate icon"); } } + public static GUIContent CollabDeletedIcon { get { return EditorGUIUtility.IconContent("collabdeleted icon"); } } + public static GUIContent CollabEditIcon { get { return EditorGUIUtility.IconContent("collabedit icon"); } } + public static GUIContent CollabexcludeIcon { get { return EditorGUIUtility.IconContent("collabexclude icon"); } } + public static GUIContent CollabMovedIcon { get { return EditorGUIUtility.IconContent("collabmoved icon"); } } + public static GUIContent CsScriptIcon { get { return EditorGUIUtility.IconContent("cs script icon"); } } + public static GUIContent DefaultSlateIcon { get { return EditorGUIUtility.IconContent("defaultslate icon"); } } + public static GUIContent DirectionalLightGizmo { get { return EditorGUIUtility.IconContent("directionallight gizmo"); } } + public static GUIContent DirectionalLightIcon { get { return EditorGUIUtility.IconContent("directionallight icon"); } } + public static GUIContent DiscLightGizmo { get { return EditorGUIUtility.IconContent("disclight gizmo"); } } + public static GUIContent DiscLightIcon { get { return EditorGUIUtility.IconContent("disclight icon"); } } + public static GUIContent DllScriptIcon { get { return EditorGUIUtility.IconContent("dll script icon"); } } + public static GUIContent EchoFilterIcon { get { return EditorGUIUtility.IconContent("echofilter icon"); } } + public static GUIContent FavoriteIcon { get { return EditorGUIUtility.IconContent("favorite icon"); } } + public static GUIContent FavoriteOnIcon { get { return EditorGUIUtility.IconContent("favorite on icon"); } } + public static GUIContent FolderIcon { get { return EditorGUIUtility.IconContent("folder icon"); } } + public static GUIContent FolderOnIcon { get { return EditorGUIUtility.IconContent("folder on icon"); } } + public static GUIContent FolderemptyIcon { get { return EditorGUIUtility.IconContent("folderempty icon"); } } + public static GUIContent FolderemptyOnIcon { get { return EditorGUIUtility.IconContent("folderempty on icon"); } } + public static GUIContent FolderfavoriteIcon { get { return EditorGUIUtility.IconContent("folderfavorite icon"); } } + public static GUIContent FolderfavoriteOnIcon { get { return EditorGUIUtility.IconContent("folderfavorite on icon"); } } + public static GUIContent FolderOpenedIcon { get { return EditorGUIUtility.IconContent("folderopened icon"); } } + public static GUIContent FolderOpenedOnIcon { get { return EditorGUIUtility.IconContent("folderopened on icon"); } } + public static GUIContent GameManagerIcon { get { return EditorGUIUtility.IconContent("gamemanager icon"); } } + public static GUIContent GridBrushIcon { get { return EditorGUIUtility.IconContent("gridbrush icon"); } } + public static GUIContent HighPassFilterIcon { get { return EditorGUIUtility.IconContent("highpassfilter icon"); } } + public static GUIContent HorizontalLayoutGroupIcon { get { return EditorGUIUtility.IconContent("horizontallayoutgroup icon"); } } + public static GUIContent JsScriptIcon { get { return EditorGUIUtility.IconContent("js script icon"); } } + public static GUIContent LensFlareGizmo { get { return EditorGUIUtility.IconContent("lensflare gizmo"); } } + public static GUIContent LightingdataAssetparentIcon { get { return EditorGUIUtility.IconContent("lightingdataassetparent icon"); } } + public static GUIContent LightProbeGroupGizmo { get { return EditorGUIUtility.IconContent("lightprobegroup gizmo"); } } + public static GUIContent LightProbeProxyVolumeGizmo { get { return EditorGUIUtility.IconContent("lightprobeproxyvolume gizmo"); } } + public static GUIContent LowPassFilterIcon { get { return EditorGUIUtility.IconContent("lowpassfilter icon"); } } + public static GUIContent MainLightGizmo { get { return EditorGUIUtility.IconContent("main light gizmo"); } } + public static GUIContent MaterialVariantIcon { get { return EditorGUIUtility.IconContent("materialvariant icon"); } } + public static GUIContent MetaFileIcon { get { return EditorGUIUtility.IconContent("metafile icon"); } } + public static GUIContent MicroPhoneIcon { get { return EditorGUIUtility.IconContent("microphone icon"); } } + public static GUIContent MuscleClipIcon { get { return EditorGUIUtility.IconContent("muscleclip icon"); } } + public static GUIContent ParticleSystemGizmo { get { return EditorGUIUtility.IconContent("particlesystem gizmo"); } } + public static GUIContent ParticleSystemForceFieldGizmo { get { return EditorGUIUtility.IconContent("particlesystemforcefield gizmo"); } } + public static GUIContent PoIntLightGizmo { get { return EditorGUIUtility.IconContent("pointlight gizmo"); } } + public static GUIContent PrefabIcon { get { return EditorGUIUtility.IconContent("prefab icon"); } } + public static GUIContent PrefabOnIcon { get { return EditorGUIUtility.IconContent("prefab on icon"); } } + public static GUIContent PrefabModelIcon { get { return EditorGUIUtility.IconContent("prefabmodel icon"); } } + public static GUIContent PrefabModelOnIcon { get { return EditorGUIUtility.IconContent("prefabmodel on icon"); } } + public static GUIContent PrefabOverlayAddedIcon { get { return EditorGUIUtility.IconContent("prefaboverlayadded icon"); } } + public static GUIContent PrefabOverlayModifiedIcon { get { return EditorGUIUtility.IconContent("prefaboverlaymodified icon"); } } + public static GUIContent PrefabOverlayRemovedIcon { get { return EditorGUIUtility.IconContent("prefaboverlayremoved icon"); } } + public static GUIContent PrefabVariantIcon { get { return EditorGUIUtility.IconContent("prefabvariant icon"); } } + public static GUIContent PrefabVariantOnIcon { get { return EditorGUIUtility.IconContent("prefabvariant on icon"); } } + public static GUIContent ProjectorGizmo { get { return EditorGUIUtility.IconContent("projector gizmo"); } } + public static GUIContent RaycastColliderIcon { get { return EditorGUIUtility.IconContent("raycastcollider icon"); } } + public static GUIContent ReflectionProbeGizmo { get { return EditorGUIUtility.IconContent("reflectionprobe gizmo"); } } + public static GUIContent ReverbFilterIcon { get { return EditorGUIUtility.IconContent("reverbfilter icon"); } } + public static GUIContent SceneSetIcon { get { return EditorGUIUtility.IconContent("sceneset icon"); } } + public static GUIContent SearchIcon { get { return EditorGUIUtility.IconContent("search icon"); } } + public static GUIContent SearchOnIcon { get { return EditorGUIUtility.IconContent("search on icon"); } } + public static GUIContent SearchJumpIcon { get { return EditorGUIUtility.IconContent("searchjump icon"); } } + public static GUIContent SettingsIcon { get { return EditorGUIUtility.IconContent("settings icon"); } } + public static GUIContent ShortcutIcon { get { return EditorGUIUtility.IconContent("shortcut icon"); } } + public static GUIContent SoftLockprojectbrowserIcon { get { return EditorGUIUtility.IconContent("softlockprojectbrowser icon"); } } + public static GUIContent SpeedTreeModelIcon { get { return EditorGUIUtility.IconContent("speedtreemodel icon"); } } + public static GUIContent SpotLightGizmo { get { return EditorGUIUtility.IconContent("spotlight gizmo"); } } + public static GUIContent SpotLightIcon { get { return EditorGUIUtility.IconContent("spotlight icon"); } } + public static GUIContent SpriteColliderIcon { get { return EditorGUIUtility.IconContent("spritecollider icon"); } } + public static GUIContent SvIconDot0Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot0_pix16_gizmo"); } } + public static GUIContent SvIconDot10Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot10_pix16_gizmo"); } } + public static GUIContent SvIconDot11Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot11_pix16_gizmo"); } } + public static GUIContent SvIconDot12Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot12_pix16_gizmo"); } } + public static GUIContent SvIconDot13Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot13_pix16_gizmo"); } } + public static GUIContent SvIconDot14Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot14_pix16_gizmo"); } } + public static GUIContent SvIconDot15Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot15_pix16_gizmo"); } } + public static GUIContent SvIconDot1Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot1_pix16_gizmo"); } } + public static GUIContent SvIconDot2Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot2_pix16_gizmo"); } } + public static GUIContent SvIconDot3Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot3_pix16_gizmo"); } } + public static GUIContent SvIconDot4Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot4_pix16_gizmo"); } } + public static GUIContent SvIconDot5Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot5_pix16_gizmo"); } } + public static GUIContent SvIconDot6Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot6_pix16_gizmo"); } } + public static GUIContent SvIconDot7Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot7_pix16_gizmo"); } } + public static GUIContent SvIconDot8Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot8_pix16_gizmo"); } } + public static GUIContent SvIconDot9Pix16Gizmo { get { return EditorGUIUtility.IconContent("sv_icon_dot9_pix16_gizmo"); } } + public static GUIContent AnimatorControllerIcon { get { return EditorGUIUtility.IconContent("unityeditor/animations/animatorcontroller icon"); } } + public static GUIContent AnimatorControllerOnIcon { get { return EditorGUIUtility.IconContent("unityeditor/animations/animatorcontroller on icon"); } } + public static GUIContent AnimatorStateIcon { get { return EditorGUIUtility.IconContent("unityeditor/animations/animatorstate icon"); } } + public static GUIContent AnimatorStatemachineIcon { get { return EditorGUIUtility.IconContent("unityeditor/animations/animatorstatemachine icon"); } } + public static GUIContent AnimatorStateTransitionIcon { get { return EditorGUIUtility.IconContent("unityeditor/animations/animatorstatetransition icon"); } } + public static GUIContent BlendTreeIcon { get { return EditorGUIUtility.IconContent("unityeditor/animations/blendtree icon"); } } + public static GUIContent AnimationWindowEventIcon { get { return EditorGUIUtility.IconContent("unityeditor/animationwindowevent icon"); } } + public static GUIContent AudioMixerControllerIcon { get { return EditorGUIUtility.IconContent("unityeditor/audio/audiomixercontroller icon"); } } + public static GUIContent AudioMixerControllerOnIcon { get { return EditorGUIUtility.IconContent("unityeditor/audio/audiomixercontroller on icon"); } } + public static GUIContent AudioImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/audioimporter icon"); } } + public static GUIContent DefaultAssetIcon { get { return EditorGUIUtility.IconContent("unityeditor/defaultasset icon"); } } + public static GUIContent EditorSettingsIcon { get { return EditorGUIUtility.IconContent("unityeditor/editorsettings icon"); } } + public static GUIContent FilterIcon { get { return EditorGUIUtility.IconContent("unityeditor/filter icon"); } } + public static GUIContent HumantemPlateIcon { get { return EditorGUIUtility.IconContent("unityeditor/humantemplate icon"); } } + public static GUIContent IHVImageFormatImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/ihvimageformatimporter icon"); } } + public static GUIContent LightingdataAssetIcon { get { return EditorGUIUtility.IconContent("unityeditor/lightingdataasset icon"); } } + public static GUIContent LightmapParametersIcon { get { return EditorGUIUtility.IconContent("unityeditor/lightmapparameters icon"); } } + public static GUIContent LightmapParametersOnIcon { get { return EditorGUIUtility.IconContent("unityeditor/lightmapparameters on icon"); } } + public static GUIContent ModelImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/modelimporter icon"); } } + public static GUIContent PresetIcon { get { return EditorGUIUtility.IconContent("unityeditor/presets/preset icon"); } } + public static GUIContent SceneAssetIcon { get { return EditorGUIUtility.IconContent("unityeditor/sceneasset icon"); } } + public static GUIContent SceneAssetOnIcon { get { return EditorGUIUtility.IconContent("unityeditor/sceneasset on icon"); } } + public static GUIContent ShaderImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/shaderimporter icon"); } } + public static GUIContent ShaderIncludeIcon { get { return EditorGUIUtility.IconContent("unityeditor/shaderinclude icon"); } } + public static GUIContent SpeedTreeImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/speedtreeimporter icon"); } } + public static GUIContent SubstanceArchiveIcon { get { return EditorGUIUtility.IconContent("unityeditor/substancearchive icon"); } } + public static GUIContent TextScriptImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/textscriptimporter icon"); } } + public static GUIContent TextureImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/textureimporter icon"); } } + public static GUIContent TrueTypeFontImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/truetypefontimporter icon"); } } + public static GUIContent SpriteatlasAssetIcon { get { return EditorGUIUtility.IconContent("unityeditor/u2d/spriteatlasasset icon"); } } + public static GUIContent SpriteatlasImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/u2d/spriteatlasimporter icon"); } } + public static GUIContent VideoClipImporterIcon { get { return EditorGUIUtility.IconContent("unityeditor/videoclipimporter icon"); } } + public static GUIContent NetworkAnimatorIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkanimator icon"); } } + public static GUIContent NetworkdiscoveryIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkdiscovery icon"); } } + public static GUIContent NetworkidentityIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkidentity icon"); } } + public static GUIContent NetworklobByManagerIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networklobbymanager icon"); } } + public static GUIContent NetworklobByPlayerIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networklobbyplayer icon"); } } + public static GUIContent NetworkManagerIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkmanager icon"); } } + public static GUIContent NetworkManagerhudIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkmanagerhud icon"); } } + public static GUIContent NetworkMigrationManagerIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkmigrationmanager icon"); } } + public static GUIContent NetworkProximityCheckerIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkproximitychecker icon"); } } + public static GUIContent NetworkStartPositionIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networkstartposition icon"); } } + public static GUIContent NetworkTransformIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networktransform icon"); } } + public static GUIContent NetworkTransformchildIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networktransformchild icon"); } } + public static GUIContent NetworkTransformVisualizerIcon { get { return EditorGUIUtility.IconContent("unityengine/networking/networktransformvisualizer icon"); } } + public static GUIContent AspectRatioFitterIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/aspectratiofitter icon"); } } + public static GUIContent ButtonIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/button icon"); } } + public static GUIContent CanvasScalerIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/canvasscaler icon"); } } + public static GUIContent ContentSizeFitterIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/contentsizefitter icon"); } } + public static GUIContent DropdownIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/dropdown icon"); } } + public static GUIContent FreeformLayoutGroupIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/freeformlayoutgroup icon"); } } + public static GUIContent GraphicRaycasterIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/graphicraycaster icon"); } } + public static GUIContent GridLayoutGroupIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/gridlayoutgroup icon"); } } + public static GUIContent ImageIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/image icon"); } } + public static GUIContent InputFieldIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/inputfield icon"); } } + public static GUIContent LayoutElementIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/layoutelement icon"); } } + public static GUIContent MaskIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/mask icon"); } } + public static GUIContent OutlineIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/outline icon"); } } + public static GUIContent PositionAsUV1Icon { get { return EditorGUIUtility.IconContent("unityengine/ui/positionasuv1 icon"); } } + public static GUIContent RawImageIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/rawimage icon"); } } + public static GUIContent RectMask2DIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/rectmask2d icon"); } } + public static GUIContent ScrollbarIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/scrollbar icon"); } } + public static GUIContent ScrollRectIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/scrollrect icon"); } } + public static GUIContent SelectableIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/selectable icon"); } } + public static GUIContent ShadowIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/shadow icon"); } } + public static GUIContent SliderIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/slider icon"); } } + public static GUIContent TextIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/text icon"); } } + public static GUIContent ToggleIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/toggle icon"); } } + public static GUIContent ToggleGroupIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/togglegroup icon"); } } + public static GUIContent VerticalLayoutGroupIcon { get { return EditorGUIUtility.IconContent("unityengine/ui/verticallayoutgroup icon"); } } + public static GUIContent UssScriptIcon { get { return EditorGUIUtility.IconContent("ussscript icon"); } } + public static GUIContent UxmlScriptIcon { get { return EditorGUIUtility.IconContent("uxmlscript icon"); } } + public static GUIContent VideoEffectIcon { get { return EditorGUIUtility.IconContent("videoeffect icon"); } } + public static GUIContent VisualEffectGizmo { get { return EditorGUIUtility.IconContent("visualeffect gizmo"); } } + public static GUIContent VisualEffectAssetIcon { get { return EditorGUIUtility.IconContent("visualeffectasset icon"); } } + public static GUIContent WindzoneGizmo { get { return EditorGUIUtility.IconContent("windzone gizmo"); } } + public static GUIContent ProfilerAudio { get { return EditorGUIUtility.IconContent("profiler.audio"); } } + public static GUIContent ProfilerAudio2x { get { return EditorGUIUtility.IconContent("profiler.audio@2x"); } } + public static GUIContent ProfilerCPU { get { return EditorGUIUtility.IconContent("profiler.cpu"); } } + public static GUIContent ProfilerCPU2x { get { return EditorGUIUtility.IconContent("profiler.cpu@2x"); } } + public static GUIContent ProfilerCustom { get { return EditorGUIUtility.IconContent("profiler.custom"); } } + public static GUIContent ProfilerCustom2x { get { return EditorGUIUtility.IconContent("profiler.custom@2x"); } } + public static GUIContent ProfilerFileAccess { get { return EditorGUIUtility.IconContent("profiler.fileaccess"); } } + public static GUIContent ProfilerFileAccess2x { get { return EditorGUIUtility.IconContent("profiler.fileaccess@2x"); } } + public static GUIContent ProfilerFirstFrame { get { return EditorGUIUtility.IconContent("profiler.firstframe"); } } + public static GUIContent ProfilerGlobalIllumination { get { return EditorGUIUtility.IconContent("profiler.globalillumination"); } } + public static GUIContent ProfilerGlobalIllumination2x { get { return EditorGUIUtility.IconContent("profiler.globalillumination@2x"); } } + public static GUIContent ProfilerGPU { get { return EditorGUIUtility.IconContent("profiler.gpu"); } } + public static GUIContent ProfilerGPU2x { get { return EditorGUIUtility.IconContent("profiler.gpu@2x"); } } + public static GUIContent ProfilerInstrumentation { get { return EditorGUIUtility.IconContent("profiler.instrumentation"); } } + public static GUIContent ProfilerLastFrame { get { return EditorGUIUtility.IconContent("profiler.lastframe"); } } + public static GUIContent ProfilerMemory { get { return EditorGUIUtility.IconContent("profiler.memory"); } } + public static GUIContent ProfilerMemory2x { get { return EditorGUIUtility.IconContent("profiler.memory@2x"); } } + public static GUIContent ProfilerNetworkMessages { get { return EditorGUIUtility.IconContent("profiler.networkmessages"); } } + public static GUIContent ProfilerNetworkMessages2x { get { return EditorGUIUtility.IconContent("profiler.networkmessages@2x"); } } + public static GUIContent ProfilerNetworkOperations { get { return EditorGUIUtility.IconContent("profiler.networkoperations"); } } + public static GUIContent ProfilerNetworkOperations2x { get { return EditorGUIUtility.IconContent("profiler.networkoperations@2x"); } } + public static GUIContent ProfilerNextFrame { get { return EditorGUIUtility.IconContent("profiler.nextframe"); } } + public static GUIContent ProfilerOpen { get { return EditorGUIUtility.IconContent("profiler.open"); } } + public static GUIContent ProfilerOpen2x { get { return EditorGUIUtility.IconContent("profiler.open@2x"); } } + public static GUIContent ProfilerOpen4X { get { return EditorGUIUtility.IconContent("profiler.open@4x"); } } + public static GUIContent ProfilerPhysics { get { return EditorGUIUtility.IconContent("profiler.physics"); } } + public static GUIContent ProfilerPhysics2D { get { return EditorGUIUtility.IconContent("profiler.physics2d"); } } + public static GUIContent ProfilerPhysics2D2x { get { return EditorGUIUtility.IconContent("profiler.physics2d@2x"); } } + public static GUIContent ProfilerPhysics2x { get { return EditorGUIUtility.IconContent("profiler.physics@2x"); } } + public static GUIContent ProfilerPrevFrame { get { return EditorGUIUtility.IconContent("profiler.prevframe"); } } + public static GUIContent ProfilerRecord { get { return EditorGUIUtility.IconContent("profiler.record"); } } + public static GUIContent ProfilerRenderIng { get { return EditorGUIUtility.IconContent("profiler.rendering"); } } + public static GUIContent ProfilerRenderIng2x { get { return EditorGUIUtility.IconContent("profiler.rendering@2x"); } } + public static GUIContent ProfilerUI { get { return EditorGUIUtility.IconContent("profiler.ui"); } } + public static GUIContent ProfilerUI2x { get { return EditorGUIUtility.IconContent("profiler.ui@2x"); } } + public static GUIContent ProfilerUIDetails { get { return EditorGUIUtility.IconContent("profiler.uidetails"); } } + public static GUIContent ProfilerUIDetails2x { get { return EditorGUIUtility.IconContent("profiler.uidetails@2x"); } } + public static GUIContent ProfilerVideo { get { return EditorGUIUtility.IconContent("profiler.video"); } } + public static GUIContent ProfilerVideo2x { get { return EditorGUIUtility.IconContent("profiler.video@2x"); } } + public static GUIContent ProfilerVirtualTexturIng { get { return EditorGUIUtility.IconContent("profiler.virtualtexturing"); } } + public static GUIContent ProfilerVirtualTexturIng2x { get { return EditorGUIUtility.IconContent("profiler.virtualtexturing@2x"); } } + public static GUIContent ProfilerColumnWarningCount { get { return EditorGUIUtility.IconContent("profilercolumn.warningcount"); } } + public static GUIContent Progress { get { return EditorGUIUtility.IconContent("progress"); } } + public static GUIContent Progress2x { get { return EditorGUIUtility.IconContent("progress@2x"); } } + public static GUIContent Project { get { return EditorGUIUtility.IconContent("project"); } } + public static GUIContent Project2x { get { return EditorGUIUtility.IconContent("project@2x"); } } + public static GUIContent RecordOff { get { return EditorGUIUtility.IconContent("record off"); } } + public static GUIContent RecordOff2x { get { return EditorGUIUtility.IconContent("record off@2x"); } } + public static GUIContent RecordOn { get { return EditorGUIUtility.IconContent("record on"); } } + public static GUIContent RecordOn2x { get { return EditorGUIUtility.IconContent("record on@2x"); } } + public static GUIContent RectToolOn { get { return EditorGUIUtility.IconContent("recttool on"); } } + public static GUIContent RectToolOn2x { get { return EditorGUIUtility.IconContent("recttool on@2x"); } } + public static GUIContent RectTool { get { return EditorGUIUtility.IconContent("recttool"); } } + public static GUIContent RectTool2x { get { return EditorGUIUtility.IconContent("recttool@2x"); } } + public static GUIContent RectTransformBlueprint { get { return EditorGUIUtility.IconContent("recttransformblueprint"); } } + public static GUIContent RectTransformRaw { get { return EditorGUIUtility.IconContent("recttransformraw"); } } + public static GUIContent RedGroove { get { return EditorGUIUtility.IconContent("redgroove"); } } + public static GUIContent ReflectionProbeSelector { get { return EditorGUIUtility.IconContent("reflectionprobeselector"); } } + public static GUIContent ReflectionProbeSelector2x { get { return EditorGUIUtility.IconContent("reflectionprobeselector@2x"); } } + public static GUIContent Refresh { get { return EditorGUIUtility.IconContent("refresh"); } } + public static GUIContent Refresh2x { get { return EditorGUIUtility.IconContent("refresh@2x"); } } + public static GUIContent RePaintDot { get { return EditorGUIUtility.IconContent("repaintdot"); } } + public static GUIContent RePaintDot2x { get { return EditorGUIUtility.IconContent("repaintdot@2x"); } } + public static GUIContent RightBracket { get { return EditorGUIUtility.IconContent("rightbracket"); } } + public static GUIContent RotateToolOn { get { return EditorGUIUtility.IconContent("rotatetool on"); } } + public static GUIContent RotateToolOn2x { get { return EditorGUIUtility.IconContent("rotatetool on@2x"); } } + public static GUIContent RotateTool { get { return EditorGUIUtility.IconContent("rotatetool"); } } + public static GUIContent RotateTool2x { get { return EditorGUIUtility.IconContent("rotatetool@2x"); } } + public static GUIContent RotateTool4X { get { return EditorGUIUtility.IconContent("rotatetool@4x"); } } + public static GUIContent SaveActive { get { return EditorGUIUtility.IconContent("saveactive"); } } + public static GUIContent SaveAs { get { return EditorGUIUtility.IconContent("saveas"); } } + public static GUIContent SaveAs2x { get { return EditorGUIUtility.IconContent("saveas@2x"); } } + public static GUIContent SaveFromPlay { get { return EditorGUIUtility.IconContent("savefromplay"); } } + public static GUIContent SavePassive { get { return EditorGUIUtility.IconContent("savepassive"); } } + public static GUIContent ScaleToolOn { get { return EditorGUIUtility.IconContent("scaletool on"); } } + public static GUIContent ScaleToolOn2x { get { return EditorGUIUtility.IconContent("scaletool on@2x"); } } + public static GUIContent ScaleTool { get { return EditorGUIUtility.IconContent("scaletool"); } } + public static GUIContent ScaleTool2x { get { return EditorGUIUtility.IconContent("scaletool@2x"); } } + public static GUIContent Scene { get { return EditorGUIUtility.IconContent("scene"); } } + public static GUIContent Scene2x { get { return EditorGUIUtility.IconContent("scene@2x"); } } + public static GUIContent SceneLoadIn { get { return EditorGUIUtility.IconContent("sceneloadin"); } } + public static GUIContent SceneLoadOut { get { return EditorGUIUtility.IconContent("sceneloadout"); } } + public static GUIContent ScenePickingNotpickableMixed { get { return EditorGUIUtility.IconContent("scenepicking_notpickable-mixed"); } } + public static GUIContent ScenePickingNotpickableMixed2x { get { return EditorGUIUtility.IconContent("scenepicking_notpickable-mixed@2x"); } } + public static GUIContent ScenePickingNotpickableMixedHover { get { return EditorGUIUtility.IconContent("scenepicking_notpickable-mixed_hover"); } } + public static GUIContent ScenePickingNotpickableMixedHover2x { get { return EditorGUIUtility.IconContent("scenepicking_notpickable-mixed_hover@2x"); } } + public static GUIContent ScenePickingNotpickable { get { return EditorGUIUtility.IconContent("scenepicking_notpickable"); } } + public static GUIContent ScenePickingNotpickable2x { get { return EditorGUIUtility.IconContent("scenepicking_notpickable@2x"); } } + public static GUIContent ScenePickingNotpickableHover { get { return EditorGUIUtility.IconContent("scenepicking_notpickable_hover"); } } + public static GUIContent ScenePickingNotpickableHover2x { get { return EditorGUIUtility.IconContent("scenepicking_notpickable_hover@2x"); } } + public static GUIContent ScenePickingPickableMixed { get { return EditorGUIUtility.IconContent("scenepicking_pickable-mixed"); } } + public static GUIContent ScenePickingPickableMixed2x { get { return EditorGUIUtility.IconContent("scenepicking_pickable-mixed@2x"); } } + public static GUIContent ScenePickingPickableMixedHover { get { return EditorGUIUtility.IconContent("scenepicking_pickable-mixed_hover"); } } + public static GUIContent ScenePickingPickableMixedHover2x { get { return EditorGUIUtility.IconContent("scenepicking_pickable-mixed_hover@2x"); } } + public static GUIContent ScenePickingPickable { get { return EditorGUIUtility.IconContent("scenepicking_pickable"); } } + public static GUIContent ScenePickingPickable2x { get { return EditorGUIUtility.IconContent("scenepicking_pickable@2x"); } } + public static GUIContent ScenePickingPickableHover { get { return EditorGUIUtility.IconContent("scenepicking_pickable_hover"); } } + public static GUIContent ScenePickingPickableHover2x { get { return EditorGUIUtility.IconContent("scenepicking_pickable_hover@2x"); } } + public static GUIContent SceneSave { get { return EditorGUIUtility.IconContent("scenesave"); } } + public static GUIContent SceneSaveGrey { get { return EditorGUIUtility.IconContent("scenesavegrey"); } } + public static GUIContent SceneView2DOn { get { return EditorGUIUtility.IconContent("sceneview2d on"); } } + public static GUIContent SceneView2DOn2x { get { return EditorGUIUtility.IconContent("sceneview2d on@2x"); } } + public static GUIContent SceneView2D { get { return EditorGUIUtility.IconContent("sceneview2d"); } } + public static GUIContent SceneView2D2x { get { return EditorGUIUtility.IconContent("sceneview2d@2x"); } } + public static GUIContent SceneViewAlpha { get { return EditorGUIUtility.IconContent("sceneviewalpha"); } } + public static GUIContent SceneViewAudioOn { get { return EditorGUIUtility.IconContent("sceneviewaudio on"); } } + public static GUIContent SceneViewAudioOn2x { get { return EditorGUIUtility.IconContent("sceneviewaudio on@2x"); } } + public static GUIContent SceneViewAudio { get { return EditorGUIUtility.IconContent("sceneviewaudio"); } } + public static GUIContent SceneViewAudio2x { get { return EditorGUIUtility.IconContent("sceneviewaudio@2x"); } } + public static GUIContent SceneViewCameraOn { get { return EditorGUIUtility.IconContent("sceneviewcamera on"); } } + public static GUIContent SceneViewCameraOn2x { get { return EditorGUIUtility.IconContent("sceneviewcamera on@2x"); } } + public static GUIContent SceneViewCamera { get { return EditorGUIUtility.IconContent("sceneviewcamera"); } } + public static GUIContent SceneViewCamera2x { get { return EditorGUIUtility.IconContent("sceneviewcamera@2x"); } } + public static GUIContent SceneViewFXOn { get { return EditorGUIUtility.IconContent("sceneviewfx on"); } } + public static GUIContent SceneViewFXOn2x { get { return EditorGUIUtility.IconContent("sceneviewfx on@2x"); } } + public static GUIContent SceneViewFX { get { return EditorGUIUtility.IconContent("sceneviewfx"); } } + public static GUIContent SceneViewFX2x { get { return EditorGUIUtility.IconContent("sceneviewfx@2x"); } } + public static GUIContent SceneViewLightingOn { get { return EditorGUIUtility.IconContent("sceneviewlighting on"); } } + public static GUIContent SceneViewLightingOn2x { get { return EditorGUIUtility.IconContent("sceneviewlighting on@2x"); } } + public static GUIContent SceneViewLighting { get { return EditorGUIUtility.IconContent("sceneviewlighting"); } } + public static GUIContent SceneViewLighting2x { get { return EditorGUIUtility.IconContent("sceneviewlighting@2x"); } } + public static GUIContent SceneViewOrtho { get { return EditorGUIUtility.IconContent("sceneviewortho"); } } + public static GUIContent SceneViewRGB { get { return EditorGUIUtility.IconContent("sceneviewrgb"); } } + public static GUIContent SceneViewToolsOn { get { return EditorGUIUtility.IconContent("sceneviewtools on"); } } + public static GUIContent SceneViewToolsOn2x { get { return EditorGUIUtility.IconContent("sceneviewtools on@2x"); } } + public static GUIContent SceneViewTools { get { return EditorGUIUtility.IconContent("sceneviewtools"); } } + public static GUIContent SceneViewTools2x { get { return EditorGUIUtility.IconContent("sceneviewtools@2x"); } } + public static GUIContent SceneViewVisibilityOn { get { return EditorGUIUtility.IconContent("sceneviewvisibility on"); } } + public static GUIContent SceneViewVisibilityOn2x { get { return EditorGUIUtility.IconContent("sceneviewvisibility on@2x"); } } + public static GUIContent SceneViewVisibility { get { return EditorGUIUtility.IconContent("sceneviewvisibility"); } } + public static GUIContent SceneViewVisibility2x { get { return EditorGUIUtility.IconContent("sceneviewvisibility@2x"); } } + public static GUIContent SceneVisHiddenMixed { get { return EditorGUIUtility.IconContent("scenevis_hidden-mixed"); } } + public static GUIContent SceneVisHiddenMixed2x { get { return EditorGUIUtility.IconContent("scenevis_hidden-mixed@2x"); } } + public static GUIContent SceneVisHiddenMixedHover { get { return EditorGUIUtility.IconContent("scenevis_hidden-mixed_hover"); } } + public static GUIContent SceneVisHiddenMixedHover2x { get { return EditorGUIUtility.IconContent("scenevis_hidden-mixed_hover@2x"); } } + public static GUIContent SceneVisHidden { get { return EditorGUIUtility.IconContent("scenevis_hidden"); } } + public static GUIContent SceneVisHidden2x { get { return EditorGUIUtility.IconContent("scenevis_hidden@2x"); } } + public static GUIContent SceneVisHiddenHover { get { return EditorGUIUtility.IconContent("scenevis_hidden_hover"); } } + public static GUIContent SceneVisHiddenHover2x { get { return EditorGUIUtility.IconContent("scenevis_hidden_hover@2x"); } } + public static GUIContent SceneVisSceneHover { get { return EditorGUIUtility.IconContent("scenevis_scene_hover"); } } + public static GUIContent SceneVisSceneHover2x { get { return EditorGUIUtility.IconContent("scenevis_scene_hover@2x"); } } + public static GUIContent SceneVisVisibleMixed { get { return EditorGUIUtility.IconContent("scenevis_visible-mixed"); } } + public static GUIContent SceneVisVisibleMixed2x { get { return EditorGUIUtility.IconContent("scenevis_visible-mixed@2x"); } } + public static GUIContent SceneVisVisibleMixedHover { get { return EditorGUIUtility.IconContent("scenevis_visible-mixed_hover"); } } + public static GUIContent SceneVisVisibleMixedHover2x { get { return EditorGUIUtility.IconContent("scenevis_visible-mixed_hover@2x"); } } + public static GUIContent SceneVisVisible { get { return EditorGUIUtility.IconContent("scenevis_visible"); } } + public static GUIContent SceneVisVisible2x { get { return EditorGUIUtility.IconContent("scenevis_visible@2x"); } } + public static GUIContent SceneVisVisibleHover { get { return EditorGUIUtility.IconContent("scenevis_visible_hover"); } } + public static GUIContent SceneVisVisibleHover2x { get { return EditorGUIUtility.IconContent("scenevis_visible_hover@2x"); } } + public static GUIContent ScrollShadow { get { return EditorGUIUtility.IconContent("scrollshadow"); } } + public static GUIContent Settings { get { return EditorGUIUtility.IconContent("settings"); } } + public static GUIContent Settings2x { get { return EditorGUIUtility.IconContent("settings@2x"); } } + public static GUIContent SettingsIcon2x { get { return EditorGUIUtility.IconContent("settingsicon@2x"); } } + public static GUIContent ShowPanels { get { return EditorGUIUtility.IconContent("showpanels"); } } + public static GUIContent GridAxisXOn { get { return EditorGUIUtility.IconContent("snap/gridaxisx on"); } } + public static GUIContent GridAxisXOn2x { get { return EditorGUIUtility.IconContent("snap/gridaxisx on@2x"); } } + public static GUIContent GridAxisX { get { return EditorGUIUtility.IconContent("snap/gridaxisx"); } } + public static GUIContent GridAxisX2x { get { return EditorGUIUtility.IconContent("snap/gridaxisx@2x"); } } + public static GUIContent GridAxisYOn { get { return EditorGUIUtility.IconContent("snap/gridaxisy on"); } } + public static GUIContent GridAxisYOn2x { get { return EditorGUIUtility.IconContent("snap/gridaxisy on@2x"); } } + public static GUIContent GridAxisY { get { return EditorGUIUtility.IconContent("snap/gridaxisy"); } } + public static GUIContent GridAxisY2x { get { return EditorGUIUtility.IconContent("snap/gridaxisy@2x"); } } + public static GUIContent GridAxisZOn { get { return EditorGUIUtility.IconContent("snap/gridaxisz on"); } } + public static GUIContent GridAxisZOn2x { get { return EditorGUIUtility.IconContent("snap/gridaxisz on@2x"); } } + public static GUIContent GridAxisZ { get { return EditorGUIUtility.IconContent("snap/gridaxisz"); } } + public static GUIContent GridAxisZ2x { get { return EditorGUIUtility.IconContent("snap/gridaxisz@2x"); } } + public static GUIContent SceneViewSnapOn { get { return EditorGUIUtility.IconContent("snap/sceneviewsnap on"); } } + public static GUIContent SceneViewSnapOn2x { get { return EditorGUIUtility.IconContent("snap/sceneviewsnap on@2x"); } } + public static GUIContent SceneViewSnap { get { return EditorGUIUtility.IconContent("snap/sceneviewsnap"); } } + public static GUIContent SceneViewSnap2x { get { return EditorGUIUtility.IconContent("snap/sceneviewsnap@2x"); } } + public static GUIContent SnapIncrement { get { return EditorGUIUtility.IconContent("snap/snapincrement"); } } + public static GUIContent SnapIncrement2x { get { return EditorGUIUtility.IconContent("snap/snapincrement@2x"); } } + public static GUIContent SocialNetworksFacebookShare { get { return EditorGUIUtility.IconContent("socialnetworks.facebookshare"); } } + public static GUIContent SocialNetworksLinkedinShare { get { return EditorGUIUtility.IconContent("socialnetworks.linkedinshare"); } } + public static GUIContent SocialNetworksTweet { get { return EditorGUIUtility.IconContent("socialnetworks.tweet"); } } + public static GUIContent SocialNetworksUDNLogo { get { return EditorGUIUtility.IconContent("socialnetworks.udnlogo"); } } + public static GUIContent SocialNetworksUDNOpen { get { return EditorGUIUtility.IconContent("socialnetworks.udnopen"); } } + public static GUIContent SoftLockInline { get { return EditorGUIUtility.IconContent("softlockinline"); } } + public static GUIContent SpeedScale { get { return EditorGUIUtility.IconContent("speedscale"); } } + public static GUIContent StatemachineEditorArrowTip { get { return EditorGUIUtility.IconContent("statemachineeditor.arrowtip"); } } + public static GUIContent StatemachineEditorArrowTipSelected { get { return EditorGUIUtility.IconContent("statemachineeditor.arrowtipselected"); } } + public static GUIContent StatemachineEditorBackground { get { return EditorGUIUtility.IconContent("statemachineeditor.background"); } } + public static GUIContent StatemachineEditorState { get { return EditorGUIUtility.IconContent("statemachineeditor.state"); } } + public static GUIContent StatemachineEditorStateHover { get { return EditorGUIUtility.IconContent("statemachineeditor.statehover"); } } + public static GUIContent StatemachineEditorStateSelected { get { return EditorGUIUtility.IconContent("statemachineeditor.stateselected"); } } + public static GUIContent StatemachineEditorStateSub { get { return EditorGUIUtility.IconContent("statemachineeditor.statesub"); } } + public static GUIContent StatemachineEditorStateSubHover { get { return EditorGUIUtility.IconContent("statemachineeditor.statesubhover"); } } + public static GUIContent StatemachineEditorStateSubSelected { get { return EditorGUIUtility.IconContent("statemachineeditor.statesubselected"); } } + public static GUIContent StatemachineEditorUpButton { get { return EditorGUIUtility.IconContent("statemachineeditor.upbutton"); } } + public static GUIContent StatemachineEditorUpButtonHover { get { return EditorGUIUtility.IconContent("statemachineeditor.upbuttonhover"); } } + public static GUIContent StepButtonOn { get { return EditorGUIUtility.IconContent("stepbutton on"); } } + public static GUIContent StepButtonOn2x { get { return EditorGUIUtility.IconContent("stepbutton on@2x"); } } + public static GUIContent StepButton { get { return EditorGUIUtility.IconContent("stepbutton"); } } + public static GUIContent StepButton2x { get { return EditorGUIUtility.IconContent("stepbutton@2x"); } } + public static GUIContent StepLeftButtonOn { get { return EditorGUIUtility.IconContent("stepleftbutton-on"); } } + public static GUIContent StepLeftButton { get { return EditorGUIUtility.IconContent("stepleftbutton"); } } + public static GUIContent SvIconDot0Small { get { return EditorGUIUtility.IconContent("sv_icon_dot0_sml"); } } + public static GUIContent SvIconDot10Small { get { return EditorGUIUtility.IconContent("sv_icon_dot10_sml"); } } + public static GUIContent SvIconDot11Small { get { return EditorGUIUtility.IconContent("sv_icon_dot11_sml"); } } + public static GUIContent SvIconDot12Small { get { return EditorGUIUtility.IconContent("sv_icon_dot12_sml"); } } + public static GUIContent SvIconDot13Small { get { return EditorGUIUtility.IconContent("sv_icon_dot13_sml"); } } + public static GUIContent SvIconDot14Small { get { return EditorGUIUtility.IconContent("sv_icon_dot14_sml"); } } + public static GUIContent SvIconDot15Small { get { return EditorGUIUtility.IconContent("sv_icon_dot15_sml"); } } + public static GUIContent SvIconDot1Small { get { return EditorGUIUtility.IconContent("sv_icon_dot1_sml"); } } + public static GUIContent SvIconDot2Small { get { return EditorGUIUtility.IconContent("sv_icon_dot2_sml"); } } + public