At the moment, listfile > gameobject workflow does not support following scenario:
- Model in listfile is found in DBC
- No displayID is generated, HOWEVER:
- gobject is generated in database (if it doesn't exist or if REPLACE is used), using already existing displayID
I'll implement this, not sure wheter in 2.0 or 2.1 though.
At the moment, listfile > gameobject workflow does not support following scenario:
I'll implement this, not sure wheter in 2.0 or 2.1 though.