When the simulation is set to a step of 0.001 there is a massive spike in cpu ms, anything up to 20x slower. Possible cause could be the garbage collection with the objects being created in the FixedUpdate. So far I have only noticed this issue with the LinkLock objects.
When the simulation is set to a step of 0.001 there is a massive spike in cpu ms, anything up to 20x slower. Possible cause could be the garbage collection with the objects being created in the FixedUpdate. So far I have only noticed this issue with the LinkLock objects.