static GUIContent SvIconDot3Small { get { return EditorGUIUtility.IconContent("sv_icon_dot3_sml"); } } + public static GUIContent SvIconDot4Small { get { return EditorGUIUtility.IconContent("sv_icon_dot4_sml"); } } + public static GUIContent SvIconDot5Small { get { return EditorGUIUtility.IconContent("sv_icon_dot5_sml"); } } + public static GUIContent SvIconDot6Small { get { return EditorGUIUtility.IconContent("sv_icon_dot6_sml"); } } + public static GUIContent SvIconDot7Small { get { return EditorGUIUtility.IconContent("sv_icon_dot7_sml"); } } + public static GUIContent SvIconDot8Small { get { return EditorGUIUtility.IconContent("sv_icon_dot8_sml"); } } + public static GUIContent SvIconDot9Small { get { return EditorGUIUtility.IconContent("sv_icon_dot9_sml"); } } + public static GUIContent SvIconName0 { get { return EditorGUIUtility.IconContent("sv_icon_name0"); } } + public static GUIContent SvIconName1 { get { return EditorGUIUtility.IconContent("sv_icon_name1"); } } + public static GUIContent SvIconName2 { get { return EditorGUIUtility.IconContent("sv_icon_name2"); } } + public static GUIContent SvIconName3 { get { return EditorGUIUtility.IconContent("sv_icon_name3"); } } + public static GUIContent SvIconName4 { get { return EditorGUIUtility.IconContent("sv_icon_name4"); } } + public static GUIContent SvIconName5 { get { return EditorGUIUtility.IconContent("sv_icon_name5"); } } + public static GUIContent SvIconName6 { get { return EditorGUIUtility.IconContent("sv_icon_name6"); } } + public static GUIContent SvIconName7 { get { return EditorGUIUtility.IconContent("sv_icon_name7"); } } + public static GUIContent SvIconNone { get { return EditorGUIUtility.IconContent("sv_icon_none"); } } + public static GUIContent SvLabel0 { get { return EditorGUIUtility.IconContent("sv_label_0"); } } + public static GUIContent SvLabel1 { get { return EditorGUIUtility.IconContent("sv_label_1"); } } + public static GUIContent SvLabel2 { get { return EditorGUIUtility.IconContent("sv_label_2"); } } + public static GUIContent SvLabel3 { get { return EditorGUIUtility.IconContent("sv_label_3"); } } + public static GUIContent SvLabel4 { get { return EditorGUIUtility.IconContent("sv_label_4"); } } + public static GUIContent SvLabel5 { get { return EditorGUIUtility.IconContent("sv_label_5"); } } + public static GUIContent SvLabel6 { get { return EditorGUIUtility.IconContent("sv_label_6"); } } + public static GUIContent SvLabel7 { get { return EditorGUIUtility.IconContent("sv_label_7"); } } + public static GUIContent TabNext { get { return EditorGUIUtility.IconContent("tab_next"); } } + public static GUIContent TabNext2x { get { return EditorGUIUtility.IconContent("tab_next@2x"); } } + public static GUIContent TabPrev { get { return EditorGUIUtility.IconContent("tab_prev"); } } + public static GUIContent TabPrev2x { get { return EditorGUIUtility.IconContent("tab_prev@2x"); } } + public static GUIContent TabToFilter { get { return EditorGUIUtility.IconContent("tabtofilter"); } } + public static GUIContent TerrainInspectorTerrainToolAdd { get { return EditorGUIUtility.IconContent("terraininspector.terraintooladd"); } } + public static GUIContent TerrainInspectorTerrainToolAdd2x { get { return EditorGUIUtility.IconContent("terraininspector.terraintooladd@2x"); } } + public static GUIContent TerrainInspectorTerrainToolLowerOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoollower on"); } } + public static GUIContent TerrainInspectorTerrainToolLower { get { return EditorGUIUtility.IconContent("terraininspector.terraintoollower"); } } + public static GUIContent TerrainInspectorTerrainToolLowerAlt { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolloweralt"); } } + public static GUIContent TerrainInspectorTerrainToolPlantsOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolplants on"); } } + public static GUIContent TerrainInspectorTerrainToolPlants { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolplants"); } } + public static GUIContent TerrainInspectorTerrainToolPlants2x { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolplants@2x"); } } + public static GUIContent TerrainInspectorTerrainToolPlantsAltOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolplantsalt on"); } } + public static GUIContent TerrainInspectorTerrainToolPlantsAlt { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolplantsalt"); } } + public static GUIContent TerrainInspectorTerrainToolRaiseOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolraise on"); } } + public static GUIContent TerrainInspectorTerrainToolRaise { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolraise"); } } + public static GUIContent TerrainInspectorTerrainToolSculptOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsculpt on"); } } + public static GUIContent TerrainInspectorTerrainToolSculpt { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsculpt"); } } + public static GUIContent TerrainInspectorTerrainToolSetHeightOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsetheight on"); } } + public static GUIContent TerrainInspectorTerrainToolSetHeight { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsetheight"); } } + public static GUIContent TerrainInspectorTerrainToolSetHeightAltOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsetheightalt on"); } } + public static GUIContent TerrainInspectorTerrainToolSetHeightAlt { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsetheightalt"); } } + public static GUIContent TerrainInspectorTerrainToolSettingsOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsettings on"); } } + public static GUIContent TerrainInspectorTerrainToolSettings { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsettings"); } } + public static GUIContent TerrainInspectorTerrainToolSettings2x { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsettings@2x"); } } + public static GUIContent TerrainInspectorTerrainToolSmoothHeightOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsmoothheight on"); } } + public static GUIContent TerrainInspectorTerrainToolSmoothHeight { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsmoothheight"); } } + public static GUIContent TerrainInspectorTerrainToolsPlatOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsplat on"); } } + public static GUIContent TerrainInspectorTerrainToolsPlat { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsplat"); } } + public static GUIContent TerrainInspectorTerrainToolsPlat2x { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsplat@2x"); } } + public static GUIContent TerrainInspectorTerrainToolsPlatAltOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsplatalt on"); } } + public static GUIContent TerrainInspectorTerrainToolsPlatAlt { get { return EditorGUIUtility.IconContent("terraininspector.terraintoolsplatalt"); } } + public static GUIContent TerrainInspectorTerrainToolTreesOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintooltrees on"); } } + public static GUIContent TerrainInspectorTerrainToolTrees { get { return EditorGUIUtility.IconContent("terraininspector.terraintooltrees"); } } + public static GUIContent TerrainInspectorTerrainToolTrees2x { get { return EditorGUIUtility.IconContent("terraininspector.terraintooltrees@2x"); } } + public static GUIContent TerrainInspectorTerrainToolTreesAltOn { get { return EditorGUIUtility.IconContent("terraininspector.terraintooltreesalt on"); } } + public static GUIContent TerrainInspectorTerrainToolTreesAlt { get { return EditorGUIUtility.IconContent("terraininspector.terraintooltreesalt"); } } + public static GUIContent TestFailed { get { return EditorGUIUtility.IconContent("testfailed"); } } + public static GUIContent TestIgnored { get { return EditorGUIUtility.IconContent("testignored"); } } + public static GUIContent TestInconclusive { get { return EditorGUIUtility.IconContent("testinconclusive"); } } + public static GUIContent TestNormal { get { return EditorGUIUtility.IconContent("testnormal"); } } + public static GUIContent TestPassed { get { return EditorGUIUtility.IconContent("testpassed"); } } + public static GUIContent TestStopwatch { get { return EditorGUIUtility.IconContent("teststopwatch"); } } + public static GUIContent Texture2DArrayOn { get { return EditorGUIUtility.IconContent("texture2darray on"); } } + public static GUIContent Texture2DArrayOn2x { get { return EditorGUIUtility.IconContent("texture2darray on@2x"); } } + public static GUIContent Texture2DArray { get { return EditorGUIUtility.IconContent("texture2darray"); } } + public static GUIContent Texture2DArray2x { get { return EditorGUIUtility.IconContent("texture2darray@2x"); } } + public static GUIContent ToggleSearcherPreviewOff { get { return EditorGUIUtility.IconContent("toggle_searcher_preview_off"); } } + public static GUIContent ToggleSearcherPreviewOff2x { get { return EditorGUIUtility.IconContent("toggle_searcher_preview_off@2x"); } } + public static GUIContent ToggleSearcherPreviewOn { get { return EditorGUIUtility.IconContent("toggle_searcher_preview_on"); } } + public static GUIContent ToggleSearcherPreviewOn2x { get { return EditorGUIUtility.IconContent("toggle_searcher_preview_on@2x"); } } + public static GUIContent ToggleUVOverlay { get { return EditorGUIUtility.IconContent("toggleuvoverlay"); } } + public static GUIContent ToggleUVOverlay2x { get { return EditorGUIUtility.IconContent("toggleuvoverlay@2x"); } } + public static GUIContent ToolBarMinus { get { return EditorGUIUtility.IconContent("toolbar minus"); } } + public static GUIContent ToolBarMinus2x { get { return EditorGUIUtility.IconContent("toolbar minus@2x"); } } + public static GUIContent ToolBarPlusMore { get { return EditorGUIUtility.IconContent("toolbar plus more"); } } + public static GUIContent ToolBarPlusMore2x { get { return EditorGUIUtility.IconContent("toolbar plus more@2x"); } } + public static GUIContent ToolBarPlus { get { return EditorGUIUtility.IconContent("toolbar plus"); } } + public static GUIContent ToolBarPlus2x { get { return EditorGUIUtility.IconContent("toolbar plus@2x"); } } + public static GUIContent ToolHandleCenter { get { return EditorGUIUtility.IconContent("toolhandlecenter"); } } + public static GUIContent ToolHandleCenter2x { get { return EditorGUIUtility.IconContent("toolhandlecenter@2x"); } } + public static GUIContent ToolHandleGlobal { get { return EditorGUIUtility.IconContent("toolhandleglobal"); } } + public static GUIContent ToolHandleGlobal2x { get { return EditorGUIUtility.IconContent("toolhandleglobal@2x"); } } + public static GUIContent ToolHandleLocal { get { return EditorGUIUtility.IconContent("toolhandlelocal"); } } + public static GUIContent ToolHandleLocal2x { get { return EditorGUIUtility.IconContent("toolhandlelocal@2x"); } } + public static GUIContent ToolHandlePivot { get { return EditorGUIUtility.IconContent("toolhandlepivot"); } } + public static GUIContent ToolHandlePivot2x { get { return EditorGUIUtility.IconContent("toolhandlepivot@2x"); } } + public static GUIContent ToolsIcon { get { return EditorGUIUtility.IconContent("toolsicon"); } } + public static GUIContent Tranp { get { return EditorGUIUtility.IconContent("tranp"); } } + public static GUIContent TransformToolOn { get { return EditorGUIUtility.IconContent("transformtool on"); } } + public static GUIContent TransformToolOn2x { get { return EditorGUIUtility.IconContent("transformtool on@2x"); } } + public static GUIContent TransformTool { get { return EditorGUIUtility.IconContent("transformtool"); } } + public static GUIContent TransformTool2x { get { return EditorGUIUtility.IconContent("transformtool@2x"); } } + public static GUIContent TreeIcon { get { return EditorGUIUtility.IconContent("tree_icon"); } } + public static GUIContent TreeIconBranch { get { return EditorGUIUtility.IconContent("tree_icon_branch"); } } + public static GUIContent TreeIconBranchFrond { get { return EditorGUIUtility.IconContent("tree_icon_branch_frond"); } } + public static GUIContent TreeIconFrond { get { return EditorGUIUtility.IconContent("tree_icon_frond"); } } + public static GUIContent TreeIconLeaf { get { return EditorGUIUtility.IconContent("tree_icon_leaf"); } } + public static GUIContent TreeEditorAddBranches { get { return EditorGUIUtility.IconContent("treeeditor.addbranches"); } } + public static GUIContent TreeEditorAddLeaves { get { return EditorGUIUtility.IconContent("treeeditor.addleaves"); } } + public static GUIContent TreeEditorBranchOn { get { return EditorGUIUtility.IconContent("treeeditor.branch on"); } } + public static GUIContent TreeEditorBranch { get { return EditorGUIUtility.IconContent("treeeditor.branch"); } } + public static GUIContent TreeEditorBranchFreeHandOn { get { return EditorGUIUtility.IconContent("treeeditor.branchfreehand on"); } } + public static GUIContent TreeEditorBranchFreeHand { get { return EditorGUIUtility.IconContent("treeeditor.branchfreehand"); } } + public static GUIContent TreeEditorBranchRotateOn { get { return EditorGUIUtility.IconContent("treeeditor.branchrotate on"); } } + public static GUIContent TreeEditorBranchRotate { get { return EditorGUIUtility.IconContent("treeeditor.branchrotate"); } } + public static GUIContent TreeEditorBranchScaleOn { get { return EditorGUIUtility.IconContent("treeeditor.branchscale on"); } } + public static GUIContent TreeEditorBranchScale { get { return EditorGUIUtility.IconContent("treeeditor.branchscale"); } } + public static GUIContent TreeEditorBranchTranslateOn { get { return EditorGUIUtility.IconContent("treeeditor.branchtranslate on"); } } + public static GUIContent TreeEditorBranchTranslate { get { return EditorGUIUtility.IconContent("treeeditor.branchtranslate"); } } + public static GUIContent TreeEditorDistributionOn { get { return EditorGUIUtility.IconContent("treeeditor.distribution on"); } } + public static GUIContent TreeEditorDistribution { get { return EditorGUIUtility.IconContent("treeeditor.distribution"); } } + public static GUIContent TreeEditorDuplicate { get { return EditorGUIUtility.IconContent("treeeditor.duplicate"); } } + public static GUIContent TreeEditorGeometryOn { get { return EditorGUIUtility.IconContent("treeeditor.geometry on"); } } + public static GUIContent TreeEditorGeometry { get { return EditorGUIUtility.IconContent("treeeditor.geometry"); } } + public static GUIContent TreeEditorLeafOn { get { return EditorGUIUtility.IconContent("treeeditor.leaf on"); } } + public static GUIContent TreeEditorLeaf { get { return EditorGUIUtility.IconContent("treeeditor.leaf"); } } + public static GUIContent TreeEditorLeafFreeHandOn { get { return EditorGUIUtility.IconContent("treeeditor.leaffreehand on"); } } + public static GUIContent TreeEditorLeafFreeHand { get { return EditorGUIUtility.IconContent("treeeditor.leaffreehand"); } } + public static GUIContent TreeEditorLeafRotateOn { get { return EditorGUIUtility.IconContent("treeeditor.leafrotate on"); } } + public static GUIContent TreeEditorLeafRotate { get { return EditorGUIUtility.IconContent("treeeditor.leafrotate"); } } + public static GUIContent TreeEditorLeafScaleOn { get { return EditorGUIUtility.IconContent("treeeditor.leafscale on"); } } + public static GUIContent TreeEditorLeafScale { get { return EditorGUIUtility.IconContent("treeeditor.leafscale"); } } + public static GUIContent TreeEditorLeafTranslateOn { get { return EditorGUIUtility.IconContent("treeeditor.leaftranslate on"); } } + public static GUIContent TreeEditorLeafTranslate { get { return EditorGUIUtility.IconContent("treeeditor.leaftranslate"); } } + public static GUIContent TreeEditorMaterialOn { get { return EditorGUIUtility.IconContent("treeeditor.material on"); } } + public static GUIContent TreeEditorMaterial { get { return EditorGUIUtility.IconContent("treeeditor.material"); } } + public static GUIContent TreeEditorRefresh { get { return EditorGUIUtility.IconContent("treeeditor.refresh"); } } + public static GUIContent TreeEditorTrash { get { return EditorGUIUtility.IconContent("treeeditor.trash"); } } + public static GUIContent TreeEditorWindOn { get { return EditorGUIUtility.IconContent("treeeditor.wind on"); } } + public static GUIContent TreeEditorWind { get { return EditorGUIUtility.IconContent("treeeditor.wind"); } } + public static GUIContent UndoHistory { get { return EditorGUIUtility.IconContent("undohistory"); } } + public static GUIContent UndoHistory2x { get { return EditorGUIUtility.IconContent("undohistory@2x"); } } + public static GUIContent UnityEditorAnimationWindow { get { return EditorGUIUtility.IconContent("unityeditor.animationwindow"); } } + public static GUIContent UnityEditorAnimationWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.animationwindow@2x"); } } + public static GUIContent UnityEditorConsoleWindow { get { return EditorGUIUtility.IconContent("unityeditor.consolewindow"); } } + public static GUIContent UnityEditorConsoleWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.consolewindow@2x"); } } + public static GUIContent UnityEditorDebugInspectorWindow { get { return EditorGUIUtility.IconContent("unityeditor.debuginspectorwindow"); } } + public static GUIContent UnityEditorDeviceSimulationSimulatorWindow { get { return EditorGUIUtility.IconContent("unityeditor.devicesimulation.simulatorwindow"); } } + public static GUIContent UnityEditorDeviceSimulationSimulatorWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.devicesimulation.simulatorwindow@2x"); } } + public static GUIContent UnityEditorFindDependencies { get { return EditorGUIUtility.IconContent("unityeditor.finddependencies"); } } + public static GUIContent UnityEditorGameView { get { return EditorGUIUtility.IconContent("unityeditor.gameview"); } } + public static GUIContent UnityEditorGameView2x { get { return EditorGUIUtility.IconContent("unityeditor.gameview@2x"); } } + public static GUIContent UnityEditorGraphsAnimatorControllerTool { get { return EditorGUIUtility.IconContent("unityeditor.graphs.animatorcontrollertool"); } } + public static GUIContent UnityEditorGraphsAnimatorControllerTool2x { get { return EditorGUIUtility.IconContent("unityeditor.graphs.animatorcontrollertool@2x"); } } + public static GUIContent UnityEditorHierarchyWindow { get { return EditorGUIUtility.IconContent("unityeditor.hierarchywindow"); } } + public static GUIContent UnityEditorHierarchyWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.hierarchywindow@2x"); } } + public static GUIContent UnityEditorHistoryWindow { get { return EditorGUIUtility.IconContent("unityeditor.historywindow"); } } + public static GUIContent UnityEditorHistoryWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.historywindow@2x"); } } + public static GUIContent UnityEditorInspectorWindow { get { return EditorGUIUtility.IconContent("unityeditor.inspectorwindow"); } } + public static GUIContent UnityEditorInspectorWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.inspectorwindow@2x"); } } + public static GUIContent UnityEditorProfilerWindow { get { return EditorGUIUtility.IconContent("unityeditor.profilerwindow"); } } + public static GUIContent UnityEditorProfilerWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.profilerwindow@2x"); } } + public static GUIContent UnityEditorScenehierarchyWindow { get { return EditorGUIUtility.IconContent("unityeditor.scenehierarchywindow"); } } + public static GUIContent UnityEditorScenehierarchyWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.scenehierarchywindow@2x"); } } + public static GUIContent UnityEditorSceneView { get { return EditorGUIUtility.IconContent("unityeditor.sceneview"); } } + public static GUIContent UnityEditorSceneView2x { get { return EditorGUIUtility.IconContent("unityeditor.sceneview@2x"); } } + public static GUIContent UnityEditorTimelineTimelineWindow { get { return EditorGUIUtility.IconContent("unityeditor.timeline.timelinewindow"); } } + public static GUIContent UnityEditorTimelineTimelineWindow2x { get { return EditorGUIUtility.IconContent("unityeditor.timeline.timelinewindow@2x"); } } + public static GUIContent UnityEditorVersionControl { get { return EditorGUIUtility.IconContent("unityeditor.versioncontrol"); } } + public static GUIContent UnityEditorVersionControl2x { get { return EditorGUIUtility.IconContent("unityeditor.versioncontrol@2x"); } } + public static GUIContent UnityLogo { get { return EditorGUIUtility.IconContent("unitylogo"); } } + public static GUIContent UnityLogoLarge { get { return EditorGUIUtility.IconContent("unitylogolarge"); } } + public static GUIContent Unlinked { get { return EditorGUIUtility.IconContent("unlinked"); } } + public static GUIContent Unlinked2x { get { return EditorGUIUtility.IconContent("unlinked@2x"); } } + public static GUIContent UpArrow { get { return EditorGUIUtility.IconContent("uparrow"); } } + public static GUIContent Valid { get { return EditorGUIUtility.IconContent("valid"); } } + public static GUIContent Valid2x { get { return EditorGUIUtility.IconContent("valid@2x"); } } + public static GUIContent VerticalSplit { get { return EditorGUIUtility.IconContent("verticalsplit"); } } + public static GUIContent ViewToolMoveOn { get { return EditorGUIUtility.IconContent("viewtoolmove on"); } } + public static GUIContent ViewToolMoveOn2x { get { return EditorGUIUtility.IconContent("viewtoolmove on@2x"); } } + public static GUIContent ViewToolMove { get { return EditorGUIUtility.IconContent("viewtoolmove"); } } + public static GUIContent ViewToolMove2x { get { return EditorGUIUtility.IconContent("viewtoolmove@2x"); } } + public static GUIContent ViewToolOrbitOn { get { return EditorGUIUtility.IconContent("viewtoolorbit on"); } } + public static GUIContent ViewToolOrbitOn2x { get { return EditorGUIUtility.IconContent("viewtoolorbit on@2x"); } } + public static GUIContent ViewToolOrbit { get { return EditorGUIUtility.IconContent("viewtoolorbit"); } } + public static GUIContent ViewToolOrbit2x { get { return EditorGUIUtility.IconContent("viewtoolorbit@2x"); } } + public static GUIContent ViewToolZoomOn { get { return EditorGUIUtility.IconContent("viewtoolzoom on"); } } + public static GUIContent ViewToolZoomOn2x { get { return EditorGUIUtility.IconContent("viewtoolzoom on@2x"); } } + public static GUIContent ViewToolZoom { get { return EditorGUIUtility.IconContent("viewtoolzoom"); } } + public static GUIContent ViewToolZoom2x { get { return EditorGUIUtility.IconContent("viewtoolzoom@2x"); } } + public static GUIContent VisibilityOff { get { return EditorGUIUtility.IconContent("visibilityoff"); } } + public static GUIContent VisibilityOn { get { return EditorGUIUtility.IconContent("visibilityon"); } } + public static GUIContent VisualQueryBuilder { get { return EditorGUIUtility.IconContent("visualquerybuilder"); } } + public static GUIContent VisualQueryBuilder2x { get { return EditorGUIUtility.IconContent("visualquerybuilder@2x"); } } + public static GUIContent VUMeterTextureHorizontal { get { return EditorGUIUtility.IconContent("vumetertexturehorizontal"); } } + public static GUIContent VUMeterTextureVertical { get { return EditorGUIUtility.IconContent("vumetertexturevertical"); } } + public static GUIContent WaitSpin00 { get { return EditorGUIUtility.IconContent("waitspin00"); } } + public static GUIContent WaitSpin01 { get { return EditorGUIUtility.IconContent("waitspin01"); } } + public static GUIContent WaitSpin02 { get { return EditorGUIUtility.IconContent("waitspin02"); } } + public static GUIContent WaitSpin03 { get { return EditorGUIUtility.IconContent("waitspin03"); } } + public static GUIContent WaitSpin04 { get { return EditorGUIUtility.IconContent("waitspin04"); } } + public static GUIContent WaitSpin05 { get { return EditorGUIUtility.IconContent("waitspin05"); } } + public static GUIContent WaitSpin06 { get { return EditorGUIUtility.IconContent("waitspin06"); } } + public static GUIContent WaitSpin07 { get { return EditorGUIUtility.IconContent("waitspin07"); } } + public static GUIContent WaitSpin08 { get { return EditorGUIUtility.IconContent("waitspin08"); } } + public static GUIContent WaitSpin09 { get { return EditorGUIUtility.IconContent("waitspin09"); } } + public static GUIContent WaitSpin10 { get { return EditorGUIUtility.IconContent("waitspin10"); } } + public static GUIContent WaitSpin11 { get { return EditorGUIUtility.IconContent("waitspin11"); } } + public static GUIContent WelcomeScreenStoreLogo { get { return EditorGUIUtility.IconContent("WelcomeScreen.AssetStoreLogo"); } } + public static GUIContent WindowButtonGraph { get { return EditorGUIUtility.IconContent("winbtn_graph"); } } + public static GUIContent WindowButtonGraphCloseH { get { return EditorGUIUtility.IconContent("winbtn_graph_close_h"); } } + public static GUIContent WindowButtonGraphMaxH { get { return EditorGUIUtility.IconContent("winbtn_graph_max_h"); } } + public static GUIContent WindowButtonGraphMinH { get { return EditorGUIUtility.IconContent("winbtn_graph_min_h"); } } + public static GUIContent WindowButtonMacClose { get { return EditorGUIUtility.IconContent("winbtn_mac_close"); } } + public static GUIContent WindowButtonMacClose2x { get { return EditorGUIUtility.IconContent("winbtn_mac_close@2x"); } } + public static GUIContent WindowButtonMacCloseA { get { return EditorGUIUtility.IconContent("winbtn_mac_close_a"); } } + public static GUIContent WindowButtonMacCloseA2x { get { return EditorGUIUtility.IconContent("winbtn_mac_close_a@2x"); } } + public static GUIContent WindowButtonMacCloseH { get { return EditorGUIUtility.IconContent("winbtn_mac_close_h"); } } + public static GUIContent WindowButtonMacCloseH2x { get { return EditorGUIUtility.IconContent("winbtn_mac_close_h@2x"); } } + public static GUIContent WindowButtonMacInact { get { return EditorGUIUtility.IconContent("winbtn_mac_inact"); } } + public static GUIContent WindowButtonMacInact2x { get { return EditorGUIUtility.IconContent("winbtn_mac_inact@2x"); } } + public static GUIContent WindowButtonMacMax { get { return EditorGUIUtility.IconContent("winbtn_mac_max"); } } + public static GUIContent WindowButtonMacMax2x { get { return EditorGUIUtility.IconContent("winbtn_mac_max@2x"); } } + public static GUIContent WindowButtonMacMaxA { get { return EditorGUIUtility.IconContent("winbtn_mac_max_a"); } } + public static GUIContent WindowButtonMacMaxA2x { get { return EditorGUIUtility.IconContent("winbtn_mac_max_a@2x"); } } + public static GUIContent WindowButtonMacMaxH { get { return EditorGUIUtility.IconContent("winbtn_mac_max_h"); } } + public static GUIContent WindowButtonMacMaxH2x { get { return EditorGUIUtility.IconContent("winbtn_mac_max_h@2x"); } } + public static GUIContent WindowButtonMacMin { get { return EditorGUIUtility.IconContent("winbtn_mac_min"); } } + public static GUIContent WindowButtonMacMin2x { get { return EditorGUIUtility.IconContent("winbtn_mac_min@2x"); } } + public static GUIContent WindowButtonMacMinA { get { return EditorGUIUtility.IconContent("winbtn_mac_min_a"); } } + public static GUIContent WindowButtonMacMinA2x { get { return EditorGUIUtility.IconContent("winbtn_mac_min_a@2x"); } } + public static GUIContent WindowButtonMacMinH { get { return EditorGUIUtility.IconContent("winbtn_mac_min_h"); } } + public static GUIContent WindowButtonMacMinH2x { get { return EditorGUIUtility.IconContent("winbtn_mac_min_h@2x"); } } + public static GUIContent WindowButtonWinClose { get { return EditorGUIUtility.IconContent("winbtn_win_close"); } } + public static GUIContent WindowButtonWinClose2x { get { return EditorGUIUtility.IconContent("winbtn_win_close@2x"); } } + public static GUIContent WindowButtonWinCloseA { get { return EditorGUIUtility.IconContent("winbtn_win_close_a"); } } + public static GUIContent WindowButtonWinCloseA2x { get { return EditorGUIUtility.IconContent("winbtn_win_close_a@2x"); } } + public static GUIContent WindowButtonWinCloseH { get { return EditorGUIUtility.IconContent("winbtn_win_close_h"); } } + public static GUIContent WindowButtonWinCloseH2x { get { return EditorGUIUtility.IconContent("winbtn_win_close_h@2x"); } } + public static GUIContent WindowButtonWinMax { get { return EditorGUIUtility.IconContent("winbtn_win_max"); } } + public static GUIContent WindowButtonWinMax2x { get { return EditorGUIUtility.IconContent("winbtn_win_max@2x"); } } + public static GUIContent WindowButtonWinMaxA { get { return EditorGUIUtility.IconContent("winbtn_win_max_a"); } } + public static GUIContent WindowButtonWinMaxA2x { get { return EditorGUIUtility.IconContent("winbtn_win_max_a@2x"); } } + public static GUIContent WindowButtonWinMaxH { get { return EditorGUIUtility.IconContent("winbtn_win_max_h"); } } + public static GUIContent WindowButtonWinMaxH2x { get { return EditorGUIUtility.IconContent("winbtn_win_max_h@2x"); } } + public static GUIContent WindowButtonWinMin { get { return EditorGUIUtility.IconContent("winbtn_win_min"); } } + public static GUIContent WindowButtonWinMinA { get { return EditorGUIUtility.IconContent("winbtn_win_min_a"); } } + public static GUIContent WindowButtonWinMinH { get { return EditorGUIUtility.IconContent("winbtn_win_min_h"); } } + public static GUIContent WindowButtonWinRest { get { return EditorGUIUtility.IconContent("winbtn_win_rest"); } } + public static GUIContent WindowButtonWinRestA { get { return EditorGUIUtility.IconContent("winbtn_win_rest_a"); } } + public static GUIContent WindowButtonWinRestH { get { return EditorGUIUtility.IconContent("winbtn_win_rest_h"); } } + public static GUIContent WindowButtonWinRestore { get { return EditorGUIUtility.IconContent("winbtn_win_restore"); } } + public static GUIContent WindowButtonWinRestore2x { get { return EditorGUIUtility.IconContent("winbtn_win_restore@2x"); } } + public static GUIContent WindowButtonWinRestoreA { get { return EditorGUIUtility.IconContent("winbtn_win_restore_a"); } } + public static GUIContent WindowButtonWinRestoreA2x { get { return EditorGUIUtility.IconContent("winbtn_win_restore_a@2x"); } } + public static GUIContent WindowButtonWinRestoreH { get { return EditorGUIUtility.IconContent("winbtn_win_restore_h"); } } + public static GUIContent WindowButtonWinRestoreH2x { get { return EditorGUIUtility.IconContent("winbtn_win_restore_h@2x"); } } + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorIcons.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorIcons.cs.meta new file mode 100644 index 0000000..c0aa7f1 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/EditorIcons.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 35da294de93e241ddad74d97647c0672 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/EditorIcons.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental.meta new file mode 100644 index 0000000..5d71b46 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 168c31088fec14fb3aac63ab5a655dde +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/SimpleTreeView.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/SimpleTreeView.cs new file mode 100644 index 0000000..5a3ce1f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/SimpleTreeView.cs @@ -0,0 +1,113 @@ +using System; +using System.Collections.Generic; +using UnityEditor.IMGUI.Controls; +using UnityEngine; + +namespace Cainos.LucidEditor.Experimental +{ + internal class SimpleTreeView : TreeView + { + private TreeMenuItem[] baseElements; + + public Action drawItemCallback; + public Func itemHeightCallback; + public event Action> onSelectionChanged; + + public SimpleTreeView(TreeViewState treeViewState) : base(treeViewState) { } + + public void Setup(TreeMenuItem[] baseElements) + { + this.baseElements = baseElements; + Reload(); + } + + protected override TreeViewItem BuildRoot() + { + return new TreeViewItem { id = -1, depth = -1, displayName = "Root" }; + } + + protected override void RowGUI(RowGUIArgs args) + { + if (drawItemCallback != null) + { + Rect contentRect = args.rowRect; + contentRect.width -= GetContentIndent(args.item); + contentRect.x += GetContentIndent(args.item); + + drawItemCallback.Invoke(contentRect, args.item.id); + } + else + { + base.RowGUI(args); + } + } + + protected override float GetCustomRowHeight(int row, TreeViewItem item) + { + if (itemHeightCallback != null) + { + return itemHeightCallback.Invoke(item.id); + } + return base.GetCustomRowHeight(row, item); + } + + protected override IList BuildRows(TreeViewItem root) + { + var rows = GetRows() ?? new List(); + rows.Clear(); + + foreach (var baseElement in baseElements) + { + var baseItem = CreateTreeViewItem(baseElement); + root.AddChild(baseItem); + rows.Add(baseItem); + if (baseElement.childElements.Count > 0) + { + if (IsExpanded(baseItem.id)) + { + AddChildrenRecursive(baseElement, baseItem, rows); + } + else + { + baseItem.children = CreateChildListForCollapsedParent(); + } + } + } + + SetupDepthsFromParentsAndChildren(root); + + return rows; + } + + protected override void SelectionChanged(IList selectedIds) + { + onSelectionChanged?.Invoke(selectedIds); + } + + private void AddChildrenRecursive(TreeMenuItem model, TreeViewItem item, IList rows) + { + foreach (var childElement in model.childElements) + { + var childItem = CreateTreeViewItem(childElement); + item.AddChild(childItem); + rows.Add(childItem); + if (childElement.childElements.Count > 0) + { + if (IsExpanded(childElement.id)) + { + AddChildrenRecursive(childElement, childItem, rows); + } + else + { + childItem.children = CreateChildListForCollapsedParent(); + } + } + } + } + + private TreeViewItem CreateTreeViewItem(TreeMenuItem model) + { + return new TreeViewItem { id = model.id, displayName = model.name }; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/SimpleTreeView.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/SimpleTreeView.cs.meta new file mode 100644 index 0000000..fc781e4 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/SimpleTreeView.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 6808df22776e34bc9bdf425dc8012a27 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/SimpleTreeView.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TextFieldPopup.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TextFieldPopup.cs new file mode 100644 index 0000000..a9b53f8 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TextFieldPopup.cs @@ -0,0 +1,78 @@ +using System; +using UnityEngine; +using UnityEditor; + +namespace Cainos.LucidEditor.Experimental +{ + public class TextFieldPopup : PopupWindowContent + { + public string text; + + public Action onValueChanged; + public Action onSubmit; + public Action onCancel; + + private bool submit; + private bool initialized; + private bool didFocus = false; + + private Rect size; + + public void Show(Rect position) + { + size = position; + size.height = EditorGUIUtility.singleLineHeight; + PopupWindow.Show(position, this); + } + + public override void OnGUI(Rect rect) + { + if (!initialized) + { + initialized = true; + onValueChanged?.Invoke(text); + } + + if (LucidGUIEvent.GetKeyDown(KeyCode.Return)) + { + submit = true; + editorWindow.Close(); + } + + string textFieldName = $"{GetType().Name}:{nameof(text)}"; + using (var scope = new EditorGUI.ChangeCheckScope()) + { + GUI.SetNextControlName(textFieldName); + Rect fieldRect = EditorGUILayout.GetControlRect(); + fieldRect.xMin -= 2.7f; + fieldRect.xMax += 2.7f; + fieldRect.yMin -= 2.7f; + fieldRect.yMax += 2.7f; + text = EditorGUI.TextField(fieldRect, text); + if (scope.changed) + { + onValueChanged?.Invoke(text); + } + } + + if (!didFocus) + { + GUI.FocusControl(textFieldName); + didFocus = true; + } + } + + public override Vector2 GetWindowSize() + { + return new Vector2(size.width, EditorGUIUtility.singleLineHeight); + } + + public override void OnClose() + { + base.OnClose(); + if (submit) onSubmit?.Invoke(); + else onCancel?.Invoke(); + } + } + +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TextFieldPopup.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TextFieldPopup.cs.meta new file mode 100644 index 0000000..58750eb --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TextFieldPopup.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: c25190bd6c58843cc9794694a38a740e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TextFieldPopup.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/Toolbar.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/Toolbar.cs new file mode 100644 index 0000000..e81ac36 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/Toolbar.cs @@ -0,0 +1,62 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace Cainos.LucidEditor.Experimental +{ + public sealed class Toolbar + { + private List _items = new List(); + public IReadOnlyList items => _items; + + public int selected; + public GUIStyle style = null; + public GUI.ToolbarButtonSize size = GUI.ToolbarButtonSize.FitToContents; + + public void AddItem(string item) + { + _items.Add(new GUIContent(item)); + } + + public void AddItem(GUIContent item) + { + _items.Add(item); + } + + public bool RemoveItem(string item) + { + return _items.RemoveAll(x => x.text == item) > 0; + } + + public bool RemoveItem(GUIContent item) + { + return _items.Remove(item); + } + + public void Clear() + { + _items.Clear(); + } + + public int Show(Rect rect) + { + return Show(rect, selected); + } + + private int Show(Rect rect, int selected) + { + this.selected = GUI.Toolbar(rect, selected, _items.ToArray(), style == null ? GUI.skin.button : style, size); + return this.selected; + } + + public int ShowLayout(params GUILayoutOption[] options) + { + return ShowLayout(selected, options); + } + + private int ShowLayout(int selected, params GUILayoutOption[] options) + { + this.selected = GUILayout.Toolbar(selected, _items.ToArray(), style == null ? GUI.skin.button : style, size, options); + return this.selected; + } + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/Toolbar.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/Toolbar.cs.meta new file mode 100644 index 0000000..349e28c --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/Toolbar.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: d113573c2d819423b815b8fbc1c07a21 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/Toolbar.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TreeMenu.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TreeMenu.cs new file mode 100644 index 0000000..f6d6efd --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TreeMenu.cs @@ -0,0 +1,212 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEditor; +using UnityEditor.IMGUI.Controls; + +namespace Cainos.LucidEditor.Experimental +{ + public class TreeMenu + { + private List baseElements = new List(); + private SimpleTreeView simpleTreeView; + private TreeViewState state; + + private int currentId = 0; + private List _selectedItems = new List(); + + public IReadOnlyList selectedItems => Array.AsReadOnly(_selectedItems.ToArray()); + public event Action> onSelectionChanged; + + public Action drawItemCallback; + public Func itemHeightCallback; + + public string searchString + { + get + { + return _searchString; + } + set + { + _searchString = value; + if (simpleTreeView != null) simpleTreeView.searchString = _searchString; + } + } + private string _searchString; + + public void AddItem(string path) + { + string[] hierarchy = path.Split('/'); + string currentPath = string.Empty; + TreeMenuItem parent = null; + + for (int i = 0; i < hierarchy.Length; i++) + { + currentPath += hierarchy[i]; + + if (parent == null) + { + parent = baseElements.Find(x => x.name == hierarchy[i]); + if (parent == null) + { + parent = CreateItem(currentPath); + baseElements.Add(parent); + } + } + else + { + TreeMenuItem newParent = null; + foreach (TreeMenuItem child in parent.childElements) + { + if (child.name == hierarchy[i]) + { + newParent = child; + parent = child; + break; + } + } + if (newParent == null) + { + newParent = CreateItem(currentPath); + parent.Add(newParent); + parent = newParent; + } + } + + currentPath += '/'; + } + } + + private TreeMenuItem CreateItem(string path) + { + TreeMenuItem item = new TreeMenuItem(path); + item.id = currentId; + currentId++; + return item; + } + + public void Show(Rect position) + { + if (simpleTreeView == null) Setup(); + simpleTreeView.OnGUI(position); + } + + public void ShowLayout(params GUILayoutOption[] options) + { + if (simpleTreeView == null) Setup(); + simpleTreeView.OnGUI(EditorGUILayout.GetControlRect(false, simpleTreeView.totalHeight, options)); + } + + public void Setup() + { + state = new TreeViewState(); + simpleTreeView = new SimpleTreeView(state); + simpleTreeView.searchString = _searchString; + simpleTreeView.Setup(baseElements.ToArray()); + simpleTreeView.onSelectionChanged += (idList) => + { + _selectedItems.Clear(); + foreach (int id in idList) + { + TreeMenuItem item = FindItem(id); + if (item != null) _selectedItems.Add(item); + } + onSelectionChanged?.Invoke(_selectedItems); + }; + + if (drawItemCallback != null) + { + simpleTreeView.drawItemCallback = (rect, id) => + { + drawItemCallback.Invoke(rect, FindItem(id)); + }; + } + + if (itemHeightCallback != null) + { + simpleTreeView.itemHeightCallback = (id) => + { + return itemHeightCallback.Invoke(FindItem(id)); + }; + } + } + + private TreeMenuItem FindItem(int id) + { + TreeMenuItem item = null; + foreach(TreeMenuItem child in baseElements) + { + item = FindItem(child, id); + if (item != null) return item; + } + return null; + } + + private TreeMenuItem FindItem(TreeMenuItem root, int id) + { + if (root.id == id) return root; + TreeMenuItem item = null; + + foreach (TreeMenuItem child in root.childElements) + { + item = FindItem(child, id); + if (item != null) return item; + } + + return null; + } + + } + + public class TreeMenuItem + { + public TreeMenuItem(string path) + { + this.path = path; + depth = path.Count(x => x == '/'); + _name = path.Split('/').Last(); + } + + public readonly string path; + public readonly int depth; + + internal int id; + + public string name + { + get + { + return _name; + } + } + private string _name; + + public TreeMenuItem parent { get; private set; } + private List _childElements = new List(); + public IReadOnlyList childElements => _childElements; + + public void Add(TreeMenuItem child) + { + if (child.parent != null) + { + child.parent.Remove(child); + } + + _childElements.Add(child); + child.parent = this; + } + + public bool Remove(TreeMenuItem child) + { + if (_childElements.Contains(child)) + { + _childElements.Remove(child); + child.parent = null; + return true; + } + return false; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TreeMenu.