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97 lines (78 loc) · 2.83 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Click Willingly"
config/version="004Alpha"
config/tags=PackedStringArray("2d", "clicker", "prototype", "wip")
run/main_scene="res://scenes/main_windows/primary_window/primary_window.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 0)
boot_splash/show_image=false
boot_splash/fullsize=false
boot_splash/use_filter=false
config/icon="res://assets/textures/icon/icon.png"
config/windows_native_icon="res://assets/textures/icon/icon.ico"
[audio]
buses/default_bus_layout="res://assets/sounds/default_bus/default_bus_layout.tres"
[autoload]
Global="*res://global/Global.gd"
[display]
window/size/viewport_width=250
window/size/viewport_height=250
window/size/initial_position_type=0
window/size/initial_position=Vector2i(30, 100)
window/size/resizable=false
window/size/borderless=true
window/size/always_on_top=true
window/energy_saving/keep_screen_on=false
window/subwindows/embed_subwindows=false
mouse_cursor/custom_image="res://assets/textures/cursor/main_cursor.png"
mouse_cursor/custom_image_hotspot=Vector2(10, 10)
[file_customization]
folder_colors={
"res://assets/": "purple",
"res://assets/shaders/": "pink",
"res://assets/sounds/": "teal",
"res://assets/styles/": "green",
"res://assets/textures/": "yellow",
"res://global/": "orange",
"res://plugins/": "teal",
"res://resources/": "yellow",
"res://scenes/": "red"
}
[global_group]
queuefreelakes=""
[gui]
theme/default_font_multichannel_signed_distance_field=true
[input]
ui_accept={
"deadzone": 0.5,
"events": []
}
ui_select={
"deadzone": 0.5,
"events": []
}
Left_Button={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
Space={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
viewport/transparent_background=true
2d/snap/snap_2d_transforms_to_pixel=true
2d/snap/snap_2d_vertices_to_pixel=true