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TreeMenu.cs.meta new file mode 100644 index 0000000..20845e8 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TreeMenu.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 8763dd98783e24b7d9684eec2742d817 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Experimental/TreeMenu.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions.meta new file mode 100644 index 0000000..611e4ef --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 773c5a058d566448f9a2348d09e813de +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/EnumExtensions.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/EnumExtensions.cs new file mode 100644 index 0000000..919bfcd --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/EnumExtensions.cs @@ -0,0 +1,59 @@ +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + public static class InspectorColorExtensions + { + public static Color ToColor(this InspectorColor color) + { + switch (color) + { + default: + case InspectorColor.Clear: return Color.clear; + + case InspectorColor.Red: return Color.red; + case InspectorColor.Green: return Color.green; + case InspectorColor.Blue: return Color.blue; + case InspectorColor.Orange: return new Color(1f, 0.5f, 0f); + case InspectorColor.Purple: return new Color(0.5f, 0f, 1f); + case InspectorColor.Pink: return new Color(1f, 0.4f, 1f); + case InspectorColor.Indigo: return new Color(0.3f, 0f, 0.5f); + case InspectorColor.Cyan: return Color.cyan; + case InspectorColor.Magenta: return Color.magenta; + case InspectorColor.Yellow: return Color.yellow; + case InspectorColor.White: return Color.white; + case InspectorColor.Gray: return Color.gray; + case InspectorColor.Grey: return Color.grey; + case InspectorColor.Black: return Color.black; + case InspectorColor.EditorText: return EditorColors.text; + case InspectorColor.EditorTextSelected: return EditorColors.textSelected; + case InspectorColor.EditorBackground: return EditorColors.background; + case InspectorColor.EditorLine: return EditorColors.line; + case InspectorColor.EditorThinLine: return EditorColors.thinLine; + case InspectorColor.EditorWarning: return EditorColors.warning; + case InspectorColor.EditorError: return EditorColors.error; + } + } + } + + public static class InspectorButtonSizeExtensions + { + public static float GetHeight(this InspectorButtonSize size) + { + switch (size) + { + default: + case InspectorButtonSize.Small: + return EditorGUIUtility.singleLineHeight; + case InspectorButtonSize.Medium: + return EditorGUIUtility.singleLineHeight * 1.5f; + case InspectorButtonSize.Large: + return EditorGUIUtility.singleLineHeight * 2f; + case InspectorButtonSize.ExtraLarge: + return EditorGUIUtility.singleLineHeight * 4f; + } + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/EnumExtensions.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/EnumExtensions.cs.meta new file mode 100644 index 0000000..db8e652 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/EnumExtensions.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 1d1c97af8bccf49119723b6c0b99dd96 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/EnumExtensions.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/SerializedPropertyExtensions.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/SerializedPropertyExtensions.cs new file mode 100644 index 0000000..87da167 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/SerializedPropertyExtensions.cs @@ -0,0 +1,304 @@ +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Linq; +using System.Text.RegularExpressions; +using UnityEngine; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public static class SerializedPropertyExtensions + { + public static bool TryGetAttribute(this SerializedProperty property, out TAttribute result) where TAttribute : Attribute + { + return TryGetAttribute(property, false, out result); + } + + public static bool TryGetAttribute(this SerializedProperty property, bool inherit, out TAttribute result) where TAttribute : Attribute + { + TAttribute att = GetAttribute(property, inherit); + result = att; + return att != null; + } + + public static TAttribute GetAttribute(this SerializedProperty property, bool inherit = false) where TAttribute : Attribute + { + if (property == null) + { + throw new ArgumentNullException(nameof(property)); + } + + Type targetObjectType = property.GetParentObject().GetType(); + + if (targetObjectType == null) + { + throw new ArgumentException($"Could not find the {nameof(targetObjectType)} of {nameof(property)}"); + } + + foreach (var pathSegment in property.propertyPath.Split('.')) + { + FieldInfo fieldInfo = ReflectionUtil.GetField(targetObjectType, pathSegment, (BindingFlags)(-1), inherit); + if (fieldInfo != null) + { + return (TAttribute)fieldInfo.GetCustomAttribute(inherit); + } + + PropertyInfo propertyInfo = targetObjectType.GetProperty(pathSegment, (BindingFlags)(-1)); + if (propertyInfo != null) + { + return (TAttribute)propertyInfo.GetCustomAttribute(inherit); + } + } + + throw new ArgumentException($"Could not find the field or property of {nameof(property)}"); + } + + public static TAttribute[] GetAttributes(this SerializedProperty property, bool inherit) where TAttribute : Attribute + { + if (property == null) + { + throw new ArgumentNullException(nameof(property)); + } + + Type targetObjectType = property.GetParentObject()?.GetType(); + + if (targetObjectType == null) + { + throw new ArgumentException($"Could not find the {nameof(targetObjectType)} of {nameof(property)}"); + } + + foreach (var pathSegment in property.propertyPath.Split('.')) + { + FieldInfo fieldInfo = ReflectionUtil.GetField(targetObjectType, pathSegment, (BindingFlags)(-1), true); + if (fieldInfo != null) + { + return (TAttribute[])fieldInfo.GetCustomAttributes(inherit); + } + + PropertyInfo propertyInfo = ReflectionUtil.GetProperty(targetObjectType, pathSegment, (BindingFlags)(-1), true); + if (propertyInfo != null) + { + return (TAttribute[])propertyInfo.GetCustomAttributes(inherit); + } + } + + throw new ArgumentException($"Could not find the field or property of {nameof(property)}"); + } + + public static float GetHeight(this SerializedProperty property) + { + return EditorGUI.GetPropertyHeight(property, true); + } + + public static float GetHeight(this SerializedProperty property, bool includeChildren) + { + return EditorGUI.GetPropertyHeight(property, includeChildren); + } + + public static float GetHeight(this SerializedProperty property, GUIContent label, bool includeChildren) + { + return EditorGUI.GetPropertyHeight(property, label, includeChildren); + } + + // public static TEnum GetEnum(this SerializedProperty property) where TEnum : struct, Enum + // { + // return (TEnum)Enum.ToObject(typeof(TEnum), property.enumValueIndex); + // } + + // public static void SetEnum(this SerializedProperty property, TEnum value) where TEnum : struct, Enum + // { + // property.enumValueIndex = Convert.ToInt32(value); + // } + + public static T GetValue(this SerializedProperty property) + { + return GetNestedObject(property.propertyPath, GetSerializedPropertyRootObject(property)); + } + + public static bool SetValue(this SerializedProperty property, T value) + { + object obj = GetSerializedPropertyRootObject(property); + string[] fieldStructure = property.propertyPath.Split('.'); + for (int i = 0; i < fieldStructure.Length - 1; i++) + { + obj = GetFieldOrPropertyValue(fieldStructure[i], obj); + } + string fieldName = fieldStructure.Last(); + + return SetFieldOrPropertyValue(fieldName, obj, value); + } + + public static FieldInfo GetFieldInfo(this SerializedProperty property) + { + var parentType = property.serializedObject.targetObject.GetType(); + var splits = property.propertyPath.Split('.'); + var fieldInfo = ReflectionUtil.GetField(parentType, splits[0]); + for (var i = 1; i < splits.Length; i++) + { + if (splits[i] == "Array") + { + i += 2; + if (i >= splits.Length) + continue; + + var type = fieldInfo.FieldType.IsArray + ? fieldInfo.FieldType.GetElementType() + : fieldInfo.FieldType.GetGenericArguments()[0]; + + fieldInfo = ReflectionUtil.GetField(type, splits[i]); + } + else + { + fieldInfo = i + 1 < splits.Length && splits[i + 1] == "Array" + ? ReflectionUtil.GetField(parentType, splits[i]) + : ReflectionUtil.GetField(fieldInfo.FieldType, splits[i]); + } + + if (fieldInfo == null) return null; + + parentType = fieldInfo.FieldType; + } + + return fieldInfo; + } + + public static Type GetPropertyType(this SerializedProperty property, bool isCollectionType = false) + { + var fieldInfo = property.GetFieldInfo(); + + if (isCollectionType && property.isArray && property.propertyType != SerializedPropertyType.String) + return fieldInfo.FieldType.IsArray + ? fieldInfo.FieldType.GetElementType() + : fieldInfo.FieldType.GetGenericArguments()[0]; + return fieldInfo.FieldType; + } + + internal static object SetManagedReferenceType(this SerializedProperty property, Type type) + { + object obj = (type != null) ? Activator.CreateInstance(type) : null; + property.managedReferenceValue = obj; + return obj; + } + + private static UnityEngine.Object GetSerializedPropertyRootObject(SerializedProperty property) + { + return property.serializedObject.targetObject as UnityEngine.Object; + } + + private static T GetNestedObject(string path, object obj, bool includeAllBases = false) + { + string[] parts = path.Split('.'); + for (int i = 0; i < parts.Length; i++) + { + string part = parts[i]; + + if (part == "Array") + { + var regex = new Regex(@"[^0-9]"); + var countText = regex.Replace(parts[i + 1], ""); + int index = 0; + if (!int.TryParse(countText, out index)) + { + index = -1; + } + + obj = Enumerable.ElementAt((obj as IEnumerable), index); + + i++; + } + else + { + obj = GetFieldOrPropertyValue(part, obj, includeAllBases); + } + } + return (T)obj; + } + + public static object GetParentObject(this SerializedProperty property) + { + if (property == null) return null; + + var path = property.propertyPath.Replace(".Array.data[", "["); + object obj = property.serializedObject.targetObject; + var elements = path.Split('.'); + foreach (var element in elements.Take(elements.Length - 1)) + { + if (element.Contains("[")) + { + var elementName = element.Substring(0, element.IndexOf("[")); + var index = Convert.ToInt32(element.Substring(element.IndexOf("[")).Replace("[", "").Replace("]", "")); + obj = ReflectionUtil.GetValue(obj, elementName, index); + } + else + { + obj = ReflectionUtil.GetValue(obj, element); + } + } + return obj; + } + + private static T GetFieldOrPropertyValue(string fieldName, object obj, bool includeAllBases = false, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic) + { + FieldInfo field = obj.GetType().GetField(fieldName, bindings); + if (field != null) return (T)field.GetValue(obj); + + PropertyInfo property = obj.GetType().GetProperty(fieldName, bindings); + if (property != null) return (T)property.GetValue(obj, null); + + if (includeAllBases) + { + foreach (Type type in TypeUtil.GetBaseClassesAndInterfaces(obj.GetType())) + { + field = type.GetField(fieldName, bindings); + if (field != null) return (T)field.GetValue(obj); + + property = type.GetProperty(fieldName, bindings); + if (property != null) return (T)property.GetValue(obj, null); + } + } + + return default(T); + } + + private static bool SetFieldOrPropertyValue(string fieldName, object obj, object value, bool includeAllBases = false, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic) + { + FieldInfo field = obj.GetType().GetField(fieldName, bindings); + if (field != null) + { + field.SetValue(obj, value); + return true; + } + + PropertyInfo property = obj.GetType().GetProperty(fieldName, bindings); + if (property != null) + { + property.SetValue(obj, value, null); + return true; + } + + if (includeAllBases) + { + foreach (Type type in TypeUtil.GetBaseClassesAndInterfaces(obj.GetType())) + { + field = type.GetField(fieldName, bindings); + if (field != null) + { + field.SetValue(obj, value); + return true; + } + + property = type.GetProperty(fieldName, bindings); + if (property != null) + { + property.SetValue(obj, value, null); + return true; + } + } + } + return false; + } + + } + +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/SerializedPropertyExtensions.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/SerializedPropertyExtensions.cs.meta new file mode 100644 index 0000000..cdb477b --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/SerializedPropertyExtensions.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f5e8e6d54dc4c477cb5b6a472790e6bf +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Extensions/SerializedPropertyExtensions.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty.meta new file mode 100644 index 0000000..184bb6b --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a8e2ebf111e0146a0bddf875e0c55040 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/EditableInspectorProperty.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/EditableInspectorProperty.cs new file mode 100644 index 0000000..3bf2dae --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/EditableInspectorProperty.cs @@ -0,0 +1,183 @@ +using Cainos.LucidEditor; +using System; +using System.Collections.Generic; +using System.Reflection; +using UnityEditor; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + public sealed class EditableInspectorProperty : InspectorProperty + { + private MethodInfo getter; + private MethodInfo setter; + private PropertyInfo info; + + private List processors = new List(); + internal EditableInspectorProperty(SerializedObject serializedObject, object parentObject, string name, Attribute[] attributes) : base(serializedObject, null, parentObject, name, attributes) { } + + internal override void Initialize() + { + processors.Clear(); + foreach (Attribute attribute in attributes) + { + PropertyProcessor processor = ProcessorUtil.CreateAttributeProcessor(this, attribute); + + if (processor != null) + { + processor.Initialize(); + processors.Add(processor); + } + } + + info = parentObject.GetType().GetProperty(name); + getter = this.info.GetGetMethod(); + setter = this.info.GetSetMethod(); + } + + private string Name + { + get + { + return ObjectNames.NicifyVariableName(name); + } + } + + internal override void Draw() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeDrawProperty(); + + if (isHidden) return; + + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel + indent); + if (!isEditable) EditorGUI.BeginDisabledGroup(true); + { + //object value = ReflectionUtil.GetValue(parentObject, name); + //LucidEditorGUILayout.ReadOnlyField(Name, value, value.GetType()); + if ( GetPropertyType(info, out SerializedPropertyType serialzedProertyType)) + { + Draw_Internal( serialzedProertyType); + } + } + if (!isEditable) EditorGUI.EndDisabledGroup(); + LucidEditorGUILayout.EndLayoutIndent(); + + foreach (PropertyProcessor processor in processors) processor.OnAfterDrawProperty(); + } + + internal void Draw_Internal(SerializedPropertyType serialzedProertyType) + { + var emptyOptions = new GUILayoutOption[0]; + EditorGUILayout.BeginHorizontal(emptyOptions); + + if (serialzedProertyType == SerializedPropertyType.Integer) + { + var oldValue = (int)GetValue(); + var newValue = EditorGUILayout.IntField(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + else if (serialzedProertyType == SerializedPropertyType.Float) + { + var oldValue = (float)GetValue(); + var newValue = EditorGUILayout.FloatField(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + else if (serialzedProertyType == SerializedPropertyType.Boolean) + { + var oldValue = (bool)GetValue(); + var newValue = EditorGUILayout.Toggle(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + else if (serialzedProertyType == SerializedPropertyType.String) + { + var oldValue = (string)GetValue(); + var newValue = EditorGUILayout.TextField(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + else if (serialzedProertyType == SerializedPropertyType.Vector2) + { + var oldValue = (Vector2)GetValue(); + var newValue = EditorGUILayout.Vector2Field(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + else if (serialzedProertyType == SerializedPropertyType.Vector3) + { + var oldValue = (Vector3)GetValue(); + var newValue = EditorGUILayout.Vector3Field(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + else if (serialzedProertyType == SerializedPropertyType.Enum) + { + var oldValue = (Enum)GetValue(); + var newValue = EditorGUILayout.EnumPopup(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + else if (serialzedProertyType == SerializedPropertyType.Color) + { + var oldValue = (Color)GetValue(); + var newValue = EditorGUILayout.ColorField(Name, oldValue, emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + + else if (serialzedProertyType == SerializedPropertyType.ObjectReference) + { + var oldValue = (UnityEngine.Object)GetValue(); + var newValue = LucidEditorGUILayout.ObjectField(Name, oldValue, info.PropertyType, !TryGetAttribute(out _), emptyOptions); + if (oldValue != newValue) + SetValue(newValue); + } + + EditorGUILayout.EndHorizontal(); + } + + private object GetValue() { return getter.Invoke(parentObject, null); } + private void SetValue(object value) + { + if (setter == null) return; + setter.Invoke(parentObject, new[] { value }); + } + + private bool GetPropertyType(PropertyInfo info, out SerializedPropertyType propertyType) + { + Type type = info.PropertyType; + propertyType = SerializedPropertyType.Generic; + if (type == typeof(int)) + propertyType = SerializedPropertyType.Integer; + else if (type == typeof(float)) + propertyType = SerializedPropertyType.Float; + else if (type == typeof(bool)) + propertyType = SerializedPropertyType.Boolean; + else if (type == typeof(string)) + propertyType = SerializedPropertyType.String; + else if (type == typeof(Vector2)) + propertyType = SerializedPropertyType.Vector2; + else if (type == typeof(Vector3)) + propertyType = SerializedPropertyType.Vector3; + else if (type == typeof(Color)) + propertyType = SerializedPropertyType.Color; + else if (type.IsEnum) + propertyType = SerializedPropertyType.Enum; + else if (type.IsSubclassOf(typeof(UnityEngine.Object))) + propertyType = SerializedPropertyType.ObjectReference; + return propertyType != SerializedPropertyType.Generic; + } + + internal override void OnBeforeInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeInspectorGUI(); + } + + internal override void OnAfterInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnAfterInspectorGUI(); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/EditableInspectorProperty.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/EditableInspectorProperty.cs.meta new file mode 100644 index 0000000..cc12d1e --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/EditableInspectorProperty.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f7ac5aa63dd4d054fb62f161ede208e1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/EditableInspectorProperty.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorButton.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorButton.cs new file mode 100644 index 0000000..dd58947 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorButton.cs @@ -0,0 +1,95 @@ +using System; +using System.Reflection; +using System.Linq; +using System.Linq.Expressions; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + public sealed class InspectorButton : InspectorProperty + { + public readonly MethodInfo methodInfo; + public readonly InspectorButtonSize size; + + private readonly string label; + + private Action action; + private List processors = new List(); + + internal InspectorButton(SerializedObject serializedObject, object parentObject, MethodInfo methodInfo, InspectorButtonSize size) : base(serializedObject, null, parentObject, methodInfo.Name, methodInfo.GetCustomAttributes().ToArray()) + { + this.methodInfo = methodInfo; + this.size = size; + this.label = methodInfo.Name; + + action = Expression.Lambda( + Expression.Call(methodInfo.IsStatic ? null : Expression.Constant(methodInfo.IsStatic ? null : parentObject), methodInfo) + ).Compile(); + } + + internal InspectorButton(SerializedObject serializedObject, object parentObject, MethodInfo methodInfo, string label, InspectorButtonSize size) : base(serializedObject, null, parentObject, methodInfo.Name, methodInfo.GetCustomAttributes().ToArray()) + { + this.methodInfo = methodInfo; + this.size = size; + this.label = label; + + action = Expression.Lambda( + Expression.Call(methodInfo.IsStatic ? null : Expression.Constant(parentObject), methodInfo) + ).Compile(); + } + + internal override void Initialize() + { + processors.Clear(); + foreach (Attribute attribute in attributes) + { + PropertyProcessor processor = ProcessorUtil.CreateAttributeProcessor(this, attribute); + + if (processor != null) + { + processor.Initialize(); + processors.Add(processor); + } + } + } + + internal override void Reset() + { + base.Reset(); + displayName = label; + } + + internal override void Draw() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeDrawProperty(); + + if (isHidden) return; + + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel + indent); + if (!isEditable) EditorGUI.BeginDisabledGroup(true); + { + if (GUILayout.Button(hideLabel ? string.Empty : displayName, GUILayout.Height(size.GetHeight()))) + { + action.Invoke(); + } + } + if (!isEditable) EditorGUI.EndDisabledGroup(); + LucidEditorGUILayout.EndLayoutIndent(); + + foreach (PropertyProcessor processor in processors) processor.OnAfterDrawProperty(); + } + + internal override void OnBeforeInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeInspectorGUI(); + } + + internal override void OnAfterInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnAfterInspectorGUI(); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorButton.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorButton.cs.meta new file mode 100644 index 0000000..23cead1 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorButton.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: caf111390d23e46798c4df039cd07324 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorButton.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorField.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorField.cs new file mode 100644 index 0000000..5f68c05 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorField.cs @@ -0,0 +1,247 @@ +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Linq; +using UnityEngine; +using UnityEditor; +using UnityEditor.IMGUI.Controls; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + public class InspectorField : InspectorProperty + { + public IReadOnlyList childProperties => Array.AsReadOnly(_childProperties); + private InspectorProperty[] _childProperties; + + private List processors = new List(); + + public bool hasChildren + { + get + { + return _childProperties != null && _childProperties.Length > 0; + } + } + + public bool IsManagedReference + { + get + { + return serializedProperty.propertyType == SerializedPropertyType.ManagedReference; + } + } + + public bool IsObjectReference + { + get + { + return serializedProperty.propertyType == SerializedPropertyType.ObjectReference; + } + + } + + internal InspectorField(SerializedProperty property, Attribute[] attributes) : base(property.serializedObject, property, property.GetParentObject(), property.name, attributes) + { + this.displayName = property.displayName; + InitializeChildProperties(); + } + + internal void InitializeChildProperties() + { + _childProperties = InspectorPropertyUtil.GroupProperties(InspectorPropertyUtil.CreateChildProperties(this)).ToArray(); + } + + internal override void Initialize() + { + processors.Clear(); + foreach (Attribute attribute in attributes) + { + PropertyProcessor processor = ProcessorUtil.CreateAttributeProcessor(this, attribute); + + if (processor != null) + { + processor.Initialize(); + processors.Add(processor); + } + } + + foreach (var child in _childProperties) child.Initialize(); + } + + internal override void OnBeforeInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeInspectorGUI(); + foreach (var child in _childProperties) child.OnBeforeInspectorGUI(); + } + + internal override void OnAfterInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnAfterInspectorGUI(); + foreach (var child in _childProperties) child.OnAfterInspectorGUI(); + } + + internal override void Reset() + { + base.Reset(); + this.displayName = serializedProperty.displayName; + foreach (InspectorProperty property in _childProperties) + { + property.Reset(); + } + } + + internal override void Draw() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeDrawProperty(); + + if (isHidden) return; + + using (var changeScope = new EditorGUI.ChangeCheckScope()) + { + if (!isEditable) EditorGUI.BeginDisabledGroup(true); + { + LucidEditorUtility.PushIndentLevel(EditorGUI.indentLevel + this.indent); + Rect foldoutRect = Rect.zero; + + if (IsManagedReference) + { + foldoutRect = EditorGUILayout.GetControlRect(); + DrawSerializeReferenceField(foldoutRect, this); + + if (!hasChildren) + { + serializedProperty.isExpanded = EditorGUI.Foldout(foldoutRect, serializedProperty.isExpanded, displayName, true, EditorStyles.foldoutHeader); + if (serializedProperty.isExpanded) + { + using (new EditorGUI.IndentLevelScope()) + { + EditorGUILayout.HelpBox("No type assigned.", MessageType.Info); + } + } + } + } + + if (hasChildren) + { + if (!IsManagedReference) foldoutRect = EditorGUILayout.GetControlRect(); + + if (_isInGroup) + { + using (new EditorGUI.IndentLevelScope()) + { + foldoutRect.xMin -= 4f; + serializedProperty.isExpanded = EditorGUI.Foldout(foldoutRect, serializedProperty.isExpanded, displayName, true, EditorStyles.foldoutHeader); + } + } + else + { + serializedProperty.isExpanded = EditorGUI.Foldout(foldoutRect, serializedProperty.isExpanded, displayName, true, EditorStyles.foldoutHeader); + } + + if (serializedProperty.isExpanded) + { + using (new EditorGUI.IndentLevelScope()) + { + foreach (var child in childProperties.OrderBy(x => x.order)) + { + child.Draw(); + } + } + } + } + else if (!IsManagedReference) + { + if (_isInGroup && serializedProperty.isArray && serializedProperty.propertyType != SerializedPropertyType.String) EditorGUI.indentLevel++; + + GUIContent label; + if (hideLabel) + { + label = GUIContent.none; + } + else + { + label = new GUIContent(displayName); + } + + if (LucidEditorUtility.horizontalGroupCount > 0 && serializedProperty.propertyType != SerializedPropertyType.Generic) + { + using (new EditorGUILayout.HorizontalScope()) + { + GUILayout.Label(label, GUILayout.MinWidth(50f)); + EditorGUILayout.PropertyField(serializedProperty, GUIContent.none, true, GUILayout.MinWidth(0)); + } + } + else + { + EditorGUILayout.PropertyField(serializedProperty, label, true, GUILayout.MinWidth(0)); + } + } + LucidEditorUtility.PopIndentLevel(); + + } + if (!isEditable) EditorGUI.EndDisabledGroup(); + + _changed = changeScope.changed; + if (_changed) serializedObject.ApplyModifiedProperties(); + } + + foreach (PropertyProcessor processor in processors) processor.OnAfterDrawProperty(); + } + + private void DrawSerializeReferenceField(Rect position, InspectorField property) + { + int maxTypePopupLineCount = 13; + + position.height = EditorGUIUtility.singleLineHeight; + position.xMin += EditorGUIUtility.labelWidth; + + GUIContent buttonLabel = EditorIcons.CsScriptIcon; + buttonLabel.text = (property.serializedProperty.managedReferenceValue == null ? "Null" : property.serializedProperty.managedReferenceValue.GetType().Name) + + $" ({GetManagedReferenceFieldTypeName(property.serializedProperty)})"; + + if (GUI.Button(position, buttonLabel, EditorStyles.objectField)) + { + Type baseType = GetManagedReferenceFieldType(property.serializedProperty); + SerializeReferenceDropdown dropdown = new SerializeReferenceDropdown( + TypeCache.GetTypesDerivedFrom(baseType).Append(baseType).Where(p => + (p.IsPublic || p.IsNestedPublic) && + !p.IsAbstract && + !p.IsGenericType && + !typeof(UnityEngine.Object).IsAssignableFrom(p) && + Attribute.IsDefined(p, typeof(SerializableAttribute)) + ), + maxTypePopupLineCount, + new AdvancedDropdownState() + ); + dropdown.onItemSelected += item => + { + Type type = item.type; + object obj = property.serializedProperty.SetManagedReferenceType(type); + property.serializedProperty.isExpanded = true; + property.serializedProperty.serializedObject.ApplyModifiedProperties(); + property.serializedProperty.serializedObject.Update(); + + property.InitializeChildProperties(); + }; + + dropdown.Show(position); + } + } + + private string GetManagedReferenceFieldTypeName(SerializedProperty property) + { + string typeName = property.managedReferenceFieldTypename; + int splitIndex = typeName.IndexOf(' '); + return typeName.Substring(splitIndex + 1); + } + + private Type GetManagedReferenceFieldType(SerializedProperty property) + { + string typeName = property.managedReferenceFieldTypename; + int splitIndex = typeName.IndexOf(' '); + var assembly = Assembly.Load(typeName.Substring(0, splitIndex)); + return assembly.GetType(typeName.Substring(splitIndex + 1)); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorField.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorField.cs.meta new file mode 100644 index 0000000..593360a --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorField.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 06a7a89a9129b4e8ab0bdbe1e1414425 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorField.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorProperty.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorProperty.cs new file mode 100644 index 0000000..4103428 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorProperty.cs @@ -0,0 +1,87 @@ +using System; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public abstract class InspectorProperty + { + public readonly SerializedObject serializedObject; + public readonly SerializedProperty serializedProperty; + public readonly object parentObject; + public readonly string name; + public readonly Type type; + + public readonly Attribute[] attributes; + + public TAttribute GetAttribute() where TAttribute : Attribute + { + foreach (Attribute att in attributes) + { + if (att is TAttribute) + { + return (TAttribute)att; + } + } + return null; + } + + public bool TryGetAttribute(out TAttribute result) where TAttribute : Attribute + { + foreach (Attribute att in attributes) + { + if (att is TAttribute) + { + result = (TAttribute)att; + return true; + } + } + result = null; + return false; + } + + internal InspectorProperty(SerializedObject serializedObject, SerializedProperty serializedProperty, object parentObject, string name, Attribute[] attributes) + { + this.serializedObject = serializedObject; + if (serializedProperty != null) + { + this.serializedProperty = serializedProperty.Copy(); + type = serializedProperty.GetUnderlyingType(); + } + this.parentObject = parentObject; + this.displayName = name; + this.name = name; + this.attributes = attributes; + } + + public int order; + public bool isHidden; + public bool isEditable = true; + public bool hideLabel; + public int indent; + public string displayName; + public bool allowSceneObject = true; + + public bool isInGroup => _isInGroup; + public bool changed => _changed; + + internal bool _changed; + internal bool _isInGroup; + internal abstract void Initialize(); + internal abstract void OnBeforeInspectorGUI(); + internal abstract void OnAfterInspectorGUI(); + internal abstract void Draw(); + + internal virtual void Reset() + { + order = 0; + isHidden = false; + isEditable = true; + hideLabel = false; + indent = 0; + displayName = string.Empty; + allowSceneObject = true; + _changed = false; + } + } + +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorProperty.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorProperty.cs.meta new file mode 100644 index 0000000..64ca15c --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorProperty.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: ffcdb64de16564251aeda3d6c3fd9861 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorProperty.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorPropertyGroup.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorPropertyGroup.cs new file mode 100644 index 0000000..a03486e --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorPropertyGroup.cs @@ -0,0 +1,92 @@ +using System.Collections.Generic; +using System.Linq; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + public sealed class InspectorPropertyGroup : InspectorProperty + { + internal InspectorPropertyGroup(string path, SerializedObject serializedObject, PropertyGroupAttribute attribute) : base(serializedObject, null, null, path.Split('/').Last(), new[] { attribute }) + { + this.path = path; + groupDepth = path.Split('/').Count(); + processor = ProcessorUtil.CreateGroupProcessor(this, serializedObject, attribute); + displayName = name; + } + + public readonly string path; + public readonly int groupDepth; + private readonly PropertyGroupProcessor processor; + + public bool isExpanded = true; + + private List _childProperties = new List(); + public IReadOnlyList childProperties => _childProperties.AsReadOnly(); + + internal void Add(InspectorProperty item) + { + item._isInGroup = true; + if (!_childProperties.Contains(item)) _childProperties.Add(item); + } + + internal override void Draw() + { + processor?.BeginPropertyGroup(); + + if (isHidden) return; + + if (!isEditable) EditorGUI.BeginDisabledGroup(true); + if (indent > 0) LucidEditorGUILayout.BeginLayoutIndent(indent); + { + if (isExpanded) + { + foreach (InspectorProperty property in childProperties.OrderBy(x => x.order)) + { + property.Draw(); + } + } + } + if (indent > 0) LucidEditorGUILayout.EndLayoutIndent(); + if (!isEditable) EditorGUI.EndDisabledGroup(); + + processor?.EndPropertyGroup(); + } + + internal override void Initialize() + { + processor?.Initialize(); + foreach (InspectorProperty property in childProperties.OrderBy(x => x.order)) + { + property.Initialize(); + } + } + + internal override void Reset() + { + base.Reset(); + foreach (InspectorProperty property in _childProperties) + { + property.Reset(); + } + } + + internal override void OnBeforeInspectorGUI() + { + foreach (InspectorProperty property in childProperties) + { + property.OnBeforeInspectorGUI(); + } + } + + internal override void OnAfterInspectorGUI() + { + foreach (InspectorProperty property in childProperties) + { + property.OnAfterInspectorGUI(); + } + } + + } + +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorPropertyGroup.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorPropertyGroup.cs.meta new file mode 100644 index 0000000..58bbc27 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorPropertyGroup.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 36f0a0863c5ba44e7a958fb7d3dc4d38 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/InspectorPropertyGroup.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/NonSerializedProperty.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/NonSerializedProperty.cs new file mode 100644 index 0000000..b318c64 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/NonSerializedProperty.cs @@ -0,0 +1,56 @@ +using System; +using System.Collections.Generic; +using System.Reflection; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public sealed class NonSerializedInspectorProperty : InspectorProperty + { + private List processors = new List(); + internal NonSerializedInspectorProperty(SerializedObject serializedObject, object parentObject, string name, Attribute[] attributes) : base(serializedObject, null, parentObject, name, attributes) { } + + internal override void Initialize() + { + processors.Clear(); + foreach (Attribute attribute in attributes) + { + PropertyProcessor processor = ProcessorUtil.CreateAttributeProcessor(this, attribute); + + if (processor != null) + { + processor.Initialize(); + processors.Add(processor); + } + } + } + + internal override void Draw() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeDrawProperty(); + + if (isHidden) return; + + LucidEditorGUILayout.BeginLayoutIndent(EditorGUI.indentLevel + indent); + if (!isEditable) EditorGUI.BeginDisabledGroup(true); + { + object value = ReflectionUtil.GetValue(parentObject, name); + LucidEditorGUILayout.ReadOnlyField(name, value, value.GetType()); + } + if (!isEditable) EditorGUI.EndDisabledGroup(); + LucidEditorGUILayout.EndLayoutIndent(); + + foreach (PropertyProcessor processor in processors) processor.OnAfterDrawProperty(); + } + + internal override void OnBeforeInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnBeforeInspectorGUI(); + } + + internal override void OnAfterInspectorGUI() + { + foreach (PropertyProcessor processor in processors) processor.OnAfterInspectorGUI(); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/NonSerializedProperty.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/NonSerializedProperty.cs.meta new file mode 100644 index 0000000..bc3e39b --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/NonSerializedProperty.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: e227a45d92ce24f0aa63caee7e660d78 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/InspectorProperty/NonSerializedProperty.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditor.cs new file mode 100644 index 0000000..b0441c7 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditor.cs @@ -0,0 +1,94 @@ +using System.Linq; +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + public class LucidEditor : UnityEditor.Editor + { + private InspectorProperty[] properties; + + internal bool hideMonoScript; + //internal bool disableEditor; + + protected virtual void OnEnable() + { + hideMonoScript = target.GetType().IsDefined(typeof(HideMonoScriptAttribute), true); + //disableEditor = target.GetType().IsDefined(typeof(DisableLucidEditorAttribute), true); + } + + public override void OnInspectorGUI() + { + //if (disableEditor) + //{ + // base.OnInspectorGUI(); + // return; + //} + + serializedObject.Update(); + if (properties == null) InitializeProperties(); + ResetProperties(); + + OnBeforeInspectorGUI(); + + if (!hideMonoScript) LucidEditorGUILayout.ScriptField(target); + DrawAllProperties(); + + OnAfterInspectorGUI(); + + serializedObject.ApplyModifiedProperties(); + } + + private void InitializeProperties() + { + properties = InspectorPropertyUtil.GroupProperties(InspectorPropertyUtil.CreateProperties(serializedObject)).ToArray(); + foreach (InspectorProperty property in properties) + { + property.Initialize(); + } + } + + private void ResetProperties() + { + foreach (InspectorProperty property in properties) + { + property.Reset(); + } + } + + private void DrawAllProperties() + { + foreach (InspectorProperty property in properties.OrderBy(x => x.order)) + { + property.Draw(); + } + } + + private void OnBeforeInspectorGUI() + { + foreach (InspectorProperty property in properties.OrderBy(x => x.order)) + { + property.OnBeforeInspectorGUI(); + } + } + + private void OnAfterInspectorGUI() + { + foreach (InspectorProperty property in properties.OrderBy(x => x.order)) + { + property.OnAfterInspectorGUI(); + } + } + + } + + //[CanEditMultipleObjects] + //[CustomEditor(typeof(MonoBehaviour), true)] + //internal class MonoBehaviourEditor : LucidEditor { } + + //[CanEditMultipleObjects] + //[CustomEditor(typeof(ScriptableObject), true)] + //internal class ScriptableObjectEditor : LucidEditor { } + +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditor.cs.meta new file mode 100644 index 0000000..3ca4331 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f1c419d127e634bb7807d7e507a43a0b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUI.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUI.cs new file mode 100644 index 0000000..e3680e7 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUI.cs @@ -0,0 +1,942 @@ +using System; +using System.Linq; +using UnityEngine; +using UnityEngine.Rendering; +using UnityEditor; +using Object = UnityEngine.Object; + +namespace Cainos.LucidEditor +{ + public static class LucidEditorGUI + { + public static T Field(Rect position, T value) + { + return Field(position, GUIContent.none, value); + } + + public static T Field(Rect position, string label, T value) + { + return Field(position, new GUIContent(label), value); + } + + public static T Field(Rect position, GUIContent label, T value) + { + switch (value) + { + case int intValue: + return GenericTypeConverter.Convert(IntField(position, label, intValue)); + case long longValue: + return GenericTypeConverter.Convert(LongField(position, label, longValue)); + case float floatValue: + return GenericTypeConverter.Convert(FloatField(position, label, floatValue)); + case double doubleValue: + return GenericTypeConverter.Convert(DoubleField(position, label, doubleValue)); + case bool boolValue: + return GenericTypeConverter.Convert(Toggle(position, label, boolValue)); + case string stringValue: + return GenericTypeConverter.Convert(TextField(position, label, stringValue)); + case Vector2Int vector2IntValue: + return GenericTypeConverter.Convert(Vector2IntField(position, label, vector2IntValue)); + case Vector2 vector2Value: + return GenericTypeConverter.Convert(Vector2Field(position, label, vector2Value)); + case Vector3Int vector3IntValue: + return GenericTypeConverter.Convert(Vector3IntField(position, label, vector3IntValue)); + case Vector3 vector3Value: + return GenericTypeConverter.Convert(Vector3Field(position, label, vector3Value)); + case Vector4 vector4Value: + return GenericTypeConverter.Convert(Vector4Field(position, label, vector4Value)); + case RectInt rectIntValue: + return GenericTypeConverter.Convert(RectIntField(position, label, rectIntValue)); + case Rect rectValue: + return GenericTypeConverter.Convert(RectField(position, label, rectValue)); + case BoundsInt boundsIntValue: + return GenericTypeConverter.Convert(BoundsIntField(position, label, boundsIntValue)); + case Bounds boundsValue: + return GenericTypeConverter.Convert(BoundsField(position, label, boundsValue)); + case Color colorValue: + return GenericTypeConverter.Convert(ColorField(position, label, colorValue)); + case Gradient gradientValue: + return GenericTypeConverter.Convert(GradientField(position, label, gradientValue)); + case Enum enumValue: + return GenericTypeConverter.Convert(EnumPopup(position, label, enumValue)); + case AnimationCurve animationCurveValue: + return GenericTypeConverter.Convert(CurveField(position, label, animationCurveValue)); + case Object objectValue: + return GenericTypeConverter.Convert(ObjectField(position, label, objectValue, objectValue.GetType(), true)); + } + + throw new ArgumentException($"Unsupported field type: {typeof(T).Name}"); + } + + public static void ReadOnlyField(Rect position, T value) + { + EditorGUI.BeginDisabledGroup(true); + Field(position, GUIContent.none, value); + EditorGUI.BeginDisabledGroup(false); + } + + public static void ReadOnlyField(Rect position, string label, T value) + { + EditorGUI.BeginDisabledGroup(true); + Field(position, new GUIContent(label), value); + EditorGUI.BeginDisabledGroup(false); + } + + public static void ReadOnlyField(Rect position, GUIContent label, T value) + { + EditorGUI.BeginDisabledGroup(true); + Field(position, label, value); + EditorGUI.BeginDisabledGroup(false); + } + + public static object Field(Rect position, object value, Type objType) + { + return Field(position, GUIContent.none, value, objType); + } + + public static object Field(Rect position, string label, object value, Type objType) + { + return Field(position, new GUIContent(label), value, objType); + } + + public static object Field(Rect position, GUIContent label, object value, Type objType) + { + switch (objType) + { + case Type t when t == typeof(int): + return (object)IntField(position, label, (int)value); + case Type t when t == typeof(long): + return (object)LongField(position, label, (long)value); + case Type t when t == typeof(float): + return (object)FloatField(position, label, (float)value); + case Type t when t == typeof(double): + return (object)DoubleField(position, label, (double)value); + case Type t when t == typeof(bool): + return (object)Toggle(position, label, (bool)value); + case Type t when t == typeof(string): + return (object)TextField(position, label, (string)value); + case Type t when t == typeof(Vector2Int): + return (object)Vector2IntField(position, label, (Vector2Int)value); + case Type t when t == typeof(Vector2): + return (object)Vector2Field(position, label, (Vector2)value); + case Type t when t == typeof(Vector3Int): + return (object)Vector3IntField(position, label, (Vector3Int)value); + case Type t when t == typeof(Vector3): + return (object)Vector3Field(position, label, (Vector3)value); + case Type t when t == typeof(Vector4): + return (object)Vector4Field(position, label, (Vector4)value); + case Type t when t == typeof(RectInt): + return (object)RectIntField(position, label, (RectInt)value); + case Type t when t == typeof(Rect): + return (object)RectField(position, label, (Rect)value); + case Type t when t == typeof(BoundsInt): + return (object)BoundsIntField(position, label, (BoundsInt)value); + case Type t when t == typeof(Bounds): + return (object)BoundsField(position, label, (Bounds)value); + case Type t when t == typeof(Color): + return (object)ColorField(position, label, (Color)value); + case Type t when t == typeof(Gradient): + return (object)GradientField(position, label, (Gradient)value); + case Type t when t == typeof(Enum): + return (object)EnumPopup(position, label, (Enum)value); + case Type t when t == typeof(AnimationCurve): + return (object)CurveField(position, label, (AnimationCurve)value); + case Type t when t == typeof(UnityEngine.Object): + return (object)ObjectField(position, label, (UnityEngine.Object)value, objType, true); + } + throw new ArgumentException($"Unsupported field type: {objType.Name}"); + } + + public static void ReadOnlyField(Rect position, object value, Type objType) + { + ReadOnlyField(position, GUIContent.none, value, objType); + } + + public static void ReadOnlyField(Rect position, string label, object value, Type objType) + { + ReadOnlyField(position, new GUIContent(label), value, objType); + } + + public static void ReadOnlyField(Rect position, GUIContent label, object value, Type objType) + { + EditorGUI.BeginDisabledGroup(true); + switch (objType) + { + case Type t when t == typeof(int): + IntField(position, label, (int)value); + break; + case Type t when t == typeof(long): + LongField(position, label, (long)value); + break; + case Type t when t == typeof(float): + FloatField(position, label, (float)value); + break; + case Type t when t == typeof(double): + DoubleField(position, label, (double)value); + break; + case Type t when t == typeof(bool): + Toggle(position, label, (bool)value); + break; + case Type t when t == typeof(string): + TextField(position, label, (string)value); + break; + case Type t when t == typeof(Vector2Int): + Vector2IntField(position, label, (Vector2Int)value); + break; + case Type t when t == typeof(Vector2): + Vector2Field(position, label, (Vector2)value); + break; + case Type t when t == typeof(Vector3Int): + Vector3IntField(position, label, (Vector3Int)value); + break; + case Type t when t == typeof(Vector3): + Vector3Field(position, label, (Vector3)value); + break; + case Type t when t == typeof(Vector4): + Vector4Field(position, label, (Vector4)value); + break; + case Type t when t == typeof(RectInt): + RectIntField(position, label, (RectInt)value); + break; + case Type t when t == typeof(Rect): + RectField(position, label, (Rect)value); + break; + case Type t when t == typeof(BoundsInt): + BoundsIntField(position, label, (BoundsInt)value); + break; + case Type t when t == typeof(Bounds): + BoundsField(position, label, (Bounds)value); + break; + case Type t when t == typeof(Color): + ColorField(position, label, (Color)value); + break; + case Type t when t == typeof(Gradient): + GradientField(position, label, (Gradient)value); + break; + case Type t when t == typeof(Enum): + EnumPopup(position, label, (Enum)value); + break; + case Type t when t == typeof(AnimationCurve): + CurveField(position, label, (AnimationCurve)value); + break; + case Type t when t == typeof(UnityEngine.Object): + ObjectField(position, label, (UnityEngine.Object)value, objType, true); + break; + default: + EditorGUI.BeginDisabledGroup(false); + throw new ArgumentException($"Unsupported field type: {objType.Name}"); + } + EditorGUI.BeginDisabledGroup(false); + } + + public static bool PropertyField(Rect position, SerializedProperty property) => EditorGUI.PropertyField(position, property); + public static bool PropertyField(Rect position, SerializedProperty property, bool includeChildren) => EditorGUI.PropertyField(position, property, includeChildren); + public static bool PropertyField(Rect position, SerializedProperty property, GUIContent label) => EditorGUI.PropertyField(position, property, label); + public static bool PropertyField(Rect position, SerializedProperty property, GUIContent label, bool includeChildren) => EditorGUI.PropertyField(position, property, label, includeChildren); + + public static void MultiPropertyField(Rect position, GUIContent[] subLabels, SerializedProperty valuesIterator, GUIContent label) => EditorGUI.MultiPropertyField(position, subLabels, valuesIterator, label); + public static void MultiPropertyField(Rect position, GUIContent[] subLabels, SerializedProperty valuesIterator) => EditorGUI.MultiPropertyField(position, subLabels, valuesIterator); + + public static string TextField(Rect position, string value) => EditorGUI.TextField(position, value); + public static string TextField(Rect position, string value, GUIStyle style) => EditorGUI.TextField(position, value, style); + public static string TextField(Rect position, string label, string value) => EditorGUI.TextField(position, label, value); + public static string TextField(Rect position, string label, string value, GUIStyle style) => EditorGUI.TextField(position, label, value, style); + public static string TextField(Rect position, GUIContent label, string value) => EditorGUI.TextField(position, label, value); + public static string TextField(Rect position, GUIContent label, string value, GUIStyle style) => EditorGUI.TextField(position, label, value, style); + + public static string DelayedTextField(Rect position, string value) => EditorGUI.DelayedTextField(position, value); + public static string DelayedTextField(Rect position, string value, GUIStyle style) => EditorGUI.DelayedTextField(position, value, style); + public static string DelayedTextField(Rect position, string label, string value) => EditorGUI.DelayedTextField(position, label, value); + public static string DelayedTextField(Rect position, string label, string value, GUIStyle style) => EditorGUI.DelayedTextField(position, label, value, style); + public static string DelayedTextField(Rect position, GUIContent label, string value) => EditorGUI.DelayedTextField(position, label, value); + public static string DelayedTextField(Rect position, GUIContent label, string value, GUIStyle style) => EditorGUI.DelayedTextField(position, label, value, style); + + public static string TextArea(Rect position, string text) => EditorGUI.TextArea(position, text); + public static string TextArea(Rect position, string text, GUIStyle style) => EditorGUI.TextArea(position, text, style); + + public static string PasswordField(Rect position, string password) => EditorGUI.PasswordField(position, password); + public static string PasswordField(Rect position, string password, GUIStyle style) => EditorGUI.PasswordField(position, password, style); + public static string PasswordField(Rect position, string label, string password) => EditorGUI.PasswordField(position, label, password); + public static string PasswordField(Rect position, string label, string password, GUIStyle style) => EditorGUI.PasswordField(position, label, password, style); + public static string PasswordField(Rect position, GUIContent label, string password) => EditorGUI.PasswordField(position, label, password); + public static string PasswordField(Rect position, GUIContent label, string password, GUIStyle style) => EditorGUI.PasswordField(position, label, password, style); + + public static int IntField(Rect position, int value) => EditorGUI.IntField(position, value); + public static int IntField(Rect position, int value, GUIStyle style) => EditorGUI.IntField(position, value, style); + public static int IntField(Rect position, string label, int value) => EditorGUI.IntField(position, label, value); + public static int IntField(Rect position, string label, int value, GUIStyle style) => EditorGUI.IntField(position, label, value, style); + public static int IntField(Rect position, GUIContent label, int value) => EditorGUI.IntField(position, label, value); + public static int IntField(Rect position, GUIContent label, int value, GUIStyle style) => EditorGUI.IntField(position, label, value, style); + + public static int DelayedIntField(Rect position, int value) => EditorGUI.DelayedIntField(position, value); + public static int DelayedIntField(Rect position, int value, GUIStyle style) => EditorGUI.DelayedIntField(position, value, style); + public static int DelayedIntField(Rect position, string label, int value) => EditorGUI.DelayedIntField(position, label, value); + public static int DelayedIntField(Rect position, string label, int value, GUIStyle style) => EditorGUI.DelayedIntField(position, label, value, style); + public static int DelayedIntField(Rect position, GUIContent label, int value) => EditorGUI.DelayedIntField(position, label, value); + public static int DelayedIntField(Rect position, GUIContent label, int value, GUIStyle style) => EditorGUI.DelayedIntField(position, label, value, style); + + public static int IntPopup(Rect position, int selectedValue, string[] displayedOptions, int[] optionValues) => EditorGUI.IntPopup(position, selectedValue, displayedOptions, optionValues); + public static int IntPopup(Rect position, int selectedValue, string[] displayedOptions, int[] optionValues, GUIStyle style) => EditorGUI.IntPopup(position, selectedValue, displayedOptions, optionValues, style); + public static int IntPopup(Rect position, int selectedValue, GUIContent[] displayedOptions, int[] optionValues) => EditorGUI.IntPopup(position, selectedValue, displayedOptions, optionValues); + public static int IntPopup(Rect position, int selectedValue, GUIContent[] displayedOptions, int[] optionValues, GUIStyle style) => EditorGUI.IntPopup(position, selectedValue, displayedOptions, optionValues, style); + public static int IntPopup(Rect position, string label, int selectedValue, string[] displayedOptions, int[] optionValues) => EditorGUI.IntPopup(position, label, selectedValue, displayedOptions, optionValues); + public static int IntPopup(Rect position, string label, int selectedValue, string[] displayedOptions, int[] optionValues, GUIStyle style) => EditorGUI.IntPopup(position, label, selectedValue, displayedOptions, optionValues, style); + public static int IntPopup(Rect position, GUIContent label, int selectedValue, GUIContent[] displayedOptions, int[] optionValues) => EditorGUI.IntPopup(position, label, selectedValue, displayedOptions, optionValues); + public static int IntPopup(Rect position, GUIContent label, int selectedValue, GUIContent[] displayedOptions, int[] optionValues, GUIStyle style) => EditorGUI.IntPopup(position, label, selectedValue, displayedOptions, optionValues, style); + public static void IntPopup(Rect position, SerializedProperty property, GUIContent[] displayedOptions, int[] optionValues) => EditorGUI.IntPopup(position, property, displayedOptions, optionValues); + public static void IntPopup(Rect position, SerializedProperty property, GUIContent[] displayedOptions, int[] optionValues, GUIContent label) => EditorGUI.IntPopup(position, property, displayedOptions, optionValues, label); + + public static int IntSlider(Rect position, int value, int leftValue, int rightValue) => EditorGUI.IntSlider(position, value, leftValue, rightValue); + public static int IntSlider(Rect position, string label, int value, int leftValue, int rightValue) => EditorGUI.IntSlider(position, label, value, leftValue, rightValue); + public static int IntSlider(Rect position, GUIContent label, int value, int leftValue, int rightValue) => EditorGUI.IntSlider(position, label, value, leftValue, rightValue); + public static void IntSlider(Rect position, SerializedProperty property, int leftValue, int rightValue) => EditorGUI.IntSlider(position, property, leftValue, rightValue); + public static void IntSlider(Rect position, SerializedProperty property, int leftValue, int rightValue, string label) => EditorGUI.IntSlider(position, property, leftValue, rightValue, label); + public static void IntSlider(Rect position, SerializedProperty property, int leftValue, int rightValue, GUIContent label) => EditorGUI.IntSlider(position, property, leftValue, rightValue, label); + + public static void MultiIntField(Rect position, GUIContent[] subLabels, int[] values) => EditorGUI.MultiIntField(position, subLabels, values); + + public static float FloatField(Rect position, float value) => EditorGUI.FloatField(position, value); + public static float FloatField(Rect position, float value, GUIStyle style) => EditorGUI.FloatField(position, value, style); + public static float FloatField(Rect position, string label, float value) => EditorGUI.FloatField(position, label, value); + public static float FloatField(Rect position, string label, float value, GUIStyle style) => EditorGUI.FloatField(position, label, value, style); + public static float FloatField(Rect position, GUIContent label, float value) => EditorGUI.FloatField(position, label, value); + public static float FloatField(Rect position, GUIContent label, float value, GUIStyle style) => EditorGUI.FloatField(position, label, value, style); + + public static float FloatSlider(Rect position, float value, float leftValue, float rightValue) => EditorGUI.Slider(position, value, leftValue, rightValue); + public static float FloatSlider(Rect position, string label, float value, float leftValue, float rightValue) => EditorGUI.Slider(position, label, value, leftValue, rightValue); + public static float FloatSlider(Rect position, GUIContent label, float value, float leftValue, float rightValue) => EditorGUI.Slider(position, label, value, leftValue, rightValue); + public static void FloatSlider(Rect position, SerializedProperty property, float leftValue, float rightValue) => EditorGUI.Slider(position, property, leftValue, rightValue); + public static void FloatSlider(Rect position, SerializedProperty property, float leftValue, float rightValue, string label) => EditorGUI.Slider(position, property, leftValue, rightValue, label); + public static void FloatSlider(Rect position, SerializedProperty property, float leftValue, float rightValue, GUIContent label) => EditorGUI.Slider(position, property, leftValue, rightValue, label); + + public static float DelayedFloatField(Rect position, float value) => EditorGUI.DelayedFloatField(position, value); + public static float DelayedFloatField(Rect position, float value, GUIStyle style) => EditorGUI.DelayedFloatField(position, value, style); + public static float DelayedFloatField(Rect position, string label, float value) => EditorGUI.DelayedFloatField(position, label, value); + public static float DelayedFloatField(Rect position, string label, float value, GUIStyle style) => EditorGUI.DelayedFloatField(position, label, value, style); + public static float DelayedFloatField(Rect position, GUIContent label, float value) => EditorGUI.DelayedFloatField(position, label, value); + public static float DelayedFloatField(Rect position, GUIContent label, float value, GUIStyle style) => EditorGUI.DelayedFloatField(position, label, value, style); + + public static void MultiFloatField(Rect position, GUIContent[] subLabels, float[] values) => EditorGUI.MultiFloatField(position, subLabels, values); + public static void MultiFloatField(Rect position, GUIContent label, GUIContent[] subLabels, float[] values) => EditorGUI.MultiFloatField(position, label, subLabels, values); + + public static double DoubleField(Rect position, double value) => EditorGUI.DoubleField(position, value); + public static double DoubleField(Rect position, double value, GUIStyle style) => EditorGUI.DoubleField(position, value, style); + public static double DoubleField(Rect position, string label, double value) => EditorGUI.DoubleField(position, label, value); + public static double DoubleField(Rect position, string label, double value, GUIStyle style) => EditorGUI.DoubleField(position, label, value, style); + public static double DoubleField(Rect position, GUIContent label, double value) => EditorGUI.DoubleField(position, label, value); + public static double DoubleField(Rect position, GUIContent label, double value, GUIStyle style) => EditorGUI.DoubleField(position, label, value, style); + + public static double DelayedDoubleField(Rect position, double value) => EditorGUI.DelayedDoubleField(position, value); + public static double DelayedDoubleField(Rect position, double value, GUIStyle style) => EditorGUI.DelayedDoubleField(position, value, style); + public static double DelayedDoubleField(Rect position, string label, double value) => EditorGUI.DelayedDoubleField(position, label, value); + public static double DelayedDoubleField(Rect position, string label, double value, GUIStyle style) => EditorGUI.DelayedDoubleField(position, label, value, style); + public static double DelayedDoubleField(Rect position, GUIContent label, double value) => EditorGUI.DelayedDoubleField(position, label, value); + public static double DelayedDoubleField(Rect position, GUIContent label, double value, GUIStyle style) => EditorGUI.DelayedDoubleField(position, label, value, style); + + public static long LongField(Rect position, long value) => EditorGUI.LongField(position, value); + public static long LongField(Rect position, long value, GUIStyle style) => EditorGUI.LongField(position, value, style); + public static long LongField(Rect position, string label, long value) => EditorGUI.LongField(position, label, value); + public static long LongField(Rect position, string label, long value, GUIStyle style) => EditorGUI.LongField(position, label, value, style); + public static long LongField(Rect position, GUIContent label, long value) => EditorGUI.LongField(position, label, value); + public static long LongField(Rect position, GUIContent label, long value, GUIStyle style) => EditorGUI.LongField(position, label, value, style); + + public static bool Toggle(Rect position, bool value) => EditorGUI.Toggle(position, value); + public static bool Toggle(Rect position, bool value, GUIStyle style) => EditorGUI.Toggle(position, value, style); + public static bool Toggle(Rect position, string label, bool value) => EditorGUI.Toggle(position, label, value); + public static bool Toggle(Rect position, string label, bool value, GUIStyle style) => EditorGUI.Toggle(position, label, value, style); + public static bool Toggle(Rect position, GUIContent label, bool value) => EditorGUI.Toggle(position, label, value); + public static bool Toggle(Rect position, GUIContent label, bool value, GUIStyle style) => EditorGUI.Toggle(position, label, value, style); + + public static bool ToggleLeft(Rect position, string label, bool value) => EditorGUI.ToggleLeft(position, label, value); + public static bool ToggleLeft(Rect position, string label, bool value, GUIStyle style) => EditorGUI.ToggleLeft(position, label, value, style); + public static bool ToggleLeft(Rect position, GUIContent label, bool value) => EditorGUI.ToggleLeft(position, label, value); + public static bool ToggleLeft(Rect position, GUIContent label, bool value, GUIStyle style) => EditorGUI.ToggleLeft(position, label, value, style); + + public static Vector2 Vector2Field(Rect position, string label, Vector2 value) => EditorGUI.Vector2Field(position, label, value); + public static Vector2 Vector2Field(Rect position, GUIContent label, Vector2 value) => EditorGUI.Vector2Field(position, label, value); + public static Vector2Int Vector2IntField(Rect position, string label, Vector2Int value) => EditorGUI.Vector2IntField(position, label, value); + public static Vector2Int Vector2IntField(Rect position, GUIContent label, Vector2Int value) => EditorGUI.Vector2IntField(position, label, value); + public static Vector3 Vector3Field(Rect position, string label, Vector3 value) => EditorGUI.Vector3Field(position, label, value); + public static Vector3 Vector3Field(Rect position, GUIContent label, Vector3 value) => EditorGUI.Vector3Field(position, label, value); + public static Vector3Int Vector3IntField(Rect position, string label, Vector3Int value) => EditorGUI.Vector3IntField(position, label, value); + public static Vector3Int Vector3IntField(Rect position, GUIContent label, Vector3Int value) => EditorGUI.Vector3IntField(position, label, value); + public static Vector4 Vector4Field(Rect position, string label, Vector4 value) => EditorGUI.Vector4Field(position, label, value); + public static Vector4 Vector4Field(Rect position, GUIContent label, Vector4 value) => EditorGUI.Vector4Field(position, label, value); + + public static Color ColorField(Rect position, Color value) => EditorGUI.ColorField(position, value); + public static Color ColorField(Rect position, string label, Color value) => EditorGUI.ColorField(position, label, value); + public static Color ColorField(Rect position, GUIContent label, Color value) => EditorGUI.ColorField(position, label, value); + public static Color ColorField(Rect position, GUIContent label, Color value, bool showEyedropper, bool showAlpha, bool hdr) => EditorGUI.ColorField(position, label, value, showEyedropper, showAlpha, hdr); + + public static Gradient GradientField(Rect position, Gradient gradient) => EditorGUI.GradientField(position, gradient); + public static Gradient GradientField(Rect position, string label, Gradient gradient) => EditorGUI.GradientField(position, label, gradient); + public static Gradient GradientField(Rect position, GUIContent label, Gradient gradient) => EditorGUI.GradientField(position, label, gradient); + public static Gradient GradientField(Rect position, GUIContent label, Gradient gradient, bool hdr) => EditorGUI.GradientField(position, label, gradient, hdr); + + public static AnimationCurve CurveField(Rect position, AnimationCurve value) => EditorGUI.CurveField(position, value); + public static AnimationCurve CurveField(Rect position, string label, AnimationCurve value) => EditorGUI.CurveField(position, label, value); + public static AnimationCurve CurveField(Rect position, GUIContent label, AnimationCurve value) => EditorGUI.CurveField(position, label, value); + public static AnimationCurve CurveField(Rect position, AnimationCurve value, Color color, Rect ranges) => EditorGUI.CurveField(position, value, color, ranges); + public static AnimationCurve CurveField(Rect position, string label, AnimationCurve value, Color color, Rect ranges) => EditorGUI.CurveField(position, label, value, color, ranges); + public static AnimationCurve CurveField(Rect position, GUIContent label, AnimationCurve value, Color color, Rect ranges) => EditorGUI.CurveField(position, label, value, color, ranges); + public static void CurveField(Rect position, SerializedProperty property, Color color, Rect ranges) => EditorGUI.CurveField(position, property, color, ranges); + public static void CurveField(Rect position, SerializedProperty property, Color color, Rect ranges, GUIContent label) => EditorGUI.CurveField(position, property, color, ranges, label); + + public static Bounds BoundsField(Rect position, Bounds value) => EditorGUI.BoundsField(position, value); + public static Bounds BoundsField(Rect position, string label, Bounds value) => EditorGUI.BoundsField(position, label, value); + public static Bounds BoundsField(Rect position, GUIContent label, Bounds value) => EditorGUI.BoundsField(position, label, value); + + public static BoundsInt BoundsIntField(Rect position, BoundsInt value) => EditorGUI.BoundsIntField(position, value); + public static BoundsInt BoundsIntField(Rect position, string label, BoundsInt value) => EditorGUI.BoundsIntField(position, label, value); + public static BoundsInt BoundsIntField(Rect position, GUIContent label, BoundsInt value) => EditorGUI.BoundsIntField(position, label, value); + + public static Rect RectField(Rect position, Rect value) => EditorGUI.RectField(position, value); + public static Rect RectField(Rect position, string label, Rect value) => EditorGUI.RectField(position, label, value); + public static Rect RectField(Rect position, GUIContent label, Rect value) => EditorGUI.RectField(position, label, value); + + public static RectInt RectIntField(Rect position, RectInt value) => EditorGUI.RectIntField(position, value); + public static RectInt RectIntField(Rect position, string label, RectInt value) => EditorGUI.RectIntField(position, label, value); + public static RectInt RectIntField(Rect position, GUIContent label, RectInt value) => EditorGUI.RectIntField(position, label, value); + + public static Enum EnumFlagsField(Rect position, Enum enumValue) => EditorGUI.EnumFlagsField(position, enumValue); + public static Enum EnumFlagsField(Rect position, Enum enumValue, GUIStyle style) => EditorGUI.EnumFlagsField(position, enumValue, style); + public static Enum EnumFlagsField(Rect position, string label, Enum enumValue) => EditorGUI.EnumFlagsField(position, label, enumValue); + public static Enum EnumFlagsField(Rect position, string label, Enum enumValue, GUIStyle style) => EditorGUI.EnumFlagsField(position, label, enumValue, style); + public static Enum EnumFlagsField(Rect position, GUIContent label, Enum enumValue) => EditorGUI.EnumFlagsField(position, label, enumValue); + public static Enum EnumFlagsField(Rect position, GUIContent label, Enum enumValue, GUIStyle style) => EditorGUI.EnumFlagsField(position, label, enumValue, style); + public static Enum EnumFlagsField(Rect position, GUIContent label, Enum enumValue, bool includeObsolete) => EditorGUI.EnumFlagsField(position, label, enumValue, includeObsolete); + public static Enum EnumFlagsField(Rect position, GUIContent label, Enum enumValue, bool includeObsolete, GUIStyle style) => EditorGUI.EnumFlagsField(position, label, enumValue, includeObsolete, style); + + public static TEnum EnumFlagsField(Rect position, TEnum enumValue) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, enumValue); + public static TEnum EnumFlagsField(Rect position, TEnum enumValue, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, enumValue, style); + public static TEnum EnumFlagsField(Rect position, string label, TEnum enumValue) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, label, enumValue); + public static TEnum EnumFlagsField(Rect position, string label, TEnum enumValue, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, label, enumValue, style); + public static TEnum EnumFlagsField(Rect position, GUIContent label, TEnum enumValue) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, label, enumValue); + public static TEnum EnumFlagsField(Rect position, GUIContent label, TEnum enumValue, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, label, enumValue, style); + public static TEnum EnumFlagsField(Rect position, GUIContent label, TEnum enumValue, bool includeObsolete) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, label, enumValue, includeObsolete); + public static TEnum EnumFlagsField(Rect position, GUIContent label, TEnum enumValue, bool includeObsolete, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumFlagsField(position, label, enumValue, includeObsolete, style); + + public static Enum EnumPopup(Rect position, Enum selected) => EditorGUI.EnumPopup(position, selected); + public static Enum EnumPopup(Rect position, Enum selected, GUIStyle style) => EditorGUI.EnumPopup(position, selected, style); + public static Enum EnumPopup(Rect position, string label, Enum selected) => EditorGUI.EnumPopup(position, label, selected); + public static Enum EnumPopup(Rect position, string label, Enum selected, GUIStyle style) => EditorGUI.EnumPopup(position, label, selected, style); + public static Enum EnumPopup(Rect position, GUIContent label, Enum selected) => EditorGUI.EnumPopup(position, label, selected); + public static Enum EnumPopup(Rect position, GUIContent label, Enum selected, GUIStyle style) => EditorGUI.EnumPopup(position, label, selected, style); + public static Enum EnumPopup(Rect position, GUIContent label, Enum selected, Func checkEnabled, bool includeObsolete) => EditorGUI.EnumPopup(position, label, selected, checkEnabled, includeObsolete); + public static Enum EnumPopup(Rect position, GUIContent label, Enum selected, Func checkEnabled, bool includeObsolete, GUIStyle style) => EditorGUI.EnumPopup(position, label, selected, checkEnabled, includeObsolete, style); + + public static TEnum EnumPopup(Rect position, TEnum selected) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, selected); + public static TEnum EnumPopup(Rect position, TEnum selected, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, selected, style); + public static TEnum EnumPopup(Rect position, string label, TEnum selected) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, label, selected); + public static TEnum EnumPopup(Rect position, string label, TEnum selected, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, label, selected, style); + public static TEnum EnumPopup(Rect position, GUIContent label, TEnum selected) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, label, selected); + public static TEnum EnumPopup(Rect position, GUIContent label, TEnum selected, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, label, selected, style); + public static TEnum EnumPopup(Rect position, GUIContent label, TEnum selected, Func checkEnabled, bool includeObsolete) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, label, selected, checkEnabled, includeObsolete); + public static TEnum EnumPopup(Rect position, GUIContent label, TEnum selected, Func checkEnabled, bool includeObsolete, GUIStyle style) where TEnum : Enum => (TEnum)EditorGUI.EnumPopup(position, label, selected, checkEnabled, includeObsolete, style); + + public static Object ObjectField(Rect position, Object obj, Type objType, bool allowSceneObjects) => EditorGUI.ObjectField(position, obj, objType, allowSceneObjects); + public static Object ObjectField(Rect position, string label, Object obj, Type objType, bool allowSceneObjects) => EditorGUI.ObjectField(position, label, obj, objType, allowSceneObjects); + public static Object ObjectField(Rect position, GUIContent label, Object obj, Type objType, bool allowSceneObjects) => EditorGUI.ObjectField(position, label, obj, objType, allowSceneObjects); + public static T ObjectField(Rect position, T obj, bool allowSceneObjects) where T : Object => (T)EditorGUI.ObjectField(position, obj, typeof(T), allowSceneObjects); + public static T ObjectField(Rect position, string label, T obj, bool allowSceneObjects) where T : Object => (T)EditorGUI.ObjectField(position, label, obj, typeof(T), allowSceneObjects); + public static T ObjectField(Rect position, GUIContent label, T obj, bool allowSceneObjects) where T : Object => (T)EditorGUI.ObjectField(position, label, obj, typeof(T), allowSceneObjects); + public static void ObjectField(Rect position, SerializedProperty property) => EditorGUI.ObjectField(position, property); + public static void ObjectField(Rect position, SerializedProperty property, GUIContent label) => EditorGUI.ObjectField(position, property, label); + public static void ObjectField(Rect position, SerializedProperty property, Type objType) => EditorGUI.ObjectField(position, property, objType); + public static void ObjectField(Rect position, SerializedProperty property, Type objType, GUIContent label) => EditorGUI.ObjectField(position, property, objType, label); + public static void ObjectField(Rect position, SerializedProperty property) => EditorGUI.ObjectField(position, property, typeof(T)); + public static void ObjectField(Rect position, SerializedProperty property, GUIContent label) => EditorGUI.ObjectField(position, property, typeof(T), label); + + public static string TagField(Rect position, string tag) => EditorGUI.TagField(position, tag); + public static string TagField(Rect position, string tag, GUIStyle style) => EditorGUI.TagField(position, tag, style); + public static string TagField(Rect position, string label, string tag) => EditorGUI.TagField(position, label, tag); + public static string TagField(Rect position, string label, string tag, GUIStyle style) => EditorGUI.TagField(position, label, tag, style); + public static string TagField(Rect position, GUIContent label, string tag) => EditorGUI.TagField(position, label, tag); + public static string TagField(Rect position, GUIContent label, string tag, GUIStyle style) => EditorGUI.TagField(position, label, tag, style); + + public static int LayerField(Rect position, int layer) => EditorGUI.LayerField(position, layer); + public static int LayerField(Rect position, int layer, GUIStyle style) => EditorGUI.LayerField(position, layer, style); + public static int LayerField(Rect position, string label, int layer) => EditorGUI.LayerField(position, label, layer); + public static int LayerField(Rect position, string label, int layer, GUIStyle style) => EditorGUI.LayerField(position, label, layer, style); + public static int LayerField(Rect position, GUIContent label, int layer) => EditorGUI.LayerField(position, label, layer); + public static int LayerField(Rect position, GUIContent label, int layer, GUIStyle style) => EditorGUI.LayerField(position, label, layer, style); + + public static int MaskField(Rect position, GUIContent label, int mask, string[] displayedOptions) => EditorGUI.MaskField(position, label, mask, displayedOptions); + public static int MaskField(Rect position, GUIContent label, int mask, string[] displayedOptions, GUIStyle style) => EditorGUI.MaskField(position, label, mask, displayedOptions, style); + public static int MaskField(Rect position, string label, int mask, string[] displayedOptions) => EditorGUI.MaskField(position, label, mask, displayedOptions); + public static int MaskField(Rect position, string label, int mask, string[] displayedOptions, GUIStyle style) => EditorGUI.MaskField(position, label, mask, displayedOptions, style); + public static int MaskField(Rect position, int mask, string[] displayedOptions) => EditorGUI.MaskField(position, mask, displayedOptions); + public static int MaskField(Rect position, int mask, string[] displayedOptions, GUIStyle style) => EditorGUI.MaskField(position, mask, displayedOptions, style); + + public static int Popup(Rect position, int selectedIndex, string[] displayedOptions) => EditorGUI.Popup(position, selectedIndex, displayedOptions); + public static int Popup(Rect position, int selectedIndex, string[] displayedOptions, GUIStyle style) => EditorGUI.Popup(position, selectedIndex, displayedOptions, style); + public static int Popup(Rect position, int selectedIndex, GUIContent[] displayedOptions) => EditorGUI.Popup(position, selectedIndex, displayedOptions); + public static int Popup(Rect position, int selectedIndex, GUIContent[] displayedOptions, GUIStyle style) => EditorGUI.Popup(position, selectedIndex, displayedOptions, style); + public static int Popup(Rect position, string label, int selectedIndex, string[] displayedOptions) => EditorGUI.Popup(position, label, selectedIndex, displayedOptions); + public static int Popup(Rect position, string label, int selectedIndex, string[] displayedOptions, GUIStyle style) => EditorGUI.Popup(position, label, selectedIndex, displayedOptions, style); + public static int Popup(Rect position, GUIContent label, int selectedIndex, GUIContent[] displayedOptions) => EditorGUI.Popup(position, label, selectedIndex, displayedOptions); + public static int Popup(Rect position, GUIContent label, int selectedIndex, GUIContent[] displayedOptions, GUIStyle style) => EditorGUI.Popup(position, label, selectedIndex, displayedOptions, style); + + public static void LabelField(Rect position, string label) => EditorGUI.LabelField(position, label); + public static void LabelField(Rect position, string label, GUIStyle style) => EditorGUI.LabelField(position, label, style); + public static void LabelField(Rect position, GUIContent label) => EditorGUI.LabelField(position, label); + public static void LabelField(Rect position, GUIContent label, GUIStyle style) => EditorGUI.LabelField(position, label, style); + public static void LabelField(Rect position, string label, string label2) => EditorGUI.LabelField(position, label, label2); + public static void LabelField(Rect position, string label, string label2, GUIStyle style) => EditorGUI.LabelField(position, label, label2, style); + public static void LabelField(Rect position, GUIContent label, GUIContent label2) => EditorGUI.LabelField(position, label, label2); + public static void LabelField(Rect position, GUIContent label, GUIContent label2, GUIStyle style) => EditorGUI.LabelField(position, label, label2, style); + + public static Rect PrefixLabel(Rect totalPosition, GUIContent label) => EditorGUI.PrefixLabel(totalPosition, label); + public static Rect PrefixLabel(Rect totalPosition, GUIContent label, GUIStyle style) => EditorGUI.PrefixLabel(totalPosition, label, style); + public static Rect PrefixLabel(Rect totalPosition, int id, GUIContent label) => EditorGUI.PrefixLabel(totalPosition, id, label); + public static Rect PrefixLabel(Rect totalPosition, int id, GUIContent label, GUIStyle style) => EditorGUI.PrefixLabel(totalPosition, id, label, style); + + public static void HandlePrefixLabel(Rect totalPosition, Rect labelPosition, GUIContent label) => EditorGUI.HandlePrefixLabel(totalPosition, labelPosition, label); + public static void HandlePrefixLabel(Rect totalPosition, Rect labelPosition, GUIContent label, int id) => EditorGUI.HandlePrefixLabel(totalPosition, labelPosition, label, id); + public static void HandlePrefixLabel(Rect totalPosition, Rect labelPosition, GUIContent label, int id, GUIStyle style) => EditorGUI.HandlePrefixLabel(totalPosition, labelPosition, label, id, style); + + public static void SelectableLabel(Rect position, string text) => EditorGUI.SelectableLabel(position, text); + public static void SelectableLabel(Rect position, string text, GUIStyle style) => EditorGUI.SelectableLabel(position, text, style); + + public static void DrawRect(Rect rect, Color color) => EditorGUI.DrawRect(rect, color); + public static void DrawPreviewTexture(Rect position, Texture image, Material mat = null, ScaleMode scaleMode = ScaleMode.StretchToFill, float imageAspect = 0, float mipLevel = -1, ColorWriteMask colorWriteMask = ColorWriteMask.All) + => EditorGUI.DrawPreviewTexture(position, image, mat, scaleMode, imageAspect, mipLevel, colorWriteMask); + public static void DrawTextureAlpha(Rect position, Texture image, ScaleMode scaleMode = ScaleMode.StretchToFill, float imageAspect = 0, float mipLevel = -1) + => EditorGUI.DrawTextureAlpha(position, image, scaleMode, imageAspect, mipLevel); + public static void DrawTextureTransparent(Rect position, Texture image, ScaleMode scaleMode = ScaleMode.StretchToFill, float imageAspect = 0, float mipLevel = -1, ColorWriteMask colorWriteMask = ColorWriteMask.All, float explosure = 0) + => EditorGUI.DrawTextureTransparent(position, image, scaleMode, imageAspect, mipLevel, colorWriteMask, explosure); + + public static bool InspectorTitlebar(Rect position, bool foldout, Object targetObj, bool expandable) => EditorGUI.InspectorTitlebar(position, foldout, targetObj, expandable); + public static bool InspectorTitlebar(Rect position, bool foldout, Object[] targetObjs, bool expandable) => EditorGUI.InspectorTitlebar(position, foldout, targetObjs, expandable); + + public static void MinMaxSlider(Rect position, ref float minValue, ref float maxValue, float minLimit, float maxLimit) => EditorGUI.MinMaxSlider(position, ref minValue, ref maxValue, minLimit, maxLimit); + public static void MinMaxSlider(Rect position, string label, ref float minValue, ref float maxValue, float minLimit, float maxLimit) => EditorGUI.MinMaxSlider(position, label, ref minValue, ref maxValue, minLimit, maxLimit); + public static void MinMaxSlider(Rect position, GUIContent label, ref float minValue, ref float maxValue, float minLimit, float maxLimit) => EditorGUI.MinMaxSlider(position, label, ref minValue, ref maxValue, minLimit, maxLimit); + + public static void ProgressBar(Rect position, float value, string text) => EditorGUI.ProgressBar(position, value, text); + + public static void HelpBox(Rect position, string message, MessageType type) => EditorGUI.HelpBox(position, message, type); + + public static bool Foldout(Rect position, bool foldout, string content) => EditorGUI.Foldout(position, foldout, content); + public static bool Foldout(Rect position, bool foldout, string content, GUIStyle style) => EditorGUI.Foldout(position, foldout, content, style); + public static bool Foldout(Rect position, bool foldout, string content, bool toggleOnLabelClick) => EditorGUI.Foldout(position, foldout, content, toggleOnLabelClick); + public static bool Foldout(Rect position, bool foldout, string content, bool toggleOnLabelClick, GUIStyle style) => EditorGUI.Foldout(position, foldout, content, toggleOnLabelClick, style); + public static bool Foldout(Rect position, bool foldout, GUIContent content) => EditorGUI.Foldout(position, foldout, content); + public static bool Foldout(Rect position, bool foldout, GUIContent content, GUIStyle style) => EditorGUI.Foldout(position, foldout, content, style); + public static bool Foldout(Rect position, bool foldout, GUIContent content, bool toggleOnLabelClick) => EditorGUI.Foldout(position, foldout, content, toggleOnLabelClick); + public static bool Foldout(Rect position, bool foldout, GUIContent content, bool toggleOnLabelClick, GUIStyle style) => EditorGUI.Foldout(position, foldout, content, toggleOnLabelClick, style); + + public static bool FolderFoldout(Rect position, bool foldout, string text, bool toggleOnLabelClick = true) + { + GUIContent folderContent = foldout ? EditorIcons.FolderOpenedIcon : EditorIcons.FolderIcon; + folderContent.text = text; + return EditorGUI.Foldout(position, foldout, folderContent, toggleOnLabelClick); + } + + public static bool ToggleFoldout(Rect position, bool foldout, ref bool toggle, string text, bool toggleOnLabelClick = true) + { + Rect toggleRect = position; + toggleRect.x += 2f; + toggleRect.y += position.height * 0.25f; + toggleRect.width = 13f; + toggleRect.height = 13f; + + Rect labelRect = position; + labelRect.xMin += 18f; + + EditorGUI.LabelField(labelRect, text, EditorStyles.label); + bool value = FoldoutToggle(position, foldout); + toggle = GUI.Toggle(toggleRect, toggle, GUIContent.none, EditorStyles.toggle); + + LucidGUIEvent.MouseDownEvent(labelRect, () => value = !value); + return value; + } + + internal static bool FoldoutToggle(Rect position, bool foldout) + { + Rect foldoutRect = position; + foldoutRect.x -= 13.5f; + foldoutRect.y += position.height * 0.23f; + foldoutRect.width = 13f; + foldoutRect.height = 13f; + return GUI.Toggle(foldoutRect, foldout, GUIContent.none, EditorStyles.foldout); + } + + public static bool FoldoutHeader(Rect position, bool foldout, string content) => EditorGUI.Foldout(position, foldout, content, EditorStyles.foldoutHeader); + public static bool FoldoutHeader(Rect position, bool foldout, string content, bool toggleOnLabelClick) => EditorGUI.Foldout(position, foldout, content, toggleOnLabelClick, EditorStyles.foldoutHeader); + public static bool FoldoutHeader(Rect position, bool foldout, GUIContent content) => EditorGUI.Foldout(position, foldout, content, EditorStyles.foldoutHeader); + public static bool FoldoutHeader(Rect position, bool foldout, GUIContent content, bool toggleOnLabelClick) => EditorGUI.Foldout(position, foldout, content, toggleOnLabelClick, EditorStyles.foldoutHeader); + + public static bool Button(Rect position, string content) => GUI.Button(position, content); + public static bool Button(Rect position, string content, Action action) + { + bool value = GUI.Button(position, content); + if (value) action?.Invoke(); + return value; + } + public static bool Button(Rect position, string content, GUIStyle style) => GUI.Button(position, content, style); + public static bool Button(Rect position, string content, GUIStyle style, Action action) + { + bool value = GUI.Button(position, content, style); + if (value) action?.Invoke(); + return value; + } + public static bool Button(Rect position, Texture image) => GUI.Button(position, image); + public static bool Button(Rect position, Texture image, Action action) + { + bool value = GUI.Button(position, image); + if (value) action?.Invoke(); + return value; + } + public static bool Button(Rect position, Texture image, GUIStyle style) => GUI.Button(position, image, style); + public static bool Button(Rect position, Texture image, GUIStyle style, Action action) + { + bool value = GUI.Button(position, image, style); + if (value) action?.Invoke(); + return value; + } + public static bool Button(Rect position, GUIContent content) => GUI.Button(position, content); + public static bool Button(Rect position, GUIContent content, Action action) + { + bool value = GUI.Button(position, content); + if (value) action?.Invoke(); + return value; + } + public static bool Button(Rect position, GUIContent content, GUIStyle style) => GUI.Button(position, content, style); + public static bool Button(Rect position, GUIContent content, GUIStyle style, Action action) + { + bool value = GUI.Button(position, content, style); + if (value) action?.Invoke(); + return value; + } + + public static bool RepeatButton(Rect position, string content) => GUI.RepeatButton(position, content); + public static bool RepeatButton(Rect position, string content, Action action) + { + bool value = GUI.RepeatButton(position, content); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(Rect position, string content, GUIStyle style) => GUI.RepeatButton(position, content, style); + public static bool RepeatButton(Rect position, string content, GUIStyle style, Action action) + { + bool value = GUI.RepeatButton(position, content, style); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(Rect position, Texture image) => GUI.RepeatButton(position, image); + public static bool RepeatButton(Rect position, Texture image, Action action) + { + bool value = GUI.RepeatButton(position, image); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(Rect position, Texture image, GUIStyle style) => GUI.RepeatButton(position, image, style); + public static bool RepeatButton(Rect position, Texture image, GUIStyle style, Action action) + { + bool value = GUI.RepeatButton(position, image, style); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(Rect position, GUIContent content) => GUI.RepeatButton(position, content); + public static bool RepeatButton(Rect position, GUIContent content, Action action) + { + bool value = GUI.RepeatButton(position, content); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(Rect position, GUIContent content, GUIStyle style) => GUI.RepeatButton(position, content, style); + public static bool RepeatButton(Rect position, GUIContent content, GUIStyle style, Action action) + { + bool value = GUI.RepeatButton(position, content, style); + if (value) action?.Invoke(); + return value; + } + + public static bool LinkButton(Rect position, string text) + { + Line(new Rect(position.x, position.y + position.height, position.width, position.height), EditorStyles.linkLabel.normal.textColor); + return Button(position, text, EditorStyles.linkLabel); + } + + public static bool LinkButton(Rect position, string text, Action action) + { + Line(new Rect(position.x, position.y + position.height, position.width, position.height), EditorStyles.linkLabel.normal.textColor); + bool value = Button(position, text, EditorStyles.linkLabel); + if (value) action?.Invoke(); + return value; + } + + public static void Line(Rect position) + { + Line(position, 1f, EditorColors.line); + } + + public static void Line(Rect position, Color color) + { + Line(position, 1f, color); + } + + public static void Line(Rect position, float height, Color color) + { + Rect rect = position; + rect.height = height; + DrawRect(rect, color); + } + + public static void Header(Rect position, string label) + { + EditorGUI.LabelField(position, label, EditorStyles.boldLabel); + } + + public static void Header(Rect position, GUIContent label) + { + EditorGUI.LabelField(position, label, EditorStyles.boldLabel); + } + + public static void BoxHeader(Rect position, GUIContent label) + { + BoxHeader(position, label, EditorColors.box); + } + + public static void BoxHeader(Rect position, string label) + { + BoxHeader(position, label, EditorColors.box); + } + + public static void BoxHeader(Rect position, GUIContent label, Color color) + { + DrawBoxHeaderArea(position, color); + Header(position, label); + } + + public static void BoxHeader(Rect position, string label, Color color) + { + DrawBoxHeaderArea(position, color); + Header(position, label); + } + + private static void DrawBoxHeaderArea(Rect position, Color color) + { + Rect rect = position; + rect.xMin -= 2f; + rect.yMin -= 2f; + rect.yMax += 2f; + EditorGUI.DrawRect(rect, color); + } + + public static void TitleHeader(Rect position, string label) + { + TitleHeader(position, label, EditorColors.thinLine); + } + + public static void TitleHeader(Rect position, GUIContent label) + { + TitleHeader(position, label, EditorColors.thinLine); + } + + public static void TitleHeader(Rect position, string label, Color lineColor) + { + DrawTitleHeaderArea(position, lineColor); + EditorGUI.LabelField(position, label, EditorStyles.boldLabel); + } + + public static void TitleHeader(Rect position, GUIContent label, Color lineColor) + { + DrawTitleHeaderArea(position, lineColor); + EditorGUI.LabelField(position, label, EditorStyles.boldLabel); + } + + private static void DrawTitleHeaderArea(Rect position, Color lineColor) + { + Rect lineRect = position; + lineRect.y = position.yMax - 1f; + Line(lineRect, lineColor); + } + + public static void SectionHeader(Rect position, GUIContent label) + { + SectionHeader(position, label, EditorColors.tab, EditorColors.thinLine); + } + + public static void SectionHeader(Rect position, string label) + { + SectionHeader(position, label, EditorColors.tab, EditorColors.thinLine); + } + + public static void SectionHeader(Rect position, GUIContent label, Color backgroundColor) + { + SectionHeader(position, label, backgroundColor, EditorColors.thinLine); + } + + public static void SectionHeader(Rect position, string label, Color backgroundColor) + { + SectionHeader(position, label, backgroundColor, EditorColors.thinLine); + } + + public static void SectionHeader(Rect position, GUIContent label, Color backgroundColor, Color lineColor) + { + DrawSectionHeaderArea(position, backgroundColor, lineColor); + Header(position, label); + } + + public static void SectionHeader(Rect position, string label, Color backgroundColor, Color lineColor) + { + DrawSectionHeaderArea(position, backgroundColor, lineColor); + Header(position, label); + } + + public static bool SectionFoldout(Rect position, bool foldout, string label) + { + return SectionFoldout(position, foldout, label, EditorColors.helpBox, EditorColors.thinLine, true); + } + + public static bool SectionFoldout(Rect position, bool foldout, GUIContent label) + { + return SectionFoldout(position, foldout, label, EditorColors.helpBox, EditorColors.thinLine, true); + } + + public static bool SectionFoldout(Rect position, bool foldout, string label, bool toggleOnLabelClick) + { + return SectionFoldout(position, foldout, label, EditorColors.helpBox, EditorColors.thinLine, toggleOnLabelClick); + } + + public static bool SectionFoldout(Rect position, bool foldout, GUIContent label, bool toggleOnLabelClick) + { + return SectionFoldout(position, foldout, label, EditorColors.helpBox, EditorColors.thinLine, toggleOnLabelClick); + } + + public static bool SectionFoldout(Rect position, bool foldout, string label, Color backgroundColor, Color lineColor, bool toggleOnLabelClick) + { + SectionHeader(position, label, backgroundColor, lineColor); + + bool value = FoldoutToggle(position, foldout); + LucidGUIEvent.MouseDownEvent(position, () => value = !value); + return value; + } + + public static bool SectionFoldout(Rect position, bool foldout, GUIContent label, Color backgroundColor, Color lineColor, bool toggleOnLabelClick) + { + SectionHeader(position, label, backgroundColor, lineColor); + + bool value = FoldoutToggle(position, foldout); + LucidGUIEvent.MouseDownEvent(position, () => value = !value); + return value; + } + + private static void DrawSectionHeaderArea(Rect position, Color backgroundColor, Color lineColor) + { + Rect rect = position; + rect.xMin -= 16f; + rect.xMax += 16f; + EditorGUI.DrawRect(rect, backgroundColor); + Line(rect, lineColor); + rect.y += rect.height; + Line(rect, lineColor); + } + + public static void Blockquote(Rect position, string label) + { + Blockquote(position, label, EditorStyles.label); + } + + public static void Blockquote(Rect position, GUIContent label) + { + Blockquote(position, label, EditorStyles.label); + } + + public static void Blockquote(Rect position, string label, GUIStyle style) + { + DrawQuoteLine(position, style); + + Rect labelPosition = position; + labelPosition.xMin += 7f; + EditorGUI.LabelField(labelPosition, label, style); + } + + public static void Blockquote(Rect position, GUIContent label, GUIStyle style) + { + DrawQuoteLine(position, style); + + Rect labelPosition = position; + labelPosition.xMin += 7f; + EditorGUI.LabelField(labelPosition, label, style); + } + + internal static void DrawQuoteLine(Rect position, GUIStyle style) + { + Rect blockRect = position; + Color backgroundColor = EditorColors.text; + backgroundColor.a = 0.06f; + EditorGUI.DrawRect(blockRect, backgroundColor); + blockRect.x = position.xMin; + blockRect.width = 3; + EditorGUI.DrawRect(blockRect, EditorColors.text); + } + + public static void ScriptField(Rect position, Object target) + { + EditorGUI.BeginDisabledGroup(true); + if (target is MonoBehaviour) + { + EditorGUI.ObjectField(position, "Script", MonoScript.FromMonoBehaviour((MonoBehaviour)target), typeof(MonoScript), false); + } + else if (target is ScriptableObject) + { + EditorGUI.ObjectField(position, "Script", MonoScript.FromScriptableObject((ScriptableObject)target), typeof(MonoScript), false); + } + EditorGUI.EndDisabledGroup(); + } + + public static void DrawBox(Rect rect) + { + DrawBox(rect, GUI.skin.box); + } + + public static void DrawBox(Rect rect, GUIStyle style) + { + EditorGUI.LabelField(rect, GUIContent.none, style); + } + + public static int Toolbar(Rect position, int selectedIndex, string[] displayedOptions) + { + return Toolbar(position, selectedIndex, displayedOptions, GUI.ToolbarButtonSize.Fixed); + } + + public static int Toolbar(Rect position, int selectedIndex, string[] displayedOptions, GUI.ToolbarButtonSize toolbarButtonSize) + { + return GUI.Toolbar(position, selectedIndex, displayedOptions.Select(x => new GUIContent(x)).ToArray(), "LargeButton", toolbarButtonSize); + } + + public static void BeginDisabledGroup(bool disabled) + { + EditorGUI.BeginDisabledGroup(disabled); + } + + public static void EndDisabledGroup() + { + EditorGUI.EndDisabledGroup(); + } + + public static void BeginChangeCheck() + { + EditorGUI.BeginChangeCheck(); + } + + public static void EndChangeCheck() + { + EditorGUI.EndChangeCheck(); + } + + public static GUIContent BeginProperty(Rect totalPosition, GUIContent label, SerializedProperty property) + { + return EditorGUI.BeginProperty(totalPosition, label, property); + } + + public static void EndProperty() + { + EditorGUI.EndProperty(); + } + + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUI.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUI.cs.meta new file mode 100644 index 0000000..f56e9cb --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUI.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: de69ea548194a40c19a7abcbfbaa2bd3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUI.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUILayout.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUILayout.cs new file mode 100644 index 0000000..a0f9fc8 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUILayout.cs @@ -0,0 +1,995 @@ +using System; +using System.Linq; +using UnityEngine; +using UnityEditor; +using Object = UnityEngine.Object; + +namespace Cainos.LucidEditor +{ + public static class LucidEditorGUILayout + { + public static Rect GetControlRect(params GUILayoutOption[] options) => EditorGUILayout.GetControlRect(options); + public static Rect GetControlRect(bool hasLabel, params GUILayoutOption[] options) => EditorGUILayout.GetControlRect(hasLabel, options); + public static Rect GetControlRect(bool hasLabel, float height, params GUILayoutOption[] options) => EditorGUILayout.GetControlRect(hasLabel, height, options); + public static Rect GetControlRect(bool hasLabel, float height, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.GetControlRect(hasLabel, height, style, options); + + public static T Field(T value, params GUILayoutOption[] options) => LucidEditorGUI.Field(EditorGUILayout.GetControlRect(options), value); + public static T Field(string label, T value, params GUILayoutOption[] options) => LucidEditorGUI.Field(EditorGUILayout.GetControlRect(options), label, value); + public static T Field(GUIContent label, T value, params GUILayoutOption[] options) => LucidEditorGUI.Field(EditorGUILayout.GetControlRect(options), label, value); + + public static object Field(object value, Type objType, params GUILayoutOption[] options) => LucidEditorGUI.Field(EditorGUILayout.GetControlRect(options), value, objType); + public static object Field(string label, object value, Type objType, params GUILayoutOption[] options) => LucidEditorGUI.Field(EditorGUILayout.GetControlRect(options), label, value, objType); + public static object Field(GUIContent label, object value, Type objType, params GUILayoutOption[] options) => LucidEditorGUI.Field(EditorGUILayout.GetControlRect(options), label, value, objType); + + public static void ReadOnlyField(T value, params GUILayoutOption[] options) => LucidEditorGUI.ReadOnlyField(EditorGUILayout.GetControlRect(options), value); + public static void ReadOnlyField(string label, T value, params GUILayoutOption[] options) => LucidEditorGUI.ReadOnlyField(EditorGUILayout.GetControlRect(options), label, value); + public static void ReadOnlyField(GUIContent label, T value, params GUILayoutOption[] options) => LucidEditorGUI.ReadOnlyField(EditorGUILayout.GetControlRect(options), label, value); + + public static void ReadOnlyField(object value, Type objType, params GUILayoutOption[] options) => LucidEditorGUI.ReadOnlyField(EditorGUILayout.GetControlRect(options), value, objType); + public static void ReadOnlyField(string label, object value, Type objType, params GUILayoutOption[] options) => LucidEditorGUI.ReadOnlyField(EditorGUILayout.GetControlRect(options), label, value, objType); + public static void ReadOnlyField(GUIContent label, object value, Type objType, params GUILayoutOption[] options) => LucidEditorGUI.ReadOnlyField(EditorGUILayout.GetControlRect(options), label, value, objType); + + public static bool PropertyField(SerializedProperty property, params GUILayoutOption[] options) => EditorGUILayout.PropertyField(property, options); + public static bool PropertyField(SerializedProperty property, bool includeChildren, params GUILayoutOption[] options) => EditorGUILayout.PropertyField(property, includeChildren, options); + public static bool PropertyField(SerializedProperty property, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.PropertyField(property, label, options); + public static bool PropertyField(SerializedProperty property, GUIContent label, bool includeChildren, params GUILayoutOption[] options) => EditorGUILayout.PropertyField(property, label, includeChildren, options); + + public static string TextField(string value, params GUILayoutOption[] options) => EditorGUILayout.TextField(value, options); + public static string TextField(string value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.TextField(value, style, options); + public static string TextField(string label, string value, params GUILayoutOption[] options) => EditorGUILayout.TextField(label, value, options); + public static string TextField(string label, string value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.TextField(label, value, style, options); + public static string TextField(GUIContent label, string value, params GUILayoutOption[] options) => EditorGUILayout.TextField(label, value, options); + public static string TextField(GUIContent label, string value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.TextField(label, value, style, options); + + public static string DelayedTextField(string value, params GUILayoutOption[] options) => EditorGUILayout.DelayedTextField(value, options); + public static string DelayedTextField(string value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedTextField(value, style, options); + public static string DelayedTextField(string label, string value, params GUILayoutOption[] options) => EditorGUILayout.DelayedTextField(label, value, options); + public static string DelayedTextField(string label, string value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedTextField(label, value, style, options); + public static string DelayedTextField(GUIContent label, string value, params GUILayoutOption[] options) => EditorGUILayout.DelayedTextField(label, value, options); + public static string DelayedTextField(GUIContent label, string value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedTextField(label, value, style, options); + + public static string TextArea(string text, params GUILayoutOption[] options) => EditorGUILayout.TextArea(text, options); + public static string TextArea(string text, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.TextArea(text, style, options); + + public static string PasswordField(string password, params GUILayoutOption[] options) => EditorGUILayout.PasswordField(password, options); + public static string PasswordField(string password, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.PasswordField(password, style, options); + public static string PasswordField(string label, string password, params GUILayoutOption[] options) => EditorGUILayout.PasswordField(label, password, options); + public static string PasswordField(string label, string password, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.PasswordField(label, password, style, options); + public static string PasswordField(GUIContent label, string password, params GUILayoutOption[] options) => EditorGUILayout.PasswordField(label, password, options); + public static string PasswordField(GUIContent label, string password, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.PasswordField(label, password, style, options); + + public static int IntField(int value, params GUILayoutOption[] options) => EditorGUILayout.IntField(value, options); + public static int IntField(int value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.IntField(value, style, options); + public static int IntField(string label, int value, params GUILayoutOption[] options) => EditorGUILayout.IntField(label, value, options); + public static int IntField(string label, int value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.IntField(label, value, style, options); + public static int IntField(GUIContent label, int value, params GUILayoutOption[] options) => EditorGUILayout.IntField(label, value, options); + public static int IntField(GUIContent label, int value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.IntField(label, value, style, options); + + public static int DelayedIntField(int value, params GUILayoutOption[] options) => EditorGUILayout.DelayedIntField(value, options); + public static int DelayedIntField(int value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedIntField(value, style, options); + public static int DelayedIntField(string label, int value, params GUILayoutOption[] options) => EditorGUILayout.DelayedIntField(label, value, options); + public static int DelayedIntField(string label, int value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedIntField(label, value, style, options); + public static int DelayedIntField(GUIContent label, int value, params GUILayoutOption[] options) => EditorGUILayout.DelayedIntField(label, value, options); + public static int DelayedIntField(GUIContent label, int value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedIntField(label, value, style, options); + + public static int IntPopup(int selectedValue, string[] displayedOptions, int[] optionValues, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(selectedValue, displayedOptions, optionValues, options); + public static int IntPopup(int selectedValue, string[] displayedOptions, int[] optionValues, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(selectedValue, displayedOptions, optionValues, style, options); + public static int IntPopup(int selectedValue, GUIContent[] displayedOptions, int[] optionValues, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(selectedValue, displayedOptions, optionValues, options); + public static int IntPopup(int selectedValue, GUIContent[] displayedOptions, int[] optionValues, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(selectedValue, displayedOptions, optionValues, style, options); + public static int IntPopup(string label, int selectedValue, string[] displayedOptions, int[] optionValues, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(label, selectedValue, displayedOptions, optionValues, options); + public static int IntPopup(string label, int selectedValue, string[] displayedOptions, int[] optionValues, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(label, selectedValue, displayedOptions, optionValues, style, options); + public static int IntPopup(GUIContent label, int selectedValue, GUIContent[] displayedOptions, int[] optionValues, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(label, selectedValue, displayedOptions, optionValues, options); + public static int IntPopup(GUIContent label, int selectedValue, GUIContent[] displayedOptions, int[] optionValues, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(label, selectedValue, displayedOptions, optionValues, style, options); + public static void IntPopup(SerializedProperty property, GUIContent[] displayedOptions, int[] optionValues, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(property, displayedOptions, optionValues, options); + public static void IntPopup(SerializedProperty property, GUIContent[] displayedOptions, int[] optionValues, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.IntPopup(property, displayedOptions, optionValues, label, options); + + public static int IntSlider(int value, int leftValue, int rightValue, params GUILayoutOption[] options) => EditorGUILayout.IntSlider(value, leftValue, rightValue, options); + public static int IntSlider(string label, int value, int leftValue, int rightValue, params GUILayoutOption[] options) => EditorGUILayout.IntSlider(label, value, leftValue, rightValue, options); + public static int IntSlider(GUIContent label, int value, int leftValue, int rightValue, params GUILayoutOption[] options) => EditorGUILayout.IntSlider(label, value, leftValue, rightValue, options); + public static void IntSlider(SerializedProperty property, int leftValue, int rightValue, params GUILayoutOption[] options) => EditorGUILayout.IntSlider(property, leftValue, rightValue, options); + public static void IntSlider(SerializedProperty property, int leftValue, int rightValue, string label, params GUILayoutOption[] options) => EditorGUILayout.IntSlider(property, leftValue, rightValue, label, options); + public static void IntSlider(SerializedProperty property, int leftValue, int rightValue, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.IntSlider(property, leftValue, rightValue, label, options); + + public static float FloatField(float value, params GUILayoutOption[] options) => EditorGUILayout.FloatField(value, options); + public static float FloatField(float value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.FloatField(value, style, options); + public static float FloatField(string label, float value, params GUILayoutOption[] options) => EditorGUILayout.FloatField(label, value, options); + public static float FloatField(string label, float value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.FloatField(label, value, style, options); + public static float FloatField(GUIContent label, float value, params GUILayoutOption[] options) => EditorGUILayout.FloatField(label, value, options); + public static float FloatField(GUIContent label, float value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.FloatField(label, value, style, options); + + public static float FloatSlider(float value, float leftValue, float rightValue, params GUILayoutOption[] options) => EditorGUILayout.Slider(value, leftValue, rightValue, options); + public static float FloatSlider(string label, float value, float leftValue, float rightValue, params GUILayoutOption[] options) => EditorGUILayout.Slider(label, value, leftValue, rightValue, options); + public static float FloatSlider(GUIContent label, float value, float leftValue, float rightValue, params GUILayoutOption[] options) => EditorGUILayout.Slider(label, value, leftValue, rightValue, options); + public static void FloatSlider(SerializedProperty property, float leftValue, float rightValue, params GUILayoutOption[] options) => EditorGUILayout.Slider(property, leftValue, rightValue, options); + public static void FloatSlider(SerializedProperty property, float leftValue, float rightValue, string label, params GUILayoutOption[] options) => EditorGUILayout.Slider(property, leftValue, rightValue, label, options); + public static void FloatSlider(SerializedProperty property, float leftValue, float rightValue, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.Slider(property, leftValue, rightValue, label, options); + + public static float DelayedFloatField(float value, params GUILayoutOption[] options) => EditorGUILayout.DelayedFloatField(value, options); + public static float DelayedFloatField(float value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedFloatField(value, style, options); + public static float DelayedFloatField(string label, float value, params GUILayoutOption[] options) => EditorGUILayout.DelayedFloatField(label, value, options); + public static float DelayedFloatField(string label, float value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedFloatField(label, value, style, options); + public static float DelayedFloatField(GUIContent label, float value, params GUILayoutOption[] options) => EditorGUILayout.DelayedFloatField(label, value, options); + public static float DelayedFloatField(GUIContent label, float value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedFloatField(label, value, style, options); + + public static double DoubleField(double value, params GUILayoutOption[] options) => EditorGUILayout.DoubleField(value, options); + public static double DoubleField(double value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DoubleField(value, style, options); + public static double DoubleField(string label, double value, params GUILayoutOption[] options) => EditorGUILayout.DoubleField(label, value, options); + public static double DoubleField(string label, double value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DoubleField(label, value, style, options); + public static double DoubleField(GUIContent label, double value, params GUILayoutOption[] options) => EditorGUILayout.DoubleField(label, value, options); + public static double DoubleField(GUIContent label, double value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DoubleField(label, value, style, options); + + public static double DelayedDoubleField(double value, params GUILayoutOption[] options) => EditorGUILayout.DelayedDoubleField(value, options); + public static double DelayedDoubleField(double value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedDoubleField(value, style, options); + public static double DelayedDoubleField(string label, double value, params GUILayoutOption[] options) => EditorGUILayout.DelayedDoubleField(label, value, options); + public static double DelayedDoubleField(string label, double value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedDoubleField(label, value, style, options); + public static double DelayedDoubleField(GUIContent label, double value, params GUILayoutOption[] options) => EditorGUILayout.DelayedDoubleField(label, value, options); + public static double DelayedDoubleField(GUIContent label, double value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.DelayedDoubleField(label, value, style, options); + + public static long LongField(long value, params GUILayoutOption[] options) => EditorGUILayout.LongField(value, options); + public static long LongField(long value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LongField(value, style, options); + public static long LongField(string label, long value, params GUILayoutOption[] options) => EditorGUILayout.LongField(label, value, options); + public static long LongField(string label, long value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LongField(label, value, style, options); + public static long LongField(GUIContent label, long value, params GUILayoutOption[] options) => EditorGUILayout.LongField(label, value, options); + public static long LongField(GUIContent label, long value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LongField(label, value, style, options); + + public static bool Toggle(bool value, params GUILayoutOption[] options) => EditorGUILayout.Toggle(value, options); + public static bool Toggle(bool value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.Toggle(value, style, options); + public static bool Toggle(string label, bool value, params GUILayoutOption[] options) => EditorGUILayout.Toggle(label, value, options); + public static bool Toggle(string label, bool value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.Toggle(label, value, style, options); + public static bool Toggle(GUIContent label, bool value, params GUILayoutOption[] options) => EditorGUILayout.Toggle(label, value, options); + public static bool Toggle(GUIContent label, bool value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.Toggle(label, value, style, options); + + public static bool ToggleLeft(string label, bool value, params GUILayoutOption[] options) => EditorGUILayout.ToggleLeft(label, value, options); + public static bool ToggleLeft(string label, bool value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.ToggleLeft(label, value, style, options); + public static bool ToggleLeft(GUIContent label, bool value, params GUILayoutOption[] options) => EditorGUILayout.ToggleLeft(label, value, options); + public static bool ToggleLeft(GUIContent label, bool value, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.ToggleLeft(label, value, style, options); + + public static Vector2 Vector2Field(string label, Vector2 value, params GUILayoutOption[] options) => EditorGUILayout.Vector2Field(label, value, options); + public static Vector2 Vector2Field(GUIContent label, Vector2 value, params GUILayoutOption[] options) => EditorGUILayout.Vector2Field(label, value, options); + public static Vector2Int Vector2IntField(string label, Vector2Int value, params GUILayoutOption[] options) => EditorGUILayout.Vector2IntField(label, value, options); + public static Vector2Int Vector2IntField(GUIContent label, Vector2Int value, params GUILayoutOption[] options) => EditorGUILayout.Vector2IntField(label, value, options); + public static Vector3 Vector3Field(string label, Vector3 value, params GUILayoutOption[] options) => EditorGUILayout.Vector3Field(label, value, options); + public static Vector3 Vector3Field(GUIContent label, Vector3 value, params GUILayoutOption[] options) => EditorGUILayout.Vector3Field(label, value, options); + public static Vector3Int Vector3IntField(string label, Vector3Int value, params GUILayoutOption[] options) => EditorGUILayout.Vector3IntField(label, value, options); + public static Vector3Int Vector3IntField(GUIContent label, Vector3Int value, params GUILayoutOption[] options) => EditorGUILayout.Vector3IntField(label, value, options); + public static Vector4 Vector4Field(string label, Vector4 value, params GUILayoutOption[] options) => EditorGUILayout.Vector4Field(label, value, options); + public static Vector4 Vector4Field(GUIContent label, Vector4 value, params GUILayoutOption[] options) => EditorGUILayout.Vector4Field(label, value, options); + + public static Color ColorField(Color value, params GUILayoutOption[] options) => EditorGUILayout.ColorField(value, options); + public static Color ColorField(string label, Color value, params GUILayoutOption[] options) => EditorGUILayout.ColorField(label, value, options); + public static Color ColorField(GUIContent label, Color value, params GUILayoutOption[] options) => EditorGUILayout.ColorField(label, value, options); + public static Color ColorField(GUIContent label, Color value, bool showEyedropper, bool showAlpha, bool hdr, params GUILayoutOption[] options) => EditorGUILayout.ColorField(label, value, showEyedropper, showAlpha, hdr, options); + + public static Gradient GradientField(Gradient gradient, params GUILayoutOption[] options) => EditorGUILayout.GradientField(gradient, options); + public static Gradient GradientField(string label, Gradient gradient, params GUILayoutOption[] options) => EditorGUILayout.GradientField(label, gradient, options); + public static Gradient GradientField(GUIContent label, Gradient gradient, params GUILayoutOption[] options) => EditorGUILayout.GradientField(label, gradient, options); + public static Gradient GradientField(GUIContent label, Gradient gradient, bool hdr, params GUILayoutOption[] options) => EditorGUILayout.GradientField(label, gradient, hdr, options); + + public static AnimationCurve CurveField(AnimationCurve value, params GUILayoutOption[] options) => EditorGUILayout.CurveField(value, options); + public static AnimationCurve CurveField(string label, AnimationCurve value, params GUILayoutOption[] options) => EditorGUILayout.CurveField(label, value, options); + public static AnimationCurve CurveField(GUIContent label, AnimationCurve value, params GUILayoutOption[] options) => EditorGUILayout.CurveField(label, value, options); + public static AnimationCurve CurveField(AnimationCurve value, Color color, Rect ranges, params GUILayoutOption[] options) => EditorGUILayout.CurveField(value, color, ranges, options); + public static AnimationCurve CurveField(string label, AnimationCurve value, Color color, Rect ranges, params GUILayoutOption[] options) => EditorGUILayout.CurveField(label, value, color, ranges, options); + public static AnimationCurve CurveField(GUIContent label, AnimationCurve value, Color color, Rect ranges, params GUILayoutOption[] options) => EditorGUILayout.CurveField(label, value, color, ranges, options); + public static void CurveField(SerializedProperty property, Color color, Rect ranges, params GUILayoutOption[] options) => EditorGUILayout.CurveField(property, color, ranges, options); + public static void CurveField(SerializedProperty property, Color color, Rect ranges, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.CurveField(property, color, ranges, label, options); + + public static Bounds BoundsField(Bounds value, params GUILayoutOption[] options) => EditorGUILayout.BoundsField(value, options); + public static Bounds BoundsField(string label, Bounds value, params GUILayoutOption[] options) => EditorGUILayout.BoundsField(label, value, options); + public static Bounds BoundsField(GUIContent label, Bounds value, params GUILayoutOption[] options) => EditorGUILayout.BoundsField(label, value, options); + + public static BoundsInt BoundsIntField(BoundsInt value, params GUILayoutOption[] options) => EditorGUILayout.BoundsIntField(value, options); + public static BoundsInt BoundsIntField(string label, BoundsInt value, params GUILayoutOption[] options) => EditorGUILayout.BoundsIntField(label, value, options); + public static BoundsInt BoundsIntField(GUIContent label, BoundsInt value, params GUILayoutOption[] options) => EditorGUILayout.BoundsIntField(label, value, options); + + public static Rect RectField(Rect value, params GUILayoutOption[] options) => EditorGUILayout.RectField(value, options); + public static Rect RectField(string label, Rect value, params GUILayoutOption[] options) => EditorGUILayout.RectField(label, value, options); + public static Rect RectField(GUIContent label, Rect value, params GUILayoutOption[] options) => EditorGUILayout.RectField(label, value, options); + + public static RectInt RectIntField(RectInt value, params GUILayoutOption[] options) => EditorGUILayout.RectIntField(value, options); + public static RectInt RectIntField(string label, RectInt value, params GUILayoutOption[] options) => EditorGUILayout.RectIntField(label, value, options); + public static RectInt RectIntField(GUIContent label, RectInt value, params GUILayoutOption[] options) => EditorGUILayout.RectIntField(label, value, options); + + public static Enum EnumFlagsField(Enum enumValue, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(enumValue, options); + public static Enum EnumFlagsField(Enum enumValue, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(enumValue, style, options); + public static Enum EnumFlagsField(string label, Enum enumValue, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(label, enumValue, options); + public static Enum EnumFlagsField(string label, Enum enumValue, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(label, enumValue, style, options); + public static Enum EnumFlagsField(GUIContent label, Enum enumValue, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(label, enumValue, options); + public static Enum EnumFlagsField(GUIContent label, Enum enumValue, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(label, enumValue, style, options); + public static Enum EnumFlagsField(GUIContent label, Enum enumValue, bool includeObsolete, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(label, enumValue, includeObsolete, options); + public static Enum EnumFlagsField(GUIContent label, Enum enumValue, bool includeObsolete, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumFlagsField(label, enumValue, includeObsolete, style, options); + + public static TEnum EnumFlagsField(TEnum enumValue, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(enumValue, options); + public static TEnum EnumFlagsField(TEnum enumValue, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(enumValue, style, options); + public static TEnum EnumFlagsField(string label, TEnum enumValue, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(label, enumValue, options); + public static TEnum EnumFlagsField(string label, TEnum enumValue, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(label, enumValue, style, options); + public static TEnum EnumFlagsField(GUIContent label, TEnum enumValue, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(label, enumValue, options); + public static TEnum EnumFlagsField(GUIContent label, TEnum enumValue, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(label, enumValue, style, options); + public static TEnum EnumFlagsField(GUIContent label, TEnum enumValue, bool includeObsolete, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(label, enumValue, includeObsolete, options); + public static TEnum EnumFlagsField(GUIContent label, TEnum enumValue, bool includeObsolete, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumFlagsField(label, enumValue, includeObsolete, style, options); + + public static Enum EnumPopup(Enum selected, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(selected, options); + public static Enum EnumPopup(Enum selected, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(selected, style, options); + public static Enum EnumPopup(string label, Enum selected, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(label, selected, options); + public static Enum EnumPopup(string label, Enum selected, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(label, selected, style, options); + public static Enum EnumPopup(GUIContent label, Enum selected, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(label, selected, options); + public static Enum EnumPopup(GUIContent label, Enum selected, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(label, selected, style, options); + public static Enum EnumPopup(GUIContent label, Enum selected, Func checkEnabled, bool includeObsolete, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(label, selected, checkEnabled, includeObsolete, options); + public static Enum EnumPopup(GUIContent label, Enum selected, Func checkEnabled, bool includeObsolete, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.EnumPopup(label, selected, checkEnabled, includeObsolete, style, options); + + public static TEnum EnumPopup(TEnum selected, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(selected, options); + public static TEnum EnumPopup(TEnum selected, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(selected, style, options); + public static TEnum EnumPopup(string label, TEnum selected, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(label, selected, options); + public static TEnum EnumPopup(string label, TEnum selected, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(label, selected, style, options); + public static TEnum EnumPopup(GUIContent label, TEnum selected, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(label, selected, options); + public static TEnum EnumPopup(GUIContent label, TEnum selected, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(label, selected, style, options); + public static TEnum EnumPopup(GUIContent label, TEnum selected, Func checkEnabled, bool includeObsolete, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(label, selected, checkEnabled, includeObsolete, options); + public static TEnum EnumPopup(GUIContent label, TEnum selected, Func checkEnabled, bool includeObsolete, GUIStyle style, params GUILayoutOption[] options) where TEnum : Enum => (TEnum)EditorGUILayout.EnumPopup(label, selected, checkEnabled, includeObsolete, style, options); + + public static Object ObjectField(Object obj, Type objType, bool allowSceneObjects, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(obj, objType, allowSceneObjects, options); + public static Object ObjectField(string label, Object obj, Type objType, bool allowSceneObjects, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(label, obj, objType, allowSceneObjects, options); + public static Object ObjectField(GUIContent label, Object obj, Type objType, bool allowSceneObjects, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(label, obj, objType, allowSceneObjects, options); + public static T ObjectField(T obj, bool allowSceneObjects, params GUILayoutOption[] options) where T : Object => (T)EditorGUILayout.ObjectField(obj, typeof(T), allowSceneObjects, options); + public static T ObjectField(string label, T obj, bool allowSceneObjects, params GUILayoutOption[] options) where T : Object => (T)EditorGUILayout.ObjectField(label, obj, typeof(T), allowSceneObjects, options); + public static T ObjectField(GUIContent label, T obj, bool allowSceneObjects, params GUILayoutOption[] options) where T : Object => (T)EditorGUILayout.ObjectField(label, obj, typeof(T), allowSceneObjects, options); + public static void ObjectField(SerializedProperty property, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(property, options); + public static void ObjectField(SerializedProperty property, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(property, label, options); + public static void ObjectField(SerializedProperty property, Type objType, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(property, objType, options); + public static void ObjectField(SerializedProperty property, Type objType, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(property, objType, label, options); + public static void ObjectField(SerializedProperty property, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(property, typeof(T), options); + public static void ObjectField(SerializedProperty property, GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.ObjectField(property, typeof(T), label, options); + + public static string TagField(string tag, params GUILayoutOption[] options) => EditorGUILayout.TagField(tag, options); + public static string TagField(string tag, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.TagField(tag, style, options); + public static string TagField(string label, string tag, params GUILayoutOption[] options) => EditorGUILayout.TagField(label, tag, options); + public static string TagField(string label, string tag, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.TagField(label, tag, style, options); + public static string TagField(GUIContent label, string tag, params GUILayoutOption[] options) => EditorGUILayout.TagField(label, tag, options); + public static string TagField(GUIContent label, string tag, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.TagField(label, tag, style, options); + + public static int LayerField(int layer, params GUILayoutOption[] options) => EditorGUILayout.LayerField(layer, options); + public static int LayerField(int layer, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LayerField(layer, style, options); + public static int LayerField(string label, int layer, params GUILayoutOption[] options) => EditorGUILayout.LayerField(label, layer, options); + public static int LayerField(string label, int layer, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LayerField(label, layer, style, options); + public static int LayerField(GUIContent label, int layer, params GUILayoutOption[] options) => EditorGUILayout.LayerField(label, layer, options); + public static int LayerField(GUIContent label, int layer, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LayerField(label, layer, style, options); + + public static int MaskField(GUIContent label, int mask, string[] displayedOptions, params GUILayoutOption[] options) => EditorGUILayout.MaskField(label, mask, displayedOptions, options); + public static int MaskField(GUIContent label, int mask, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.MaskField(label, mask, displayedOptions, style, options); + public static int MaskField(string label, int mask, string[] displayedOptions, params GUILayoutOption[] options) => EditorGUILayout.MaskField(label, mask, displayedOptions, options); + public static int MaskField(string label, int mask, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.MaskField(label, mask, displayedOptions, style, options); + public static int MaskField(int mask, string[] displayedOptions, params GUILayoutOption[] options) => EditorGUILayout.MaskField(mask, displayedOptions, options); + public static int MaskField(int mask, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.MaskField(mask, displayedOptions, style, options); + + public static int Popup(int selectedIndex, string[] displayedOptions, params GUILayoutOption[] options) => EditorGUILayout.Popup(selectedIndex, displayedOptions, options); + public static int Popup(int selectedIndex, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.Popup(selectedIndex, displayedOptions, style, options); + public static int Popup(int selectedIndex, GUIContent[] displayedOptions, params GUILayoutOption[] options) => EditorGUILayout.Popup(selectedIndex, displayedOptions, options); + public static int Popup(int selectedIndex, GUIContent[] displayedOptions, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.Popup(selectedIndex, displayedOptions, style, options); + public static int Popup(string label, int selectedIndex, string[] displayedOptions, params GUILayoutOption[] options) => EditorGUILayout.Popup(label, selectedIndex, displayedOptions, options); + public static int Popup(string label, int selectedIndex, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.Popup(label, selectedIndex, displayedOptions, style, options); + public static int Popup(GUIContent label, int selectedIndex, GUIContent[] displayedOptions, params GUILayoutOption[] options) => EditorGUILayout.Popup(label, selectedIndex, displayedOptions, options); + public static int Popup(GUIContent label, int selectedIndex, GUIContent[] displayedOptions, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.Popup(label, selectedIndex, displayedOptions, style, options); + + public static void LabelField(string label, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, options); + public static void LabelField(string label, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, style, options); + public static void LabelField(GUIContent label, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, options); + public static void LabelField(GUIContent label, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, style, options); + public static void LabelField(string label, string label2, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, label2, options); + public static void LabelField(string label, string label2, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, label2, style, options); + public static void LabelField(GUIContent label, GUIContent label2, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, label2, options); + public static void LabelField(GUIContent label, GUIContent label2, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.LabelField(label, label2, style, options); + + public static void PrefixLabel(string label) => EditorGUILayout.PrefixLabel(label); + public static void PrefixLabel(string label, GUIStyle followingStyle) => EditorGUILayout.PrefixLabel(label, followingStyle); + public static void PrefixLabel(string label, GUIStyle followingStyle, GUIStyle labelStyle) => EditorGUILayout.PrefixLabel(label, followingStyle, labelStyle); + public static void PrefixLabel(GUIContent label) => EditorGUILayout.PrefixLabel(label); + public static void PrefixLabel(GUIContent label, GUIStyle followingStyle) => EditorGUILayout.PrefixLabel(label, followingStyle); + public static void PrefixLabel(GUIContent label, GUIStyle followingStyle, GUIStyle labelStyle) => EditorGUILayout.PrefixLabel(label, followingStyle, labelStyle); + + public static void SelectableLabel(string text, params GUILayoutOption[] options) => EditorGUILayout.SelectableLabel(text, options); + public static void SelectableLabel(string text, GUIStyle style, params GUILayoutOption[] options) => EditorGUILayout.SelectableLabel(text, style, options); + + public static bool InspectorTitlebar(bool foldout, Object targetObj, bool expandable) => EditorGUILayout.InspectorTitlebar(foldout, targetObj, expandable); + public static bool InspectorTitlebar(bool foldout, Object[] targetObjs, bool expandable) => EditorGUILayout.InspectorTitlebar(foldout, targetObjs, expandable); + + public static void MinMaxSlider(ref float minValue, ref float maxValue, float minLimit, float maxLimit, params GUILayoutOption[] options) => EditorGUILayout.MinMaxSlider(ref minValue, ref maxValue, minLimit, maxLimit, options); + public static void MinMaxSlider(string label, ref float minValue, ref float maxValue, float minLimit, float maxLimit, params GUILayoutOption[] options) => EditorGUILayout.MinMaxSlider(label, ref minValue, ref maxValue, minLimit, maxLimit, options); + public static void MinMaxSlider(GUIContent label, ref float minValue, ref float maxValue, float minLimit, float maxLimit, params GUILayoutOption[] options) => EditorGUILayout.MinMaxSlider(label, ref minValue, ref maxValue, minLimit, maxLimit, options); + + public static void ProgressBar(float value, string text) + { + Rect position = EditorGUILayout.GetControlRect(); + EditorGUI.ProgressBar(position, value, text); + } + + public static void HelpBox(string message, MessageType type) => EditorGUILayout.HelpBox(message, type); + public static void HelpBox(string message, MessageType type, bool wide) => EditorGUILayout.HelpBox(message, type, wide); + + public static bool Foldout(bool foldout, string content) => EditorGUILayout.Foldout(foldout, content); + public static bool Foldout(bool foldout, string content, GUIStyle style) => EditorGUILayout.Foldout(foldout, content, style); + public static bool Foldout(bool foldout, string content, bool toggleOnLabelClick) => EditorGUILayout.Foldout(foldout, content, toggleOnLabelClick); + public static bool Foldout(bool foldout, string content, bool toggleOnLabelClick, GUIStyle style) => EditorGUILayout.Foldout(foldout, content, toggleOnLabelClick, style); + public static bool Foldout(bool foldout, GUIContent content) => EditorGUILayout.Foldout(foldout, content); + public static bool Foldout(bool foldout, GUIContent content, GUIStyle style) => EditorGUILayout.Foldout(foldout, content, style); + public static bool Foldout(bool foldout, GUIContent content, bool toggleOnLabelClick) => EditorGUILayout.Foldout(foldout, content, toggleOnLabelClick); + public static bool Foldout(bool foldout, GUIContent content, bool toggleOnLabelClick, GUIStyle style) => EditorGUILayout.Foldout(foldout, content, toggleOnLabelClick, style); + + public static bool FolderFoldout(bool foldout, string text, bool toggleOnLabelClick = true) + { + GUIContent folderContent = foldout ? EditorIcons.FolderOpenedIcon : EditorIcons.FolderIcon; + folderContent.text = text; + return EditorGUILayout.Foldout(foldout, folderContent, toggleOnLabelClick); + } + + public static bool ToggleFoldout(bool foldout, ref bool toggle, string text, bool toggleOnLabelClick = true) + { + Rect position = EditorGUILayout.GetControlRect(); + return LucidEditorGUI.ToggleFoldout(position, foldout, ref toggle, text, toggleOnLabelClick); + } + + public static bool FoldoutHeader(bool foldout, string content) => EditorGUILayout.Foldout(foldout, content, EditorStyles.foldoutHeader); + public static bool FoldoutHeader(bool foldout, string content, bool toggleOnLabelClick) => EditorGUILayout.Foldout(foldout, content, toggleOnLabelClick, EditorStyles.foldoutHeader); + public static bool FoldoutHeader(bool foldout, GUIContent content) => EditorGUILayout.Foldout(foldout, content, EditorStyles.foldoutHeader); + public static bool FoldoutHeader(bool foldout, GUIContent content, bool toggleOnLabelClick) => EditorGUILayout.Foldout(foldout, content, toggleOnLabelClick, EditorStyles.foldoutHeader); + + public static bool Button(string content, params GUILayoutOption[] options) => GUILayout.Button(content, options); + public static bool Button(string content, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.Button(content, options); + if (value) action?.Invoke(); + return value; + } + public static bool Button(string content, GUIStyle style, params GUILayoutOption[] options) => GUILayout.Button(content, style, options); + public static bool Button(string content, GUIStyle style, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.Button(content, style, options); + if (value) action?.Invoke(); + return value; + } + public static bool Button(Texture image, params GUILayoutOption[] options) => GUILayout.Button(image, options); + public static bool Button(Texture image, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.Button(image, options); + if (value) action?.Invoke(); + return value; + } + public static bool Button(Texture image, GUIStyle style, params GUILayoutOption[] options) => GUILayout.Button(image, style, options); + public static bool Button(Texture image, GUIStyle style, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.Button(image, style, options); + if (value) action?.Invoke(); + return value; + } + public static bool Button(GUIContent content, params GUILayoutOption[] options) => GUILayout.Button(content, options); + public static bool Button(GUIContent content, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.Button(content, options); + if (value) action?.Invoke(); + return value; + } + public static bool Button(GUIContent content, GUIStyle style, params GUILayoutOption[] options) => GUILayout.Button(content, style, options); + public static bool Button(GUIContent content, GUIStyle style, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.Button(content, style, options); + if (value) action?.Invoke(); + return value; + } + + public static bool RepeatButton(string content, params GUILayoutOption[] options) => GUILayout.RepeatButton(content, options); + public static bool RepeatButton(string content, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.RepeatButton(content, options); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(string content, GUIStyle style, params GUILayoutOption[] options) => GUILayout.RepeatButton(content, style, options); + public static bool RepeatButton(string content, GUIStyle style, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.RepeatButton(content, style, options); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(Texture image, params GUILayoutOption[] options) => GUILayout.RepeatButton(image, options); + public static bool RepeatButton(Texture image, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.RepeatButton(image, options); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(Texture image, GUIStyle style, params GUILayoutOption[] options) => GUILayout.RepeatButton(image, style, options); + public static bool RepeatButton(Texture image, GUIStyle style, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.RepeatButton(image, style, options); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(GUIContent content, params GUILayoutOption[] options) => GUILayout.RepeatButton(content, options); + public static bool RepeatButton(GUIContent content, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.RepeatButton(content, options); + if (value) action?.Invoke(); + return value; + } + public static bool RepeatButton(GUIContent content, GUIStyle style, params GUILayoutOption[] options) => GUILayout.RepeatButton(content, style, options); + public static bool RepeatButton(GUIContent content, GUIStyle style, Action action, params GUILayoutOption[] options) + { + bool value = GUILayout.RepeatButton(content, style, options); + if (value) action?.Invoke(); + return value; + } + + public static bool LinkButton(string text, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(options); + LucidEditorGUI.Line(new Rect(position.x, position.y + position.height, position.width, position.height), EditorStyles.linkLabel.normal.textColor); + return LucidEditorGUI.Button(position, text, EditorStyles.linkLabel); + } + + public static bool LinkButton(string text, Action action, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(options); + LucidEditorGUI.Line(new Rect(position.x, position.y + position.height, position.width, position.height), EditorStyles.linkLabel.normal.textColor); + bool value = LucidEditorGUI.Button(position, text, EditorStyles.linkLabel); + if (value) action?.Invoke(); + return value; + } + + public static void Line(params GUILayoutOption[] options) + { + Line(1f, EditorColors.line, options); + } + + public static void Line(Color color, params GUILayoutOption[] options) + { + Line(1f, color, options); + } + + public static void Line(float height, Color color, params GUILayoutOption[] options) + { + Rect rect = EditorGUILayout.GetControlRect(false, 1f, options); + rect.height = height; + EditorGUI.DrawRect(rect, color); + } + + public static void Header(string label, params GUILayoutOption[] options) + { + EditorGUILayout.LabelField(label, EditorStyles.boldLabel, options); + } + + public static void Header(GUIContent label, params GUILayoutOption[] options) + { + EditorGUILayout.LabelField(label, EditorStyles.boldLabel, options); + } + + public static void BoxHeader(GUIContent label, params GUILayoutOption[] options) + { + Rect rect = EditorGUILayout.GetControlRect(options); + LucidEditorGUI.BoxHeader(rect, label); + } + + public static void BoxHeader(string label, params GUILayoutOption[] options) + { + Rect rect = EditorGUILayout.GetControlRect(options); + LucidEditorGUI.BoxHeader(rect, label); + } + + public static void TitleHeader(string label, params GUILayoutOption[] options) + { + TitleHeader(label, EditorColors.line, options); + } + + public static void TitleHeader(GUIContent label, params GUILayoutOption[] options) + { + TitleHeader(label, EditorColors.line, options); + } + + public static void TitleHeader(string label, Color lineColor, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(options); + Rect lineRect = position; + lineRect.y = position.yMax - 1; + LucidEditorGUI.Line(lineRect, lineColor); + EditorGUI.LabelField(position, label, EditorStyles.boldLabel); + Space(3); + } + + public static void TitleHeader(GUIContent label, Color lineColor, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(options); + Rect lineRect = position; + lineRect.y = position.yMax - 1; + LucidEditorGUI.Line(lineRect, lineColor); + EditorGUI.LabelField(position, label, EditorStyles.boldLabel); + Space(3); + } + + public static void SectionHeader(GUIContent label, params GUILayoutOption[] options) + { + SectionHeader(label, EditorColors.helpBox, EditorColors.thinLine, options); + } + + public static void SectionHeader(string label, params GUILayoutOption[] options) + { + SectionHeader(label, EditorColors.helpBox, EditorColors.thinLine, options); + } + + public static void SectionHeader(GUIContent label, Color backgroundColor, params GUILayoutOption[] options) + { + SectionHeader(label, backgroundColor, EditorColors.thinLine, options); + } + + public static void SectionHeader(string label, Color backgroundColor, params GUILayoutOption[] options) + { + SectionHeader(label, backgroundColor, EditorColors.thinLine, options); + } + + public static void SectionHeader(string label, Color backgroundColor, Color lineColor, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight + 5f, options); + LucidEditorGUI.SectionHeader(position, label, backgroundColor, lineColor); + Space(1); + } + + public static void SectionHeader(GUIContent label, Color backgroundColor, Color lineColor, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight + 5f, options); + LucidEditorGUI.SectionHeader(position, label, backgroundColor, lineColor); + Space(1); + } + + public static bool SectionFoldout(bool foldout, string label, params GUILayoutOption[] options) + { + return SectionFoldout(foldout, label, EditorColors.tab, EditorColors.thinLine, true); + } + + public static bool SectionFoldout(bool foldout, GUIContent label, params GUILayoutOption[] options) + { + return SectionFoldout(foldout, label, EditorColors.tab, EditorColors.thinLine, true); + } + + public static bool SectionFoldout(bool foldout, string label, bool toggleOnLabelClick, params GUILayoutOption[] options) + { + return SectionFoldout(foldout, label, EditorColors.tab, EditorColors.thinLine, toggleOnLabelClick); + } + + public static bool SectionFoldout(bool foldout, GUIContent label, bool toggleOnLabelClick, params GUILayoutOption[] options) + { + return SectionFoldout(foldout, label, EditorColors.tab, EditorColors.thinLine, toggleOnLabelClick); + } + + public static bool SectionFoldout(bool foldout, string label, Color backgroundColor, Color lineColor, bool toggleOnLabelClick, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight + 5f, options); + bool value = LucidEditorGUI.SectionFoldout(position, foldout, label, backgroundColor, lineColor, toggleOnLabelClick); + Space(3); + return value; + } + + public static bool SectionFoldout(bool foldout, GUIContent label, Color backgroundColor, Color lineColor, bool toggleOnLabelClick, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight + 5f, options); + bool value = LucidEditorGUI.SectionFoldout(position, foldout, label, backgroundColor, lineColor, toggleOnLabelClick); + Space(3); + return value; + } + + public static void Blockquote(string label, params GUILayoutOption[] options) + { + Blockquote(label, EditorStyles.label, options); + } + + public static void Blockquote(GUIContent label, params GUILayoutOption[] options) + { + Blockquote(label, EditorStyles.label, options); + } + + public static void Blockquote(string label, GUIStyle style, params GUILayoutOption[] options) + { + Blockquote(new GUIContent(label), style, options); + } + + public static void Blockquote(GUIContent label, GUIStyle style, params GUILayoutOption[] options) + { + Rect position = GUILayoutUtility.GetRect(label, style, options); + position.height += EditorGUIUtility.singleLineHeight * 0.5f; + EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight * 0.5f); + + LucidEditorGUI.DrawQuoteLine(position, style); + + Rect labelPosition = position; + labelPosition.xMin += 7f; + EditorGUI.LabelField(labelPosition, label, style); + } + + public static void ScriptField(Object target, params GUILayoutOption[] options) + { + LucidEditorGUI.ScriptField(EditorGUILayout.GetControlRect(options), target); + } + + public static int Toolbar(int selectedIndex, string[] displayedOptions, params GUILayoutOption[] options) + { + int value = Toolbar(selectedIndex, displayedOptions, GUI.ToolbarButtonSize.Fixed, options); + Space(5); + return value; + } + + public static int Toolbar(int selectedIndex, string[] displayedOptions, GUI.ToolbarButtonSize toolbarButtonSize, params GUILayoutOption[] options) + { + Rect position = EditorGUILayout.GetControlRect(options); + int value = LucidEditorGUI.Toolbar(position, selectedIndex, displayedOptions, toolbarButtonSize); + Space(5); + return value; + } + + public static void Space() => EditorGUILayout.Space(); + public static void Space(float width) => EditorGUILayout.Space(width); + public static void Space(float width, bool expand) => EditorGUILayout.Space(width, expand); + + + public static Rect BeginVertical() + { + return EditorGUILayout.BeginVertical(); + } + + public static Rect BeginVertical(params GUILayoutOption[] options) + { + return EditorGUILayout.BeginVertical(options); + } + + public static Rect BeginVertical(GUIStyle style, params GUILayoutOption[] options) + { + return EditorGUILayout.BeginVertical(style, options); + } + + public static void EndVertical() + { + EditorGUILayout.EndVertical(); + } + + public static Rect BeginHorizontal() + { + return EditorGUILayout.BeginHorizontal(); + } + + public static Rect BeginHorizontal(params GUILayoutOption[] options) + { + return EditorGUILayout.BeginHorizontal(options); + } + + public static Rect BeginHorizontal(GUIStyle style, params GUILayoutOption[] options) + { + return EditorGUILayout.BeginHorizontal(style, options); + } + + public static void EndHorizontal() + { + EditorGUILayout.EndHorizontal(); + } + + public static Vector2 BeginScrollView(Vector2 scrollPosition, params GUILayoutOption[] options) + { + return EditorGUILayout.BeginScrollView(scrollPosition, options); + } + + public static Vector2 BeginScrollView(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, params GUILayoutOption[] options) + { + return EditorGUILayout.BeginScrollView(scrollPosition, alwaysShowHorizontal, alwaysShowVertical, options); + } + + public static Vector2 BeginScrollView(Vector2 scrollPosition, GUIStyle style, params GUILayoutOption[] options) + { + return EditorGUILayout.BeginScrollView(scrollPosition, style, options); + } + + public static Vector2 BeginScrollView(Vector2 scrollPosition, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, params GUILayoutOption[] options) + { + return EditorGUILayout.BeginScrollView(scrollPosition, horizontalScrollbar, verticalScrollbar, options); + } + + public static Vector2 BeginScrollView(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options) + { + return EditorGUILayout.BeginScrollView(scrollPosition, alwaysShowHorizontal, alwaysShowVertical, horizontalScrollbar, verticalScrollbar, background, options); + } + + public static void EndScrollView() + { + EditorGUILayout.EndScrollView(); + } + + public static bool BeginFadeGroup(float value) + { + return EditorGUILayout.BeginFadeGroup(value); + } + + public static void EndFadeGroup() + { + EditorGUILayout.EndFadeGroup(); + } + + public static BuildTargetGroup BeginBuildTargetSelectionGrouping() + { + return EditorGUILayout.BeginBuildTargetSelectionGrouping(); + } + + public static void EndBuildTargetSelectionGrouping() + { + EditorGUILayout.EndBuildTargetSelectionGrouping(); + } + + public static void BeginLayoutIndent(int indentLevel) + { + GUILayout.BeginHorizontal(); + GUILayout.Space(LucidEditorUtility.singleIndentWidth * indentLevel); + + LucidEditorUtility.PushIndentLevel(0); + GUILayout.BeginVertical(); + } + + public static void EndLayoutIndent() + { + GUILayout.EndVertical(); + LucidEditorUtility.PopIndentLevel(); + GUILayout.EndHorizontal(); + } + + public static void BeginBoxGroup(string content, params GUILayoutOption[] options) + { + EditorGUILayout.BeginVertical(EditorStyles.helpBox); + Rect headerRect = EditorGUILayout.GetControlRect(false, 20f, options); + headerRect.yMin -= 4f; + headerRect.xMin -= 4f; + headerRect.xMax += 4f; + EditorGUI.LabelField(headerRect, GUIContent.none, GUI.skin.button); + headerRect.xMin += 4f; + EditorGUI.LabelField(headerRect, content); + } + + public static void EndBoxGroup() + { + EditorGUILayout.EndVertical(); + } + + public static bool BeginFoldoutGroup(bool foldout, string content, params GUILayoutOption[] options) + { + bool expanded = foldout; + EditorGUILayout.BeginVertical(EditorStyles.helpBox); + Rect position = EditorGUILayout.GetControlRect(options); + + Rect headerRect = position; + headerRect.yMin -= 3f; + headerRect.yMax += 3f; + headerRect.xMin -= 4f; + headerRect.xMax += 4f; + EditorGUI.LabelField(headerRect, GUIContent.none, GUI.skin.button); + + position.x += 15f; + position.y -= 1f; + expanded = LucidEditorGUI.FoldoutToggle(position, foldout); + position.x += 2f; + position.y += 1f; + LucidEditorGUI.Header(position, content); + LucidGUIEvent.MouseDownEvent(position, () => expanded = !expanded); + + if (expanded) EditorGUILayout.Space(2); + + return expanded; + } + + public static void EndFoldoutGroup() + { + EditorGUILayout.EndVertical(); + } + + public static int BeginTabGroup(int selected, string[] items, params GUILayoutOption[] options) + { + return BeginTabGroup(selected, EditorStyles.helpBox, items); + } + + public static int BeginTabGroup(int selected, GUIStyle style, string[] items, params GUILayoutOption[] options) + { + EditorGUILayout.BeginVertical(style); + Rect position = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight + 2f, options.Append(GUILayout.MinWidth(0f)).ToArray()); + position.xMin -= 4.2f; + position.xMax += 4.2f; + position.y -= 4.2f; + int value = LucidEditorGUI.Toolbar(position, selected, items); + return value; + } + + public static void EndTabGroup() + { + EditorGUILayout.EndVertical(); + } + + public static bool BeginToggleGroup(string label, bool toggle, params GUILayoutOption[] options) + { + return BeginToggleGroup(label, toggle, EditorStyles.helpBox, options); + } + + public static bool BeginToggleGroup(GUIContent label, bool toggle, params GUILayoutOption[] options) + { + return BeginToggleGroup(label, toggle, EditorStyles.helpBox, options); + } + + public static bool BeginToggleGroup(string label, bool toggle, GUIStyle style, params GUILayoutOption[] options) + { + EditorGUILayout.BeginVertical(style, options); + bool enabled = ToggleLeft(label, toggle); + EditorGUI.BeginDisabledGroup(!enabled); + return enabled; + } + + public static bool BeginToggleGroup(GUIContent label, bool toggle, GUIStyle style, params GUILayoutOption[] options) + { + EditorGUILayout.BeginVertical(style, options); + bool enabled = ToggleLeft(label, toggle); + EditorGUI.BeginDisabledGroup(!enabled); + return enabled; + } + + public static void EndToggleGroup() + { + EditorGUI.EndDisabledGroup(); + EditorGUILayout.EndVertical(); + } + + public static bool BeginToggleFoldoutGroup(GUIContent label, bool foldout, ref bool toggle, params GUILayoutOption[] options) + { + return BeginToggleFoldoutGroup(label, foldout, ref toggle, options); + } + + public static bool BeginToggleFoldoutGroup(string label, bool foldout, ref bool toggle, params GUILayoutOption[] options) + { + return BeginToggleFoldoutGroup(label, foldout, ref toggle, EditorStyles.helpBox, options); + } + + public static bool BeginToggleFoldoutGroup(GUIContent label, bool foldout, ref bool toggle, GUIStyle style, params GUILayoutOption[] options) + { + EditorGUILayout.BeginVertical(style, options); + Rect position = EditorGUILayout.GetControlRect(); + foldout = ToggleFoldoutGroupHeader(position, foldout); + position.x += 17f; + toggle = LucidEditorGUI.ToggleLeft(position, label, toggle); + EditorGUI.BeginDisabledGroup(!toggle); + return foldout; + } + + public static bool BeginToggleFoldoutGroup(string label, bool foldout, ref bool toggle, GUIStyle style, params GUILayoutOption[] options) + { + EditorGUILayout.BeginVertical(style, options); + Rect position = EditorGUILayout.GetControlRect(); + foldout = ToggleFoldoutGroupHeader(position, foldout); + position.x += 17f; + toggle = LucidEditorGUI.ToggleLeft(position, label, toggle); + EditorGUI.BeginDisabledGroup(!toggle); + return foldout; + } + + public static void EndToggleFoldoutGroup() + { + EditorGUI.EndDisabledGroup(); + EditorGUILayout.EndVertical(); + } + + private static bool ToggleFoldoutGroupHeader(Rect position, bool foldout) + { + position.xMin += 15f; + foldout = LucidEditorGUI.FoldoutToggle(position, foldout); + position.xMin += 17f; + LucidGUIEvent.MouseDownEvent(position, () => foldout = !foldout); + return foldout; + } + + public class BoxGroupScope : GUI.Scope + { + public BoxGroupScope(string content) + { + BeginBoxGroup(content); + } + + protected override void CloseScope() + { + EndBoxGroup(); + } + } + + public class FoldoutGroupScope : GUI.Scope + { + public bool expanded { get; private set; } + + public FoldoutGroupScope(bool foldout, string content) + { + expanded = BeginFoldoutGroup(foldout, content); + } + + protected override void CloseScope() + { + EndFoldoutGroup(); + } + } + + public class TabGroupScope : GUI.Scope + { + public int selected { get; private set; } + + public TabGroupScope(int selected, params string[] items) + { + this.selected = BeginTabGroup(selected, items); + } + + public TabGroupScope(int selected, GUIStyle style, params string[] items) + { + this.selected = BeginTabGroup(selected, style, items); + } + + protected override void CloseScope() + { + EndTabGroup(); + } + } + + public class ToggleFoldoutGroupScope : GUI.Scope + { + public bool expanded { get; private set; } + public bool enabled { get; private set; } + + public ToggleFoldoutGroupScope(string label, bool foldout, bool toggle, GUIStyle style) + { + expanded = BeginToggleFoldoutGroup(label, foldout, ref toggle, style); + enabled = toggle; + } + + public ToggleFoldoutGroupScope(GUIContent label, bool foldout, bool toggle, GUIStyle style) + { + expanded = BeginToggleFoldoutGroup(label, foldout, ref toggle, style); + enabled = toggle; + } + + public ToggleFoldoutGroupScope(string label, bool foldout, bool toggle) + { + expanded = BeginToggleFoldoutGroup(label, foldout, ref toggle); + enabled = toggle; + } + + public ToggleFoldoutGroupScope(GUIContent label, bool foldout, bool toggle) + { + expanded = BeginToggleFoldoutGroup(label, foldout, ref toggle); + enabled = toggle; + } + + protected override void CloseScope() + { + EndToggleFoldoutGroup(); + } + } + + public class ToggleGroupScope : GUI.Scope + { + public bool enabled { get; private set; } + + public ToggleGroupScope(string label, bool toggle, GUIStyle style) + { + BeginToggleGroup(label, toggle, style); + } + + public ToggleGroupScope(GUIContent label, bool toggle, GUIStyle style) + { + BeginToggleGroup(label, toggle, style); + } + + public ToggleGroupScope(string label, bool toggle) + { + BeginToggleGroup(label, toggle); + } + + public ToggleGroupScope(GUIContent label, bool toggle) + { + BeginToggleGroup(label, toggle); + } + + protected override void CloseScope() + { + EndToggleGroup(); + } + } + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUILayout.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUILayout.cs.meta new file mode 100644 index 0000000..2479cec --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUILayout.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 0dcb07f0fee5c40559cc8236d5e6e3c7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorGUILayout.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorPrefs.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorPrefs.cs new file mode 100644 index 0000000..86e6e13 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorPrefs.cs @@ -0,0 +1,187 @@ +using System.Collections.Generic; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public static class LucidEditorPrefs + { + public static bool HasKey(string key) + { + return EditorPrefs.HasKey(key); + } + + public static void DeleteKey(string key) + { + EditorPrefs.DeleteKey(key); + } + + public static T Get(string key) + { + T defaultValue = default(T); + string data = EditorPrefs.GetString(key); + if (string.IsNullOrEmpty(data)) return defaultValue; + + switch (defaultValue) + { + case long longValue: + return GenericTypeConverter.Convert(long.Parse(data)); + case int intValue: + return GenericTypeConverter.Convert(int.Parse(data)); + case float floatValue: + return GenericTypeConverter.Convert(float.Parse(data)); + case double doubleValue: + return GenericTypeConverter.Convert(double.Parse(data)); + case bool boolValue: + return GenericTypeConverter.Convert(bool.Parse(data)); + case string stringValue: + return GenericTypeConverter.Convert(data); + default: + object obj = defaultValue; + EditorJsonUtility.FromJsonOverwrite(data, obj); + return (T)obj; + } + } + + public static void Set(string key, T value) + { + string data = null; + switch (value) + { + case long longValue: + case int intValue: + case double doubleValue: + case float floatValue: + case bool boolValue: + case string stringValue: + data = value.ToString(); + break; + default: + data = EditorJsonUtility.ToJson(value); + break; + } + + EditorPrefs.SetString(key, data); + } + + public static bool HasConfigValueKey(string key) + { + return EditorUserSettings.GetConfigValue(key) != null; + } + + public static T GetConfigValue(string key) + { + T defaultValue = default(T); + string data = EditorUserSettings.GetConfigValue(key); + if (string.IsNullOrEmpty(data)) return defaultValue; + + switch (defaultValue) + { + case long longValue: + return GenericTypeConverter.Convert(long.Parse(data)); + case int intValue: + return GenericTypeConverter.Convert(int.Parse(data)); + case float floatValue: + return GenericTypeConverter.Convert(float.Parse(data)); + case double doubleValue: + return GenericTypeConverter.Convert(double.Parse(data)); + case bool boolValue: + return GenericTypeConverter.Convert(bool.Parse(data)); + case string stringValue: + return GenericTypeConverter.Convert(data); + default: + object obj = defaultValue; + EditorJsonUtility.FromJsonOverwrite(data, obj); + return (T)obj; + } + } + + public static void SetConfigValue(string key, T value) + { + string data = null; + switch (value) + { + case long longValue: + case int intValue: + case double doubleValue: + case float floatValue: + case bool boolValue: + case string stringValue: + data = value.ToString(); + break; + default: + data = EditorJsonUtility.ToJson(value); + break; + } + + EditorUserSettings.SetConfigValue(key, data); + } + + public static LocalPersistentData CreateLocalPersistentData(string key) + { + return new LocalPersistentData(key); + } + + public static GlobalPersistentData CreateGlobalPersistentData(string key) + { + return new GlobalPersistentData(key); + } + } + + public sealed class GlobalPersistentData + { + internal GlobalPersistentData(string key) + { + this.key = key; + value = LucidEditorPrefs.Get(key); + } + + private string key; + private EqualityComparer comparer = EqualityComparer.Default; + private T value; + + public T Value + { + get + { + return value; + } + set + { + if (!comparer.Equals(this.value, value)) + { + LucidEditorPrefs.Set(key, value); + } + this.value = value; + } + } + } + + public sealed class LocalPersistentData + { + internal LocalPersistentData(string key) + { + this.key = key; + value = LucidEditorPrefs.Get(key); + } + + private string key; + private EqualityComparer comparer = EqualityComparer.Default; + private T value; + + public T Value + { + get + { + return value; + } + set + { + if (!comparer.Equals(this.value, value)) + { + LucidEditorPrefs.Set(key, value); + } + this.value = value; + } + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorPrefs.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorPrefs.cs.meta new file mode 100644 index 0000000..e34d219 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorPrefs.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 440549d8b0a5a4e4ca2a56d26b539708 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorPrefs.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorUtility.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorUtility.cs new file mode 100644 index 0000000..181a724 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorUtility.cs @@ -0,0 +1,45 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public static class LucidEditorUtility + { + private static Stack indentStack = new Stack(); + private static Stack guiColorStack = new Stack(); + + internal static int horizontalGroupCount; + + public static float singleIndentWidth { get; set; } = 15f; + public static float currentIndentWidth + { + get + { + return EditorGUI.indentLevel * singleIndentWidth; + } + } + + public static void PushIndentLevel(int indentLevel) + { + indentStack.Push(EditorGUI.indentLevel); + EditorGUI.indentLevel = indentLevel; + } + + public static void PopIndentLevel() + { + EditorGUI.indentLevel = indentStack.Pop(); + } + + public static void PushGUIColor(Color color) + { + guiColorStack.Push(GUI.color); + GUI.color = color; + } + + public static void PopGUIColor() + { + GUI.color = guiColorStack.Pop(); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorUtility.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorUtility.cs.meta new file mode 100644 index 0000000..176c2d1 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorUtility.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 8befbc51965de48b687f7c67888ba902 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/LucidEditorUtility.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidGUIEvent.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidGUIEvent.cs new file mode 100644 index 0000000..8410afa --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidGUIEvent.cs @@ -0,0 +1,107 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + public static class LucidGUIEvent + { + public static bool isRepaint + { + get + { + return Event.current.type == EventType.Repaint; + } + } + + public static bool isLayout + { + get + { + return Event.current.type == EventType.Layout; + } + } + + public static bool isUsed + { + get + { + return Event.current.type == EventType.Used; + } + } + + public static Vector2 mousePosition + { + get + { + return Event.current.mousePosition; + } + } + + public static Vector2 mouseDelta + { + get + { + return Event.current.delta; + } + } + + public static bool GetKeyDown(KeyCode keyCode, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.KeyDown && e.keyCode == keyCode, use); + } + + public static bool GetKeyUp(KeyCode keyCode, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.KeyUp && e.keyCode == keyCode, use); + } + + public static bool GetMouseButtonDown(int button, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.MouseDown && e.button == button, use); + } + + public static bool GetMouseButtonDown(int button, Rect rect, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.MouseDown && e.button == button && rect.Contains(e.mousePosition), use); + } + + public static bool GetMouseButtonUp(int button, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.MouseUp && e.button == button, use); + } + + public static bool GetMouseButtonUp(int button, Rect rect, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.MouseUp && e.button == button && rect.Contains(e.mousePosition), use); + } + + public static bool GetMouseButtonMultiClick(int button, int count, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.MouseUp && e.button == button && e.clickCount == count, use); + } + + public static bool GetMouseButtonMultiClick(int button, int count, Rect rect, bool use = false) + { + return GetGUIEvent(e => e.type == EventType.MouseUp && e.button == button && e.clickCount == count && rect.Contains(e.mousePosition), use); + } + + private static bool GetGUIEvent(Func func, bool use) + { + if (func == null) return false; + var e = Event.current; + bool result = func.Invoke(e); + if (result && use) e.Use(); + return result; + } + + internal static void MouseDownEvent(Rect rect, Action action) + { + var e = Event.current; + if (e.type == EventType.MouseDown && rect.Contains(e.mousePosition) && e.button == 0) + { + action?.Invoke(); + e.Use(); + } + } + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidGUIEvent.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidGUIEvent.cs.meta new file mode 100644 index 0000000..61e2398 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/LucidGUIEvent.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 4eeb1ca2f96dc4b5eafd655ef421493a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/LucidGUIEvent.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyGroupProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyGroupProcessor.cs new file mode 100644 index 0000000..61b0b66 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyGroupProcessor.cs @@ -0,0 +1,43 @@ +using System; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + public abstract class PropertyGroupProcessor + { + public PropertyGroupAttribute attribute => _attribute; + internal PropertyGroupAttribute _attribute; + + public InspectorPropertyGroup group => _group; + internal InspectorPropertyGroup _group; + + internal SerializedObject serializedObject; + + public LocalPersistentData GetLocalPersistentData(string id) + { + return LucidEditorPrefs.CreateLocalPersistentData + ( + "LucidEditor_PropertyGroupProcessor_" + + GlobalObjectId.GetGlobalObjectIdSlow(serializedObject.targetObject) + "_" + + attribute.GetType().Name + "_" + + attribute.path + "_" + + id + ); + } + + public virtual void Initialize() { } + public virtual void BeginPropertyGroup() { } + public virtual void EndPropertyGroup() { } + } + + [AttributeUsage(AttributeTargets.Class)] + public sealed class CustomGroupProcessorAttribute : Attribute + { + public readonly Type type; + public CustomGroupProcessorAttribute(Type type) + { + this.type = type; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyGroupProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyGroupProcessor.cs.meta new file mode 100644 index 0000000..904db7c --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyGroupProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: daf9f004d7a2c4709b68f27b7f6f231d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyGroupProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyProcessor.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyProcessor.cs new file mode 100644 index 0000000..f2e0c85 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyProcessor.cs @@ -0,0 +1,41 @@ +using System; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public abstract class PropertyProcessor + { + public Attribute attribute => _attribute; + internal Attribute _attribute; + + public InspectorProperty property => _inspectorProperty; + internal InspectorProperty _inspectorProperty; + + public LocalPersistentData GetLocalPersistentData(string id) + { + return LucidEditorPrefs.CreateLocalPersistentData( + "LucidEditor_AttributeProcessor_" + + GlobalObjectId.GetGlobalObjectIdSlow((property.serializedObject.targetObject)) + "_" + + property.name + "_" + + attribute.GetType().Name + "_" + + "id" + ); + } + + public virtual void Initialize() { } + public virtual void OnBeforeInspectorGUI() { } + public virtual void OnAfterInspectorGUI() { } + public virtual void OnBeforeDrawProperty() { } + public virtual void OnAfterDrawProperty() { } + } + + [AttributeUsage(AttributeTargets.Class)] + public sealed class CustomAttributeProcessorAttribute : Attribute + { + public readonly Type type; + public CustomAttributeProcessorAttribute(Type type) + { + this.type = type; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyProcessor.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyProcessor.cs.meta new file mode 100644 index 0000000..ca98fa2 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyProcessor.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 061615b3be8c1451989253905362b0a1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/PropertyProcessor.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializeReferenceDropdown.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializeReferenceDropdown.cs new file mode 100644 index 0000000..1eace24 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializeReferenceDropdown.cs @@ -0,0 +1,155 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEditor; +using UnityEditor.IMGUI.Controls; + +namespace Cainos.LucidEditor +{ + public class SerializeReferenceDropdownItem : AdvancedDropdownItem + { + public readonly Type type; + public SerializeReferenceDropdownItem(Type type, string name) : base(name) + { + this.type = type; + if (type != null) icon = (Texture2D)EditorIcons.CsScriptIcon.image; + } + } + + public class SerializeReferenceDropdown : AdvancedDropdown + { + private static readonly float headerHeight = EditorGUIUtility.singleLineHeight * 2f; + private static readonly int maxNamespaceNestCount = 16; + private static readonly string nullDisplayName = "(Null)"; + + private Type[] types; + public event Action onItemSelected; + + public static void AddTo(AdvancedDropdownItem root, IEnumerable types) + { + int itemCount = 0; + var nullItem = new SerializeReferenceDropdownItem(null, nullDisplayName) + { + id = itemCount++ + }; + root.AddChild(nullItem); + + var typeArray = types.OrderBy(x => x.FullName); + + bool isSingleNamespace = true; + string[] namespaces = new string[maxNamespaceNestCount]; + foreach (Type type in typeArray) + { + string[] splittedTypePath = GetSplittedTypePath(type); + if (splittedTypePath.Length <= 1) + { + continue; + } + for (int i = 0; (splittedTypePath.Length - 1) > i; i++) + { + string ns = namespaces[i]; + if (ns == null) + { + namespaces[i] = splittedTypePath[i]; + } + else if (ns != splittedTypePath[i]) + { + isSingleNamespace = false; + break; + } + } + + if (!isSingleNamespace) + { + break; + } + } + + foreach (Type type in typeArray) + { + string[] splittedTypePath = GetSplittedTypePath(type); + if (splittedTypePath.Length == 0) continue; + + AdvancedDropdownItem parent = root; + + if (!isSingleNamespace) + { + for (int i = 0; (splittedTypePath.Length - 1) > i; i++) + { + AdvancedDropdownItem foundItem = GetItem(parent, splittedTypePath[i]); + if (foundItem != null) + { + parent = foundItem; + } + else + { + var newItem = new AdvancedDropdownItem(splittedTypePath[i]) + { + id = itemCount++, + }; + parent.AddChild(newItem); + parent = newItem; + } + } + } + + var item = new SerializeReferenceDropdownItem(type, ObjectNames.NicifyVariableName(splittedTypePath[splittedTypePath.Length - 1])) + { + id = itemCount++ + }; + parent.AddChild(item); + } + } + + static AdvancedDropdownItem GetItem(AdvancedDropdownItem parent, string name) + { + foreach (AdvancedDropdownItem item in parent.children) + { + if (item.name == name) return item; + } + return null; + } + + public SerializeReferenceDropdown(IEnumerable types, int maxLineCount, AdvancedDropdownState state) : base(state) + { + SetTypes(types); + minimumSize = new Vector2(minimumSize.x, EditorGUIUtility.singleLineHeight * maxLineCount + headerHeight); + } + + public void SetTypes(IEnumerable types) + { + this.types = types.ToArray(); + } + + protected override AdvancedDropdownItem BuildRoot() + { + var root = new AdvancedDropdownItem("Select Type"); + AddTo(root, types); + return root; + } + + protected override void ItemSelected(AdvancedDropdownItem item) + { + base.ItemSelected(item); + if (item is SerializeReferenceDropdownItem dropdownItem) + { + onItemSelected?.Invoke(dropdownItem); + } + } + + private static string[] GetSplittedTypePath(Type type) + { + int splitIndex = type.FullName.LastIndexOf('.'); + if (splitIndex >= 0) + { + return new string[] { type.FullName.Substring(0, splitIndex), type.FullName.Substring(splitIndex + 1) }; + } + else + { + return new string[] { type.Name }; + } + } + + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializeReferenceDropdown.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializeReferenceDropdown.cs.meta new file mode 100644 index 0000000..df6a148 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializeReferenceDropdown.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f22e9c83330894a79a03fa7342c23c14 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/SerializeReferenceDropdown.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializedPropertyUtility.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializedPropertyUtility.cs new file mode 100644 index 0000000..d1c36d0 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializedPropertyUtility.cs @@ -0,0 +1,32 @@ +using UnityEditor; + +namespace Cainos.LucidEditor +{ + public static class SerializedPropertyUtility + { + public static System.Type GetUnderlyingType(this SerializedProperty property) + { + System.Type parentType = property.serializedObject.targetObject.GetType(); + System.Reflection.FieldInfo fi = parentType.GetFieldViaPath(property.propertyPath); + return fi.FieldType; + } + + public static System.Reflection.FieldInfo GetFieldViaPath(this System.Type type, string path) + { + System.Type parentType = type; + System.Reflection.FieldInfo fi = type.GetField(path); + string[] perDot = path.Split('.'); + foreach (string fieldName in perDot) + { + fi = parentType.GetField(fieldName); + if (fi != null) + parentType = fi.FieldType; + else + return null; + } + if (fi != null) + return fi; + else return null; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializedPropertyUtility.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializedPropertyUtility.cs.meta new file mode 100644 index 0000000..c6939ff --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/SerializedPropertyUtility.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 077275b0319ec3c40811ead35de88b65 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/SerializedPropertyUtility.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils.meta new file mode 100644 index 0000000..ddb6423 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: addf71a58c95c46c9bcda1926e0a9199 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/InspectorPropertyUtil.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/InspectorPropertyUtil.cs new file mode 100644 index 0000000..0e86513 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/InspectorPropertyUtil.cs @@ -0,0 +1,229 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using UnityEngine; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + internal static class InspectorPropertyUtil + { + public static IEnumerable CreateProperties(SerializedObject serializedObject) + { + var list = new List(); + SerializedProperty iterator = serializedObject.GetIterator(); + + iterator.NextVisible(true); + while (iterator.NextVisible(false)) + { + InspectorField ip = new InspectorField(iterator.Copy(), iterator.GetAttributes(true)); + list.Add(ip); + } + + list.AddRange(CreateEditableProperties(serializedObject, serializedObject.targetObject)); + list.AddRange(CreateButtonsAndNonSerializedProperties(serializedObject, serializedObject.targetObject)); + + return list; + } + + public static IEnumerable CreateChildProperties(InspectorField property) + { + var list = new List(); + + if (property.serializedProperty.hasVisibleChildren && + (property.serializedProperty.propertyType == SerializedPropertyType.Generic || property.serializedProperty.propertyType == SerializedPropertyType.ManagedReference) && + !property.serializedProperty.isArray && + !TypeUtil.HasCustomDrawerType(TypeUtil.GetType(property.serializedProperty.type))) + { + var iterator = property.serializedProperty.Copy(); + + iterator.NextVisible(true); + int depth = iterator.depth; + list.Add(new InspectorField(iterator.Copy(), iterator.GetAttributes(true))); + + while (iterator.NextVisible(false)) + { + if (iterator.depth != depth) break; + list.Add(new InspectorField(iterator.Copy(), iterator.GetAttributes(true))); + } + + object obj = property.serializedProperty.GetValue(); + list.AddRange(CreateButtonsAndNonSerializedProperties(property.serializedProperty.serializedObject, obj)); + } + + return list; + } + + public static IEnumerable CreateButtonsAndNonSerializedProperties(SerializedObject serializedObject, object targetObject) + { + var list = new List(); + + foreach (MemberInfo memberInfo in ReflectionUtil.GetAllMembers(targetObject.GetType(), (BindingFlags)(-1), inherit: true)) + { + //field + if (memberInfo is FieldInfo fieldInfo) + { + if (fieldInfo.IsPublic || fieldInfo.GetCustomAttribute() == null) + { + ShowInInspectorAttribute showInInspector = fieldInfo.GetCustomAttribute(); + if (showInInspector != null) + { + list.Add(new NonSerializedInspectorProperty(serializedObject, targetObject, fieldInfo.Name, fieldInfo.GetCustomAttributes().ToArray())); + } + } + } + //property + //modified: property is now handled in CreateEditableProperties to support editing + //else if (memberInfo is PropertyInfo propertyInfo) + //{ + // MethodInfo getterInfo = propertyInfo.GetGetMethod(); + // if (getterInfo != null) + // { + // if (getterInfo.IsPublic || propertyInfo.GetCustomAttribute() == null) + // { + // ShowInInspectorAttribute showInInspector = propertyInfo.GetCustomAttribute(); + // if (showInInspector != null) + // { + // list.Add(new NonSerializedInspectorProperty(serializedObject, targetObject, propertyInfo.Name, propertyInfo.GetCustomAttributes().ToArray())); + // } + // } + // } + //} + + + //method + else if (memberInfo is MethodInfo methodInfo) + { + ShowInInspectorAttribute showInInspector = methodInfo.GetCustomAttribute(); + if (showInInspector != null) + { + list.Add(new NonSerializedInspectorProperty(serializedObject, targetObject, methodInfo.Name, methodInfo.GetCustomAttributes().ToArray())); + } + + ButtonAttribute buttonAttribute = methodInfo.GetCustomAttribute(); + if (buttonAttribute != null) + { + InspectorButton ib; + if (string.IsNullOrEmpty(buttonAttribute.label)) + { + ib = new InspectorButton(serializedObject, serializedObject.targetObject, methodInfo, buttonAttribute.size); + } + else + { + ib = new InspectorButton(serializedObject, serializedObject.targetObject, methodInfo, buttonAttribute.label, buttonAttribute.size); + } + list.Add(ib); + } + } + } + + return list; + } + + //draw editable property + public static IEnumerable CreateEditableProperties(SerializedObject serializedObject, object targetObject) + { + var list = new List(); + + foreach (MemberInfo memberInfo in ReflectionUtil.GetAllMembers(targetObject.GetType(), (BindingFlags)(-1), inherit: true)) + { + if (memberInfo is PropertyInfo propertyInfo) + { + MethodInfo getterInfo = propertyInfo.GetGetMethod(); + if (getterInfo != null) + { + ShowInInspectorAttribute showInInspector = propertyInfo.GetCustomAttribute(); + if (showInInspector != null) + { + list.Add(new EditableInspectorProperty(serializedObject, targetObject, propertyInfo.Name, propertyInfo.GetCustomAttributes().ToArray())); + } + } + } + } + + return list; + } + + public static IEnumerable GroupProperties(IEnumerable properties) + { + List> groupList = new List>(); + + List propertyList = new List(properties); + List usedProperties = new List(); + + Dictionary> paDictionary = new Dictionary>(); + foreach (InspectorProperty property in propertyList) + { + paDictionary.Add(property, new List()); + paDictionary[property].AddRange( + property.attributes + .Where(x => x is PropertyGroupAttribute) + .Select(x => (PropertyGroupAttribute)x) + ); + } + + int depth = 0; + while (propertyList.Count > 0) + { + groupList.Add(new List()); + + foreach (InspectorProperty property in propertyList) + { + PropertyGroupAttribute attribute = paDictionary[property].FirstOrDefault(x => x.groupDepth == depth); + + if (attribute != null) + { + string[] hierarchy = attribute.path.Split('/'); + string currentPath = string.Empty; + InspectorPropertyGroup group = null; + + for (int i = 0; i < hierarchy.Length; i++) + { + currentPath += hierarchy[i]; + + InspectorPropertyGroup newGroup = groupList[i] + .Where(x => x is InspectorPropertyGroup) + .Select(x => (InspectorPropertyGroup)x) + .FirstOrDefault(x => x.path.Split('/')[i] == hierarchy[i]); + + if (newGroup == null) + { + newGroup = new InspectorPropertyGroup(currentPath, property.serializedObject, attribute); + groupList[i].Add(newGroup); + group?.Add(newGroup); + } + + group = newGroup; + currentPath += '/'; + } + + paDictionary[property].RemoveAll(x => x.groupDepth == depth); + if (paDictionary[property].Count == 0) + { + group.Add(property); + usedProperties.Add(property); + } + } + else if (paDictionary[property].Count == 0) + { + groupList[0].Add(property); + usedProperties.Add(property); + } + } + + foreach (InspectorProperty property in usedProperties) + { + propertyList.Remove(property); + } + usedProperties.Clear(); + depth++; + } + + return groupList.Count > 0 ? groupList[0] : new List(); + } + + } + +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/InspectorPropertyUtil.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/InspectorPropertyUtil.cs.meta new file mode 100644 index 0000000..4b0916e --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/InspectorPropertyUtil.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: cb96b6984d4004d9c855f20b38e1b75c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/InspectorPropertyUtil.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ProcessorUtil.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ProcessorUtil.cs new file mode 100644 index 0000000..5a447c8 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ProcessorUtil.cs @@ -0,0 +1,75 @@ +using System; +using System.Reflection; +using System.Linq; +using UnityEditor; +using Cainos.LucidEditor; + +namespace Cainos.LucidEditor +{ + internal static class ProcessorUtil + { + private static Type[] cacheAttributeProcessorTypes; + private static Type[] cacheGroupProcessorTypes; + + public static PropertyProcessor CreateAttributeProcessor(InspectorProperty property, Attribute attribute) + { + if (cacheAttributeProcessorTypes == null) + { + cacheAttributeProcessorTypes = Assembly.GetAssembly(typeof(PropertyProcessor)) + .GetTypes() + .Where(x => x.IsSubclassOf(typeof(PropertyProcessor)) && !x.IsAbstract) + .ToArray(); + } + + foreach (Type t in cacheAttributeProcessorTypes) + { + if (t.IsDefined(typeof(CustomAttributeProcessorAttribute), false)) + { + CustomAttributeProcessorAttribute a = t.GetCustomAttributes(typeof(CustomAttributeProcessorAttribute), false)[0] as CustomAttributeProcessorAttribute; + if (a.type == attribute.GetType()) + { + PropertyProcessor processor = (PropertyProcessor)Activator.CreateInstance(t); + processor._attribute = attribute; + processor._inspectorProperty = property; + return processor; + } + } + } + + return null; + } + + public static PropertyGroupProcessor CreateGroupProcessor(InspectorPropertyGroup group, SerializedObject serializedObject, PropertyGroupAttribute attribute) + { + if (attribute == null) return null; + + if (cacheGroupProcessorTypes == null) + { + cacheGroupProcessorTypes = Assembly.GetAssembly(typeof(PropertyGroupProcessor)) + .GetTypes() + .Where(x => x.IsSubclassOf(typeof(PropertyGroupProcessor)) && !x.IsAbstract) + .ToArray(); + } + + foreach (Type t in cacheGroupProcessorTypes) + { + if (t.IsDefined(typeof(CustomGroupProcessorAttribute), false)) + { + CustomGroupProcessorAttribute a = t.GetCustomAttributes(typeof(CustomGroupProcessorAttribute), false)[0] as CustomGroupProcessorAttribute; + + if (a.type == attribute.GetType()) + { + PropertyGroupProcessor processor = (PropertyGroupProcessor)Activator.CreateInstance(t); + processor._attribute = attribute; + processor._group = group; + processor.serializedObject = serializedObject; + + return processor; + } + } + } + + return null; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ProcessorUtil.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ProcessorUtil.cs.meta new file mode 100644 index 0000000..16382ea --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ProcessorUtil.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 739804b6bf10a4611bfb1a74b476cb8f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ProcessorUtil.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ReflectionUtil.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ReflectionUtil.cs new file mode 100644 index 0000000..13779e3 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ReflectionUtil.cs @@ -0,0 +1,273 @@ +using System; +using System.Reflection; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using System.Linq.Expressions; + +namespace Cainos.LucidEditor +{ + internal static class ReflectionUtil + { + private static Dictionary<(Type, string, BindingFlags, bool), FieldInfo> cacheFieldInfo = new Dictionary<(Type, string, BindingFlags, bool), FieldInfo>(); + private static Dictionary<(Type, string, BindingFlags, bool), PropertyInfo> cachePropertyInfo = new Dictionary<(Type, string, BindingFlags, bool), PropertyInfo>(); + private static Dictionary<(Type, BindingFlags, bool), MemberInfo[]> cacheAllMembers = new Dictionary<(Type, BindingFlags, bool), MemberInfo[]>(); + // private static Dictionary<(object, BindingFlags), MethodInfo[]> cacheAllMethods = new Dictionary<(object, BindingFlags), MethodInfo[]>(); + + private static Dictionary<(object, string), Func> cacheGetFieldValue = new Dictionary<(object, string), Func>(); + private static Dictionary<(object, string), Func> cacheGetPropertyValue = new Dictionary<(object, string), Func>(); + private static Dictionary<(object, string), Func> cacheGetMethodValue = new Dictionary<(object, string), Func>(); + + public static object GetFieldValue(object target, Type type, string name, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static) + { + if (cacheGetFieldValue.ContainsKey((target, name))) + { + if (cacheGetFieldValue[(target, name)] == null) return null; + else return cacheGetFieldValue[(target, name)].Invoke(); + } + else + { + FieldInfo info = type.GetField(name, bindingAttr); + if (info == null) + { + cacheGetFieldValue.Add((target, name), null); + return null; + } + + var lambda = Expression.Lambda>( + Expression.Convert(Expression.Field(info.IsStatic ? null : Expression.Constant(target), info), typeof(object)) + ); + + cacheGetFieldValue.Add((target, name), lambda.Compile()); + + return cacheGetFieldValue[(target, name)].Invoke(); + } + } + + public static object GetPropertyValue(object target, Type type, string name, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static) + { + if (cacheGetPropertyValue.ContainsKey((target, name))) + { + if (cacheGetPropertyValue[(target, name)] == null) return null; + else return cacheGetPropertyValue[(target, name)].Invoke(); + } + else + { + PropertyInfo info = type.GetProperty(name, bindingAttr); + if (info == null) + { + cacheGetPropertyValue.Add((target, name), null); + return null; + } + + var lambda = Expression.Lambda>( + Expression.Convert(Expression.Property(info.GetGetMethod(true).IsStatic ? null : Expression.Constant(target), info), typeof(object)) + ); + + cacheGetPropertyValue.Add((target, name), lambda.Compile()); + + return cacheGetPropertyValue[(target, name)].Invoke(); + } + } + + public static object GetMethodValue(object target, Type type, string name, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static) + { + if (cacheGetMethodValue.ContainsKey((target, name))) + { + if (cacheGetMethodValue[(target, name)] == null) return null; + else return cacheGetMethodValue[(target, name)].Invoke(); + } + else + { + MethodInfo info = type.GetMethod(name, bindingAttr); + if (info == null) + { + cacheGetMethodValue.Add((target, name), null); + return null; + } + + var lambda = Expression.Lambda>( + Expression.Convert(Expression.Call(info.IsStatic ? null : Expression.Constant(target), info), typeof(object)) + ); + + cacheGetMethodValue.Add((target, name), lambda.Compile()); + + return cacheGetMethodValue[(target, name)].Invoke(); + } + } + + public static FieldInfo GetField(Type type, string name, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static, bool inherit = false) + { + FieldInfo info; + if (cacheFieldInfo.ContainsKey((type, name, bindingAttr, inherit))) + { + info = cacheFieldInfo[(type, name, bindingAttr, inherit)]; + } + else + { + if (inherit) + { + info = GetAllFieldsIncludingInherited(type, bindingAttr).FirstOrDefault(x => x.Name == name); + } + else + { + info = type.GetField(name, bindingAttr); + } + cacheFieldInfo.Add((type, name, bindingAttr, inherit), info); + } + return info; + } + + private static IEnumerable GetAllFieldsIncludingInherited(Type type, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static) + { + if (type == null) return Enumerable.Empty(); + return type.GetFields(bindingAttr).Concat(GetAllFieldsIncludingInherited(type.BaseType)); + } + + public static PropertyInfo GetProperty(Type type, string name, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static, bool inherit = false) + { + PropertyInfo info; + if (cachePropertyInfo.ContainsKey((type, name, bindingAttr, inherit))) + { + info = cachePropertyInfo[(type, name, bindingAttr, inherit)]; + } + else + { + if (inherit) + { + info = GetAllPropertiesIncludingInherited(type, bindingAttr).FirstOrDefault(x => x.Name == name); + } + else + { + info = type.GetProperty(name, bindingAttr); + } + cachePropertyInfo.Add((type, name, bindingAttr, inherit), info); + } + return info; + } + + private static IEnumerable GetAllPropertiesIncludingInherited(Type type, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static) + { + if (type == null) return Enumerable.Empty(); + return type.GetProperties(bindingAttr).Concat(GetAllPropertiesIncludingInherited(type.BaseType)); + } + + public static object GetValue(object target, string name, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static, bool allowProperty = true, bool allowMethod = true) + { + if (target == null) return null; + Type type = target.GetType(); + object result = null; + + while (type != null) + { + result = GetFieldValue(target, type, name, bindingAttr); + if (result != null) return result; + + if (allowProperty) + { + result = GetPropertyValue(target, type, name, bindingAttr); + if (result != null) return result; + } + + if (allowMethod) + { + result = GetMethodValue(target, type, name, bindingAttr); + if (result != null) return result; + } + + type = type.BaseType; + } + return null; + } + + public static object GetValue(object target, string name, int index) + { + IEnumerable enumerable = ReflectionUtil.GetValue(target, name, allowMethod: false) as IEnumerable; + if (enumerable == null) return null; + IEnumerator enm = enumerable.GetEnumerator(); + + for (int i = 0; i <= index; i++) + { + if (!enm.MoveNext()) return null; + } + return enm.Current; + } + + public static bool GetValueBool(object target, string name) + { + if (GetValue(target, name) is bool cond) + { + return cond; + } + return false; + } + + public static MemberInfo[] GetAllMembers(Type type, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static, bool inherit = false) + { + if (cacheAllMembers.ContainsKey((type, bindingAttr, inherit))) + { + return cacheAllMembers[(type, bindingAttr, inherit)]; + } + else + { + MemberInfo[] memberInfos; + if (inherit) + { + memberInfos = GetAllMembersIncludingInherited(type, bindingAttr).ToArray(); + } + else + { + memberInfos = type.GetMembers(bindingAttr); + } + cacheAllMembers.Add((type, bindingAttr, inherit), memberInfos); + return memberInfos; + } + } + + private static IEnumerable GetAllMembersIncludingInherited(Type type, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static) + { + if (type == null) return Enumerable.Empty(); + return type.GetMembers(bindingAttr).Concat(GetAllMembersIncludingInherited(type.BaseType)); + } + + // public static MethodInfo[] GetAllMethods(object target, BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static) + // { + // if (cacheAllMethods.ContainsKey((target, bindingAttr))) + // { + // return cacheAllMethods[(target, bindingAttr)]; + // } + // else + // { + // MethodInfo[] methodInfos = target.GetType().GetMethods(bindingAttr); + // cacheAllMethods.Add((target, bindingAttr), methodInfos); + // return methodInfos; + // } + // } + + public static object Invoke(object target, string name, params object[] parameters) + { + if (target == null) return false; + Type type = target.GetType(); + BindingFlags bindingAttr = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance; + + while (type != null) + { + MethodInfo m = type.GetMethod(name, bindingAttr); + if (m != null) return m.Invoke(m.IsStatic ? null : target, parameters); + + type = type.BaseType; + } + return false; + } + + public static bool InvokeBool(object target, string name, params object[] parameters) + { + if (Invoke(target, name, parameters) is bool cond) + { + return cond; + } + return false; + } + } +} + diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ReflectionUtil.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ReflectionUtil.cs.meta new file mode 100644 index 0000000..86c8d0f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ReflectionUtil.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: fb81ea54915e94ee3b2089488dc6106d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/ReflectionUtil.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/TypeUtil.cs b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/TypeUtil.cs new file mode 100644 index 0000000..8846712 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/TypeUtil.cs @@ -0,0 +1,125 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using UnityEngine; +using UnityEditor; + +namespace Cainos.LucidEditor +{ + internal static class TypeUtil + { + private static List cacheCustomDrawerTypes; + public static bool HasCustomDrawerType(Type type) + { + if (cacheCustomDrawerTypes == null) + { + cacheCustomDrawerTypes = new List(); + foreach (var drawer in TypeCache.GetTypesDerivedFrom()) + { + foreach (CustomPropertyDrawer customAttribute in drawer.GetCustomAttributes(typeof(CustomPropertyDrawer), true)) + { + var field = customAttribute.GetType().GetField("m_Type", BindingFlags.NonPublic | BindingFlags.Instance); + var useForChildren = customAttribute.GetType().GetField("m_UseForChildren", BindingFlags.NonPublic | BindingFlags.Instance); + var t = (Type)field.GetValue(customAttribute); + + if (!cacheCustomDrawerTypes.Contains(t)) cacheCustomDrawerTypes.Add(t); + if ((bool)useForChildren.GetValue(customAttribute)) + { + foreach (var d in Assembly.GetAssembly(t).GetTypes().Where(x => x.IsSubclassOf(t))) + { + if (!cacheCustomDrawerTypes.Contains(d)) cacheCustomDrawerTypes.Add(d); + } + } + } + } + } + return cacheCustomDrawerTypes.Contains(type); + } + + private static List cacheTypes; + public static Type GetType(string name) + { + foreach (Type type in GetAllTypes()) + { + if (type.Name == name) return type; + } + return null; + } + + public static IReadOnlyList GetAllTypes() + { + if (cacheTypes == null) + { + cacheTypes = new List(); + foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) + { + cacheTypes.AddRange(assembly.GetTypes()); + } + } + + return cacheTypes; + } + + public static IEnumerable GetBaseClassesAndInterfaces(Type type, bool includeSelf = false) + { + List allTypes = new List(); + + if (includeSelf) allTypes.Add(type); + + if (type.BaseType == typeof(object)) + { + allTypes.AddRange(type.GetInterfaces()); + } + else + { + allTypes.AddRange( + Enumerable.Repeat(type.BaseType, 1) + .Concat(type.GetInterfaces()) + .Concat(GetBaseClassesAndInterfaces(type.BaseType)) + .Distinct()); + } + + return allTypes; + } + } + + internal static class GenericTypeConverter + { + private readonly static IDictionary funcs = new Dictionary(); + + // static GenericTypeConverter() + // { + // funcs.Add(typeof(int), new Func(o => o)); + // funcs.Add(typeof(float), new Func(o => o)); + // funcs.Add(typeof(double), new Func(o => o)); + // funcs.Add(typeof(long), new Func(o => o)); + // funcs.Add(typeof(bool), new Func(o => o)); + // funcs.Add(typeof(string), new Func(o => o)); + // funcs.Add(typeof(Enum), new Func(o => o)); + // funcs.Add(typeof(Vector2Int), new Func(o => o)); + // funcs.Add(typeof(Vector2), new Func(o => o)); + // funcs.Add(typeof(Vector3Int), new Func(o => o)); + // funcs.Add(typeof(Vector3), new Func(o => o)); + // funcs.Add(typeof(Vector4), new Func(o => o)); + // funcs.Add(typeof(RectInt), new Func(o => o)); + // funcs.Add(typeof(Rect), new Func(o => o)); + // funcs.Add(typeof(BoundsInt), new Func(o => o)); + // funcs.Add(typeof(Bounds), new Func(o => o)); + // funcs.Add(typeof(UnityEngine.Object), new Func(o => o)); + // } + + public static T Convert(TArgument t1) + { + Type argType = typeof(TArgument); + if (!funcs.ContainsKey(argType)) + { + funcs.Add(argType, new Func(o => o)); + } + + var f = funcs[argType] as Func; + return f(t1); + } + } + +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/TypeUtil.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/TypeUtil.cs.meta new file mode 100644 index 0000000..a561b49 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/TypeUtil.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 995cb61483290490a88699758f50592e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Editor/Utils/TypeUtil.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/License.txt b/Assets/Cainos/Third Party/Lucid Editor/License.txt new file mode 100644 index 0000000..5c89bf7 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/License.txt @@ -0,0 +1,29 @@ +Lucid Editor + +Modified from Annulus Games Lucid Editor +https://github.com/AnnulusGames/LucidEditor + + + +MIT License + +Copyright (c) 2023 Annulus Games + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + diff --git a/Assets/Cainos/Third Party/Lucid Editor/License.txt.meta b/Assets/Cainos/Third Party/Lucid Editor/License.txt.meta new file mode 100644 index 0000000..5b9b9e2 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/License.txt.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: 00866a6e9303e234a98e8ea3dfb1d6e5 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/License.txt + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime.meta new file mode 100644 index 0000000..5f0dbee --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 88ec0c3ad447b4b6598adc520f7498aa +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes.meta new file mode 100644 index 0000000..fb898d4 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 12ab7940b33794dde915d5c9e8b91798 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs new file mode 100644 index 0000000..2184b67 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs @@ -0,0 +1,15 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false)] + public class AssetsOnlyAttribute : Attribute + { + public AssetsOnlyAttribute() + { + } + } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs.meta new file mode 100644 index 0000000..0da3cb5 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f37a4be6f7becc748add81ca7f5c826e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs new file mode 100644 index 0000000..8683c03 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)] + public class BlockquoteAttribute : Attribute + { + public readonly string text; + + public BlockquoteAttribute(string text) + { + this.text = text; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs.meta new file mode 100644 index 0000000..f9101f1 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 47b0239bff3ab402ba57bb4e0fb79b8e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BoxGroupAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BoxGroupAttribute.cs new file mode 100644 index 0000000..858d8e6 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BoxGroupAttribute.cs @@ -0,0 +1,10 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class BoxGroupAttribute : PropertyGroupAttribute + { + public BoxGroupAttribute(string groupName) : base(groupName) { } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BoxGroupAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BoxGroupAttribute.cs.meta new file mode 100644 index 0000000..c7f6b07 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BoxGroupAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f3a7b70a9819341948c6c1f617307359 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BoxGroupAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ButtonAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ButtonAttribute.cs new file mode 100644 index 0000000..44c7c58 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ButtonAttribute.cs @@ -0,0 +1,29 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Method)] + public class ButtonAttribute : Attribute + { + public readonly string label = null; + public readonly InspectorButtonSize size = InspectorButtonSize.Small; + + public ButtonAttribute() { } + + public ButtonAttribute(string label) + { + this.label = label; + } + + public ButtonAttribute(InspectorButtonSize size) + { + this.size = size; + } + + public ButtonAttribute(string label, InspectorButtonSize size) + { + this.label = label; + this.size = size; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ButtonAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ButtonAttribute.cs.meta new file mode 100644 index 0000000..501ad90 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ButtonAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 3450506bfd5c940439d2a7f9f1878f92 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ButtonAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableIfAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableIfAttribute.cs new file mode 100644 index 0000000..a7ede8c --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableIfAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class DisableIfAttribute : Attribute + { + public readonly string condition; + + public DisableIfAttribute(string condition) + { + this.condition = condition; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableIfAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableIfAttribute.cs.meta new file mode 100644 index 0000000..d901f0f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableIfAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: d8a22becf99e144d68d0660df7d5b557 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableIfAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInEditModeAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInEditModeAttribute.cs new file mode 100644 index 0000000..fcc4d7a --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInEditModeAttribute.cs @@ -0,0 +1,8 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method)] + public class DisableInEditModeAttribute : Attribute { } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInEditModeAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInEditModeAttribute.cs.meta new file mode 100644 index 0000000..15c53a2 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInEditModeAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 04a456283dded4db2ad580307f041cc8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInEditModeAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInPlayModeAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInPlayModeAttribute.cs new file mode 100644 index 0000000..67d594a --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInPlayModeAttribute.cs @@ -0,0 +1,8 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method)] + public class DisableInPlayModeAttribute : Attribute { } +} diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInPlayModeAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInPlayModeAttribute.cs.meta new file mode 100644 index 0000000..b30e5ed --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInPlayModeAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 475bcff7d1f7d4f87921f9b22ac3e26d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableInPlayModeAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableLucidEditorAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableLucidEditorAttribute.cs new file mode 100644 index 0000000..84ae67c --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableLucidEditorAttribute.cs @@ -0,0 +1,8 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Class)] + public class DisableLucidEditorAttribute : Attribute { } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableLucidEditorAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableLucidEditorAttribute.cs.meta new file mode 100644 index 0000000..4b67130 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableLucidEditorAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: d750cca32720e4c5daeb51e4a43730a0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/DisableLucidEditorAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/EnableIfAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/EnableIfAttribute.cs new file mode 100644 index 0000000..13d0e18 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/EnableIfAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class EnableIfAttribute : Attribute + { + public readonly string condition; + + public EnableIfAttribute(string condition) + { + this.condition = condition; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/EnableIfAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/EnableIfAttribute.cs.meta new file mode 100644 index 0000000..20a9c04 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/EnableIfAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f7af4c5a709594cd3be2c25e1c6d45f8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/EnableIfAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/FoldoutGroupAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/FoldoutGroupAttribute.cs new file mode 100644 index 0000000..7add88a --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/FoldoutGroupAttribute.cs @@ -0,0 +1,10 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method | AttributeTargets.Property)] + public class FoldoutGroupAttribute : PropertyGroupAttribute + { + public FoldoutGroupAttribute(string groupName) : base(groupName) { } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/FoldoutGroupAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/FoldoutGroupAttribute.cs.meta new file mode 100644 index 0000000..6bb9ba0 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/FoldoutGroupAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: fe1f3a8dfb58c449090899088d5112a5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/FoldoutGroupAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GUIColorAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GUIColorAttribute.cs new file mode 100644 index 0000000..7343d94 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GUIColorAttribute.cs @@ -0,0 +1,29 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)] + public class GUIColorAttribute : Attribute + { + public readonly InspectorColor color = InspectorColor.EditorText; + public readonly bool useCustomColor; + public readonly Color customColor; + + public GUIColorAttribute() { } + public GUIColorAttribute(InspectorColor color) + { + this.color = color; + } + public GUIColorAttribute(float r, float g, float b) + { + useCustomColor = true; + customColor = new Color(r, g, b); + } + public GUIColorAttribute(float r, float g, float b, float a) + { + useCustomColor = true; + customColor = new Color(r, g, b, a); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GUIColorAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GUIColorAttribute.cs.meta new file mode 100644 index 0000000..2d49e16 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GUIColorAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 6f1c19d7edf314e8bbf3f7ce9acc4fc1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GUIColorAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs new file mode 100644 index 0000000..90cc915 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs @@ -0,0 +1,11 @@ +using UnityEngine; +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class GroupAttribute : PropertyGroupAttribute + { + public GroupAttribute(string groupName) : base(groupName) { } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs.meta new file mode 100644 index 0000000..c2a9e57 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 3331e9a3d865945aea2ec1a366214d51 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxAttribute.cs new file mode 100644 index 0000000..40acd19 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxAttribute.cs @@ -0,0 +1,32 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)] + public class HelpBoxAttribute : Attribute + { + public readonly string message; + public readonly HelpBoxMessageType type; + + public HelpBoxAttribute(string message) + { + this.message = message; + this.type = HelpBoxMessageType.Info; + } + + public HelpBoxAttribute(string message, HelpBoxMessageType type) + { + this.message = message; + this.type = type; + } + } + + public enum HelpBoxMessageType + { + None, + Info, + Warning, + Error + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxAttribute.cs.meta new file mode 100644 index 0000000..1fb505d --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: e0c030ea97c614276b4dc9e458a48dad +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxIfAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxIfAttribute.cs new file mode 100644 index 0000000..9f49efa --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxIfAttribute.cs @@ -0,0 +1,27 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)] + public class HelpBoxIfAttribute : Attribute + { + public readonly string condition; + public readonly string message; + public readonly HelpBoxMessageType type; + + public HelpBoxIfAttribute(string condition, string message) + { + this.condition = condition; + this.message = message; + this.type = HelpBoxMessageType.Info; + } + + public HelpBoxIfAttribute(string condition, string message, HelpBoxMessageType type) + { + this.condition = condition; + this.message = message; + this.type = type; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxIfAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxIfAttribute.cs.meta new file mode 100644 index 0000000..71a42e4 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxIfAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: c0f4e5582478f44ec975f0308daad725 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HelpBoxIfAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideIfAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideIfAttribute.cs new file mode 100644 index 0000000..b057d40 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideIfAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class HideIfAttribute : Attribute + { + public readonly string condition; + + public HideIfAttribute(string condition) + { + this.condition = condition; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideIfAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideIfAttribute.cs.meta new file mode 100644 index 0000000..c1be76b --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideIfAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 00a6385f3e58a408e85760e29c92acda +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideIfAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs new file mode 100644 index 0000000..7414d0b --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs @@ -0,0 +1,8 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class HideLabelAttribute : Attribute { } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs.meta new file mode 100644 index 0000000..a22fc92 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 9353b35b5ab054e478c9bc3432abc215 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideMonoScript.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideMonoScript.cs new file mode 100644 index 0000000..a4e9696 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideMonoScript.cs @@ -0,0 +1,8 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Class)] + public class HideMonoScriptAttribute : Attribute { } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideMonoScript.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideMonoScript.cs.meta new file mode 100644 index 0000000..c8bc9c8 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideMonoScript.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 0747ac6687fef43fcbb38ec9e9c8d06c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideMonoScript.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalGroupAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalGroupAttribute.cs new file mode 100644 index 0000000..dd5ac4a --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalGroupAttribute.cs @@ -0,0 +1,10 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class HorizontalGroupAttribute : PropertyGroupAttribute + { + public HorizontalGroupAttribute(string groupName) : base(groupName) { } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalGroupAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalGroupAttribute.cs.meta new file mode 100644 index 0000000..ece38b4 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalGroupAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 987a7c71bec394997b54689b1823597a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalGroupAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalLineAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalLineAttribute.cs new file mode 100644 index 0000000..f26036f --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalLineAttribute.cs @@ -0,0 +1,29 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)] + public class HorizontalLineAttribute : Attribute + { + public readonly InspectorColor color = InspectorColor.EditorLine; + public readonly bool useCustomColor; + public readonly Color customColor; + + public HorizontalLineAttribute() { } + public HorizontalLineAttribute(InspectorColor color) + { + this.color = color; + } + public HorizontalLineAttribute(float r, float g, float b) + { + useCustomColor = true; + customColor = new Color(r, g, b); + } + public HorizontalLineAttribute(float r, float g, float b, float a) + { + useCustomColor = true; + customColor = new Color(r, g, b, a); + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalLineAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalLineAttribute.cs.meta new file mode 100644 index 0000000..6f2f5d6 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalLineAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 875c2c64a20374cd08ac4eebb6c290d7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HorizontalLineAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs new file mode 100644 index 0000000..de8a868 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs @@ -0,0 +1,21 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class IndentAttribute : Attribute + { + public readonly int indent; + + public IndentAttribute() + { + this.indent = 1; + } + + public IndentAttribute(int indent) + { + this.indent = indent; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs.meta new file mode 100644 index 0000000..281a745 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: baf2c55e67a17434caa539147998b3eb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelTextAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelTextAttribute.cs new file mode 100644 index 0000000..86a78fe --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelTextAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class LabelTextAttribute : Attribute + { + public readonly string label; + + public LabelTextAttribute(string label) + { + this.label = label; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelTextAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelTextAttribute.cs.meta new file mode 100644 index 0000000..4d6f1ee --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelTextAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 8d22bd82ea1fe413d924d171177e9dcd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelTextAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelWidthAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelWidthAttribute.cs new file mode 100644 index 0000000..cfdede9 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelWidthAttribute.cs @@ -0,0 +1,15 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field)] + public class LabelWidthAttribute : Attribute + { + public readonly float width; + + public LabelWidthAttribute(float width) + { + this.width = width; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelWidthAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelWidthAttribute.cs.meta new file mode 100644 index 0000000..225e388 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelWidthAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 7430b1710086a44739b7aadb5ec311dd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/LabelWidthAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/OnValueChangedAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/OnValueChangedAttribute.cs new file mode 100644 index 0000000..5d9e8de --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/OnValueChangedAttribute.cs @@ -0,0 +1,15 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class OnValueChangedAttribute : Attribute + { + public readonly string methodName; + + public OnValueChangedAttribute(string methodName) + { + this.methodName = methodName; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/OnValueChangedAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/OnValueChangedAttribute.cs.meta new file mode 100644 index 0000000..e97107c --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/OnValueChangedAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 1a23e0219082d4783867105c8a74b1d7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/OnValueChangedAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/PropertyOrderAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/PropertyOrderAttribute.cs new file mode 100644 index 0000000..24a30f5 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/PropertyOrderAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class PropertyOrderAttribute : Attribute + { + public readonly int propertyOrder; + + public PropertyOrderAttribute(int propertyOrder) + { + this.propertyOrder = propertyOrder; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/PropertyOrderAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/PropertyOrderAttribute.cs.meta new file mode 100644 index 0000000..613c94d --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/PropertyOrderAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 8f0fd23beeb634893949d37e316f8f17 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/PropertyOrderAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ReadOnlyAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ReadOnlyAttribute.cs new file mode 100644 index 0000000..84481d2 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ReadOnlyAttribute.cs @@ -0,0 +1,8 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method)] + public class ReadOnlyAttribute : Attribute { } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ReadOnlyAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ReadOnlyAttribute.cs.meta new file mode 100644 index 0000000..7aec9b5 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ReadOnlyAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 006b91e11152941e0a04e6f916453b63 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ReadOnlyAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs new file mode 100644 index 0000000..6b18948 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field)] + public class RequiredAttribute : Attribute + { + public readonly string message = null; + public RequiredAttribute() { } + public RequiredAttribute(string message) + { + this.message = message; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs.meta new file mode 100644 index 0000000..ad30784 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: df1019c58e921426185de0ea66fb0bae +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/SectionHeaderAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/SectionHeaderAttribute.cs new file mode 100644 index 0000000..7349006 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/SectionHeaderAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)] + public class SectionHeaderAttribute : Attribute + { + public readonly string title; + + public SectionHeaderAttribute(string title) + { + this.title = title; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/SectionHeaderAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/SectionHeaderAttribute.cs.meta new file mode 100644 index 0000000..6f29934 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/SectionHeaderAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: f30c7a1e0a0b64733866abf0e57a0fde +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/SectionHeaderAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowIfAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowIfAttribute.cs new file mode 100644 index 0000000..7aa6aea --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowIfAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class ShowIfAttribute : Attribute + { + public readonly string condition; + + public ShowIfAttribute(string condition) + { + this.condition = condition; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowIfAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowIfAttribute.cs.meta new file mode 100644 index 0000000..07821cc --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowIfAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: feeefb731cdeb4976b8c98e1a0cbf45e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowIfAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowInInspectorAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowInInspectorAttribute.cs new file mode 100644 index 0000000..7dbf232 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowInInspectorAttribute.cs @@ -0,0 +1,7 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method | AttributeTargets.Property)] + public class ShowInInspectorAttribute : Attribute { } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowInInspectorAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowInInspectorAttribute.cs.meta new file mode 100644 index 0000000..3992f92 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowInInspectorAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: ec165e79e1de34fc1bbe7483fde76337 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ShowInInspectorAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TabGroupAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TabGroupAttribute.cs new file mode 100644 index 0000000..c51d626 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TabGroupAttribute.cs @@ -0,0 +1,15 @@ +using System; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)] + public class TabGroupAttribute : PropertyGroupAttribute + { + public readonly string tabName; + + public TabGroupAttribute(string groupName, string tabName) : base(groupName) + { + this.tabName = tabName; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TabGroupAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TabGroupAttribute.cs.meta new file mode 100644 index 0000000..1a9b983 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TabGroupAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: bd24e90d1e8cd4890817d3b694309716 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TabGroupAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TitleHeaderAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TitleHeaderAttribute.cs new file mode 100644 index 0000000..d594090 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TitleHeaderAttribute.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)] + public class TitleHeaderAttribute : Attribute + { + public readonly string title; + + public TitleHeaderAttribute(string title) + { + this.title = title; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TitleHeaderAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TitleHeaderAttribute.cs.meta new file mode 100644 index 0000000..8ef8d20 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TitleHeaderAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: fd34a6e485a3e4d94829cbf9b5774d6d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/TitleHeaderAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ValidateInputAttribute.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ValidateInputAttribute.cs new file mode 100644 index 0000000..fa77ee0 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ValidateInputAttribute.cs @@ -0,0 +1,31 @@ +using System; +using UnityEngine; + +namespace Cainos.LucidEditor +{ + [AttributeUsage(AttributeTargets.Field)] + public class ValidateInputAttribute : Attribute + { + public readonly string condition; + public readonly string message; + public readonly HelpBoxMessageType type = HelpBoxMessageType.Error; + + public ValidateInputAttribute(string condition) + { + this.condition = condition; + } + + public ValidateInputAttribute(string condition, string message) + { + this.condition = condition; + this.message = message; + } + + public ValidateInputAttribute(string condition, string message, HelpBoxMessageType type) + { + this.condition = condition; + this.message = message; + this.type = type; + } + } +} \ No newline at end of file diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ValidateInputAttribute.cs.meta b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ValidateInputAttribute.cs.meta new file mode 100644 index 0000000..17580e5 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ValidateInputAttribute.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 63c421ef8437043589a631c5b71eb4fb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 166114 + packageName: Pixel Art Platformer - Village Props + packageVersion: 2.3.0 + assetPath: Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/ValidateInputAttribute.cs + uploadId: 584302 diff --git a/Assets/Cainos/Third Party/Lucid Editor/Runtime/Enum.cs b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Enum.cs new file mode 100644 index 0000000..80a5894 --- /dev/null +++ b/Assets/Cainos/Third Party/Lucid Editor/Runtime/Enum.cs @@ -0,0 +1,36 @@ +namespace Cainos.LucidEditor +{ + public enum InspectorButtonSize + { + Small, + Medium, + Large, + ExtraLarge + } + + public enum InspectorColor + { + Clear, + Red, + Green, + Blue, + Cyan, + Magenta, + Yellow, + Orange, + Purple, + Pink, + Indigo, + White, + Gray, + Grey, + Black, + EditorText, + EditorTextSelected, + EditorBackground, + EditorLine, + EditorThinLine, + EditorWarning, + EditorError + } +} \ No newline at end of file diff --git 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a/Assets/Scripts/Arrow.cs.meta b/Assets/Scripts/Arrow.cs.meta new file mode 100644 index 0000000..ad76bb6 --- /dev/null +++ b/Assets/Scripts/Arrow.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 541435d9a1b76094790032cc59f7258f \ No newline at end of file diff --git a/Assets/Scripts/ArrowSpawner.cs b/Assets/Scripts/ArrowSpawner.cs new file mode 100644 index 0000000..a3b9675 --- /dev/null +++ b/Assets/Scripts/ArrowSpawner.cs @@ -0,0 +1,50 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ArrowSpawner : MonoBehaviour +{ + [SerializeField] private GameObject arrowPrefab; + [SerializeField] private float attackRange = 5f; + [SerializeField] private float spawnDelay = 0.5f; + private float currentDelay = 0f; + + private void Update() + { + currentDelay += Time.deltaTime; + Transform nearestEnemy = FindNearestEnemy(); + if (nearestEnemy == null) return; + + float distance = Vector3.Distance(transform.position, nearestEnemy.position); + if (currentDelay >= spawnDelay && distance <= attackRange) + { + Vector3 spawnPosition = transform.position; + Vector3 direction = (nearestEnemy.position - spawnPosition).normalized; + float angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg; + + Instantiate(arrowPrefab, spawnPosition, Quaternion.Euler(0, 0, angle)); + currentDelay = 0f; + } + } + + private Transform FindNearestEnemy() + { + GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy"); + if (enemies.Length == 0) return null; + + Transform nearestEnemy = null; + float minDistance = Mathf.Infinity; + + foreach (GameObject enemy in enemies) + { + float distance = Vector3.Distance(transform.position, enemy.transform.position); + if (distance < minDistance && distance <= attackRange) + { + minDistance = distance; + nearestEnemy = enemy.transform; + } + } + + return nearestEnemy; + } +} diff --git a/Assets/Scripts/ArrowSpawner.cs.meta b/Assets/Scripts/ArrowSpawner.cs.meta new file mode 100644 index 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b/Assets/Scripts/Effect.cs @@ -0,0 +1,9 @@ +using UnityEngine; + +public class Effect : MonoBehaviour +{ + public void OnAnimationEnd() + { + Destroy(gameObject); + } +} diff --git a/Assets/Scripts/Effect.cs.meta b/Assets/Scripts/Effect.cs.meta new file mode 100644 index 0000000..8bb5187 --- /dev/null +++ b/Assets/Scripts/Effect.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 1e933d6e72decf6469900020a9de0d35 \ No newline at end of file diff --git a/Assets/Scripts/EnemyMovement.cs b/Assets/Scripts/EnemyMovement.cs index d501c84..12df5b7 100644 --- a/Assets/Scripts/EnemyMovement.cs +++ b/Assets/Scripts/EnemyMovement.cs @@ -1,20 +1,48 @@ -using UnityEngine; +using System.Runtime.CompilerServices; +using UnityEngine; +using UnityEngine.UIElements; public class EnemyMovement : MonoBehaviour { - // Start is called once before the first execution of Update after the MonoBehaviour is created + [SerializeField] private float speed = 1.0f; + [SerializeField] private float MaxHealth = 10f; + [SerializeField] private float health = 10f; private GameObject target; - private float speed = 1.0f; + private Rigidbody2D rb; + + + private void Start() + { + rb = GetComponent(); + } + + private void Update() + { + Vector3 direction = (target.transform.position - transform.position).normalized; + rb.linearVelocity = direction * speed; + } public void SetTarget(GameObject target) { this.target = target; } - // Update is called once per frame - void Update() + public void Damaged(float damage) { - Vector3 direction = (target.transform.position - transform.position).normalized; - transform.position += direction * speed * Time.deltaTime; + this.health -= damage; + if (this.health <= 0) + { + Destroy(gameObject); + } + } + + public float GetHealth() + { + return this.health; + } + + public float GetMaxHealth() + { + return this.MaxHealth; } } diff --git a/Assets/Scripts/EnemyRespawn.cs b/Assets/Scripts/EnemyRespawn.cs index 4938a8b..9c461bc 100644 --- a/Assets/Scripts/EnemyRespawn.cs +++ b/Assets/Scripts/EnemyRespawn.cs @@ -2,15 +2,12 @@ public class EnemyRespawn : MonoBehaviour { - // Start is called once before the first execution of Update after the MonoBehaviour is created [SerializeField] private GameObject player; [SerializeField] private GameObject enemyPrefab; + [SerializeField] private float enemySpawnDelay = 3f; private float time = 2f; - private float enemySpawnDelay = 3f; - - // Update is called once per frame - void Update() + public void Update() { time += Time.deltaTime; if (time >= enemySpawnDelay) @@ -19,9 +16,16 @@ void Update() time = 0f; } } - private void RespawnEnemy() + + private void RespawnEnemyNearTarget() { GameObject enemy = Instantiate(enemyPrefab, player.transform.position + new Vector3(Random.Range(5f, -5f), Random.Range(5f, -5f)), Quaternion.identity); enemy.GetComponent().SetTarget(player); } + + private void RespawnEnemy() + { + GameObject enemy = Instantiate(enemyPrefab, transform.position, Quaternion.identity); + enemy.GetComponent().SetTarget(player); + } } diff --git a/Assets/Scripts/FillAmount.cs b/Assets/Scripts/FillAmount.cs new file mode 100644 index 0000000..418e20f --- /dev/null +++ b/Assets/Scripts/FillAmount.cs @@ -0,0 +1,13 @@ +using System.Runtime.Serialization; +using UnityEngine; +using UnityEngine.UI; + +public class FillAmount : MonoBehaviour +{ + [SerializeField] private EnemyMovement enemy; + + private void Update() + { + GetComponent().fillAmount = enemy.GetHealth() / enemy.GetMaxHealth(); + } +} diff --git a/Assets/Scripts/FillAmount.cs.meta b/Assets/Scripts/FillAmount.cs.meta new file mode 100644 index 0000000..41e6d54 --- /dev/null +++ b/Assets/Scripts/FillAmount.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 1cb1e04be65032949b1681722c183ac6 \ No newline at end of file diff --git a/Assets/Scripts/Leaf.cs b/Assets/Scripts/Leaf.cs new file mode 100644 index 0000000..808f757 --- /dev/null +++ b/Assets/Scripts/Leaf.cs @@ -0,0 +1,20 @@ +using UnityEngine; + +public class Leaf : MonoBehaviour +{ + [SerializeField] private float moveSpeed = 3f; + [SerializeField] private float lifeTime = 0.1f; + [SerializeField] private Vector3 direction; + private float time = 0f; + + private void Update() + { + time += Time.deltaTime; + if (time > lifeTime) + { + Destroy(gameObject); + } + + transform.position += transform.right * moveSpeed * Time.deltaTime; + } +} diff --git a/Assets/Scripts/Leaf.cs.meta b/Assets/Scripts/Leaf.cs.meta new file mode 100644 index 0000000..5b95626 --- /dev/null +++ b/Assets/Scripts/Leaf.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: d26a8b6388de32745bb655e9eec97ff9 \ No newline at end of file diff --git a/Assets/Scripts/Missile.cs b/Assets/Scripts/Missile.cs new file mode 100644 index 0000000..bb7b2c5 --- /dev/null +++ b/Assets/Scripts/Missile.cs @@ -0,0 +1,55 @@ +using System.Collections; +using UnityEngine; + +public class Missile : MonoBehaviour +{ + [SerializeField] private GameObject leafPrefab; + [SerializeField] private float moveSpeed = 3f; + [SerializeField] private float damage = 1f; + [SerializeField] private float lifeTime = 3f; + private float time = 0f; + private Transform targetTransform; + private Vector3 lastTargetPosition; + + public void SetTargetTransform(Transform targetTransform) + { + this.targetTransform = targetTransform; + } + + private void Update() + { + time += Time.deltaTime; + if (time > lifeTime) + { + Destroy(gameObject); + } + if (targetTransform != null) + { + lastTargetPosition = targetTransform.position; + } + else if ((lastTargetPosition - transform.position).magnitude <= 0.1f) + { + Destroy(gameObject); + } + transform.position += (lastTargetPosition - transform.position).normalized * moveSpeed * Time.deltaTime; + } + + private void OnTriggerEnter2D(Collider2D collision) + { + EnemyMovement enemy = collision.GetComponent(); + if (enemy != null) + { + enemy.Damaged(damage); + Destroy(gameObject); + } + } + + private void OnDestroy() + { + for (int i = 0; i < 5; i++) + { + Instantiate(leafPrefab, transform.position, Quaternion.Euler(0, 0, Random.Range(0f, 360f))); + } + Destroy(gameObject); + } +} diff --git a/Assets/Scripts/Missile.cs.meta b/Assets/Scripts/Missile.cs.meta new file mode 100644 index 0000000..9e8c0d3 --- /dev/null +++ b/Assets/Scripts/Missile.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9eee52296d7d81e4e83d9c994a82b3f3 \ No newline at end of file diff --git a/Assets/Scripts/MissileSpawner.cs b/Assets/Scripts/MissileSpawner.cs new file mode 100644 index 0000000..37e24d9 --- /dev/null +++ b/Assets/Scripts/MissileSpawner.cs @@ -0,0 +1,44 @@ +using UnityEngine; + +public class MissileSpawner : MonoBehaviour +{ + [SerializeField] private GameObject missilePrefab; + [SerializeField] private float attackRange = 8f; + [SerializeField] private float spawnDelay = 0.5f; + private float currentDelay = 0f; + + private void Update() + { + currentDelay += Time.deltaTime; + Transform nearestEnemy = FindNearestEnemy(); + if (nearestEnemy == null) return; + + float distance = Vector3.Distance(transform.position, nearestEnemy.position); + if (currentDelay >= spawnDelay && distance <= attackRange) + { + Instantiate(missilePrefab, transform.position, Quaternion.identity).GetComponent().SetTargetTransform(nearestEnemy); + currentDelay = 0f; + } + } + + private Transform FindNearestEnemy() + { + GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy"); + if (enemies.Length == 0) return null; + + Transform nearestEnemy = null; + float minDistance = Mathf.Infinity; + + foreach (GameObject enemy in enemies) + { + float distance = Vector3.Distance(transform.position, enemy.transform.position); + if (distance < minDistance && distance <= attackRange) + { + minDistance = distance; + nearestEnemy = enemy.transform; + } + } + + return nearestEnemy; + } +} diff --git a/Assets/Scripts/MissileSpawner.cs.meta b/Assets/Scripts/MissileSpawner.cs.meta new file mode 100644 index 0000000..06ac6e5 --- /dev/null +++ b/Assets/Scripts/MissileSpawner.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 0a62fdb15a3c88646ab16c792cb9e212 \ No newline at end of file diff --git a/Assets/Scripts/Orbit.cs b/Assets/Scripts/Orbit.cs new file mode 100644 index 0000000..686ce6b --- /dev/null +++ b/Assets/Scripts/Orbit.cs @@ -0,0 +1,33 @@ +using UnityEngine; + +public class Orbit : MonoBehaviour +{ + [SerializeField] private GameObject player; + [SerializeField] private float radius = 2f; + [SerializeField] private float speed = 2f; + [SerializeField] private float damage = 1f; + private float angle = 0f; + + private void Update() + { + GetComponent().sortingLayerName = "Layer 3"; + + // 각도를 증가시켜 회전 효과 + angle += speed * Time.deltaTime; + + // X, Y 위치를 원운동 수식으로 계산 + float x = player.transform.position.x + Mathf.Cos(angle) * radius; + float y = player.transform.position.y + Mathf.Sin(angle) * radius; + + // 새로운 위치 적용 + transform.position = new Vector3(x, y, transform.position.z); + } + + private void OnTriggerEnter2D(Collider2D other) + { + if (other.CompareTag("Enemy")) + { + other.GetComponent().Damaged(damage); + } + } +} diff --git a/Assets/Scripts/Orbit.cs.meta b/Assets/Scripts/Orbit.cs.meta new file mode 100644 index 0000000..dbd350e --- /dev/null +++ b/Assets/Scripts/Orbit.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 04320adff405f6d40901faff2cd063f1 \ No newline at end of file diff --git a/Assets/Scripts/Throw.cs b/Assets/Scripts/Throw.cs new file mode 100644 index 0000000..c97b86f --- /dev/null +++ b/Assets/Scripts/Throw.cs @@ -0,0 +1,42 @@ +using UnityEngine; +using UnityEngine.UIElements; + +public class Throw : MonoBehaviour +{ + [SerializeField] private GameObject explosionPrefab; + private float flightTime = 1f; + private Rigidbody2D rb; + private Vector3 target; + + public void SetTargetTransform(Transform target) + { + this.target = target.position; + } + + private void Start() + { + rb = GetComponent(); + ThrowToTarget(); + } + + private void Update() + { + if ((target - transform.position).magnitude <= 0.1f) + { + Instantiate(explosionPrefab, transform.position, Quaternion.identity); + Destroy(gameObject); + } + } + + private void ThrowToTarget() + { + while (target == null) ; + Vector3 startPosition = transform.position; + Vector3 displacement = target - startPosition; + + float vx = displacement.x / flightTime; + float vy = (displacement.y - 0.5f * Physics2D.gravity.y * flightTime * flightTime) / flightTime; + + rb.linearVelocity = new Vector3(vx, vy); + } +} diff --git a/Assets/Scripts/Throw.cs.meta b/Assets/Scripts/Throw.cs.meta new file mode 100644 index 0000000..be3497e --- /dev/null +++ b/Assets/Scripts/Throw.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: cd54df31d56c35549b88bf6fbc3d5656 \ No newline at end of file diff --git a/Assets/Scripts/ThrowSpawner.cs b/Assets/Scripts/ThrowSpawner.cs new file mode 100644 index 0000000..f41e599 --- /dev/null +++ b/Assets/Scripts/ThrowSpawner.cs @@ -0,0 +1,44 @@ +using UnityEngine; + +public class ThrowSpawner : MonoBehaviour +{ + [SerializeField] private GameObject throwPrefab; + [SerializeField] private float attackRange = 10f; + [SerializeField] private float spawnDelay = 5f; + private float currentDelay = 0f; + + private void Update() + { + currentDelay += Time.deltaTime; + Transform nearestEnemy = FindNearestEnemy(); + if (nearestEnemy == null) return; + + float distance = Vector3.Distance(transform.position, nearestEnemy.position); + if (currentDelay >= spawnDelay && distance <= attackRange) + { + Instantiate(throwPrefab, transform.position, Quaternion.identity).GetComponent().SetTargetTransform(nearestEnemy); + currentDelay = 0f; + } + } + + private Transform FindNearestEnemy() + { + GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy"); + if (enemies.Length == 0) return null; + + Transform nearestEnemy = null; + float minDistance = Mathf.Infinity; + + foreach (GameObject enemy in enemies) + { + float distance = Vector3.Distance(transform.position, enemy.transform.position); + if (distance < minDistance && distance <= attackRange) + { + minDistance = distance; + nearestEnemy = enemy.transform; + } + } + + return nearestEnemy; + } +} diff --git a/Assets/Scripts/ThrowSpawner.cs.meta b/Assets/Scripts/ThrowSpawner.cs.meta new file mode 100644 index 0000000..2ab1ef4 --- /dev/null +++ b/Assets/Scripts/ThrowSpawner.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 2b908a0e6a12ba8458e8ab26e949a3e1 \ No newline at end of file diff --git a/Assets/Cainos/Pixel Art Top Down - Basic/Script/TopDownCharacterController.cs b/Assets/Scripts/TopDownCharacterController.cs similarity index 71% rename from Assets/Cainos/Pixel Art Top Down - Basic/Script/TopDownCharacterController.cs rename to Assets/Scripts/TopDownCharacterController.cs index 99aee45..6c1a367 100644 --- a/Assets/Cainos/Pixel Art Top Down - Basic/Script/TopDownCharacterController.cs +++ b/Assets/Scripts/TopDownCharacterController.cs @@ -7,7 +7,6 @@ namespace Cainos.PixelArtTopDown_Basic public class TopDownCharacterController : MonoBehaviour { [SerializeField] private float speed; - private Animator animator; private void Start() @@ -15,32 +14,35 @@ private void Start() animator = GetComponent(); } - private void Update() { + Vector2 dir = Vector2.zero; if (Input.GetKey(KeyCode.A)) { - transform.position += Vector3.left * speed * Time.deltaTime; + dir.x = -1; animator.SetInteger("Direction", 3); } else if (Input.GetKey(KeyCode.D)) { - transform.position += Vector3.right * speed * Time.deltaTime; + dir.x = 1; animator.SetInteger("Direction", 2); } if (Input.GetKey(KeyCode.W)) { - transform.position += Vector3.up * speed * Time.deltaTime; + dir.y = 1; animator.SetInteger("Direction", 1); } else if (Input.GetKey(KeyCode.S)) { - transform.position += Vector3.down * speed * Time.deltaTime; + dir.y = -1; animator.SetInteger("Direction", 0); } - //animator.SetBool("IsMoving", dir.magnitude > 0); + dir.Normalize(); + animator.SetBool("IsMoving", dir.magnitude > 0); + + GetComponent().linearVelocity = speed * dir; } } } diff --git a/Assets/Cainos/Pixel Art Top Down - Basic/Script/TopDownCharacterController.cs.meta b/Assets/Scripts/TopDownCharacterController.cs.meta similarity index 100% rename from Assets/Cainos/Pixel Art Top Down - Basic/Script/TopDownCharacterController.cs.meta rename to Assets/Scripts/TopDownCharacterController.cs.meta diff --git a/Assets/UI pack.meta b/Assets/UI pack.meta new file mode 100644 index 0000000..cf7e4e7 --- /dev/null +++ b/Assets/UI pack.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f41b2fb18c6413141b03c61e71441dc8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI pack/Button.meta b/Assets/UI pack/Button.meta new file mode 100644 index 0000000..6d681be --- /dev/null +++ b/Assets/UI pack/Button.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5440ba8d47ee3d8428b8d141f3434d5d 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I'm War, thank you very much for purchasing my asset pack! + +I would love to see the project that you'll use my animations on! +You can send them to my twitter, or instagram, @wars_vault. + +If you found the asset pack to your liking, consider leaving a review in the Asset Store! + +################################################################# + +All animations come with optional effects. + +################################################################# + +For the sake of showcasing, the animations are set to loop, to disable this, simply go the animations and uncheck the "loop" checkbox. + +################################################################# + +Animation Resolution: 96x32 +Idle (7 Frames) +Jump + Start-up (9 Frames) + Up (1 Frame) + Jump to Fall (5 Frames) + Down (1 Frame) + Land (6 Frames) +Hurt (11 Frames) +Death (14 Frames) + diff --git a/Assets/War/Slime Enemy - Pixel Art/README.txt.meta b/Assets/War/Slime Enemy - Pixel Art/README.txt.meta new file mode 100644 index 0000000..4e48767 --- /dev/null +++ b/Assets/War/Slime Enemy - 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